The Secret to Realistic VDB Clouds in Redshift C4D

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  • Опубликовано: 26 ноя 2024

Комментарии • 17

  • @edmungbean
    @edmungbean 22 часа назад

    Excellent tut for pros who've forgotten the settings... just wanted to add that editing every light's Volume contribution is pretty much mandatory for getting the scene right

  • @adamfilipowicz9260
    @adamfilipowicz9260 4 месяца назад +4

    I like giving away the magic sauce at the beginning. Kudos 🎉

  • @DementedFerret
    @DementedFerret 4 месяца назад +4

    Love the short quick tip type tutorials. Perfect for me. Thanks

  • @daviandi5583
    @daviandi5583 2 месяца назад +2

    Thanks Effectatron, really appreciate the time you put into sharing your knowledge and making it easy to follow. 🎉

  • @ConorMcConnell-s5l
    @ConorMcConnell-s5l 4 месяца назад +1

    Gave my like before I even knew you were doing the tip at the beginning lol
    Love your work!

  • @baileycs1514
    @baileycs1514 2 месяца назад

    Thanks mate - love your tuts long or short.

  • @delta_shift
    @delta_shift 2 месяца назад

    Great tutorial. Thanks for sharing.

  • @MyUnicornFriend
    @MyUnicornFriend 4 месяца назад +1

    ahhhh yeah brother!

  • @stevenharrison1299
    @stevenharrison1299 4 месяца назад

    Great tutorial as always, would love a quick tip on the displacement set up, I couldn't get this to work like it does in the demo reel for redshift

    • @effectatron
      @effectatron  4 месяца назад

      Yeah I got it to work by using the Standard Volume shader instead of the Pyro shader. I'll add it to the to do list :)

  • @kabalxizt5028
    @kabalxizt5028 4 месяца назад +1

    thank you so mush

  • @adamfilipowicz9260
    @adamfilipowicz9260 4 месяца назад

    Thanks!

    • @effectatron
      @effectatron  4 месяца назад

      Hey thanks! This isnt AI money is it?

    • @art_means_artificial
      @art_means_artificial 4 месяца назад

      @@effectatron I can check it for you if you transfer me

  • @davidricklescreative
    @davidricklescreative 3 месяца назад

    The redshift IPR started lagging on me, and I realized they added a switch called IPR Texture Reload. I turned that setting off, and immediately my IPR went back to normal. No idea what this setting does... it's not even in the documentation.

    • @effectatron
      @effectatron  3 месяца назад +1

      yeah. i just discovered that this weekend too. makes the ipr viewport render fly