Excellent tut for pros who've forgotten the settings... just wanted to add that editing every light's Volume contribution is pretty much mandatory for getting the scene right
The redshift IPR started lagging on me, and I realized they added a switch called IPR Texture Reload. I turned that setting off, and immediately my IPR went back to normal. No idea what this setting does... it's not even in the documentation.
Excellent tut for pros who've forgotten the settings... just wanted to add that editing every light's Volume contribution is pretty much mandatory for getting the scene right
I like giving away the magic sauce at the beginning. Kudos 🎉
Love the short quick tip type tutorials. Perfect for me. Thanks
Thanks Effectatron, really appreciate the time you put into sharing your knowledge and making it easy to follow. 🎉
Thank you so much!!
Gave my like before I even knew you were doing the tip at the beginning lol
Love your work!
Thanks mate - love your tuts long or short.
Great tutorial. Thanks for sharing.
ahhhh yeah brother!
Great tutorial as always, would love a quick tip on the displacement set up, I couldn't get this to work like it does in the demo reel for redshift
Yeah I got it to work by using the Standard Volume shader instead of the Pyro shader. I'll add it to the to do list :)
thank you so mush
Thanks!
Hey thanks! This isnt AI money is it?
@@effectatron I can check it for you if you transfer me
The redshift IPR started lagging on me, and I realized they added a switch called IPR Texture Reload. I turned that setting off, and immediately my IPR went back to normal. No idea what this setting does... it's not even in the documentation.
yeah. i just discovered that this weekend too. makes the ipr viewport render fly