Liquid with UVs in Cinema 4D

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  • Опубликовано: 11 июл 2024
  • Instagram: / lukas.thorup
    Discord: / discord

Комментарии • 38

  • @3rdVisionStudio
    @3rdVisionStudio 23 дня назад +7

    I think us as the 3d/c4d community owe this guy so much. Your tuts and guidance have a massive impact on the industry as a whole. Keep doing what you're doing!

    • @lukasthorup
      @lukasthorup  23 дня назад

      @@3rdVisionStudio I really appreciate the kind word my man 🙏🙏🙏

  • @adamzunder7370
    @adamzunder7370 7 дней назад

    Really clever man. Keep up the good stuff!

  • @effectatron
    @effectatron 25 дней назад +3

    Once again I will instantly share this in my discord cuz it's awesome! Great stuff as always!

  • @bogdanciocART
    @bogdanciocART 25 дней назад +4

    That's so cool! It's similar to the UV Advection setting from X-Particles, but seems to be so accurate, thank you ❤‍🔥

    • @lukasthorup
      @lukasthorup  25 дней назад

      @@bogdanciocART thanks man ☺️ its a bit fiddly but its works 😉

  • @user-sv6dy8pk2q
    @user-sv6dy8pk2q 13 дней назад +1

    Please. Create tutorial realistic tornado, ocean, explotion, water splash to spline, snow in Cinema 4D

  • @tariqkhan86
    @tariqkhan86 4 дня назад

    Let us hope c4d does liquid next version

  • @HuyLe2607
    @HuyLe2607 25 дней назад +1

    That’s amazing.
    Great technique and thank you for sharing it.

  • @everythingsfine3064
    @everythingsfine3064 21 день назад +1

    exactly when i needed this, you helped me out. brilliant man I want to hug you. I wonder next time if you could explain a little what you did exactly, I still don't understand why the texture is sticking now.....

  • @SandroSanakoti
    @SandroSanakoti 25 дней назад

    Absolutely beautiful!

  • @Pkulinsky
    @Pkulinsky 20 дней назад

    Thats grate! Especially about transfer uv to volume builder. Thank you Lukas!

  • @mitch4248
    @mitch4248 20 дней назад

    You are a mad man! Thanks a ton for sharing all this knowledge ❤

  • @casparlucas_
    @casparlucas_ 25 дней назад +1

    Great stuff! Wanted a tutorial on this for ages

  • @shark6334
    @shark6334 25 дней назад +1

    This is impressive!! Thank you so much!

  • @khalilboss2855
    @khalilboss2855 25 дней назад

    super cool tutorial. Thank you for sharing!

  • @Ayvazovsky_kar
    @Ayvazovsky_kar 20 дней назад

    Lukas this is pretty helpful! Thank you🔥

  • @JWMD_
    @JWMD_ 23 дня назад

    Awesome man! Thanks for sharing !! :)

  • @alientan2949
    @alientan2949 24 дня назад +1

    You are a Genius!

  • @ennistreppo5720
    @ennistreppo5720 20 дней назад

    thanks!

  • @joshvanover
    @joshvanover 25 дней назад

    Incredible.

  • @gv0zdysh0k
    @gv0zdysh0k 22 дня назад

    very-very interesting and informative!

  • @user-ub5po8su9k
    @user-ub5po8su9k 25 дней назад +1

    Amazing,bro
    Coolest Chanel ,that I see with cinema4d❤

    • @lukasthorup
      @lukasthorup  25 дней назад

      @@user-ub5po8su9k thanks mate, appreciate it 🙌

  • @whf1836
    @whf1836 20 дней назад

    天才

  • @delianhristov8086
    @delianhristov8086 25 дней назад +1

    Genius trick! I hope I can recreate this using Octane :)

    • @lukasthorup
      @lukasthorup  25 дней назад

      @@delianhristov8086 i think its possible

  • @RogerKilimanjaro
    @RogerKilimanjaro 25 дней назад +1

    very cool tip, thanks for sharing. also love the fake liquid simulation, is the flock modifier acting like some kind of viscosity/surface tension parameter?

    • @lukasthorup
      @lukasthorup  25 дней назад

      @@RogerKilimanjaro Yeah thanks dude, a you can see its no perfect. But its something 😂

  • @eilonhay4812
    @eilonhay4812 10 дней назад

    quick question, I made a cube and fractured it, and dropped it into a container, then I volume meshed it. is there a way to make the same UV trick you did with particles on a fractured object? (btw im making a concrete pour, and I want the lumpiness of gravel, that's why the fractured object)

  • @user-lv3bv1ks8d
    @user-lv3bv1ks8d 22 дня назад

    Is there a node with similar functions in Houdini that can allow fluid to have UV?

  • @KosretEbdulrehman
    @KosretEbdulrehman 25 дней назад +3

    i just stopped using cinema 4d for simulations, no matter what you do, the simulations don't look good and realistic, therefore i'm learning houdini for simulations.

    • @bogscave
      @bogscave 25 дней назад

      Good luck! 😁

    • @Birkkromann
      @Birkkromann 25 дней назад +1

      Same here. Best decision I ever made. Especially with the 20.5 release. I can render 2.5 million grains on my M1 MacBook without a problem.

  • @allumettes77
    @allumettes77 25 дней назад

    Try Houdini, less expensive, more reliable

  • @user-hk1gd5io7o
    @user-hk1gd5io7o 17 дней назад

    Hi, I can't find “Mesh Emitter”. Only “Emitter” is available. Could this be related to the c4d version? I have 2024.2.0.