The Textureless Mario Anomaly in Super Mario 64
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- Опубликовано: 9 сен 2024
- The Mystery of SM64's Castle Plexus ► • The Mystery of the Cas...
L is Real 2401 Comes True 24 Years Later ► • How L is Real 2401 End...
The iconic Super Mario 64 iceberg holds many secrets. However, some of Super Mario 64's strangest mysteries may not even be found on the iceberg. Back in 2018 I accidentally stumbled upon something that was later labeled as the textureless Mario anomaly. However, I never really told my story about how it came to be nor did I tell majority of my fanbase what had happened. Is it possible to beat Super Mario 64 if every object is a coin, my first challenge video, spawned something very creepy... And this is my untold story.
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#mario #supermario64 #supermario64hacks #mario64 #swankybox #gamingmystery #outofbounds
Credits and sources:
Written by SwankyBox.
Edited and filmed by SwankyBox and Stowgee.
Gameplay by SimpleFlips.
Music credits:
Songs from various Super Mario OST's
"Twilight Town" - Paper Mario: TTYD
"Creepy Steeple" - Paper Mario: TTYD
That weird green texture with the three blue circles was totally Mickey Mouse.
Mk
It's a message...
It means Disney will eventually buy all the companies of the world
A hidden mickey.
@@xxsegaxx *oh no*
Or maybe that's where Mario's face went
And then Mario's eyes cried hyper-realistic blood
Not a creepypasta without something "hyperrealistic".
@@bangerbangerbro You know it 👈😎👈
Then he did a funny scream
Sometimes I make up my own games and put some weird mystery like in boo simulator there's this weird thing where every white thing has this weird creepy boo in
Then we threw the game away
Mario without his eyes, moustache etc. makes him look a bit like a bootleg toy
Wow
Wow
Wow
Wow
@@danielribeiro9678 Wow
The world is getting loaded multiple times but without a loading cover, triggering a line over the limit crashes the game... The picture displays the appearance of air bubbles in 3 variations, the green in the background is the stock background used as a greenscreen to work textures in properly and the black texture on it is a 2nd screen effect trigger in the first loading frame
Given it's unpredictability, it wouldn't surprise me if it was a stack buffer overflow that ended up corrupting the display list structures or RCP ucode.
Pretty sure that's not it at all, It's most likely the coins sprite behavior taking up too much RAM. (EX: Having to change all frames individually of each on-screen coin at once)
Could be wrong tho, but I've had this issue myself and the cause seems to be the coin thing I said above (as removing enough coins fixed it)
@@0x2480 Maybe? I would expect the game to only load the animation into memory once, unless they thought they needed to maintain it on a per instance level for some bizarre reason.
I'm trying to not think about the image cuz it gives me chill making my system not wanting to touch anything, Including my iPad that I'm holding
@Cum Nation Official same
Swanky got a creepy pasta
While simple flips got an hd version with 200 percent bloom
ootshuts to pimplecramps
NINTENDO HIRE THIS MAN
*HyPeRrEaLiStIc*
@@bangerbangerbro *bLoOd*
ooh good one
"What kind of Creepy Pasta you building here"
-SimpleFlips 2018
That shit had me dying lmao
Plot twist: there was a black hole forming beneath the island this whole time, and it consumed the world along with Mario’s face. Mario’s body is the only thing that can resist the black hole.
Volteon EX mario was forever blind and was left to die into the void for forever
Mario’s body mass is greater than gravity itself
r u serious
MCAlexis The TCF Fan est. 2020
Y e s
His body is ready
Comment section game: Take a shot for every "personalised copy" joke that is definitely original and funny
*You died*
Aka: you dont drink anything
Coment section game: ||||||||||||||||||||||||||||||||||||||||||||||||||
This is a health bar, your job is to lower it with original personalized copy jokes
Please don't shoot your self if you do find something funny or original
I love the jokes, they're funny and I understand them
I think that the coins spinning animation takes up data and all the coins were spinning at once so it could’ve overflowed.
The coin spinning animation is just a counter ticking up and looping back to 0 once it's run through its frames. It doesn't take up any more data than it needs to.
Keep in mind that since SM64's object and GFX system is weird, this might be the cause of it tbh
No one would program a game to have a duplicate of each asset for each time it is used. There should only be one set of coin frames at once.
@@bangerbangerbro Keep in mind that since this was the first N64 game ever and was developed alongside the compiler/libraries it used, it's easily possible that they made a mistake in how they handled the animation routine.
@@SkyCharger001 I suppose, if it incorrectly detects the assets to not have been laoded yet or something and reloads them over and over?
Everyone is saying Mickey Mouse about 6:27 but I’m totally seeing Mario’s eyes and nose
I thought the same thing, but it being Luigi instead of Mario. The green & blue would sort of make sense.
I see a toad
the
HIDDEN MICKEY
It's a.. Ahem
Omg same
That actually is damn creepy xD
Didn't expect to see you here!
Yea, it is pretty creepy
Luigikid You the best!!!!!
And mario xd
Oh hi
Where is Mario adult ...uhhh...Outsiding?
Simpleflips talked about this back when everything was coin
Oh wait. So everything was described moments after i posted this
Mario when has no milk
got milk?
Beanz
*🅱️eans*
Wanna grow? The calcium in milk helps bones grow.
More like Mario when consume soy miylk
The version of Mario 64 that I’ve played was pretty different then the other versions
First: you don’t even play as Mario in this game instead you play as yoshi
Second: Luigi and wario are in the game
Third: there’s different bosses and new levels with them
Wow I cant believe you actually got yoshi,I was only ever able to play as waluigi
Ds lmao
uM THAtS JUst thE dS VeRSioN???,????,??,,,,
Soooo... u played sm64ds
this is SM64DS bruh
If this happened to me during my Mario 64 livestreams, I'd be terrified
Imagine if that happened during the final star
@@kostas_shoegaze that would not be fun
That’d be very spoopy. Btw i checked out your content, Its amazing!
@@Caintastrophe Thanks!
Tiny huge island's paint, if saw in a dark room is totally creepy
Agreed
Agreed
Youd have to recreate the exact memory state from before. Theres examples of the game being able to carry memory over from other stages (like the HOLP trick) and its very likely something similar occurring here
The fact that this is a thing that actually happened creeps me out
Agreed. This is way worse than 1 of the butterflys turning into a exploding cannonball.
It happed to me...And thats why I drink milk.
that glitched texture that showed up was the ripples from Mario jumping out of the water, but rendered as RGBA instead of IA.
I think the reason why the game freaks out in that specific level is due to the coins being an animated object. There are too much animations to render at the same time since you changed all the objects to coins so the game starts to go nuts because it's not supposed to render this many animations (even if the number of objects in the level is the same), and considering how complex and kinda small to render Tiny Huge Island is as a level it's not surprising that it only happens there and not in other levels too
The reason why i think it's because of animations is because this issue reminded me of Halo: Basically if you go in Forge (mainly on Halo: Reach) and start to heavily overload the map with stuff and in particular animated objects and particles, the game engine starts to unload lots of things, including animations, rendered weapons, skybox, water and sometimes even the hud, in order to prevent the ram to fill up and cause a game crash
Well, this takes every copy of super mario 64 is personalized to the extreme.
one thing i swear i remember from mario 64 ds was i was able to jump in the left snowmman painting when i was 4 but then i quit the game and and tryed to do it again and couldnt
mitrobit did u save
@@Danstrber not sure i was
4 when it happend
@@Danstrber i do remember my big sister telling me off for deleting the save file though but im not sure if it was the same one as that cause i was 4
you can though
I swear when I would play the game when I was little that the painting you could actually jump through was random, and I could never get it on the first try. I remember it almost never being the middle one though, even though that's the correct painting.
SimpleFlips getting different results is just a result of his personalized copy of sm64.
I have a custom copy of smg4
FAKE TJ “”””””””HENRY”””””””” YOSHI
Fun Fact: Every Yoshi Is The Exact Same
@@JNJNRobin1337 ok
*To answer that, we need to talk about parallel universes.*
*THANK YOU SO MUCH FOR PLAYING MY GAME*
*MAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA* speed_runmario.exe has stopped working
YAHOO YAHOOOOOOOOOOOWAHAAAA WA HAAAAA YAHOOOOOOOOO WAHOOOOOOOOOOOOO!
Terminalmontage
@@silviahernandez3042 ah so u know terminalmontage...that's cool
“Tiny huge island was perfectly fine, nothing had changed”
The water is missing
what do you mean? there was never water in tiny huge island...
Or it's not visible at least.
How about the butterfly that turns into a exploding cannonball?
6:24
L appears from beyond the realm of cut content, always watching over the red plumber who would continue on without him by his side... Only leaving the memory of his existence as an engraved message on a certain fountain.
The Textureless Anomaly Is Creepy ngl.
is it though?
EggCore I mean kinda
I THINK ITS JUST A GLITCH
I think this is a result of speedrunner mario breaking down the spacetime continuum with too many BLJ's!
Yayayayayayayayayayayayyayayayayayayyayayahooo
YAHOO! X3,963
Imagine Faceless Mario running towards you for the rest of your life!
You've touched down on a few strange occurrences within Mario 64, from "the castle perplexed mystery" or "personalised copies" do you think that all of these could have tied in to the experience you had here
I’m guessing you mean the castle plexus which is perplexing I suppose
Those others are fake but this video is real
This is just the bootleg version i had in my ps2
can i has cLL cop he stole the ne gamne fronm yojug
@@Unknwn-fw3po emm you had a stroke or something?
@@Unknwn-fw3po r/ihadastroke
@@celdaemon r/BeatMeToIt
@@celdaemon r/
I thought that face disappearing issues were pretty rare, I was playing super smash Bros 64 but when it came to character select, almost all of them don't have faces, and when I started to play the bg was bugging pretty hard. Also I was using an emulator on my phone tho.
Every copy of smash 64 is personalized when?
It could be just the way how N64 model handles faces.
Yeah it's a plugin error just change ur video plugin
Try mupen64+FZ
Kirbys just a ball with limbs without a face
This game is coming back from the dead and i can’t wait tbh
You can see the round nose and eyes and the face that it is green. It is clearly the spirit of deleted Luigi that is half stuck in the game files..
"MaAAAAAaaaAaaaArrRrRiiiiIIIIIIiiooOOOOOooooo..."
This guy somehow takes Mario, mario of all games, and some how makes it creepy, I applaud this
What if all the Mario 64 iceberg videos and such just eventually became Nintendo RUclipsrs telling THEIR stories with this game
Swanky might be on to something, telling his own stories here
S T O P A P P E R I N G E V E R Y W H E R E
look it's you again
Creepy pastas and videos like this bring back memories.
Imagine this haooening to you while playing Mario 64 back when it came out and not being able to find any forums online talking about it.
*Creepy thing happened to me on Super Mario 64 DS once. I was walking over to the character room when suddenly the empty door opened and Waluigi walked out. He came over and a text box appeared that said "You're big gay, get good boi" he then left shortly after*
Oh it's a joke.
Seems Pretty Real To Me, Hodo
yeah seems real enough to me@@Hobo_Dood
Every copy of swanky’s Super Mario 64 is personalized
@@user-bu1oi2xx8u i care tho
@@user-bu1oi2xx8u rude
@@user-bu1oi2xx8u people are still making it
If the water is supposed to be blue, but when it’s corrupted it turns transparent, does that mean that real life is corrupted 🤔
Ooooh, real life is definitely corrupted! Well, at least the US is... We need a hard reset in the worsest way...
That would explain this virus
that explains alot
At this point Im starting to feel bad for mario.
Imagine waking up in a warp pipe, Lakitu above you. Actually, you cant see anything- you're eyes are gone, same with your mustache, sideburns and mouth. As you are possesed and doing things you can't control (referencing the player controlling Mario), you can't hear you're brother, Luigi. He's been gone for 24 years. You cannot scream. You cannot run.
Then the player decides to turn every object into a coin for some reason. As SM64 overflows in memory usage, you spend your final moments in Tiny Huge Island, where the world around you crumbles. The only way you can see youre current physical (and mental) health (the health bar) disappears, when you eventually die.
You spawn above the clouds, in the final moments of life, when you see Luigi. Before you can say anything, its over.
Then, the player decides to respawn you, and keep torturing you until you seek of a true vengance.
Using all of your energy to be able to control yourself, you start runningto the castle. You open the doors to the basement where the opening to Dire, Dire Docks is.
As your rival, Wario, appears before you, you cry "END ME!!" Wario eats you.
Finally, it's all over.
And then the player respawns you again. You are now on your last life. The player chooses to go back to tiny huge island. You then silently panic. It turns out the world is fine this time, but you get suspicious. The world suddenly flashes back to darkness a green and blue image quickly flashes. And the software the player used to control you crashed. You are free from the player, but not free from the void. You then have no other choice but to collect the few coins left. You finally get to enjoy the wonder of having a coin again. But then the entire world gets deleted. You then fall forever.
@@KingLaZrButBad this is sad :(
@@ThirdyMeowy at least you can finally enjoy money again
@@KingLaZrButBad lmao it's a good story tho :D just rlly sad
@@ThirdyMeowy thanks! I just wanted to extend the story a little
seems like the gpu ran out of memory, my guess is that it has something to do with the fact that coins have an animation, so each coin would have to have its state in the animation stored on the gpu, it's also possible that they use even more memory, or that the rom hack lead to the view distance culling not working for the coins.
Hey Swanky, I love each one of your videos. Each new one continues to amaze me. From the in-depth investigation you do, to trying to replicate each observation and event, your work is truly outstanding. If I may I'd like to ask for your help. I was playing dark souls remastered on an xbox one console, everything seemed normal and fine until one particular boss. The 2nd boss is a pair of gargoyles, and until today (8/14/2020) I only knew that one npc was able to assist you in the boss fight. I read online that there is a 2nd npc that can be summoned to fight this boss. If you rescue him in the same building where the boss is, leave and come back, he should be available to assist you. I did just that, rescued this npc left the area and then came back. I found an odd location for an npc to be summoned, this npc's name is Solaire of Astora. His summon sign was located next to an elevator, I asked myself "why is this here?" and proceeded to summon him. I initially thought this was another online player until I saw its behavior. The way this thing acted confirmed that it was not a player, but an npc. It moved only when I moved, its attacks were robotic, and often moonwalked or slid across the floor. These characteristics are impossible to be found in a player. Before entering the boss room I found another summon sign, I took a look at it and to my surprise it was Solaire. I summoned him and I was then running around with 2 identical Solaire npcs. What made this new solaire different was that it was in the correct location as opposed to the other one. I should also mention, the npc I saved (his name is "Lautrec") was nowhere to be found. I was stuck with 2 Solaires.
Things got even weirder in the boss room. The three of us easily overpowered the boss and we won in less than 20 min. Normally when a boss is killed in dark souls all summons have a "fading away" effect. The real Solaire was fading away, but the other Solaire had no animation. Its as if his model was deleted mid game, he was just gone. I observed only 1 npc fading away. Granted this fading animation is fast, both npcs should have faded away at the exact same time.
Unfortunately all I have to offer as proof is a picture. This is very sad for me because any random person online can have their buddy cosplay as an npc next to the actual npc. As of right now I am trying to replicate this glitch and catch it on video to provide more concrete evidence in the future. If it is ok, I'd like to reach out to you Swanky and ask you for help. This is the first time I've ever seen a glitch in a dark souls game, and I don't think it has ever been recorded or even mentioned online. Please help me with this very frustrating event. I'd like to investigate it further, but this is not my specialty. I do not know where else to begin besides trying to replicate it. You, Swanky, are the only person I know that can truly help me get to the bottom of this.
-MegamanX17
When I saw the beginning thingy, I was like “Oh right that happened during that one challenge video”
So, did Mario turn bloody with black eyes yet?
I have a theory that might somewhat explain why the anomaly occurred, maybe the issue isn’t the amount of objects in the stage, but the amount of objects being loaded at once that causes the issue. My guess is that enemies (and other objects) in SM64 only load once you get within a certain distance of where they’re supposed to be while coins (unless collected) are permanently loaded, causing the memory to overflow.
I'd love to see some Banjo-Kazooie videos from you bro. Great job on this vid
I can’t believe Swanky’s Personalized copy has this, thankfully mine doesn’t :)
The king of the Internet was the one that started it
Exploding butterfly
You could let us download the Rom so we can see if it is different for us
I remember doing this with a game shark.
One of your videos gave me a dream we’re I was mario from super Mario 64 and and the wario head was chasing me and then he ate me!
And you know what happened?! He said “taste like cheese! Needs mustard!” And I woke up at 2:00 am laughing and laughing!
it's your own personalized nightmare. i had a similar one but he said " You want food? Wario show you food" and then he ate me...
I love the PMTTYD Music in the background! I still have the game on my gamecube!
The anomalous square graphic was caused from simple hex code overflow when the code for cueing a splash animation is miscounted and overflows putting values into another screen element like the health bar. Apparently in script the line of code for the secondary status animations on the mario model are close to the health bar line of code. Somehow the coin codes messes up a counter somewhere and probably dumps a bunch of 0s in the wrong places
interesting
8:06 Welcome to computers...
psychologist: faceless Mario isn’t real, he can’t hurt you
Faceless Mario:
SHOUTOUTS to simpleflips
Yes! I remember that vid from your other channel last year! I was thinking about this textureless Mario or "Slender Mario" when the conspiracy iceberg first came out! Glad to see it was added.
Everytime i played n64 games on my old phone (used a emulator) ,the textures were glitching.I think that if i would still play n64 games on my old phone,maybe the anomaly would happen too.
My computer locked up at 5:47 I was half asleep and just thought you did that as a creepy effect apparently not I had to reboot it creeped me out 😅
I was playing this game recently and something slightly odd happened.
I had just beaten the first Bowser fight and bljd through the star door and endless staircase. But upon entering the stage, the audio was COMPLETELY muted for the Entire Stage. But after leaving and coming back everything returned to normal.
Ah, now I see where MJacobbarker got that "Faceless" idea from.
I can imagine this happening to a kid and the kid thinks it's broken.
It IS broken lol
I also want to share a story that happened to me years ago. However, it is about SMW. When I was like 12 or so, I found that program called Lunar Magic or so, which is an awesome level editor for SMW. I played around with it a lot over the time and had much fun doing so. At random, I found this cool video here on RUclips, where someone shows a level that plays itself and made sounds in combination with a background song (Pretty famous video, you've probably seen it)
I wanted to try making a level like this as well so I started Lunar Magic, opened a clean ROM in it and just added a block to get an Idea of how to start this level. After placing that block, I saved the ROM and thought about a name. I decided for "Autolevel" and threw the ROM into zsnes. When loading up the level I edited, I noticed something.
The level was completely randomized. It had random blocks placed everywhere etc, but it was still playable. This was the case with the second level, which I didn't modify. Also, when going back into a level, the level completely randomized again.
It wasn't creepy or something like that but I was extremely curious why this happened, I couldn't find something on the internet. It just blew my 12 year old mind
All I Could Think Of Is Data Corruption
Yep, its personalized!
My theory:
Since there is 2 versions the map the game overloads on its memory and adding the extra coins slowly breaks since the game attempts to save itself from crashing
FunnyOriginalName :D yep
I had something happened similar happen to me when I was playing super Mario 64 DS and went into the mario painting as Yoshi and the textures were extremely glitched including yoshi. It wasn’t the first time I entered the painting the music was fine but the enemy and yoshi Sound effects were distorted and after collecting a star it crashed when I went back lt was normal and can never recreate it, there was nothing wrong with the cartage it was fairly new at the time
SwankyBox makes everything sound like a Tragic Story in a letter
I like how 90% of the iceberg is fake
Ok and? Whats your point
its 90% spoopy pasta
God paper mario ttyd was amazing...that music gives such chills its unbeleivable
Me: clicks on this video
Also me: ima gonna crap me pants!
I've heard about similar glitches when trying to mod the game for challenge videos. From what I've heard, it has something to do with the game trying to load both versions of the island at once
Plot twist: The Game render engine needs to render the eyes "Picture" Including the M on the hat those are like mini pixel art of something the reason it got corrupted is that let's say you color a Block or a Part and it's a single color widespread into it with no picture however the land the grass and stuff IS in fact a TEXTURE and when the texture isn't loading it just sadly Failed to do so the Grass contains Pixel of a texture the pipes are different they are a colored pipes with circle parts or cylindrical parts that just uses color the reason the land is black and mario's face and hat is gone is that the Texture failed to load when handling many parts or more the audio stopped playing probably the Console/Emulator tried it's best trying to play the corrupted file and the Graphics isn't much focused at all probably the code for texture loading isn't working and is corrupted including the audio that it tried to play
I am pretty sure the glitched graphic at 6:28 is the health meter because I played it back ant it is in the EXACT same position that the health bar is. the blue is the actual meter because when you are in the water, It turns blue, and the green is the background of the health meter so the game can display it in properly because the health meter is one image but when you take damage, it changes to a different image, so it has the green as kinda like a greenscreen so the game can display it properly
The Greenio Tapes Were Real This Whole Time?!
Therapist: “Mario with no facial features isn’t real, he can’t hurt you”
Mario with no facial features: 0:01
Creepy real story here:
When I was like 10 or so, while playing on the console, I was in the castle hall. At one point, music became a jumbled mess, Mario rotated sideways and clipped halfway through the ground and his eyes became X's like he was dead, then the game crashed or I switched down the console, I don't remember well, since we talk about a thing that happened probably in 2004-2007. That scared me a lot, I didn't touch that game for at least a year.
It was probably caused by a RAM corruption or a rusty cartridge pin, but that day I really was thinking that the cartridge could be possessed or something.
Low Poly Mario: I can't kill you, but he can.
Textureless Mario: Yah! Wah! Hoo!
(You Died)
It's me! *_textureless mario!_*
_Muffling noises._
@@glacierwolf2155 "I have no mouth and I must YAHOO!"
*W A H O O*
sweet! Talk about a self made personalized copy.... even bending to change each time you play it lol. really cool!
YOU NEVER LISTEN. IT HURTS. IM NOT HAVING FUN.
B3313
You broke the AI and it was taking action by trying to break Mario.
I was *just* rewatching the clip.
Edit: stupid and uneeded spelling fix
Funnily enough I also rewatched Simpleflips's stream and Swanky's videos on this very recently
What a coincidence lmao
What really makes this is the imitation of the way creepypastas are written.
To me, the glitched image looked like mario's face. Two eyes and a big round nose
Except no mustache
@@idonotknow9257 Even scarier.
I'm sure that strange texture was Bup trying to escape the game.
"We edited the game and it acted weird, but worked fine when we tried to get footage!"
*shows footage of edited ROM acting weird*
"This is kind of creepy, huh guys?"
This is creepy had some weird bugs in my day as well. It's crazy how good this game is and how weird it can be!
Ok
ok
Ok
Ok
Ok
Ok
My theory here (dunno if it is correct or not):
When that happen the game probably ran out of memory like he said, and the textures and stuff didn't load. It was like the panenkoek video about corruptions when many objects were loaded.
After some time, the memory of the emulator was raised for some reason and forgot to turn back down to default n64 memory.
Although that doesn't solve why there was more objects if they just changed the object type to a coin.
Another theory i have is that the coin animation is doing something weird to the game because of how many there was in there.
Either way, im not an expert or something, just a theory i had.
@tangy but real if that was the case then a trigger to unload some off screen objects was removed and everything on the stage was loaded at once, wich is a good theory, but again we are no experts so idunno
Murder documentaries be like:
Tiny huge island is fine, until its not
Not even 10 seconds into the video and I already muted my computer.
Thanks, Swanky.
6:24 Just a shot in the dark, but maybe it is related to the Snifit Texture?
4:43
Glad such a nice picture of me was hung up for that day. I feel involved, and I love it.
Hey, I remember this. I think it might have something to do with the environment you're running the emulator in, what other programs are open, slight differences in update, and maybe even has to do with the hardware or how long the computer has been on. There's a lot of different variables to use to try and replicate the glitch.
Why it's so unsettling! Most creepypastas can be chalked up to "it's intentional" by someone so its not scary, but something about it being Super Mario 64 something you and me are fond of from childhood, seeing it with so many graphical errors is unsettling, its the unknown.
Not gonna lie Mario without his eyes and mouth along with his mustache is kinda legit creepy as he looks like a soulless mannequin :O
Yay another night I don't have to sleep in thanks swanky box!
Why does “haha plumber save girlfriend from turtle monster” have so many creepy videos around it? And why are they so well made and entertaining
i think the amount of glitchiness changes depending on how long you played the parts before that level and how you played them if it's the ram being weird
The glitched picture in the middle of the jump is a corrupted image of Mario’s health