Simple Lighting Workflows in Cinema 4D and Redshift. Full Scene Lighting Breakdown.
HTML-код
- Опубликовано: 14 июл 2024
- In this lesson you will learn how to think creatively when lighting. We will walk through the lighting setup and thought process that went into creating this product shot.
You and Me Academy: www.youme.academy/
Instagram: / youme.academy
Threads: threads.net/youme.academy
You can check out Theo's work at:
www.theodoredaley.com/
Instagram: / theodoredal..
You can check out Joe's work at:
www.makelovely.com
0:00 Intro
1:05 Scene Setup
2:48 Lighting Setup
3:30 KeyLight
8:21 Key Light Texture
9:33 Rim Light
11:49 Rim Light 2
13:37 Logo Light
15:36 Fill Light
17:40 Light Blocker
19:19 Reflection Light
21:54 BoundCards
24:34 Background
26:19 Outro
Maybe the best CG lightning tutorial on this website.
Thank you! 🙂
A pro lighting tutorial. Thanks man!
You’re welcome!
I use blender. But I LOVE your way of teaching.
- You dont skip over vital steps
- Clear demonstration
- Honest views (about how textures are really important when it comes to lighting)
Keep this up, ill be waiting for more lighting and composition videos. I really struggle with these two a lot.🙌
Many times I model object but I just dont know where to put them or how to light them ;)
Hey thanks so much, comments and feedback like this means a lot! 🫠
no words to express how much helpful tutorial is . Cleared out everything about lighting !!! thanks .
Wonderful, thanks for the kind words and happy to hear it was helpful!
also that little tip about the button that adds a target tag and null is such a game changer, i'm constantly doing that manually
I know, it’s the little things in life 😉
the moment i saw the thumbnail and the channel name i knew this was gonna be a banger
Awesome thanks so much, these type of comments mean lot! 🤜🤛
This video was so incredibly useful in learning to light in C4D + Redshift. Thank you so much!
Awesome! We are really glad it was helpful for you! 🫶
Amazing tips!
This is amazing! I'm learning Cinema 4D and this is so useful. Would it be possible for you to share the project, specifically the lights? I’d love to explore your file :)
Send us an email and we will be happy to 🙂
A cool step-by-step tutorial that can be applied to any render. Thank you!
Thank you! 💪💪💪
Yes, thank you for sharing, I learned another way of lighting
Awesome, happy to hear!
thanks a lot
You’re welcome 🙂
Thanks for sharing :) would be super cool if you did a walktrough tutorial on how you animate the lights.
This is really helpful! The end result is jaw droppingly amazing too ❤
Thank you! Hopefully it helps you in the future 🤜🤛
The result is so sick! Thank you so much for sharing this
Thank you!
this is great! so detailed
Thank you! 🫶
So subtle 👌Love it
Thank you! 🤜🤛
amazing lighting work man! thank you so much for this. I never knew how to achieve the look that I was looking for and the gradient light did it! I just made a 2000x2000 gradient in Photoshop and it worked! 😍
Thank you, glad to hear it was helpful! 💪
Thank you for your the tutorial ❤️
You’re welcome 🙂
super interesting, thanks you !
You’re welcome 🙂
Cool! Thanks !
You’re welcome 🙂
I'd love to know more about your textures here, too! 😊
thank you for the tutorial
You’re welcome 🙂
Great video, keep up the good work!
Thank you! 👌👌👌
Thank you!👌👌👌
Hey Joe! Great stuff!!!
Thanks man!!
Great video! At 16:30 you can also use the Saturation slider if you just want to get rid of colors from the HDRI
Thanks! 💪
le quedo genial
🙂🙂🙂
😍
How did you created the "zero" shortcut to zero everything out? TY.
Go to the Command Manager, search for Reset Transform and set the shortcut to “0” or whatever you’d like 🙂
I see that you have the keyboard at an angle. Do you move the object around the camera when animating or do you move the camera around the object? For me as a videographer I always move the camera around the object but wanted to get your thoughts, does that translate over to 3D?
It depends, but my general rule of thumb is keep the product more static that way it stays lit by your lights. If you start moving the product, eventually it will fall out of the light. I also always try to keep whatever I am lighting as close to 0 world space as possible, just makes like easier.
The same project about material next video please. Tutorial
where did you get the model??
Sketchfab 🙂
Hi bro, I realized once you change a light name also a target name change automatically. Please can you explain about that trick?
I think that was me editing the video so you didn’t have to watch me typing 😂
😂Alright brother, I typically use Espresso to link names between multiple objects, so that when I change a name in one object, all other similar objects also change. @@YouAndMeAcademy