Blender Tutorial - Soft Body Simulation | Advance Simulation | Jiggles & Wiggles | 2.9

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  • Опубликовано: 29 июл 2024

Комментарии • 134

  • @jnjairo
    @jnjairo 3 года назад +66

    I think the order of the modifiers is because the ears have the armature modifier and the trunk is bound to the bone.

    • @AneeshArts
      @AneeshArts  3 года назад +8

      Ohh!! I think you are Right

  • @CarlsSimGuides
    @CarlsSimGuides 3 года назад +64

    This is the best non-spoken tutorial that I've ever seen. Simultaneously you actually explained goal and why it's important for many things, while most tutorials I have seen just show you how to drop a softbody and watch it jiggle. This is really well done. Thanks for the effort behind it.

  • @corr2143
    @corr2143 3 года назад +29

    16:38 Literally ben trying to figure out that problem with proxy meshes for months now and really couldnt nail it down, had no idea it was just in moving the Mesh Deformation modifier above the Armature one. So glad to not be the only one. At that, you saved the day, your tutorials are some of the best I've seen. Awesome upload!

  • @thicclord848
    @thicclord848 3 года назад +10

    It's actually nice and funny to see all those frustration lol. You don't normally see it in tutorial videos and this actually cheer me up after many fail attemps.

  • @CHARIOTangler
    @CHARIOTangler 2 года назад +2

    This is one of the best, most straight-forward tutorials I've ever seen. Thank you so much for clearly laying out the settings and explaining the significance of every parameter.

  • @alexweinberg1786
    @alexweinberg1786 3 года назад +10

    Would love a hair dynamic tutorial!

  • @g_niac
    @g_niac 2 года назад +1

    finally! been searching high and low for an in depth version of soft body physics in blender! this channel rulez!

  • @LeoNardo-lb1ij
    @LeoNardo-lb1ij 2 года назад +2

    I've been pulling my hair out all day trying to figure out how to parent a soft body object to an armature. This video provided the solution to the problem in the first 4 minutes. Thank you so much, amazing tutorial!

  • @fernandosouza9607
    @fernandosouza9607 3 года назад +9

    This is absolutely fantastic!!! Very, very, veeeery well explained!!! Thank you very much! :)

  • @21Ronny12
    @21Ronny12 2 года назад +2

    Man, you make some of the best Blender tutorials online. Thank you so so much !

  • @thomlaurent
    @thomlaurent 2 года назад +1

    Finally some precise and clear explanation of those settings :D

  • @Arbolagrill
    @Arbolagrill 3 года назад +4

    WOW one of the best tutorials i have seen.

  • @joeypouladi
    @joeypouladi Месяц назад

    Really informative and easy to follow. I wouldn't have thought to do the ears with a cloth sim. Great work 🙏

  • @ApplePaai
    @ApplePaai 3 года назад

    This is one of the best tutorials I've seen. Thank you!

  • @lucas_sapa2985
    @lucas_sapa2985 3 года назад +1

    This is a master class, i have never even tried soft body sims, till today ssson, Thanks you very much for this amazing tutorial

  • @erikvz
    @erikvz 3 года назад +1

    Great stuff as always!

  • @AaronJOlson
    @AaronJOlson 3 года назад +5

    This is awesome, nice work, thank you! Would love to see a video like this on the hair dynamics sim on a person head/face!

  • @TikiPotion
    @TikiPotion 3 года назад +2

    This was so useful and fun!

  • @kamaem-ft2rh
    @kamaem-ft2rh 3 года назад

    Exactly what I needed. Thanks a lot for this great tutorial.

  • @richard_robert
    @richard_robert 3 года назад +3

    16:40 got me real good.

  • @GarageWorkshop360
    @GarageWorkshop360 7 месяцев назад

    Very clear! Thanks bro

  • @DELETEpoiuy
    @DELETEpoiuy 2 года назад

    AMAZING! Thanks for this!

  • @RetroPlus
    @RetroPlus 2 года назад +2

    The jiggles give so much life, it's amazing

  • @mendeleev_9H2PDsgXu7NmphCUEH
    @mendeleev_9H2PDsgXu7NmphCUEH 3 года назад +2

    Wow! Very good and complex tutorial. Continue please!

  • @timvanhalewyck3370
    @timvanhalewyck3370 3 года назад +1

    Amazing! Thank you!

  • @filipematosanduz
    @filipematosanduz 3 года назад

    The best tutorial Of the year 👏🏻👏🏻👏🏻👏🏻

  • @PiterparkerYT
    @PiterparkerYT 11 месяцев назад

    This tutorial is so good. Basically everything about softbody.

  • @Holaaparty
    @Holaaparty 6 месяцев назад

    I wish every blender tutorials were as good as yours. this is only video that makes me finally to understand what are setting actually do.

  • @432HzUSA
    @432HzUSA 2 года назад

    Thank you very much!!!! Excellent tutorial

  • @tyleradams3490
    @tyleradams3490 3 года назад +1

    Fantastic content! Thanks for sharing

  • @MrNewRevolutionary
    @MrNewRevolutionary Год назад

    Liked the video a minute in purely for the clarity of the settings yo'uve used. NICE.

  • @Katy133
    @Katy133 7 месяцев назад

    Thank you so much for this tutorial. If really helped me understand how soft body sim works and what the different settings mean.

  • @EngineerNick
    @EngineerNick Год назад

    I can't believe it, someone made GOOD use of a synthetic narrator. I have never seen that before. Good video :)

  • @lucas-correa
    @lucas-correa 2 года назад

    Amazing tutorial, thanks

  • @dd_Dedsec
    @dd_Dedsec 3 года назад +1

    Very well explained Aneesh, There are people like you who are helping noobs like me to learn blender and expose us the fact that is there anything that blender can't do?
    Thank you Aneesh for your content... 🔥

  • @ernest_enikeev
    @ernest_enikeev 3 года назад +1

    Super! Thanks!

  • @lucyfaire1980
    @lucyfaire1980 7 месяцев назад

    wow! I never knew that you could do that with soft bodies! Thanks!

  • @rjjr7064
    @rjjr7064 3 года назад

    Holy shit best tutorial I've ever used! Liked and subscribed.

  • @bananacomputer9351
    @bananacomputer9351 Год назад

    That elephant is so cute!

  • @victory_summery
    @victory_summery 2 года назад

    Great tutorial!

  • @flonixcorn
    @flonixcorn Год назад

    Great Video keep on going

  • @grib3718
    @grib3718 Год назад

    your tutors are best

  • @turjoturjo7422
    @turjoturjo7422 2 года назад

    best tutorial on softbody blender

  • @AnimeTam
    @AnimeTam 2 дня назад

    U got a nice and neet tut ever. I love it ❤❤❤

  • @hatsunemikuchannel2023
    @hatsunemikuchannel2023 2 года назад +1

    10:47: Little Meena from "Sing"... Aww!! 😮😮😊😊🥰🥰🤗🤗

  • @jonahoskow7476
    @jonahoskow7476 Год назад

    Amazing work.

  • @dh4923
    @dh4923 2 года назад

    good walkthrough, thanks

  • @AdamsAGD
    @AdamsAGD 3 месяца назад

    even tho this is 3 years old it was still very helpful.

  • @purrrrsephonie
    @purrrrsephonie Год назад

    Amazing video with great info and entertaining! Thanks so much

  • @agyabcg1999
    @agyabcg1999 3 года назад +1

    ohk awesome maybe I could use in the future

  • @ShadowMakerSdR
    @ShadowMakerSdR 3 года назад +3

    Very well done. Very informative. I would like to see a tutorial on how you did the voice-over as well. It sounds pretty good, but there are some glitches in some words, but overall it sounds very natural.

  • @mesarena5408
    @mesarena5408 Год назад

    Really love this tutorial, it's God sent and also the you are just hilarious 😂

  • @sirbrowndub2501
    @sirbrowndub2501 3 года назад +1

    Amazing

  • @fazilnisthar7237
    @fazilnisthar7237 2 месяца назад

    Please do more tuts like this! i love this!! hope u are doing good

  • @kruger
    @kruger 3 года назад

    Great!

  • @theodore9433
    @theodore9433 3 года назад

    i like your humor, i like the video.

  • @izzaauliyairabby5291
    @izzaauliyairabby5291 3 года назад +1

    You're amazing one

  • @s7sba4a84
    @s7sba4a84 3 года назад +1

    Nice proo keep going

  • @PauloAlcantara-ov7tb
    @PauloAlcantara-ov7tb Год назад

    thx bro

  • @attilamolnar2499
    @attilamolnar2499 2 месяца назад

    Coooool!

  • @gnamp
    @gnamp Год назад

    Very good work. Funny and informative

  • @yrop6188
    @yrop6188 2 года назад

    quality tutorial!

  • @yusufsemihkocak1959
    @yusufsemihkocak1959 3 года назад +1

    wow super super coool tut thanks

  • @QuangNguyen-ho7iz
    @QuangNguyen-ho7iz 3 года назад +1

    Here we gooo

  • @herryL03
    @herryL03 10 месяцев назад

    Thank you so much !!
    Amazing tutorial, really really helpful🙏
    16:42 is fun🤣😆

  • @arcmew597
    @arcmew597 3 года назад

    Superb 😍😍😍😍😍😍😍🤩🤩🤩🤩🤩🤩🤩🤩 You are the best

  • @Adrienaline-Rushed-Art
    @Adrienaline-Rushed-Art 2 года назад +1

    would this work if i wanted a character's--for lack of better term--flesh to jiggle a bit when moving? Like thighs shaking when they take a step or something?

  • @keemkorn
    @keemkorn Год назад +1

    brOOOOOOOOOOOooo you gotta buy a mic, I am literally going insane listening to this AI Mans voice

  • @TonyTxT
    @TonyTxT 3 года назад

    thank..you...
    thank you so much..!!!!😭

  • @teropiispala2576
    @teropiispala2576 Год назад +1

    That’s was really good tutorial and everything looked so easy.
    I have been playing with soft body physics just for fun and while I sometimes get something to work, everything tends to explode or fly into another galaxy and I can’t figure out what I have done wrong.
    I use blender 3.5 and try make rigged soft body mesh to interact with another soft body.
    I have to make false moves all the time to delete the cache, since blender don’t do it automatically. First play is ok, but second is already corropted and my mesh blows up. It’s not handy to bake it all the time when I tune the parameters.
    After playing a while, simulation stops working completely and after first frame, object flies out of our solar system. I haven’t find a way to fix it.
    Most likely there’s messup with starting position and simulation thinks my object have a huge stretch. Haven’t find any reason what could cause this.

  • @Lilian040210
    @Lilian040210 3 года назад

    Already subbed and belled xD Pls make hair dynamics tutorial xD And if u can, tutorial on how to make cloth\ponytail sim for games (the ones where u need bones for the flops and wiggles) and a tut on how to make soft body
    igid body interaction simulations with keyframes animations. And forcefield tutorials too. Or anything animation\simulation, really 😅 I like that u explain what settings do, that really helps to understand how it works 👍

  • @abdulmuhaimin8989
    @abdulmuhaimin8989 2 года назад

    Hi, great tutorial. Does the soft body that is linked to some bones will not moves accordingly to the link muscles? That's what im facing now, as the vertex group of the soft body is already linked with some bones. What should i do.

  • @improvementTime10.3.17
    @improvementTime10.3.17 Год назад

    1:11 heavier objects have slower movement
    1:22 can even assign diff weight to diff vertices

  • @Good.Idea.Zlovakia
    @Good.Idea.Zlovakia 3 года назад

    Do i need to use muscle mesh or can i use original mesh with som soft body vertex groups?

  • @QuesoGr7
    @QuesoGr7 2 года назад

    So when I parent the proxy mesh to a bone and play back the animation, the mesh just keeps falling instead of hanging. Any idea why that could be?

  • @rubyy.7374
    @rubyy.7374 2 года назад +1

    I’d love a tut on hair dynamics! They’re really hard to find for some reason.

  • @brothermalleus4525
    @brothermalleus4525 2 года назад

    Just fucking amazing and so well explained. Thank you so much for sharing with us :D

  • @asahdigitalassets386
    @asahdigitalassets386 2 года назад

    My muscle mesh on one side of the body is not moving around the bone it is supposed to be parented to the way the equivalent object on the other side of the body is. I checked the settings against each other and yet, when I play the animation, the one muscle mesh has a much more exaggerated movement and does not remain with the bone. I have checked the origins of each mesh and set them to geometry, checked the weight painting, and the simulation settings. Everything appears to be the same, just a mirror image. What else should I check to troubleshoot this?

  • @nealgrieb6660
    @nealgrieb6660 2 года назад

    I've been trying to figure out this problem for a while:
    I have a soft body sheet mirrored and attached to an armature. How do I get the mirrored bodies to collide (self collision fails, edge collision fails, face collision fails)?
    I mean I could roll to a cloth sim, but I'd really rather not...

  • @abdi1985
    @abdi1985 3 года назад +1

    Which getforce rtx u use for rendering ?

  • @danielliberty7559
    @danielliberty7559 11 месяцев назад

    Amazing content and very informative. Could you please teach how would someone mix a keyframe animation with a softbody sim with a rigid body one?
    For example a cube moving a bit, then falling and acting like jello, and then suddenly in one of the jumps it shatters to rigidbody chunks. I can't find any information whatsoever about mixing simulations like this and how you did in your amazing video.

  • @AndyThangz
    @AndyThangz 7 месяцев назад

    jiggle is best

  • @vivi_main
    @vivi_main Год назад

    waiting for hair dynamics tutorial

  • @DeadBlood4
    @DeadBlood4 3 года назад +1

    Please, what is the intro-outro song?

  • @DJ-wu3fo
    @DJ-wu3fo 3 года назад

    I am doing my animation in mya and bringing as alembic cache to blender . when i apply softbody to that character , soft body dosent work . is there something wrong process am i doing ?

  • @GoofyEnderman
    @GoofyEnderman Год назад

    i add the soft body to the vertex but it still affects the entire model help!??

  • @rahulmkr1062
    @rahulmkr1062 3 года назад +1

    😊🙏🙏

  • @dx48.
    @dx48. 9 месяцев назад

    Please help! i just want to know...when i finish sculpting the trunk and go to edit mode, my object doesn't look like this 12:00 but showing like this 13:32 (inside the box shape)
    sorry for my english

  • @AndreAConquerorII
    @AndreAConquerorII 3 года назад +3

    Incredibly useful tutorial, thank you so much!
    I have a question though.
    How do i know that i need a type of simulation over ther other, when i have to make something jiggle? i.e., why did you give the trunk a softbody sim and the ears the cloth one and not viceversa? Does it come to shape of the object/jiggly bit or is completely arbitrary?

    • @AneeshArts
      @AneeshArts  3 года назад +6

      Simple Answerer, if you are using a part which have an under muscle as well in real life like : breast, fat tummy, or even body like baymax, u will nee soft body, and the bodies which are really thin in reality, in that case cloth will work fine.

    • @AndreAConquerorII
      @AndreAConquerorII 3 года назад +1

      @@AneeshArts Ahhh i see, tyvm! I'll keep that in mind!

  • @OzzyMariam
    @OzzyMariam 3 года назад

    Can I use this for bussoms

  • @michaellawson3674
    @michaellawson3674 2 года назад +1

    "Breasts jiggl-- etc" really calling out half of us watching 😭

  • @TheRojo387
    @TheRojo387 2 года назад

    Ya know, I bet this is the real way X-Muscle works. It's good for simulating body fat as well.

  • @dawidwizor7205
    @dawidwizor7205 3 года назад

    Hello, when to use soft body and when cloth sims? Result seems to be pretty similar in possibilities on both solvers.

    • @jedivind
      @jedivind 2 года назад +1

      The soft body solver and cloth solver in blender are pretty much similar. The cloth solver is a specific implementation derived from the soft body solver and it's settings are more specialized to enable simulating different types of cloth. The soft body solver works better where you have closed meshes (like a human body) and the cloth solver works better if you have planar surfaces like a piece of cloth. That said, you can use either interchangeably and it should work ok.
      If you're using high poly models, DO NOT apply the simulation directly on the model unless you want to see 0.01fps animations and slow down blender to a crawl. Create a low poly deform cage and bind that to the original mesh with the Mesh Deform modifier and apply the simulation to the deform cage instead of the main model.

  • @ImNorman
    @ImNorman 3 года назад

    This would be awesome, but I noticed it doesn't work if you have Shape Keys assigned to the model before you add the surface deform. Is there anyway to make it work without having to redo all my shape keys?

    • @ImNorman
      @ImNorman 3 года назад +2

      I just realized I could create a duplicate of my model, remove the shape keys from the original, add the surface deform, then transfer the shape keys from the duplicate model back to the original and that might work.

  • @ImNorman
    @ImNorman 2 года назад

    Biggest problem I am having is if there are multiple linked faces in one model, they don't all act the same way. Even with default Susanne, the eyes act different then the main head, breaking off and falling to the floor as though they are not part of the same model .

  • @Lilian040210
    @Lilian040210 3 года назад

    18:40 I apparently did something wrong as usual cause my ears aren't floppy, they're very soft and don't bounce back, almost clipping through each other... I rechecked every setting idk what's wrong :(

  • @abdulmuhaimin8989
    @abdulmuhaimin8989 2 года назад

    Hi there, great tutorial 👍 im facing a problem, the soft body animation works in the beginning, but at one point the soft body stop following the motion of the bone that i parented with. cant figure it out even i tried to redo this tutorial from the beginning

    • @fluidfox1436
      @fluidfox1436 2 года назад +3

      Maybe the length of the simulation you've baked is shorter than your animation?

  • @TLabsLLC-AI-Development
    @TLabsLLC-AI-Development Год назад

    This predates the meme legendary ways

  • @paparallada
    @paparallada 3 месяца назад

    Something very strange happens to me. I have the surfaceDeform after the armature and it works correctly (only in the viewport, if I render it is a disaster), and if I put it before the armature as you indicate in the tutorial it does not work.
    T.T Has anyone had the same thing happen to them?

  • @jonhulsart
    @jonhulsart 3 года назад +1

    is there any way i can just copy the mesh and cut out the parts i dont wanna use instead of having to make an entirely new mesh? i saw you do it with the ears but is that doable for any other part?

    • @AneeshArts
      @AneeshArts  3 года назад +1

      Yes sure you can , but make sure the poly count is low as possible

    • @jonhulsart
      @jonhulsart 3 года назад

      @@AneeshArts is that why you modelled the muscle instead? to reduce the poly count?