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Liquids in blender
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- Опубликовано: 23 янв 2023
- If it didn't work for you, watch this video:
• Liquids in blender - S...
In this video, I shared with you one of the easiest ways to make liquid in blender. After doing this, by changing the material, you can make all kinds of liquids, including oil, milk, etc.
Hope you like it. ✨
I'm available if you have a project: 😊
znap.link/armin
I don't know why it doesn't work for some people! If it didn't work for you, watch this video: ruclips.net/video/ePxANUVOiks/видео.html
Thanks man, I was about to kill myself but thought i'd check the comments. It was working for a minute then just stopped after I tinkered with it. Thinking I had messed it up which I obv did. I restarted on a whole new file, and cant get it to work at all. But with this new video im beyond hopefull. Thank you for updating your shit unlike other creators, means alot 🙏🙏
when i try to do it from scratch it works but when i try to do it in my project it doesnt. im gonna go watch this and see if i can figure out whats going on.
issue seemed to be scaling. when i tried to do this without changing the size of the object sto fit my project it worked. chat gpt is truly game changer
to people who dont know where he shade the water,first turn the render propoties to cycles and go to the shading, and click the water. and turn it roughness to 0 and transmission to full,i hope it helps
where is the shading part
@@kkarbokgaming4556look up on the top and find shading
@@kkarbokgaming4556 go on the top and find the shading
@@kkarbokgaming4556 top bar
@@kkarbokgaming4556its the circle thingy at the bottom of the toolbar thing on the right, above the checkerboard icon
Excellent tutorial and straight to the point. Thank you very much.
For everyone who does not have liquid flowing after all the actions done: as I understand it, it's about the size of the liquid source itself, and not in absolute size, but in size, relative to the cube, which is the domain. Personally, in my case, as soon as the source became 1/15 of the height of the cube (domain), the water poured out. Maybe it's just a coincidence, but I hope it helps someone.
Really good stuff. Short and to the point, immediately got it workin, good job armin
To the point, very helpful. Thank you so much.
I followed all of the steps up until 1:18, and after I click "bake" I don't see the water flowing from my sphere
same
Did u unpause
Also sometimes you need to have the flow sphere bigger
Same, bigger sphere not resolve
How I make a capacity already filled with fluid? For example I want to make a cup filled with juice and animate it so it just rotate a lil bit back and forth, but the juice stays in there.
Render the thing and bake it and all that and just start animating or rendering after the cup is filled and only render those ending frames that you wanna use
So useful, thank you✨
So glad!
@@arminkhorsandipour didnt work
@@dariootero5579you prob did something wrong
@@Averagebloxy i tried alot of things, once my fps dropped and saw that the simulation was working ( I forgot I put it in smoke), but I didnt see any smoke, and when I changed it to liquid, nothing changed and my fos didnt dropp this time, and I verified alot, but still nothing worked
i don't know why but mine isn't working I went through so many tutorials but the liquid just isn't coming i f i make the sphere super big then it will come but like a rain .
When blender water looks more realistic than the actual thing 💀💀💀
when i press play the domain just keeps as a box and i cant see
I am trying to let the water flow into a glas cup. But somehow the water never touches the effectors walls, Is there any possibility to fix that?
Same, did you find a fix for it?
@@Bolty47no sorry
Cool!
How can I stop the liquid after a few frames?
I need to make a character cry, I need tears , if I don't stop it it flow in infiinite
In the UV sphere physics settings, keyframe the USE FLOW checkbox. If you uncheck it, the flow will stop. For example, if you have a 200 frame animation and you want the flow to stop at frame 150, go to frame 149, set a keyframe for USE FLOW, go to frame 150, uncheck the USE FLOW checkbox and set a keyframe.
i saw this tutorial and applied exactly same steps yesterday and it flowed. Thank you. Today in a new project, i did the same thing and guess what: It does not work!!! BLEEENDEEEEEEEERRR
LOL!!
SAME HERE!!
What if I don't put a Domain? and just want the water or blood in my case, to spray or splurge out?
Great tutorial! Quick question, is there a way to make the streams water smaller/thinner? Or would I just need to rescale the icosphere?
use flip fluid addon bro, you need to add lots of resolution to make water thinner and it will cost you more time.
@@Hrishikesh7620 I’ll try that out. Thanks!
@@dragontamerproductions72 No worries 😊
So useful, Thanks a lot. But I have a question. How did you make the water texture cause i am new to blender so.
in the principle BSDF, just reduce the Roughness and maybe play around the Metallic slider. you'll find out which one suits you best.
pinned comment
That doesent make it transparent like water@@AfryMark
Very good tutorial, thanks ^^
This works amazing but my pc almost caught on fire
The mesh option dont show.
How did you color the water?
did the exact same steps in 4.2 and nothing happens in the end.
if only he wasnt in such a rush for adhd people to catch up and grasp the steps carefully 😭
0:55 i wondering what did you make into gas i chose collision and i dunno
I finally got it, Thanks buddy
Nice video. Unfortunately for me, my blender crashes when I press the "Bake All".
Thank you!
THINK YOU BROTHER
thanks buddy
Grat thanks!
otherwise it works perfectly, but the bottom of my vessel seems to "leak" - what might be the reason? too low poly, too high poly?
Which version of blender is it
Hey, I have a couple questions: Why is it when I change the domain to "Liquid", the cube I used for the domain stays a solid mesh? Also, when I bake the domain, the mesh stays solid and the liquid simulation doesn't work? And when I say it doesn't work, I mean it doesn't work. Like, at all. You can't even see it working when you're viewing it from wireframe.
maybe you have rescaled some objects, ctrl-a and apply transformations. that used to cause some problems for me, fixed by applying.
Thanks, i really needed to make some *water in a blender* ❤❤
wow thank you
the domain do not disappear after i click mesh, can soameone help me?
tick the mesh and rebake it.but 1 problem i am facing is that the liquid flows in the shape of the domain
There is a particular challange I'm facing and hope you can assist me. So I'm animating a simple wash hand basin with water from a faucet. All parameters followed and done over many times. From frame one to three the dormain is visible in the render and final output. From frame 4 to 271 excellent but from frame 272 the domain returns and it appears to reflect the material applied to the water! any suggestions?
nice video thanks
great tutorial!
IF it doesn't work apply scale to the domain!!!! if you resize it at all
Thanks Armin for the video 🎉
i would love to learn how to make my own water in a blender!
o
hey there
Add two parts hydrogen, one part oxygen, and blend until wet.
It worked fantastic❤❤ great video, is there anyway to make the water more realistic cause when I want to render it it ain't there
it wont show me where to bake it but still great tutorial
What computer are you using?
bro can we animation water only water in wallpaper of landscape or water fall .... can we animate wallpaper in blender
After sellecting "mesh" in the domain, the cube is still visible, how to fix
open the MESH dropdown, change type from REPLAY to ALL, then hit "BAKE". I changed my sequence from starting at 1 to start at 0
@@grevillesreview268 You mean, the "CACHE" dropdown.
Ayy my name is also armin
Beans
In idea how to get foam/spray to show up?
“Water in a blender” 💀
BRO BRO BRO BRO, THX 4 ALL, love4you
Is it possible to put an image on the liquid and see the image distort according to the liquid?
Yes, just use image texture.
I followed the tutorial, but it doesn't work for me, even I can do this easy tutorial, the liquid doesn't come out.
i would love to make water in a blender
im using blender 4 and trieed this over and over and cant seem to figure it out :(
Try using 3.5, it worked for me.
it worked, but its just tiny blue dots coming out of the sphere
Use "MESH"
@@davirosa i tried that and it still didn't work
BLENDER!! @@arsonzartz
I´m facing same issue here!
Sometimes it works...
this was working then fluid simulation stopped working why
Hi, followed every step but the water doesn’t interact with the effector it just falls down and fills the domain, any suggestions what I could be missing ¿
I did assign it effector and in type collision
Found it, in effector the option “is planar” should be turned on
Thank you!@@elfahafssa3151
I tried this but the flows through my container and fills the cube instead
was planar ticked?
why the bake all option does nothing? i did evreything in the video????? whyyyyyyyy
sir is your channel got monetized or not ? if so , what is your RPM
Revenue Per Mille (RPM) is a metric that represents how much money you've earned per 1,000 video views,
And yes my channel monetized last month🙂
pls tell me what is th RPM like this content , good luck sir on ur career @@arminkhorsandipour
@@rushtuts that's private information he might not want to disclose shut up dude
there's no "Bake All" In Cache settings ahh
GREAT
the liquid doesnt even move
mine is not like water why?
Not working the sphere is not even moving
I'm starting a checklist of all the most common problems with fluid simulation. It is far from complete! But my first guess is the sphere is smaller than, or about the same size as, the little box in the corner of the big fluid domain box. That little box shows the spacing of the xyz grid upon which the math is computed. Fluid sim can't deal with anything on a scale smaller than that. Also, the cache has a choice of Modular, Replay or All, and once you've picked one how the rest works is different. Explained by other Blender RUclipsrs, hard to do in a comment here. Then, there are a dozen other ways to have no action in a fluid sim and all i can say is good luck, and watch fluid sim tutorials from different explainers.
@@DrunkenUFOPilot this worked for me. also make sure you put the frame start at zero. the box comes back after the baked frames so I'm looking for a solution currently.
@@DrunkenUFOPilotI don’t know why but I am mad that you are correct
How would I import this into a game by that I mean how would I put it an and have it play the animation
What game engine ar eu using
Idea: export each frame as a blend file and then have a code that makes the mesh change from frame to frame
You can thank me latrt
I am using unity@@mega6076
Mk good to know ! (No longer neccacary for me but i will use it next time I do this!)@@mega6076
why is my shapes inv
without any prior knowledge about blender its not doable
my bowl doesnt work
The bake all isnt here
Nothing happens
my effector doesnt work
oh its surface thickness must be at least 0.5
Thank youuuu@@lucutes2936
it didnt work without is planer tho
bro said water in a blender , not just blender
no reaction here, something must be off
didnt work
that water is looking too watery
WHY DOES RUclips PUT THIS IN BLENDERS IN MY RECOMMENDED. 💀💀💀💀💀💀💀💀
dint work
Tooo speed bro nothing I got it I quit
yeah really didn't do anything
didn't worked
same
*work :)
it doesnt real when i made roblox character mine.
didnt work