Procedural Polygon Directional Mask Node in Redshift for snow, dust and layered materials! (Part 1)

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  • Опубликовано: 26 дек 2024

Комментарии • 12

  • @kostyabogach8805
    @kostyabogach8805 3 месяца назад

    Eric, thank you! It's very valuable tip!

  • @tiagocardoso4434
    @tiagocardoso4434 3 месяца назад

    Wow that's awesome!!

  • @PhotoshopRoom
    @PhotoshopRoom 3 месяца назад

    Genius. Thx for useful tutorial!

  • @minimalfun
    @minimalfun 3 месяца назад

    Ray switch and State node are probably the most underrated and overlooked nodes in RS, thanks for shedding light on that, really amazing tutorial.

    • @minimalfun
      @minimalfun 3 месяца назад +1

      @@proceduralcoffee " This guy is a rare gem which needs to be protected at all costs! "
      I couldn't agree more 🤩

  • @jordanwright5795
    @jordanwright5795 3 месяца назад

    Another absolute banger Eric! Learned some really useful techniques here and I know exactly where I’m going to use this on my next job. Thanks for this!

    • @PolygonDivision
      @PolygonDivision  3 месяца назад

      Thanks Jordan! Can't wait to see the results.

  • @andreaskoumis7468
    @andreaskoumis7468 3 месяца назад

    awesome tutorial, dust tutorial please!!

  • @peacefulman2196
    @peacefulman2196 3 месяца назад

    Thank you for tutorial. Maybe you know how to make directional light like a projector which create a mask? Where light hit the surface - mask is created. Not necessary it can be light, somehow to control a mask from any direction using similar method as in this tutorial. Need it for snow melting from the sun or moss growing in the shadows.

    • @PolygonDivision
      @PolygonDivision  3 месяца назад

      When I was uploaded this tutorial I wondered if someone would make this comment about moss. I'll make a tutorial on this with offset sliders :-)

    • @PolygonDivision
      @PolygonDivision  3 месяца назад

      A rolling stone gathers no moss...