Inside FINAL FANTASY VII REMAKE - Episode 5: Graphics and Visual Effects (Closed Captions)
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- Опубликовано: 21 авг 2024
- Bringing together interviews with the game’s creators, artists and developers, Inside FINAL FANTASY VII REMAKE gives an exclusive look at some of the secrets behind the creation of one of the most anticipated videogames of all time.
The final video in the series focuses on the visual design in FINAL FANTASY VII REMAKE and features interviews with renowned developers including:
Yoshinori Kitase (Producer)
Tetsuya Nomura (Director & Concept Design)
Naoki Hamaguchi (Co-Director - Game Design / Programming)
Masaaki Kazeno (Character Modelling Director)
Hiroyuki Nagatsuka (Lead Animator)
Hiroyuki Yamaji (Battle Animation Director)
Download and play the free FINAL FANTASY VII REMAKE demo here: sqex.link/FF7R...
FINAL FANTASY VII REMAKE is a reimagining of the iconic original with unforgettable characters, a mind-blowing story, and epic battles.
The story of this first, standalone game in the FINAL FANTASY VII REMAKE project covers up to the party’s escape from Midgar, and goes deeper into the events occurring in Midgar than the original FINAL FANTASY VII.
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This lighting director and his team did an amazingly outstanding job.
Couldn't agree more. I think a lot of people tend to overlook this. They don't realise lighting plays a HUGE part to the overall mood and graphics of the game. I especially liked how when you enter from a dark to bright area it takes awhile for your 'eyes' to adjust and the whole screen is just too bright and also vice versa, it's so dark you can't see anything and your 'eyes' slowly adjust to see in the darker atmosphere. Superb work!
@@reveirg9 And then they somehow made it even MORE amazing on the ps5... Hats off to them, seriously.
they recreated these characters so faithfully to their original art and ingame prerendered looks. it’s incredible
Character details are top notch. Just about perfect.
@James Gravil wow and nobody cared
@James Gravil I care. I completely agree with you.
@James Gravil Yea super fan here too. I think tho it' s not that they purposely downscaled some textures. There must be some issue in the loading. Like for cloud and tifa apartment famous door
@@Kyoukichi 😢
@James Gravil it's honestly an engine problem. UE has had texture issues for a long time. Not to mention the texture loading issue varies and is not the same for everyone. I've seen people on stream chats being like "hmm my game looked much better than this" and stuff like that. There are also some parts that are clearly backdrops and more than likely intended to be an homage to the original FF7. I highly doubt that one specific one at least was an actual accident, when clearly it already looks far better elsewhere (comparing to say, the plate skybox in chapter 3, 8, or 14.). Kitase himself makes mention of all the artists they had to bring together just to make one of those exact backgrounds back in the original game (mostly referring to chapter 15.) in the artbook which further makes me think part of some of the low res backgrounds are a design choice. All in all though part 1 is filled with plenty of beauty, and Midgar is *supposed* to look like an industrial dark city where its underbelly is the equivalent of living in a scrapyard. It's perfectly realized IMO, just needs a texture fix. Like, a big one. A lot of character models aren't fully loaded half the time plus all the crazy grass textures and, well, there's a lot. It didn't really impact my experience but it's something that can easily be patched or simply resolved by PS5 SSD (backwards compatibility hype) and PC release.
It wasn’t just like a game, it seemed like a movie. Good job!
Rita the graphics looks better than advent children
Dhruvo DZ Yes, definitely! It’s been 15 years since AC ... so yeah the graphics improved a lot.
I agree.
It sucks that they made the game end in such a stupid and convoluted way, with parallel timeline and time travel BS... Everything was just perfect up until there...
@@marinomele4575 sephiroth did his job :)
@@marinomele4575 Its not convoluted though... The concept is really simple, and the 'whispers' fit perfectly into the FFVII lore.
This isn't a game its not a movie. For me its an experience. Me and my brother played original 22 years ago and we are talking more now while we both are playing the game at the same time than ever before. We both love it and are in awe what the team has done. Once we finish the game we won't be talking to each other that much until next one comes out. (We just don't have that much in common while we got older ) ;)
The game looks absolutely beautiful. As a kid I never imagined I'd get to see so many of my favorite places in Midgar looking so incredible.
lier
@@TeddyBelcher4kultrawide Liar* And what exactly is anyone lying about?
@@Lunablivion he's trollin you.
@@TeddyBelcher4kultrawide ban
@@Lunablivion It looks beautiful in a lot of places, but in the slums it looks like PS2.
This game is a damn masterpiece
Yup, until Nomura took over and made it into Kingdom Hearts in the last hour.
They didn't interview the guy in charge of background textures because he's still locked in a room being forced to make a patch.
Thank you so much for the love and dedication put in to recreate a world that captured so many children's imaginations back in 1997.
"In AC we used no facial capture" wow
You can tell because of how robotic scenes not in closeup are
@@MrInuhanyou123 Imagine the work time!
That impressed me too, because I absolutely love the emotion expressions of the characters in AC!
I'm so freaking amaze by the algorithm that handles lip-syncing for the different languages. That's just shows how much passion and perfection the FF7 Remake teams wants to achieve and they did achieve it alright. I'm so hyped to see what they have planned for the next installment.
Now that the battle system, story, character's personality are all established in the the game, I hope it wouldn't take them a long time to release the next installment.
Me 2
a year tops i say, which would be awsm
I mean, Nanaki had his Limit Break Stardust Ray animated, he had fight moves, and he had animations for using materia--yet he wasn't a playable character. Chances are, the wait shouldn't take THAT long given that they have stuff already.
The biggest issue they had this time regarding it was their partnership with Cyberconnect 2. After CC2 spent 2 years working on it, they were incredibly behind schedule and the work they were producing was lackluster, so the partnership was dissolved and the entire project ended up getting scrapped and restarted in-house.
Now that they've got their own team working on it, and already have a lot of the resources (assuming they dont change engines for future titles), it shouldnt take nearly as long for the next games in the series to come out.
@@TheTsunaru this is the real story behind ff7 remake..i wish more people know this
The graphics and visual effects are next level and definitely set a new standard. Thank you to the entire team for all your hard work. You guys truly made a dream come true.
The lighting guy/team deserves all the money in the world IMO, the lighting in Remake is consistently God-tier. They knocked it out of the fucking park
Give SFX team a rise, they deserve this like no one other. Those effects are and will be beautiful for like 10- years from now.
PS. Nothing beats playing ff7R and watching this video at same time.
And the music team
@@user-xp5fk4gj1i Well, most of soundtracks are rearranged from original one, Uematsu Nobuo wrote most of those music.
Hato uematsu nobuo ????
@@coldramentpm1013 Uematsu Nobuo - original composer of Final Fantasy VII music.
Hato we are speaking english.
For the first time, the in-game character models look better and more organic than the prerendered ones IMO.
Yeah this game didn't rely on them a lot which is good
I agree, though the cinematic ones were pretty to watch.
this, when i saw the pre rendered ending cutscenes, cloud/aerith face was somehow off for me
the ingame face was better and maybe looks more natural? maybe because the prerendered was very smooth that's why
but man what a weird year to prefer ingame than prerendered
@@rexxel8867 I think that is exactly it, the in game cutscenes the characters had imperfections, you can see their pores on their faces etc. They look too perfect in the full motion video cutscenes in my opinion.
@@TheSourMonster I agree with you.
And if only that ending never existed we coul've had an almost perfect game... shame...
Hopefully part 2 is out sooner than expected. I need answers.
We all do lol
Part 2 will coming in 2022
No, I want them to take their time and make it as great as this one was.
@@lawthirtyfour2953 i agree with you, no-rush game will provide a better quality and experience and this game proved it.
2020-FF7R PS4
2021-FF7R PC XBOX
2022-FF7R2 ps5
2023 FF7R2 PC xbox
2024 FF7R3 PS5
2025 FF7R3 PC XBOX
00:50 R.I.P Keiji Fujiwara. Thank you for your voice acting work for Reno.
Loved the game I can’t wait until part 2. Music is soooooo good.
Every song in it is a banger.
Nomura's Noctis mood intensifies...
Staggered Potato that’s not good for anyone.
yeah! it only is me? or he acts too arrogant he didn't even look at the camera
The game graphics is truly impressive. To the point that in-game engine and CG cutsscenes looked almost identical. I can't wait to see what they do to the open world of part 2, even if it's more linear but looks absolutely stunning I wouldn't mind.
Their transitions from cgi cinematic to in game cincematic is almost seamless. But after a while u can notice, becuz the ur equiped weapon is replaced by buster sword. But its such a beautiful game its hard to find a reason to not like it.
16:43 this does give me hope after the ending. It makes me feel like they won't completely destroy the core story even with all the new stuff coming.
Kitase have to stop Nomura.
He is our last hope.
Well considering they destroyed Sephiroth's build up, or in this case lack thereof, they have a lot of faith to gain back moving forward. Hopefully we hear something around when E3 would've been.
Cloud Xz it wasn’t even nomura who wrote that. It was nojima, who also wrote the original ff7
@@cloudxz92 My god I hope this happens so badly... He just can't screw thing up like this... This game was basically perfect until the ending!
@@yoitsadam2082 Sorry, but it's incorrect.
Unfortunately Nojima supervised only the dialogues...
Also Nojima wrote marvelous games like FFVII and X, he could never write something that KH-esque :\
Nomura and Toriyama are the one to blame. Especially nomura since he's the director and had the last word on everyhting... Unfortunately...
Love the game even more than the original. It was already my favourite game ever. This just sets it in stone. You guys deserve to ship millions upon millions of copies for all releases of this game! Keep them coming and we will keep buying them. This is truly a work of art!
You like Remake of 7-8 hours from original game that had barely any story to the original that is a complete experience?
My dream of 24 years finally came true being able to play this masterpiece for the first time on PS5. The visual effect team BLEW IT AWAY.
They absolutely did it. Can't wait for part 2.
It's so amazing, what people can do these days in the games! Not even movies are capable of this. Everything in this game is perfect. Characters, designs, effects, soundtrack, voice acting, dialog. It's truly an experience!
I hope the staff got a vacation and a nice bonus after how phenomenal this title turned out. Perhaps the best looking and sounding game I've experienced to date. The lighting, music, and character models are amazing as is the dynamic presentation and all that incredible voice acting/ mo- cap. I fell in love with the world and characters all over again and am even more excited for how things will play out in future installments.
When all remake part done, gonna watch Advent Children again, then cries allover again
Advent Children is crap. Nomura made that shit, and after that, every character acted like they had gun behind their back to emote.
Man, I love these guys so much... I was tearing up throughout the whole video.
Except Nomura, the smug prick. It's surprising to me that he isn't covered in belts from head to toe.
I'm in chapter 14 of the game right now and I must say that I've been blown away. This video is about the graphics, so I must compliment that facial expression and camera work AI you use, everything I've seen has been so spot-on...and like how one or two were talking about timing of effects - the battles feel so impactful when timing is done well like it is here. Pauses or big booms make you feel like you're smashing enemies but the lighter hits feel fluid still. The whole world has been a joy to just stare at, honestly; I think more than anything else, simply staring up at the plates above really took my breath away...you never got to do that in the original, it makes you really see what kind of situation they're in down underneath that rotting pizza. I do hope you get the texture loading issue patched soon, but other than the occasional unloaded texture, everything has been amazing.
Looking back at episodes 1-4, I still think everything else has been great, too...characters, development, animation, environment, enemies...I've died a few times and I really like that.
There are exactly and only TWO negative comments I have:
1) The song in the wrecked highway area of Sector 6...it feels like if Wutai had a Wall Market, not like an abandoned, collapsed highway...literally every other piece of music I've heard has been amazing. I didn't even miss the snapping fingers in the Turks' theme after about 5 seconds.
2) There are a couple areas that feel like FF13 hallways...they don't last real long, but having a couple side areas or alternate paths through them would make them feel SOOO much more open. This hasn't really hampered my game experience, they just weren't as interesting as they could be with a little extra work.
GOOD JOB, GUYS.
Finish it and then comment.
if they fix the textures in the slums and lowres skyboxes, the game would be 11/10
I loved the facial animation for the principal cast. For an example Aerith seemed so utterly realistic in the way her expressions were that it really captivated you in the performance and dialogue.
Starts talking about AI and a Chadley scene appears... I see what you did there...
I love the comparison between AC and Remake. In our minds AC is super great looking but compared to Remake at it's best it looks so much more dated. Really shows the progress we've had since AC.
one of the most beautyful looking games of this generation ! ♥️
I can't count how many screenshots of this game I have!! The graphics are so beautiful, Cloud, Tifa and Aerith just look perfect!!! 😍😍 This game was definitely worth the wait!!
Great to see one of my favourite FF7 fan artists on here :) just wanted to say hello! (I used to have a DA account but since I’m doing drawing courses, I no longer have it).
@@agata_cz Heeeeyyy, it's always a pleasure to have one of my Deviantwatchers recognize me somewhere else !! 😄 😉 I'm currently adding lots of new FF7R fanarts to my gallery, this Remake gave me so much inspiration! 😁
The lip syncing technology is amazing! I was wondering how their lips matched their words so well. Lol now it’s all on the VA and director. If something doesn’t sound right, we can’t blame the lip flaps. As for the facial and character animations, top-notch! Cloud’s expressions are my favorite! I spend a lot of my time staring at the characters. I love their idle animations so I’m glad it got talked about here. It’s cool to know why they animated them to do those things. Cloud adjusting the sword for a little relief and Barrett scratching his itchy gun arm.
Thanks for all of your amazing work, we love you, we love Final Fantasy VII
Thank you soo much for a superb remake and to all the Square Enix team who did an amazing job with this. As a long time standing fan of the original and all other final fantasy games in the series I say THANK YOU!!
You know they put a lot of time into the game if you got lip syncing for every language in the game. That’s good so it feels more natural & realistic and not English talking with Japanese mouth movement. Awesome job Square Enix ! 👍🏾
These *Developers* really give it there all
Am thankful and surprised on how much detailed you are so far
Thanks to *ALL* the team that has been working on this masterpiece
And of course the mastermind behind all this
*Nomura* !!!!! 👏👏👏👌👌👌👌🙌🙌🙌🙌💪💪💪💪🔥🔥🔥🔥🤝🤝🤝🤝😎😎😎😎
Where is the guy that was in charge of world textures?!
I asked myself too kkkkkkkkkkkkk
Absolutely atrocious textures my god hopefully pc version is better
The textures are there, but they downgrade the textures for performance. This game will look total different in PC
I only had one time the texture looked poopy. Snd thats the chocobo poster in midgar upper plate
Barret: "Up your ass"
All characters are beautiful af
woah. the lip synching is dynamic? we already have tech for that? wow
Yeah, and it's the reason why the NPCs in the sidequest hubs look so janky.
But at least it's not as bad as Mass Effect: Andromeda.
@@imveryangryitsnotbutter true this haha, it's funny and creepy at the same time.
Half Life 2 in 2004 was one of the first famous one to use dynamic lips ;)
didn’t know about half life. that’s awesome. hopefully they could improve upon it. doing hardmode now in japanese voice and they do look different.
yes, they use it for movies too
May the lord bless the guy that created Tifa's character model.
The visual aspects of this game are impecable. The lightning is amazing, the animations look great and I'm amazed about how so many weird monsters were carried on from the original looking perfect. I mean, look at THE HOUSE :O
This is something that consistently blew me away oj my second playthrough of FF7Remake: all the little details, meta, easter eggs, and attention to detail in every single moment whether graphicly, sonicly, dialogue(ly), and jusf every other part of the game.
It has been DECADES since I was blown away by a game like I have been with FF7R.
Can't wait to see what the next two works bring. So glad Square gave FF7 the proper redevelopment it deserved. ❤❤
This is real final fantasy 7! Not is only remake! This game is much better! Its beautiful!
Man, Barret looks terribly awful in Advent Children but looks glorious in REMAKE. They really wanted to make things the right way this time around.
Nope they didn't. I mean... Have you seen the ending?
The only clear thing is that Nomura's wet dream to put Kingdom Hearts in Final Fantasy is now reality.
@@marinomele4575 Yeah. I know how the game ends. Nomura is clearly obsessed with timelines stuff so I am really surprised he was actually allowed to do that to FF7R, a story I expected to be more straightforward and exciting on its own with no unnecessary easy gimmicks added to it. I mean mainly graphically and stuff. That's what my comment is more focused on.
@@brannycedeno6823 I'm honestly sad for Sakaguchi.
Nomura just did an AMAZING job on remaking his characters. Both aesthetically and in the tiny visual details that express their personality... yet...
Sakaguchi's story has been disregarded this much... It was a story he got even inspired by the death of his mother... It's both a dumb choice and a sad one.
PS.
Nomura didn't wrote this crap by his own, mr.FFXIII himself helped him as a co-writer...
@@marinomele4575 But that guy was FFVII's director. Plus, what is new in this REMAKE tastes more like Nomura than Kitase. Not that I have played much of Kitase's work so I really can't tell you what it tastes like, but it might be Nomura's influence more than anything else. What do you think?
@@brannycedeno6823 Uhm... I'm not sure who you're referring as "that guy" at the beginning, but actually... Kitase was FFVII director XD
Nomura and Toriyama were, respectively, character designer and event planner.
Kitase gives a very distinctive "grounded and real" feeling to his games, I miss him honestly.
Since Nomura is more random and goes by the philosophy of "wouldn't it be cool to see this" despite if it makes sense or not. look no further than the KH saga.
FFVIIR actually hasn't a real moment, except the ending, where you can pinpoint either of Nomura or Toriyama. There are instances now and then where the game feels pretty nomura-esque (like when Marlene appears like a ghost for no actual reason... that's Nomura BS for you...)
But the ending, oh boi, that's like Nomura Unleashed...
A plot that totally doesn't make sense for the sake of surprise, "you're expecting A? Then I'll go B. It doesn't make sense? I don't care" :\
So glad there's another one after launch
This was such a beautiful looking game in every aspect. Good job!
Just finished the game... and i LOVE this world... sad it was over... gonna replay it again...
Thank you for this amazing game!! can't wait to know how you will carry the story in future installments.
The love poured into the design is incredible and quite possibly the best i've ever seen.
Kazeno and Nagatsuka-san, are you okay and having enough rest ? Your eyes seems red during the interview. Thank you for all the hard work !
Story changed yes, because keeping the original story intact 1:1 would have resulted in the overall experience of the remake falling flat. They knew it, I knew it, anyone that understands what makes experiencing a story for the first time ever magical, should understand it. I for one, think it's genius what they're doing and here's why... it's like experiencing the story for the first time ever all over again, but in a different way. It's more deep. It lays the groundwork for higher stakes than before and it also lays the groundwork for allowing us to make choices in future episodes to explore the what if's that we were only able to dream of in the original FFVII. I suspect they'll allow you the choice to make decisions that more closely reflect the original or decisions that have dramatic changes to the original plot. That would give us a new angle on why certain things had to happen or not happen the way they did in the original FFVII, which enriches the original story even more. I would wait until the complete series has been released before criticizing these guys. Because once again, 23 years later, none of us know for sure what happens next, a state of wonder and anticipation that disappeared after playing the original over and over. On a side note, I'm glad I didn't play through Kingdom Hearts. Never really cared for it.
So not only did they create a system that automatically inserts sound effects, but also a system that takes care of facial movement and lip syncing automatically!? This is working smarter, not harder. Amazing. Hope part 2 comes out faster as a result of this foundation.
the game is beautiful! Thank you so much!
Please, tell MAASAKI KAZENO he did the greatest character revival modelling job of this generation.
Cant wait for my copy today!!
This game is great in story, game, and music.
🤗🤗🤗🤗🤗🤗🤗🤗🤗🤗🤗🤗🤗🤗
I don't care if Rebirth or whatever the third game will be, are better or more expansive. This game here will always be _the great comeback_ for these characters.
It was truly magnificent! Working on my hard run now...the bar has been set high now! Awaiting the next game patiently
What about a patch for textures and some other minor bugs? For the rest the game is astonishing. Hope you keep the quality this up for the next parts!!! And even more. We want a full scale world map full of monsters, challenges, secret bosses ( ;P ),and flying chocobos and airships (Ye we remember chocobo breeding!)....aaaand a full of STUFF GOLD SAUCEEEEER 😍😍😍😍
Dream on dude. It will probably be several regions. It wouldn't be doable to do all the continents fully, just look at how large the area around Midgar is.
Why redo FF7 if you can't recreate the world map? And that is no excuse. The witcher, Gta, Skyrim, Oblivion, FF15 and many other games have unbelievable mileage maps for their time. It makes no sense FF7 does not have the same world map as the original.
@@gabrielhagetv All the maps you just mentioned would pale in comparison to a full FFVII world. Those maps are regions, or a single continent/city. This would be a whole world with 3 continents and many islands. Sure, I'd love to see it happen, but I think it is still not possible with today's tech. If it were possible, they would have made a free roam Midgar as well. Just don't get your hopes up. What I could see happening is that you will traverse through large regions and that these are separated by chapters in game 2, and that the third game will bring all regions together with an airship. See the regions as those In Dragon Age Inquisition, but much larger and more detailed.
@@Manoahmanolo i know what you are talking, but it's possible. They did a world map in Dragon Quest XI. The map does not have to be the size of a real planet.
ruclips.net/video/kPf_JNXoAiQ/видео.html
@@gabrielhagetv Again, comparing apples and oranges here. Dragon Quest's world was very empty and not even close to being as detailed as FFVII. Dragon Quest could have been a PS3 game for that matter.
It is the best game ever for me. Worth the wait. I love the character designs, I love the world and the battle system is really fun. I just wish we had the option to walk as any character in the party we like and not only bein forced to walk as cloud. The characters are beautiful and they already have walking animation so why not letting us switch to other characters outside of battle too. Maybe they include it in an update or in part 2. Anyways....love love love the game and deserved all the praise. Am a fan since the original ff7 came out. Really loce the game. I don't want the experience to end...am in chapter 15. Thank you squareenix for tjus amazing game❤❤❤
Um you can switch characters in battle and I think you can in regular play. You have to go to menu and select character
@@timothyxxxpaul I am almost at the end of the game. Ofc I know that it's possible in battle. I do it. But outside of battle, you can select the battle leader but I still walk as cloud. Only on certain missions for a short time I played as aerith or barret or tifa. I would like to have the option to switch freely and walk as other characters at will, and not only cloud. In the towns I was always forced to walk as cloud.
Wow-- I'm impressed with the technology they're using. Great work everyone! Details can either make or break a game, and the details are really good thus far.
Now to just wait for part 2.... would be nice if we had at least SOMETHING to give us an idea of what to expect. Or gossip about, pick your pick.
Why gossip about part 2 when we need to rake Nomura over the coals every nano-second of waking life?
/s
CrimsonxPhantom lol, why don’t you look at part 1 and think/try to analyse what the events or future locations and monsters might be? Or go back to the original? Give the developers a break, they did a really hard job, they don’t owe us anything at the moment...I intend to play and replay part 1 to explore it and discover as many details as I can instead, might even replay the original...or focus on other stories in the meantime...give them time to create part 2. :/
Also it’s only been 2 weeks or so since the release (not even a month), many of us haven’t finished part 1, many people will replay it again to collect all the trophies and get the extras...seriously like learn how to be patient, games, music and movies do take time, I’m tired of seeing needy people who need to be constantly fed details about next instalments...it’s sufficient to know that they are already working on part 2, but since we have the covid-19 pandemic things might be slower since they can’t work in large groups or in the same office at the moment (that’s how it is in most countries)...
I'm still wandering about the knights of the round materia
You mean Thordan right?
No
@@OmegaOmni1 FF14 created Thordan based on FF7's final summon. Go play FF7 classic
@@sirsephy I have many times over, I'm being a meme lord.
@@OmegaOmni1 If you have to explain what you're doing, then you failed at it.
Inside FINAL FANTASY VII REMAKE - Episode 6: Incorporating Kingdom Hearts Lore
Spoken like a true npc
Thank you for all your work, Final Fantasy VII Team.
This game is a +30h playable movie. The way they nailed the expression of the characters with small details such as eye twiching and lips trembling is simply mesmerizing to watch.
Hopefully you guys patch out some weird textures.
The shear sastisfying feel I got from FF7R far beyond anything I've experienced. This is a new form of art.
I like the ending.
That's it, that's the comment.
Thank you so much for giving us these insights into the making of this masterpiece.
The use of AI in this project honestly leaves me with my jaw on the floor.
That technology that automatically generates lip syncing and facial expressions in correspondance to the respective language and the tone of the voice has to be one of the most advanced and impressive things I've ever seen in a game. Would love to see even more of how it works.
The sound management system generating natural sounds based on what feels like millions of different small factors is equally impressive and outstanding.
I'm completely overwhelmed by the attention to detail, the technical approaches, the passion and the overall quality of work that has been put into this game. Everything feels so seamless and natural, it's absolutely mindblowing.
It's been a long time since I have last been so immersed in a game and so emotionally drawn to any characters as I was here and I'm so grateful for this experience
Now you made me cry...
The lighting is super impressive, honestly every aspect of this game is very impressive, amazing job!
this was awesome! This was a dream come true to see the FFVII cast in full rendered 3D for a game. Thank you Square Enix. Looking forward to part 2. This was amazing!!
Thank you for playing.
No,thank YOU.
The summons of this game are my new favorite version of each of them - visually and in regards to gameplay.
GAME OF THE DECADE 😍
BEST GAME BOTH 1997 AND 2020 VERSIONS 😍
Some vloggers even mentioned Graphics are Marvel/Hollywood Level
You guys did a wonderful job and I am so excited to see what's coming next. I finished the game 2 days ago and still hung up!
Y'all should make an episode explaining the ending
I put 60 hours in, getting ready to play hard mode after I beat it. Got to the end and the end throw me so off I'm debating if I want to go back for anything else....that's how much i didn't like the end. Why did they have to try to make it kingdom hearts and advent children out of no where?
Agreed
technically, FFVII R doesn't have Ending yet. what we've played only contain (early) Midgar Arc, which is only about 10%~15% of game play from Original FFVII. so, it's only Part 1 Ending.
your questions most likely will be explained or answered in the next installment of this game (Expansion/DLC/Sequel).
although I believe that FFVII story is poetic or cryptic, it's not self-explanatory. I doubt there will be definitive (official) answer for the whole story. it will be leave as "open to interpretation".
I think Rian Johnson of the last jedi infamy must have helped with that ending lol
Damn that guy was really passionate about the Frog animations
Can't wait to see part 2!
Thank you SQ good job 👍
We all waiting part 2 , Thank you from the heart❤
Prince Nomura has spoken!
Wasn't expecting another episode after the game released for a week now. Now the question is, when are we going to see the next instalment? :DDD
FF7R team, thanks for working hard! Square Enix, please give rewards to them !
I constantly feel like I am playing a movie! Great, great work guys!
Watching this while currently in hard mode.. Amazing
Awesome Final Fantasy VII Remake Video.
11:04 Takako Miyake's voice sounds like voice actors/actress in FFXII
Such a great game. Yes, it has some flaws. Mainly poor texture on some surfaces and pop in every now and then. But overall the presentation, the battle system, the fleshed out characters, all magnificent. Square Enix has found a perfect balance between gameplay and story telling. In spite of the the controversy of releasing it in parts they have done a fantastic job. Thank you to the team who had a hand in making this game. I can’t wait for the next installment. Here’s hoping for a winter 2021 release date. *edit* I forgot to mention the music as well! Absolutely glorious. Lately in games I’ll have something on in the background like a radio or podcast. This is the first game in many years that has my full attention. Beautiful music.
The game was incredible!!!! Can’t wait to hear about the next part.
Masterfully woven thank you so much!!!!!!!
I was wondering how they managed to lip-sync not only the main characters but even the side characters in multiple languages so knowing more about the tech they used to accomplish this is pretty cool.
Finished nd enjoyed the game. Good job guys!!!
Omg this game quality its amazing. They put so much effort of it. I will buy the next part, though Im afraid of this little things. Please dont mess it up nomura san!!!
That lighting in the train though 👌
Thank you! I loved everything about the game.