Sounds like the lesson is to just make stuff and get it out there, even with all its faults. I’ve been a web developer for over a decade and when I look back at code I wrote in the mid 2000s I often cringe, but also feel a sense of pride that I did something pretty cool.
What works with this format is that even though two creators can both do "critiques of my own games," it stays fresh and original as not only can they offer different perspectives on game design, but also they inherently cover different games.
This was very fun! You were proud of the things you've done and what they led to and that was great to see. I'm super curious about the upcoming projects!😁
You've quickly become one of my favorite developers to watch. You've grown in an insanely short time, and it's really cool to see, and I find it inspiring. Keep it up man, you're doing awesome! Blizzard Blowout 64 is so cool..you really managed to capture the feel of an old N64 game :D
Hey! I've been binge-watching your videos, and I love your content! You've almost single-handedly pushed me into taking up game-dev (using Godot) myself! I really like the look and gameplay of your maze game. It's very derpy lol. I was wondering how you managed to achieve the look of Blizzard Blowout? I feel like many N64 imitations are very blurry, which may be authentic, but I like how crisp and pixely but not too pixely it is!
Great Video! I love the inside view of your games because one of the best way to improve a future game is to find previous flaws. Love the style of video too, hope to see some more behind the scene type videos.
Loved the video! Your progress theoughout the years is very inspiring. A question I was left with was: how many hours (approximately) would you say you've spent on each of the games shown in the video?
You made some cool games you are very creative. I like your second game the most despite the fact it seems somewhat broken it looks the most interesting as an action game. You should go back and try to refactor the game and improve upon it love the concept behind it.
@@Goodgis I was referring to the second game, the action one. The one with the duck with the red bandana. I am unfamiliar with how games are made but I am familiar with coding. I am assuming you created your own art sprite for the game? I was just curious if you used a photo shop or illustrator for the art work is all. Also, I am considering making my first game given a time frame of 3 to 4 months. Unfortunately, I have lots of work to do with JavaScript and improving my skills also with CSS. But I figured around Novemberish I will start by using a framework called three.js or maybe I may start smaller with something which is built into HTML called HTML canvas and with canvas your able to make build 2D games as long as your familiar with x and y angles and key methods which are built into HTML and JavaScript. Also, with three.js your able to make 3D games using the browser which I find amazing.
Hi bro, why don't you try create a game without game engine, I means using a game library such as pygame with python, raylib with c++, lwjgl with java. And It is full coding(but you make asset using other software).
Your first game is too gud but I think characters need some polishment like that the big sky blue spherical character have furs then it will look cute!
Great self criticism! Honestly it can be hard to so easly say yeah this is bad and why from a gamer's perspective even AAA companies have issues with that... I also noticed you enjoyed playing the games you've shown and that is always a good thing. Especly wanting to make a sequal for something you belive is not that good. So yeah keep up that mindset!
I played about half of them. I think you have good game ideas however didn't push them to their full potential aka commercial product. Dew Drop looks great just don't release it too soon. If you need help with polish / feedback I would love to help.
Pretty sure i will love this video. Especially because I have been having a question on my mind for days now. Goodgis, what's your favorite game you have ever created? Mine is Stone & Bone. I love dinosaurs and survival games like Minecraft, so I totally love this game. the art is beatiful and I can't wait to see the full version of S&B.
Oooooooo that’s interesting suggestion if u do elf child he has so much possibilities like blizzard blowout 64 and so much more I can help out if your planing on making a platform fighter I can’t make pixel art and stuff but I can give you suggestions to add to this possible fighting game
Hey guy, what if I choose not to believe you'd made any mistakes 😏 It's a lot less work! Sure I won't learn, but I'll be able to fully admire your games' visuals and sound for 18 minutes straight. What do you say, guy
Your Games SUCKED! Just Joking Lol, can't say anything if I haven't made games similar myself (Which I have not so |= ). I think the Calamari Madness Arcade game could be really cool if it was similar to Space Invaders but as a side scroller, Giving the enemies special differences like the snail is slower but tanky, small fish are fast but squishy, and big fish move at normal speed but have bigger hit damage hitboxes. Bosses could be like a Hammerhead shark that has a large hitbox but also damage hitbox a lot of health and with a special ability to charge at a fast speed towards the player you know the basic boss mechanics and after each level, the next boss would have 1 more ability than the previous one. Eeel electric dome and a tail sweep attack, Stingray Stun attack, Electric Dome, and cloak ability ect. Don't add too many specials for the bosses and even reuse somewhere it makes since but spice them up just a tiny bit. You could also have it to where the kracken is the final boss lol. It would also be cool to have certain acheivments/actions done in boss fights unlock new characters along with a point system where you can use points earned from defeating bosses to upgrading characters the player already has. Well sorry for the paragraph but just some spitball ideas if you decide to work on the game again or for a sequal thanks for reading!
New style of video! Whatcha think? Subscribe and like for more.
Jes more 🐸
Well a face cam would also mean a apology video.
I already liked and subscribed... how would you know if I want more!? 😢
Great!!!
I think it's pretty pog
Great job!
Sounds like the lesson is to just make stuff and get it out there, even with all its faults. I’ve been a web developer for over a decade and when I look back at code I wrote in the mid 2000s I often cringe, but also feel a sense of pride that I did something pretty cool.
That's a great way to put it! :D
What works with this format is that even though two creators can both do "critiques of my own games," it stays fresh and original as not only can they offer different perspectives on game design, but also they inherently cover different games.
That's a great way to look at it. :D Would you like to see more videos like this?
@@Goodgis Yeah. Could be interesting for sure
This was very fun! You were proud of the things you've done and what they led to and that was great to see. I'm super curious about the upcoming projects!😁
Thanks so much! :D
It's always cool to come back to old games and see how much you've evolved and what you'd do different
For sure, it’s great for learning and just to be proud of your past accomplishments!
The talk about the nostalgia you feel after seeing a game you put your heart and soul made my heart squeeze.
Haha, there's nothing quite like it.
You've quickly become one of my favorite developers to watch. You've grown in an insanely short time, and it's really cool to see, and I find it inspiring. Keep it up man, you're doing awesome! Blizzard Blowout 64 is so cool..you really managed to capture the feel of an old N64 game :D
Thanks so much! I seriously appreciate it!
Hey! I've been binge-watching your videos, and I love your content! You've almost single-handedly pushed me into taking up game-dev (using Godot) myself!
I really like the look and gameplay of your maze game. It's very derpy lol. I was wondering how you managed to achieve the look of Blizzard Blowout? I feel like many N64 imitations are very blurry, which may be authentic, but I like how crisp and pixely but not too pixely it is!
Welcome aboard! :D And thanks so much for the kind words. I wish you the best of luck on your Game Dev journey. :D
Aw man it's so cool to see how far you've come! You have made quite a lot of amazing games :D
Great video as usual!
That means so much! Thanks so much :D Also I was literally just playing your Autumn Game the other day. You may or may not be in the next video. ;)
@@Goodgis :O
Wowowow can't wait :p
Great Video! I love the inside view of your games because one of the best way to improve a future game is to find previous flaws. Love the style of video too, hope to see some more behind the scene type videos.
Super glad to hear it! I would love to make more of these and maybe even play some of your games!
Im genuinely impressed by your games!
And the music for the first game is a jam🔥
Thanks so much!
Nice video! It's cool to see all these games and hear about them in one.
Thanks! :D
very excited for the premiere
I hope I don't miss it
Edit: I missed it but the video is great
Me too! :D
Hang on a sec.. is that Puggsy music in Peaches???
DUDE, what an awesome nod to an obscure classic!!
goodgis with any hobby making mistakes and getting better is way you learn the way that humans learn
Definitely! :D
Carrots in Wizbirds jump when you jump. So if they are moving towars you and you jump in the right moment they can make it out of their pit
Woah…my own game and I didn’t even know haha Carrot Meta
Loved the video! Your progress theoughout the years is very inspiring. A question I was left with was: how many hours (approximately) would you say you've spent on each of the games shown in the video?
They all varied. Wizbirds, probably hundreds. haha
i still play wizbirds today, sad that theres no updates but im glad theres going to be wizbirds 2!
Wiz 2 is going to be amazing!
Dude you have such a nice vibe
I appreciate that! :D
I really want to know how you made the sound in the text for Badgis!
My mouth. ;)
That expression you have in the thumbnail is amazing. 😅
Thanks ;)
Nice vid
Dinotopia! Excellent piece to have on your bookshelf! James Gurney's work is amazing.
Heck yeah, I love his worked.
This is such a great idea! Tempted to do the same as well! Great video
You should! :D
You made some cool games you are very creative. I like your second game the most despite the fact it seems somewhat broken it looks the most interesting as an action game. You should go back and try to refactor the game and improve upon it love the concept behind it.
Thanks! I'm actually working on a metroidvania in a similar style!
I love this style of videos!
Super glad to hear it, would you be down if I review your guy’s games some time?
Good choice of music in the second game. I'll never fail to recognise Puggsy music!
;)
hi goodgis still excited for dewdrop dynasty
Me too! :D
hello goodgis just to ask, what font did you use on Blizzard Blowout 64 or is it custom made?
You know, I can't remember haha but I know it was free.
@@Goodgis thanks, but is there any way if you could check or is the project long gone
Good to see the face behind the voice
Thanks! I would love to do more videos like it.
@@Goodgis that will be awesome
Excited!
I'm glad!
This is inspiring. Thanks for sharing!
Glad I could help!
"I really like saying guy, it's the most impersonal thing you can say"
Me named Guy: :(
Whooops! My bad. haha When people say Guy is just sounds like they are saying man. "Hello, Man. How are you?"
@@Goodgis And I get flashbacks to *I wanna be the Guy.*
Besides the artwork and sprites did you use any code to make the sprites move around the board? Love the games you gave me ideas for my first project.
Thanks! Also I'm not sure which game you mean.
@@Goodgis I was referring to the second game, the action one. The one with the duck with the red bandana. I am unfamiliar with how games are made but I am familiar with coding. I am assuming you created your own art sprite for the game? I was just curious if you used a photo shop or illustrator for the art work is all.
Also, I am considering making my first game given a time frame of 3 to 4 months. Unfortunately, I have lots of work to do with JavaScript and improving my skills also with CSS. But I figured around Novemberish I will start by using a framework called three.js or maybe I may start smaller with something which is built into HTML called HTML canvas and with canvas your able to make build 2D games as long as your familiar with x and y angles and key methods which are built into HTML and JavaScript. Also, with three.js your able to make 3D games using the browser which I find amazing.
I've played the games on repeat. Really fun. Also, I did get addicted to calamari's music once.
That's awesome! :D
What game engine was used for the badgis maze?
Godot :D
Very cool games!!!
Thanks! :D
Hey Goodgis,
Where can we find these games?
You can play them here and on the Firith itch as well: goodgis.itch.io/
Does the stream camera work already?
It does!
I use a mac so I was wondering if Dewdrop Dynasty will be available for mac?
It definitely will! :D
@@Goodgis YIPPEE!
I like how Goodgis doesn't talk too much about one game and he criticize everything in this video fairly. Truly this video is amazing.
Thanks so much! :D
Im gonna spend my next 4 hrs waiting
Nice!
@@Goodgis still
WIZBIRDS 2?!?!?!?! Is it the burger king guy thing?
Nope, I haven’t should any footage of it yet. It’s a proper sequel to Wizbirds!
@@Goodgis :O EXCITED
which engine did you use for bagdis?
Godot :D
That was a really fun video
Thanks! :D
The fact that your first 3D game is that good…
Thanks so much! :D I definitely want to make more 3D games.
Turn the CC on and it looks so different 😅
Wizbirds 2? Welp you’ve got everyone excited now.
:D
HEY how do you download survival boy? i want it
I haven't released it. :D
Hi bro, why don't you try create a game without game engine, I means using a game library such as pygame with python, raylib with c++, lwjgl with java. And It is full coding(but you make asset using other software).
I’ve been wanting to make a game with C++ using raylib. Sounds like fun!
@@Goodgis Sounds great, it may improve your c# skill for unity game, because c# is easier than c++.
I wanna play your mmo! I love the visuals
Thanks so much! :D
Is godot worth to learn?
Heck yeah, why do you ask? :D
@@Goodgis Because I think godot is good engine and I want to learn that but I don't know is godot fun to learn and does godot can make awesome game.
Apart from the video, I love your hair lol
Haha, thanks so much!
I fixed it but didn't release the updata 😅
Story of my life.
Your first game is too gud but I think characters need some polishment like that the big sky blue spherical character have furs then it will look cute!
But it's made out of snow?
WIZBIRDS 2 ANNOUNCED RELEASING TOMORROW ?
LOL
are you thinking to update blizzard blowout 64?
Yup, that's going to be our next video.
@@Goodgis les goo
Great self criticism! Honestly it can be hard to so easly say yeah this is bad and why from a gamer's perspective even AAA companies have issues with that... I also noticed you enjoyed playing the games you've shown and that is always a good thing. Especly wanting to make a sequal for something you belive is not that good. So yeah keep up that mindset!
Thanks so much!
I played about half of them. I think you have good game ideas however didn't push them to their full potential aka commercial product. Dew Drop looks great just don't release it too soon. If you need help with polish / feedback I would love to help.
Completely agree with you, and I’m gonna take my time with Dewdrop. I’d rather it be short but super polished.
looking for the bad look Brian comments
Pretty sure i will love this video. Especially because I have been having
a question on my mind for days now. Goodgis, what's your favorite game you
have ever created? Mine is Stone & Bone. I love dinosaurs and survival
games like Minecraft, so I totally love this game. the art is beatiful and I can't wait to see the full version of S&B.
Stone & Bone is definitely one of mine. I’ve actually been thinking about it recently. I would love to finish it.
Yo goodgis surprised u haven’t made a fighting game of sorts just sayin
I only recently started getting into fighting games. :D
Oooooooo that’s interesting suggestion if u do elf child he has so much possibilities like blizzard blowout 64 and so much more I can help out if your planing on making a platform fighter I can’t make pixel art and stuff but I can give you suggestions to add to this possible fighting game
Goodgis
GoldenEvolution
me
@@muziklol69 You
I never seen you before. You give me home alone vibes.
Macaulay Culkin? Wow XD
was that goodgis that liked my comment hi goodgis
Hey!
hi
I also liked your comment
Hey, googis!
Heyy, what's up, Dude!
not much :D
yes it was the engine
:D
You sound likes a kids video game maker channel when they reach around 300k subs
XD
@@Goodgis I hate google auto correct it changed like to likes again lmao
7:37
Atari 2600 be like:
Classic
Why dose he look like kevin mccalister from home alone
XD
Goodgis looks like bill skarsgard
LOL
the first games problem is my games problem
Really? How so?
you have my dream Job i just work at McDonalds
Hey, McDonalds is delicious!
nice ;D
Thanks! :D
Hey guy, what if I choose not to believe you'd made any mistakes 😏 It's a lot less work! Sure I won't learn, but I'll be able to fully admire your games' visuals and sound for 18 minutes straight. What do you say, guy
XD
Hey guy. ~Drew Gooden
Hey! :D
idk why but to me you look like Macaulay Culkin
Wow, haha
You look a bit like young john carmack
Wow...you're so right. XD
This isn’t a reaction video! You’re supposed to put a shocked face on the thumbnail! Disappointed Goodgis
I refuse to be that cringe. XD
cool vid butten👍
I
V
Thanks!
Cool
Thanks!
You reply to literally anything
As long as it isn't nasty. :D
Dinotopia.
Heck yeah, and it's signed. ;)
WAIT NEW GAME DOODROP DANDALION
XD
You have cool hair.
Thanks!
@@Goodgis you're welcome?
*figuratively
*hypothetically
Hey
What's up, Skyler? :D
thats really good for your first 3D game goodgis
Thanks! :D
your welcome
Yo
Aye!
i was here before 33 comments
Heck yeah!
SOOPID SCHOOL >:( jk
XD
Welp
Im gonna miss the premiere because of school
Big sadge
;(
Me too. I’ll be in first period then☹️
antialiasing
XD
Your Games SUCKED! Just Joking Lol, can't say anything if I haven't made games similar myself (Which I have not so |= ). I think the Calamari Madness Arcade game could be really cool if it was similar to Space Invaders but as a side scroller, Giving the enemies special differences like the snail is slower but tanky, small fish are fast but squishy, and big fish move at normal speed but have bigger hit damage hitboxes. Bosses could be like a Hammerhead shark that has a large hitbox but also damage hitbox a lot of health and with a special ability to charge at a fast speed towards the player you know the basic boss mechanics and after each level, the next boss would have 1 more ability than the previous one. Eeel electric dome and a tail sweep attack, Stingray Stun attack, Electric Dome, and cloak ability ect. Don't add too many specials for the bosses and even reuse somewhere it makes since but spice them up just a tiny bit. You could also have it to where the kracken is the final boss lol. It would also be cool to have certain acheivments/actions done in boss fights unlock new characters along with a point system where you can use points earned from defeating bosses to upgrading characters the player already has. Well sorry for the paragraph but just some spitball ideas if you decide to work on the game again or for a sequal thanks for reading!
LOL thanks for sharing!
Cool
Thanks!