Quick Tip: Weight Painting in Blender When Using Rigify

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  • Опубликовано: 31 янв 2025
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Комментарии • 59

  • @WerrinLotsuvhats
    @WerrinLotsuvhats 4 года назад +39

    Glad someone made this video. It took me far to long by myself to figure it how to weight paint a riggify rig last year

    • @asfandyaralam7180
      @asfandyaralam7180 2 года назад

      What does weigh paint do to a rigged mesh???
      Can you please recommend me a video that explains this?

    • @WerrinLotsuvhats
      @WerrinLotsuvhats 2 года назад +1

      @@asfandyaralam7180 yeah man. Vertex weights basically tell the mesh which bone will move that part of it. I recommend Royal Skies LLC youtube channel. He has a full character course broken up into very short but concise videos.

    • @WerrinLotsuvhats
      @WerrinLotsuvhats 2 года назад

      @@asfandyaralam7180 pretty much, manually weight painting can smooth out weird deformations that automatic weights can cause

  • @ManoAiron
    @ManoAiron 2 года назад +2

    I WATCHED A HUNDRED TUTORIALS... YOUR WERE THE ONLY ONE THAT HELPED ME.... THANK YOUUUUUUUUUUUUUUUUUUUUUUUUUU

  • @Shattered3582
    @Shattered3582 7 месяцев назад +2

    you are a legend! this was exactly what i needed

  • @animationdufun9553
    @animationdufun9553 5 месяцев назад +5

    now you need to make visible "DEF" in Data -> Bone Collections of your rig

    • @Myself........
      @Myself........ 2 месяца назад

      THANK YOU. I HAVE WASTED DAYS ON THISSSSSSSSSSS. YAAAAAAAARRHHH.

    • @animationdufun9553
      @animationdufun9553 2 месяца назад

      @@Myself........ np bro

  • @MUHIL
    @MUHIL 4 года назад +1

    Thanks bro! I used to be scrolling through the vertex groups every time. It was time consuming. Now you saved my time

  • @ascendria
    @ascendria 4 года назад +5

    Thank you, Ive been trying to figure this out forever.

  • @apollog6793
    @apollog6793 4 месяца назад +6

    Note: as of blender 4.0+, it's now ctrl+shift+click to select bone in weight paint mode, not ctrl+click

  • @DennisScheucher
    @DennisScheucher 6 месяцев назад

    YOURE A LIFE SAVER

  • @metadespair
    @metadespair 3 года назад +3

    Thank you! This was exactly what I needed!

  • @Mocorn
    @Mocorn 2 года назад +5

    This is way too mysterious currently in Blender in my opinion. I looked around forever for this, thank you =)

  • @marcoscarvalhodev
    @marcoscarvalhodev 5 месяцев назад +1

    thank you for this!

  • @Matsuwaru
    @Matsuwaru Год назад

    I owe you one, I couldn't remember how it was it, thanks

  • @USBEN.
    @USBEN. 3 года назад +4

    When i do this and select the bone. The weight paint doesn't show.

  • @mesarena5408
    @mesarena5408 2 года назад +1

    Thanks alot for this video, I was really struggling......

  • @jupiler52
    @jupiler52 2 года назад +1

    amazing knowledge, thank you!

  • @poweredbygeeko
    @poweredbygeeko 3 года назад

    that 'lock object mode' had me glitched out for agessss omy! thanks!

  • @kendarr
    @kendarr Год назад +1

    Thanks bud, my rig did not like the hair and the teeth, still I can't find the teeth bones, but that's alright I just gave the bottom one to the jaw and the top one to the head

  • @karleclaire
    @karleclaire 4 года назад +1

    Thanks a bunch! I forgot about that lock object mode.

  • @noobking111
    @noobking111 Год назад +1

    thank you for this

  • @kirillbrodski
    @kirillbrodski Год назад

    Quick and to the point, thanks mate!

  • @benjamincavanagh6234
    @benjamincavanagh6234 Месяц назад

    I cannot find the layers in the Object Data Properties section and can't enable layer 29 because of this. Any idea why this is happening? Thanks!

  • @razorshark2146
    @razorshark2146 2 года назад +1

    Great tutorial, but.....0:55 They are on layer 29, clicks casually on non-labeled/numbered field in a huge row of dots, (expecting everyone else to count them every time), simple... XD

    • @GetGoodwithVince
      @GetGoodwithVince  2 года назад

      Hey Razor Shark! Thanks for watching. No need to count the dots. When you hover over a layer dot there is a popover that tells you what layer it is. Pause the video at 0:55 and you will see at the end of the text in the popover it says bpy.data.armatures["rig"].layers[29]. The number of each layer is in between the brackets for every dot! Keep in mind the layer numbering is based on a zero index so the first layer is layer zero, the second is layer one etc.

    • @razorshark2146
      @razorshark2146 2 года назад

      @@GetGoodwithVince Great! Thanks for your quick response and goodluck with your future videos. Nice work.

    • @juanfernandez1474
      @juanfernandez1474 Год назад

      they are actually on layer 30, not 29

  • @simonmorin2261
    @simonmorin2261 4 месяца назад

    Thank you so much

  • @SuperSunshine321
    @SuperSunshine321 3 года назад

    The Real MVP

  • @MihaiVladan
    @MihaiVladan 2 года назад

    Omg thank you for this! The same solution works for Auto Rig Pro as well!

  • @MarcV_IndieGameDev
    @MarcV_IndieGameDev 3 года назад +1

    Thank you.

  • @potatoefacedfox
    @potatoefacedfox 3 года назад

    took me ages to find this video

  • @skyfrom
    @skyfrom Год назад

    great video, thank youuu

  • @hanthonypiano
    @hanthonypiano 3 года назад

    This helped me. Thanks

  • @bilgenathan7085
    @bilgenathan7085 3 года назад +2

    I cant see any names in rig layers in N menu, how can i fix it ?

  • @kunjal936
    @kunjal936 3 года назад

    Very useful video, thank you.

  • @Mike365Smith
    @Mike365Smith Год назад

    Thank You !!

  • @AfesoFranklyn
    @AfesoFranklyn 3 года назад

    Oh yeah it Did. Thank You

  • @jessed6838
    @jessed6838 3 года назад

    Thank you!

  • @The_Founder16
    @The_Founder16 9 месяцев назад +1

    I cant see the layers ): Please help me

    • @The_Founder16
      @The_Founder16 8 месяцев назад

      Never mind I found them

    • @benjamincavanagh6234
      @benjamincavanagh6234 Месяц назад

      @@The_Founder16 I'm having the same issue, how did you end up finding the layers?

    • @The_Founder16
      @The_Founder16 Месяц назад

      @@benjamincavanagh6234 in the newer blender versions the layers are not visualized the same way as the video here. There is a list of bone layers and you go to the armature properties I belive it was (a green stickman icon). And then there is a list with the names of the bone layers and an eye icon to toggle their visibility

  • @ridwanfarid9933
    @ridwanfarid9933 Год назад

    ThankYou

  • @vocaloidpy7936
    @vocaloidpy7936 3 года назад

    really helpful

  • @BlenderIndonesia
    @BlenderIndonesia 3 года назад

    thank you

  • @poochyboi
    @poochyboi 3 года назад +1

    why cant i shift select mesh even with the goddamn lock object turned off? wtf?!

    • @GetGoodwithVince
      @GetGoodwithVince  3 года назад

      Sorry you are having trouble. I just tried to do this a number of times and could not replicate the issue. I am using Blender 3.0. If you have not already, try selecting your armature in the outliner instead of the viewport, putting it in pose mode and then selecting your mesh. Thanks for watching!

    • @poochyboi
      @poochyboi 3 года назад

      @@GetGoodwithVince I found another work around. click armature in pose mode, switch to object mode and shift click mesh, then switch to weight paint mode and control click the bone you want to weight paint. funny thing is i use blender 3.0 as well. this is exactly what pisses me off about blender. the fact that i can replicate everything step for step, version for version with someone else and get a completely different result. this is why 90% of tutorials out there don't work. I know I sound salty but for good reason.

    • @GetGoodwithVince
      @GetGoodwithVince  3 года назад

      @@poochyboi I hear ya man! Lots of people making tutorials say “don’t follow me exactly because my keyboard shortcuts will be different than yours” or “ this might work differently for you depending on [insert reason here]”. I definitely have a love-hate relationship with Blender.

    • @3DMuscleModel
      @3DMuscleModel 3 года назад +1

      ​@@GetGoodwithVince I tried both methods but when I get to weight paint mode I can't select which bone I want to see the weight of. All it does is select a face on the mesh. instead of selecting the underlying bine deform.
      I found a work around though so I'll share incase anyone else has the same issue.
      >>Select the armature.
      >> Go to Pose Mode
      >> Select the Deform bone you wish to see the weight off
      >>CTRL & Select Mesh In The Outlier instead of the view port
      >> Go to weight paint mode.

  • @Skrool23
    @Skrool23 3 года назад

    Wow TY

  • @viarshenia
    @viarshenia 3 года назад

    mirror does not work (

  • @Jin-ww7jn
    @Jin-ww7jn Год назад

    😆👍

  • @TheMindOfGregory
    @TheMindOfGregory 3 года назад

    Thank you!