Adding Weapons & Dungeons to my Metroidvania

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  • Опубликовано: 19 ноя 2024

Комментарии • 438

  • @Goodgis
    @Goodgis  Год назад +125

    The BEE is BACK! SUBSCRIBE for bee content. 🐝🐝🐝

    • @placeholderdoe
      @placeholderdoe Год назад

      I can’t BEElieve it’s back

    • @albertotorre3859
      @albertotorre3859 Год назад

      Beeautiful

    • @Mel-mu8ox
      @Mel-mu8ox Год назад

      ​@@albertotorre3859 after watching the vid advertising the kickstarter it seemed like your motivation was really low :(
      I'm glad you did the kickstarter, it seems to have breathed new life and motivation into you.

    • @albertotorre3859
      @albertotorre3859 Год назад +1

      @@Mel-mu8ox I think you meant @Goodgis

    • @The_Grin_Reaper_
      @The_Grin_Reaper_ Год назад

      I really like the amolings

  • @felixrawlings4493
    @felixrawlings4493 Год назад +107

    best devlog so far

    • @Goodgis
      @Goodgis  Год назад +16

      Thanks so much!

  • @Itspickly
    @Itspickly Год назад +152

    Congrats on getting funded!
    Also, I absolutely love the idea of ammolings, lots of potential for funny side characters there lol

    • @Goodgis
      @Goodgis  Год назад +12

      Thanks so much!

  • @Al3x_is_here
    @Al3x_is_here Год назад +64

    The idea of different weapons with different patterns is great. Definitely keep it. You could give the pets little abilities too, like projectiles.

    • @Goodgis
      @Goodgis  Год назад +7

      That's a great idea!

  • @ModBros8434
    @ModBros8434 Год назад +40

    I'd just like to mention that the environment and background at 6:47 looks very nice, especially with the parallax

    • @Goodgis
      @Goodgis  Год назад +5

      Thanks! I always intended to push the artwork and I think it turned out pretty well. Now it's time for me to make a 1,000 of them. XD

  • @karlldraws
    @karlldraws Год назад +17

    The idea of the partners is absolutely amazing. There could be one per area, and the only way of getting access to a new area would be by using one of the previous partners. The dungeons would be an absolutely amazing way to teach the player how to use each one

  • @osensiv3sounds978
    @osensiv3sounds978 Год назад +2

    Wait why is polymars shrek? This is definitely the collab we didn't expect

  • @joshoreilly4733
    @joshoreilly4733 Год назад +1

    I’ve never BEEn this happy for a devlog!

  • @BrandonShep
    @BrandonShep Год назад +1

    Amazing job with the game so far, and big congrats on getting funded too! The unique aspects of the game are really starting to come to life.

  • @alu2901
    @alu2901 Год назад +30

    Honestly, the idea of your friends being guns/ammo is really cute and original!
    P.S. The current boss sprites look awesome!

    • @Goodgis
      @Goodgis  Год назад +5

      Thanks so much!

    • @alu2901
      @alu2901 Год назад +3

      @@Goodgis Thank YOU for helping me get started with Gamedev and improving my pixel art!

    • @CitrusArchitect
      @CitrusArchitect Год назад

      Anything that's similar to TTYD is an absolute WIN in my book!! ;D

  • @veryupstandinguy
    @veryupstandinguy Год назад

    I really love the simplistic art style because we always get these detailed pixel art in many indie games and seeing something use a limited palette is awesome

  • @maxrdev703
    @maxrdev703 Год назад +5

    I love the sound of the ammolings can’t wait to learn more on them. Bonzo’s designs looks great too! The project has grown so much. I love the backgrounds to the levels they add so much to the stages.

    • @Goodgis
      @Goodgis  Год назад +1

      Thanks so much!

  • @Impossible_Object
    @Impossible_Object Год назад +1

    Ammolings sound really fun. I do hope they get some moments to see them at a larger scale so you can appreciate them more

  • @ChadRepson
    @ChadRepson Год назад +1

    Ammolings are a really good idea, great job with the game so far

  • @TheOperatorOfNight
    @TheOperatorOfNight Год назад +1

    Just discovered your channel recently, and I love watching your Dewdrop Dynasty devlogs.
    Downloaded and played the demo last night and I love it!
    Can't wait to see how the whole thing turns out! Keep it up!

  • @jacob.pavone
    @jacob.pavone Год назад

    i love this!
    about the recoil jumping:
    not sure if it's like this already or not, but one of the things i did to make it way easier (especially bc it was also mobile, and recoil jumping was a central mechanic) was making the jump key work as a shortcut for down and fire while in the air, and not ascending. makes the recoil jumping way more accessible, which is always good.
    i haven't seen many other games do this, but i'd love to see it catch on.
    but really tho i am loving the progress you've been showing, this game looks so sick and punchy and good

  • @Firestone-Games
    @Firestone-Games Год назад +1

    The „alive ammunition“ kinda remind me of the Guns in High on Life. Love it!

  • @thelegendarymushroom80
    @thelegendarymushroom80 Год назад +1

    hey there, the game looks really cool and i have been following you for a long time already. i have a suggestion on the camera thing. maybe add if the player is falling down that the camera slightly moves down more or if the player moves left or right, that the camera slightly follows more towards the direction they are walking and goes back to centering the character after staying still.
    like this [ o ] *stands* [ o ] *walks right* [ o ] *goes back to standing still* that the camera slowly moves to the right and waits at the furtest position, until slowly moving back or into other directions. you can also add, that this only starts after the playerr walks into that direction for a couple of seconds. this way it will not be too much screen moving.

  • @restingphantom
    @restingphantom Год назад

    Ammolings sound amazing, it would be really cool if your gun would change depending on the ammoling in use. Also be cool if you get the ability to quickly swap between them.
    Congrats on the funding. Keep up the work

  • @yellowduckgamedev
    @yellowduckgamedev Год назад +1

    This game was a huge inspiration for me, probably wouldn’t have made my own game without it.

  • @jacksonholman1622
    @jacksonholman1622 Год назад +1

    The last devlog had me worried, I am so glad he got funded

  • @metirium
    @metirium Год назад +1

    Keep up the fantastic work Goodgis! Ammolings sound like a hilariously fun mechanic

    • @Goodgis
      @Goodgis  Год назад +1

      Thanks! :D I hope they turn out well. They'll need a lot of testing.

  • @Road_to_Dawn
    @Road_to_Dawn Год назад

    I’ve just discovered your videos, and they’re really inspirational and good for helping me to finally begin to make the metroidvania I’ve been wanting to do.

  • @supersayen0679
    @supersayen0679 Год назад +1

    The demo was so fun! I can't wait for the full game.

  • @TheShelfman
    @TheShelfman Год назад +1

    I love the idea of ammolings! Could definitely make for a great hook😁

  • @Dionizy8
    @Dionizy8 Год назад

    I love the idea of ammolings they have so many comedic potential good job

    • @Goodgis
      @Goodgis  Год назад

      I know right?

    • @Dionizy8
      @Dionizy8 Год назад

      @@Goodgis yeah i cant wait, good luck with the game (sorry for my bad english im learning)

  • @R0ob1nN
    @R0ob1nN Год назад

    absolutely loving this, I do feel like the avatar seems a bit hard to tell what it is, I feel like if it had a little more detail to make it stand out from the background

  • @pinnache
    @pinnache Год назад +1

    “It’s been a long long time young traveler, welcome back.”

    • @Goodgis
      @Goodgis  Год назад +1

      It's good to be back!

  • @michaeledwards6890
    @michaeledwards6890 Год назад +1

    good to see the progress, its looking amazing! much inspired very wow

  • @leffmartin7709
    @leffmartin7709 Год назад +1

    It's funny, a few weeks ago i made a prototype of a metroidvania game and it was about a frog using his toung to escape the sewers. XD

  • @Batmangggggggvv
    @Batmangggggggvv Год назад +1

    The ammolings kinda sound like the wisps from Sonic Colors

  • @benyoungblade
    @benyoungblade Год назад

    Awesome progress goodgis! Cheering you on man. What a good idea to size Dewdrop similarly to games like hollow knight! Genius :)

  • @Skeffles
    @Skeffles Год назад

    Amazing progress! The new jump looks like it'll feel way better. Keep it up!

  • @fiveljones2340
    @fiveljones2340 Год назад

    Ammolings sounds so cool! Love that idea

  • @CreativeSteve69
    @CreativeSteve69 Год назад

    yay welcome back to Devlogs Goodgis. Dewdrop is looking amazing so far. Loving the evolution of it so far. Especially having the friends as bullets mechanic. kindof gives me pikmin vibes which I am loving. I can't wait to play this.

    • @Goodgis
      @Goodgis  Год назад

      Thanks so much! :D

  • @Pixels4Games
    @Pixels4Games Год назад

    Congrats on getting your game founded. It seems to me like an unimaginable milestone to reach as I just begun my own journey of making games. You are doing great. Keep up the good work :)
    - Dan

  • @macha-leaf
    @macha-leaf Год назад +1

    one word, thats debatably not a word but if understood comes as the highest praise:
    SHMOVEMENT!

  • @mangomctango1802
    @mangomctango1802 Год назад

    I’ve been watching since the beginning of the dev logs, great work!!!

    • @Goodgis
      @Goodgis  Год назад

      That's awesome! Thanks so much!

  • @JuhoSprite
    @JuhoSprite Год назад

    I am deeply in love with the sheer existence of your game

  • @Bogrin
    @Bogrin Год назад

    Ammolings are a great idea! Kinda like a pet that affects your weapon. Very cool

  • @theotherguyalt
    @theotherguyalt 9 месяцев назад

    Props to you! The spritework looks spectacular

  • @modley_the_m_guy
    @modley_the_m_guy Год назад

    Absolutely the bee-st devlog I've seen in a certain amount of years of existence.

  • @BaconRaptor
    @BaconRaptor Год назад

    oooh, the ammolings remind me of the partner pkmn in the ranger games! I absolutely loved that concept

  • @purplemosasaurus5987
    @purplemosasaurus5987 Год назад

    The Ammolings are a great idea and they're so unique!

  • @darealpummel
    @darealpummel Год назад

    I love how it's like Slugterra. Where your companions are projectiles.

  • @LightcrimsonDaLotl
    @LightcrimsonDaLotl Год назад +2

    You remember my game Bees N Guns? Well I am almost done with the sequel and I made a very small spin-off game to experiement with some things. ANYWAYS some people in your discord were saying that my games were leakes of Dewdrop and I thought it was pretty funny!😆
    Keep up the good work on Dewdrop!

    • @Goodgis
      @Goodgis  Год назад +1

      That's awesome! Thanks so much!

  • @PyroWithTaco
    @PyroWithTaco Год назад

    While the flower petal health bar looks really cool. I think a revolver barrel would also be really cool, and every time you get hit one if the bullets falls out. When you heal theres a simple animation of bullets entering the gun.

  • @8x8BitGames
    @8x8BitGames Год назад +2

    ayyy new devlog! Awesome job! :D

  • @ninjaguyweaver
    @ninjaguyweaver 7 месяцев назад

    I feel like a pollen mechanic would really fit the theme. Maybe upgrades are in flowers and you have to Cary pollen to open them up?

  • @mastermurky2475
    @mastermurky2475 Год назад

    The jump looks way better now, good job on that

  • @kadable4077
    @kadable4077 Год назад

    Wow the game is looking amazing, so many improvements! Love the frog grapple

    • @Goodgis
      @Goodgis  Год назад

      Thanks! Me too haha

  • @craftingtales2790
    @craftingtales2790 Год назад

    As someone who’s just about mastered pogoing in Hollow Knight, I think I’d love gun-jumping in Dewdrop.

  • @HallowLiar
    @HallowLiar Год назад +1

    YES, LETTTSSSS GOOOOOOOOOOO (i love these devlogs)

    • @Goodgis
      @Goodgis  Год назад +1

      I'm back! haha

  • @stateflower3213
    @stateflower3213 Год назад

    Ammolings does sound pretty cool

  • @catbrotherdoeseverything
    @catbrotherdoeseverything Год назад

    5:46 YOOOO
    edit: just finished the video, incredible stuff, looks like speedrunning the full game will be really fun!

    • @Goodgis
      @Goodgis  Год назад +1

      That's the hope!

  • @ForRealConfused
    @ForRealConfused Год назад

    Dungeons and Ammolings sounds great keep up the good work

    • @Goodgis
      @Goodgis  Год назад

      Thanks, will do!

  • @letuce7979
    @letuce7979 Год назад +1

    keep up the dev logs

  • @sHuR4_4
    @sHuR4_4 Год назад +1

    Just discovered ur channel, love your work, the ammolings remind me of the slugs in slugterra which is awesome. Keep it up!

  • @samijamandak
    @samijamandak Год назад

    Hey man love you helped me a lot for game dev. I personally think you should update the health bar to a honeycomb since the character is a bee but that's up to you

  • @danerbs945
    @danerbs945 Год назад +3

    I have been waiting for another dewdrop video for so long. The game looks really good, I can’t wait for it to release!

    • @Goodgis
      @Goodgis  Год назад

      I'll try to post these devlogs way more frequently.

  • @ELV13S
    @ELV13S Год назад

    the ammolings are a great idea! its like charms in hk but pokemon-ized, a great opportunity for easter eggs and game cameos,!!!! it would be fun collecting these critters.

  • @leewoodrough242
    @leewoodrough242 Год назад

    Great vid! I love the idea of ammolings.

    • @Goodgis
      @Goodgis  Год назад

      I'm super happy to hear it!

  • @LocalTrashyt
    @LocalTrashyt Год назад +1

    Personally, the gun jump is great. It takes a bit to learn, but it is very fun

    • @Goodgis
      @Goodgis  Год назад

      I'm super happy to hear that!

  • @micksengers
    @micksengers Год назад

    the buddies being weapons makes me think of slugterra. Which had these creatures as ammo for guns

    • @Goodgis
      @Goodgis  Год назад

      That sounds epic!

  • @forkes1776
    @forkes1776 Год назад

    Great vid! I was just wondering would you be able to do a tutorial or share a template on how you made that game design doc in Milanote, that would be very helpful.

  • @MAEPAY
    @MAEPAY Год назад

    Can’t wait till the full game fully releases!

  • @ThePhantomBowtie
    @ThePhantomBowtie Год назад

    Amazing devlog as always!

  • @almightyforge2493
    @almightyforge2493 Год назад

    yoo nice devlog as usual, I always get excited when someone name drops iconoclasts

  • @denismusina9508
    @denismusina9508 Год назад +1

    I love the dew drop demo good job 💙💙💙💙💙

  • @ItsPBUH
    @ItsPBUH Год назад

    On ammo-lings, what if they followed you and some couldn't jump, some could climb (or fly), some couldn't enter doors. Then you could control who could come with the player on challenges and make it so some of them would accompany the player on puzzles and others couldn't. You could have shrines that allow the player to swap them out and you could have a mechanic to summon them back in that would take time to recharge (which you could upgrade to reduce the charge time, or add charges) so if one fell down a pit, you could teleport them back in (ala pikmin). You could also have enemies that limit the summon, or freeze the ammo-lings in place (you'd have to summon them to break the spell), or have rooms where you couldn't recharge your summon ability, so you'd have to plan your way through (have a shrine at the start, so the player could properly plan). Always make the mechanic have more than one use (which you're already doing, which is great).
    If you like my suggestions let me know if you need more help! :D

  • @Icie145
    @Icie145 Год назад +1

    my god 3 years? Jesus thats a longgg time, but you are doing well on the progress, keep up the good work! :)

    • @Goodgis
      @Goodgis  Год назад +1

      Thanks so much!

  • @video_404-com8
    @video_404-com8 Год назад

    2 concept idea: 1, puzzle that makes you look down to see a code. 2, post game hard zone with all the bosses at once fighting you. Good vid btw

  • @NKCubed
    @NKCubed Год назад

    looking a lot more fun to control the main character

  • @zealouscarrot
    @zealouscarrot Год назад

    Ammolings are cool!

  • @zeffawP
    @zeffawP Год назад

    hey! love these types of projects. I've got a suggestions. get a community post and potentially ask us for ideas? It would make it so that we would engage with your project and follow along with honest suggestions>.I loved the dev log by the way.

  • @PreDopeTV
    @PreDopeTV 8 месяцев назад

    Hey I know how it feels, been working on a game for almost 15+ years now, but your videos are also helpful as I too have all the pieces to make a game. But need to assemble them all.

  • @Dines646
    @Dines646 Год назад

    im so excited for this game, it also feels very nice to control i think!

  • @PurpleBlade68
    @PurpleBlade68 Год назад

    my headphones are broken but I can already guessed this is gonna be banger
    :)

  • @salmonbamminfish2925
    @salmonbamminfish2925 Год назад +2

    Yes he’s back baby

  • @melody-v-
    @melody-v- Год назад

    you should add a melee attack that makes the player swing the gun to deals knockback and stuns the enemies for a short amount of time

  • @1210brianwalsh
    @1210brianwalsh Год назад

    The amolings are amassing

  • @randomfellow27
    @randomfellow27 Год назад +1

    Yeeeesss the new dewdrop dynasty update

  • @robertcharlton7567
    @robertcharlton7567 Год назад

    i love dewdrop dynasty
    the demo is great

  • @placeholderdoe
    @placeholderdoe Год назад

    I think your hook should be designed with multiple inspirations. Like when explaining it it isn’t,”it’s like x game’s mechanic” but instead,”it’s like if x and y game’s mechanics were combined(or something).”

  • @soulsborneseeker
    @soulsborneseeker Год назад +1

    I can't wait to play this. I love the snappy gameplay and the music! I actually featured it in my latest video!

    • @ScopeCrepe
      @ScopeCrepe Год назад +1

      On behalf of Goodgis, thanks for the feature!

  • @anawan
    @anawan Год назад

    I really loved the pixel art bosses! 😍

  • @Ryuu28_voidgames
    @Ryuu28_voidgames Год назад

    “Even tough there will always be bugs in dewdrop dynasty”
    GOD DAMNI-

  • @PikachaoArt
    @PikachaoArt Год назад

    Most impressive thing on display here are your mad Milanote skills

  • @atbguy
    @atbguy Год назад

    3:10 smoothest transition ever made

    • @Goodgis
      @Goodgis  Год назад +1

      I had to surf right into it.

    • @atbguy
      @atbguy Год назад

      @@Goodgis 😶😶😶😶
      litterly about to cry rn

  • @thatguystar817
    @thatguystar817 Год назад

    oh its SO good to see you back homie!

    • @Goodgis
      @Goodgis  Год назад

      It's good to be back!

  • @firex2133
    @firex2133 Год назад +1

    Thank You so much for making such an awesome devlog you have a inspired me to continue working on my game called Lost World a action platformer do you have any pointers

  • @mistermamamia
    @mistermamamia Год назад +6

    If there's going to be dialogue in the game, then I hope the ammolings get to speak! I absolutely love the idea of the ammolings, but to elevate them I think it would be cool if they not only had gameplay features, but their own personalities! At least that's what makes partners in stuff like paper mario a lot more fun than they'd be otherwise, I think.

  • @DylanMatthewTurner
    @DylanMatthewTurner Год назад

    I can't wait. It looks so good!

  • @Ediblespaceship273
    @Ediblespaceship273 Год назад +1

    Frogun 2

  • @NeroTheAngel
    @NeroTheAngel Год назад

    The Ammolings reminds me of the Fruits from Patch Quest which give you different shots.

    • @Goodgis
      @Goodgis  Год назад

      Yeah! That's kind of a good way of looking at them.

    • @NeroTheAngel
      @NeroTheAngel Год назад

      @@Goodgis So they are less companions and more like an "Item" you use and collect new?

  • @zachgeyer8090
    @zachgeyer8090 Год назад

    So excited for this game!!

  • @NotPalliot
    @NotPalliot Год назад

    Yes! Devlogs! I love it goodgis!

  • @garyadamos
    @garyadamos Год назад

    I can’t wait to play ur game It looks so awesome now

    • @Goodgis
      @Goodgis  Год назад

      Thanks so much! :D

  • @Kalumbo21
    @Kalumbo21 Год назад

    Wishlisted. Keep up the great content

  • @OmeedNOuhadi
    @OmeedNOuhadi Год назад

    Following, and liked, wishlist, downloaded, on Steam.