Hackaday brought me here and this is a great build! Love the lucio play, I was actually going to pass this on to Rudeism and suggest he do the same but, well... seeing as you have done it already, maybe not.
Thanks! Rudeism and I are actually friends - I'm trying to convince him to convert the gyro glove he built for Jedi: Fallen Order into a controller for Spin Rhythm, but he's so swamped with other projects it may be awhile.
I initially tried using MIDI, but at the time I made this Spin Rhythm's MIDI support wasn't great. Switching to keyboard + mouse emulation made for a more responsive controller. That being said, the code is open source! You are welcome to fork the GitHub repo and change the output to MIDI if you'd like.
Damn now this makes me want to mod my dj hero controller from xbox days with my programming knowledge i got while getting my cybersec and computer programming degrees lmfaoooo
It's hard to say. You wouldn't need the microcontroller, but because both the 'vanilla' controller and the emulated outputs would be seen by the computer simultaneously the game might fight you as both inputs are activate at the same time. The developers said they had difficulty adapting the Xbox/PS3 versions to the game, so I'm also guessing the USB output data is not as straight-forward as when talking to the Wii version directly.
The Wii version has a lower level hardware interface (I2C) that makes it easy to get the data out of the controller. The PS3 and Xbox versions use higher level interfaces which are more costly to work with and introduce more latency.
This is a crazy idea. I want to see this get upgraded and be made into an actual product!
Hackaday brought me here and this is a great build!
Love the lucio play, I was actually going to pass this on to Rudeism and suggest he do the same but, well... seeing as you have done it already, maybe not.
Thanks! Rudeism and I are actually friends - I'm trying to convince him to convert the gyro glove he built for Jedi: Fallen Order into a controller for Spin Rhythm, but he's so swamped with other projects it may be awhile.
Man, if only these mappings were for midi so we could use the DJH turntables for music apps.
I initially tried using MIDI, but at the time I made this Spin Rhythm's MIDI support wasn't great. Switching to keyboard + mouse emulation made for a more responsive controller.
That being said, the code is open source! You are welcome to fork the GitHub repo and change the output to MIDI if you'd like.
Awesome! Next you should make your own custom turntable / controller
Damn now this makes me want to mod my dj hero controller from xbox days with my programming knowledge i got while getting my cybersec and computer programming degrees lmfaoooo
so creative! and so fun to
Awesome! I play Spin Rhythm on my arcade using the spinner. This is super rad!
do you think you'd ever consider selling kits for the more hardware/electronicly inept of us who'd love to try this sort of thing out?
I haven't given it much thought to be honest, but I'm not sure it would be economical.
would the ps3 or xbox 360 version of the dj hero turntable be easier to set up?
since you don't need to attach a controller to the turntable
It's hard to say. You wouldn't need the microcontroller, but because both the 'vanilla' controller and the emulated outputs would be seen by the computer simultaneously the game might fight you as both inputs are activate at the same time.
The developers said they had difficulty adapting the Xbox/PS3 versions to the game, so I'm also guessing the USB output data is not as straight-forward as when talking to the Wii version directly.
Cool game
I need this in my life do you have a link to the stuff utilized?
In the description!
so if i have a wired dj hero controller i can hook it up to my pc and play? wondering before i buy.
Would you sell the kit w/o controller or full controller to users like us by any chance?
존나멋지다고생각합니다.
Will this work with xbox 360 version?
Can we buy it this controller?
Why the wii version of the controller and not the ps3 one?
The Wii version has a lower level hardware interface (I2C) that makes it easy to get the data out of the controller. The PS3 and Xbox versions use higher level interfaces which are more costly to work with and introduce more latency.
take my money i want this