Another option (just a suggestion, not necessarily a better or worse one), if you want a bit more control with the colors of the cubes is to attach a color user data to your material with the RSMGColor attribute along with a Ramp. It gives the option of using grayscale colors to drive effectors transforms at the same time without having to duplicate it, or allows you to control color options without having to go and change each individual one.
Then...you just need to wait until they contact you🌠💪🏼😌. (No, of course it helps to probably show your reel to some studios, build a decent socialmedia portfolio and stuff)
“If you master these techniques, you will become very useful for your clients." Your script could use some work. It’s your work and skillset that could be a better fit for the client’s necessities, not you personally.
It's a great piece of art... unfortunately it's a very specific style that a majority of clients wouldn't even ask for. Learning this one won't land you a ton of client work. Even excessive use of cloners isn't a requirement these days in motion design.
@@proceduralcoffee Okey, I can say that I used cloners/instances in combination with fields or for example cloth/softbodies/rigids in almost any client project to some extend. Sure, its not always 'cubes' in a 'grid' setup. But working with instances of objects and change their parameters with effectors/fields is something which you will use all the time in motion design also 'these days';-). But its all good, maybe we just had different client projects and got different experiences.
On 10:16 (If you want to invert the noise just press SHIFT and drug one color to the other / It will flip them) Great work as always friend
Been waiting for this
Another option (just a suggestion, not necessarily a better or worse one), if you want a bit more control with the colors of the cubes is to attach a color user data to your material with the RSMGColor attribute along with a Ramp. It gives the option of using grayscale colors to drive effectors transforms at the same time without having to duplicate it, or allows you to control color options without having to go and change each individual one.
Thanks for sharing! Yes, the best is to combine both ideas to get the full flexibility🔥
Thanks for sharing your expertise 👍
Very cool
Im grateful. thank you.
wow! Cool technique
it looks reallllly cool bro
Thank you🔥🙏🏼
the first thought when I saw this was that you gonna use vertex color with particles and decay.
:) Ty
Hello, I like the effect but when I see the animation in the viewport nothing happens, I am using cyles4d
alright!
Okey and alright🔥.
Why i see no movement in viewport while i hit play? I see animation if only i move the playhead manually
and how to get the job once i know all the tricks? :)
Then...you just need to wait until they contact you🌠💪🏼😌.
(No, of course it helps to probably show your reel to some studios, build a decent socialmedia portfolio and stuff)
“If you master these techniques, you will become very useful for your clients." Your script could use some work. It’s your work and skillset that could be a better fit for the client’s necessities, not you personally.
I guess, its because I'm not a native speaker and don't have a script...but I try to improve my english over time👍🏼
It's a great piece of art... unfortunately it's a very specific style that a majority of clients wouldn't even ask for. Learning this one won't land you a ton of client work. Even excessive use of cloners isn't a requirement these days in motion design.
@@proceduralcoffee Okey, I can say that I used cloners/instances in combination with fields or for example cloth/softbodies/rigids in almost any client project to some extend.
Sure, its not always 'cubes' in a 'grid' setup.
But working with instances of objects and change their parameters with effectors/fields is something which you will use all the time in motion design also 'these days';-).
But its all good, maybe we just had different client projects and got different experiences.
Learn the technique of using cloner + shader effects and come up with our own idea that's specific to your client's product. No spoon-feeding here.
looks cool tho 😅
Sorry, but no.