I'm a little surprised you guys didn't talk about the controls at all. Especially because this was originally made for the PC (using a mouse). Are the controls on the Switch intuitive? Or do they feel clunky?
@@Konfide4043 Ive been playing for about 3 hours just got the game tonight.. reading the comment section I just discovered touch controls were a thing. 🤦🏿♂️🤷🏿♂️.. might be a game changer for controlling this game.. I'm about to dive back in n try touch controls.👍🏿
The art style and general gameplay really doesn’t appeal to me, but I’ve heard great things about this one, glad it’s on the Switch! Seems like a game that would be much better portable.
@@okapi_q sucks for you to put everything you like into a box and reject anything that doesn't conform to the things you put into it already. Never know, you may absolutely love the game.
@@CrackBaby3 that’s a pretty goofy thing to say. they know their interests and know that the game wouldn’t be for them. how badly do you need validation?
@@withoutthejuice7193 it's goofy to think every game or movie or song has to fall into a specific category for you to like it. You can usually have a general idea of what you like and don't like, of course, but you never truly know until you try it. Why wouldn't you want to try something that you might love, even if it's a smaller chance? How could you be satisfied in your life knowing you missed out on what may have been your absolute favorite thing ever on your own accord? It just doesn't make sense to me. I generally can't stand anime styled games but some of my favorite games have been like that, such as Breath of the Wild, Fire Emblem, and Catherine. I've tried far more that I didn't like but I'm glad that I tried them because I've also loved a couple. It doesn't effect my bottom line but it's not wrong of me to want somebody to play something they might actually like.
Before some of you get disappointed for expecting something different from the trailer, I just want to point out: the game receive 99% Overwhelming Positive on Steam. So yeah, it's a legit good game.
Bought this game strictly based off the last couple of minutes of this video and I gotta say I love it. I didn't think I'd be into it either but decided to jump in it's fantastic
Your reviewer is incorrect: you don't HAVE to lay down those spider cards. If you don't they eventually get pushed out of your hands and added to your resources. That's a pretty big deal as it means his whole premise is wrong there - the same goes for the quantity of loops before the boss: you don't have to push for "as many loops as possible can" to beat the boss it's simply not how the game works, it can actually make it harder. You have to plan for the boss strategically and sometimes that's EXACTLY going to mean going earlier on. As always, I enjoy the channel but having so many reviewers means you just can't quality control them.
This kinda reminds me of the runescape digital card game. Instead of fighting directly at your opponent, you are using your cards to power up your character by fighting the monsters in your path by either weakening the monster, making them stronger for better loot, or messing with your opponents monster/character. Except here its with tower defense.
You sold me on the first half of the review. I really didn't understand why Loop Hero would be interesting from the Direct, but I was sold when the inverse-tower-defense mechanic was explained. Looks like it would feel better on PC though, getting the Steam version instead.
Sold. The only issue is that static image (the bar) won't that burn into the switches OLED? That has me a little worried. Besides that, look awesome and I will pick it up.
I watched the trailer some minutes ago and now some gameplay from you guys is amazing. Bring more indie content and also keep the great content that you do. 👍🏽💯
I’m glad I stayed to watch after the post NL credits. Since the gameplay looks like it wouldn’t be up my alley but the premise and possibly that hook might be quite satisfying I’m gonna give it a shot.
Is the UI and text readable on the Switch Lite? Wanted to ask since that's primarily how I'd play something like this. I couldn't really enjoy Dragon's Dogma (as one example) on the Lite since the UI text was so tiny!
@@rpaulseymour well, it’s difficult to port to one system that has a handheld and a TV mode, to start. the lite pushes the readability and accessibility issues to the forefront though. i read a few written reviews saying it’s a problem on the lite, with no UI text scaling options (although the UI frames and their design might make scaling text difficult, to begin with) so i will either pass on this on switch until it gets add - if it gets added - or simply play on PC.
Thanks for the gameplay review, I am missing any reference to the controls. From all the videos, it looks pretty cumbersome with a controller. I would have liked to hear if it would be better on a pc. Thanks.
Yes in regards to controls there are very few games, save any sort of fighting or racing game, that aren't more easily controlled using KB&M. (KeyBoard and Mouse)
15 minute review for a game ported to console for the first time and literally zero mentions of how well controllers navigate the UI that was made for kb/m...wut?
Played the whole game with out realizing you can hold down L2 to scroll over enemy to see stats. Also the speed stats are missing from the game and there is a glitch in the game where it will error to a blue screen and kick you out of the the entire game. Also I highly recommend turning on battle speed to play the game faster. Great game but I wouldn’t mind if there was some sort of proper tutorial for it. The story is short but epic . Still a great game . Boss fights are easy as long as your armor level correlates with your loop number its a easy win. Wish there was more character class to choose from and more enemies. You pretty much push towards a infinite loop to just farm spiders and resources to trick out your town. The fun part of the game is just figuring out how to play it because there is so little info on how to play it lol
I am stuck on "II!" Can't seem to earn the right items to expand my camp (Damn wooden spheres!!), and I am not getting any further with loops on 'this level'...nor are they getting any easier beyond the 4th-5th one!? I believe my soldier and necromancer builds are the best, but I'm simply "not there yet," when it comes to Boss time! I've put over 30 hours in to date, and feel like I've plateaued! Due to "so little info on how to play it lol," any suggestions for this NewB.? Return to "I" and 'Grindhouse' for items...build more watchtowers at camp (I thought I read that this was 'essential,' somewhere)...simply get good(er)? Thanks!
@@Kayelle315 sorry it’s been a few years since I played been waiting on the free update for the game for awhile now but they said because of the Russian war things have been delayed. I think I played a rogue because it was double handed attacks and speed. The necromancer heavily relied on weapons to summon more ghouls to help protect the necromancer. Once you get use to tile management and controlling when and where and how to avoid or when to upgrade monster area you will breeze through the game. Think the only thing that was important to Google was what tiles interacted with each other to summon the correct monsters for items . Think it was achivement/requirements to upgrade your farm area or something. Can’t remember but I did have to grind to upgrade my character talent points or something maybe village sorry it’s kinda of a blurr. I’m sure you’ll have more fun figuring it out. Have fun this games story is epic. 👍
@@richardkim1981 Thanks for the response, you're a gem! The fact that you remembered any of this, two years later, is more than I could provide someone else in a similar situation! This is one of my 'Evergreen' titles that I will boot up every so often (before it 'slides' off my 'Main 10' switch tiles, at the least!), so I haven't focused on it much since I purchased it 5/2023. I am going to grind (and possibly give the Rogue a couple runs) and see if I can't Max out my camp, and then give progressing a solid effort! Thanks again for the reply, have a great weekend!
I have this on the PC and switch now. I love it but I never have time for computer play. It on switch is better in a way because of it's portability and easy of pick up, put down. I love it
Please can anyone help. I have a switch lite . This game looks great on RUclips but I'm worried about the small text on the lites smaller screen. If anyone has loop hero for switch and plays on a lite I'd like any feedback. Thanks ☺️
I'm playing on a regular switch handheld and have no issues. Light screen is a little smaller I guess but not by alot. It's a really fun game so far really recommend it.
Would you say it's worth it for someone not that into rpgs/strategy/management (or whatever genre this game is)? Doesn't look like my type of game at all but... sailing the high seas rn (to try it) and "if I likes I buys".
Woooah there, "Something a little different."? The masses ain't gonna like that. 😰... Fantastic and beautiful game!! The soundtrack is so atmospheric and catchy. The more you play the more depth and decision making is added. I always cringe when I see "idle" or "auto" battler games, but it's not like that mobile garbage you see. This one's a gem! 💖
I've tried it on PC and meh. Don't like the graphics and found the game boring and repetitive. The crafts drops are too few and each craft thing 'costs' way too much. And the beginning is rather confusing, mainly for the craft.
I just started playing this and I don't get it, the tutorial taught me nothing. it's boring me also. I don't get this high praise. What am I missing? I love indie games and RPGs too.
For me it's the opposite. It's a good indicator that the focus is on gameplay instead of cutscenes and fluff like lots of modern games. They're definitely not for everyone, though.
Yea this is trash. Unless you enjoy idle games that have zero visual appeal. Can't understand the hype whatsoever. Guess people don't enjoy playing games anymore and would rather watch.
Sucks balls in handheld - white on grey tiny text and a shabby control scheme that they couldn’t even be bothered to adapt for switch - unless you have a mouse and keyboard for your switch cuz…
This is cool and all, but WHY does EVERY Indie game have to have stupid pixel-art graphics!? It was kind of cool... like, a very little bit cool... in, I don't know, 2015 or so. Things should have moved on long, looong ago. I even try to only buy non-pixel-art Indie games at this point, games like Hollow Knight and Hades obviously show that it's possible. It's quite telling that those two games are also some of the most revered in general. The effort put into their graphics also reflects in their overarching quality.
Pixel art is a valid & admired visual style. Not a relic of the past. There's a lot of nuance and dozens of sub styles to it. It's fine if you don't like it, but don't dunk on people who do and the amazing games that utilize it. Saying "every indie" uses it is so far from the truth. There are so many different art styles in the indie scene if you watch even one indie showcase from Nintendo. That's what makes the indie scene so cool! Hades & Hallow Knight are beautiful games, but it's their gameplay design & polish that make them truly great and popular. On a side-note: Games like Dead Cells, Terraria, Minecraft, Binding of Isaac, Rivals of Aether, StarDew Valley, Undertale... (the list goes on) all utilize pixel art and are revered and popular. 💕 PS: If this was a troll post: Well done, but I really love pixel art. ¯\_(ツ)_/¯
Another terrible "review" for an overhyped, dull & repetitive; absolutely hideous looking game. Not to mention there was 0 regard for how frustratingly jank the controls are for the switch, and the text is so ant sized it's impossible to read in handheld.
I'm a little surprised you guys didn't talk about the controls at all. Especially because this was originally made for the PC (using a mouse). Are the controls on the Switch intuitive? Or do they feel clunky?
It's a great game but so far the controls are the worst aspect of it imo but still serviceable and not game breaking
I love it, especially the touch controls!! I love to see switch games that utilize touch controls!
Controls are kind of funny but it works like a dream w touch controls
@@maxfredell3903 I feel dumb I didn't realize you could touch the screen on this game @_@
@@Konfide4043 Ive been playing for about 3 hours just got the game tonight.. reading the comment section I just discovered touch controls were a thing. 🤦🏿♂️🤷🏿♂️.. might be a game changer for controlling this game.. I'm about to dive back in n try touch controls.👍🏿
The art style and general gameplay really doesn’t appeal to me, but I’ve heard great things about this one, glad it’s on the Switch! Seems like a game that would be much better portable.
Try it coward
@@CrackBaby3 No, I don’t think I will
@@okapi_q sucks for you to put everything you like into a box and reject anything that doesn't conform to the things you put into it already. Never know, you may absolutely love the game.
@@CrackBaby3 that’s a pretty goofy thing to say. they know their interests and know that the game wouldn’t be for them. how badly do you need validation?
@@withoutthejuice7193 it's goofy to think every game or movie or song has to fall into a specific category for you to like it. You can usually have a general idea of what you like and don't like, of course, but you never truly know until you try it. Why wouldn't you want to try something that you might love, even if it's a smaller chance? How could you be satisfied in your life knowing you missed out on what may have been your absolute favorite thing ever on your own accord? It just doesn't make sense to me. I generally can't stand anime styled games but some of my favorite games have been like that, such as Breath of the Wild, Fire Emblem, and Catherine. I've tried far more that I didn't like but I'm glad that I tried them because I've also loved a couple. It doesn't effect my bottom line but it's not wrong of me to want somebody to play something they might actually like.
Before some of you get disappointed for expecting something different from the trailer, I just want to point out: the game receive 99% Overwhelming Positive on Steam.
So yeah, it's a legit good game.
It's a true diamond in the rough.
Well have another look because thats just not true anymore
Bought this game strictly based off the last couple of minutes of this video and I gotta say I love it. I didn't think I'd be into it either but decided to jump in it's fantastic
Your reviewer is incorrect: you don't HAVE to lay down those spider cards. If you don't they eventually get pushed out of your hands and added to your resources. That's a pretty big deal as it means his whole premise is wrong there - the same goes for the quantity of loops before the boss: you don't have to push for "as many loops as possible can" to beat the boss it's simply not how the game works, it can actually make it harder.
You have to plan for the boss strategically and sometimes that's EXACTLY going to mean going earlier on. As always, I enjoy the channel but having so many reviewers means you just can't quality control them.
"A reverse tower defense game" is a great way to describe it, but I also like "Dungeon Master simulator"
This kinda reminds me of the runescape digital card game. Instead of fighting directly at your opponent, you are using your cards to power up your character by fighting the monsters in your path by either weakening the monster, making them stronger for better loot, or messing with your opponents monster/character. Except here its with tower defense.
You sold me on the first half of the review. I really didn't understand why Loop Hero would be interesting from the Direct, but I was sold when the inverse-tower-defense mechanic was explained. Looks like it would feel better on PC though, getting the Steam version instead.
The music is indeed awesome. Great game, great price.
Sold.
The only issue is that static image (the bar) won't that burn into the switches OLED?
That has me a little worried. Besides that, look awesome and I will pick it up.
🤣
I watched the trailer some minutes ago and now some gameplay from you guys is amazing.
Bring more indie content and also keep the great content that you do. 👍🏽💯
Looks like this has a physical release that goes on sale today dec 9th.
Beat this game last night. Its fantastic. Love it. God bless the Indie scene.
just got done playing this for a few hours. it’s really great 👌🏼
I’m glad I stayed to watch after the post NL credits. Since the gameplay looks like it wouldn’t be up my alley but the premise and possibly that hook might be quite satisfying I’m gonna give it a shot.
Is the UI and text readable on the Switch Lite? Wanted to ask since that's primarily how I'd play something like this. I couldn't really enjoy Dragon's Dogma (as one example) on the Lite since the UI text was so tiny!
@@rpaulseymour well, it’s difficult to port to one system that has a handheld and a TV mode, to start. the lite pushes the readability and accessibility issues to the forefront though. i read a few written reviews saying it’s a problem on the lite, with no UI text scaling options (although the UI frames and their design might make scaling text difficult, to begin with) so i will either pass on this on switch until it gets add - if it gets added - or simply play on PC.
It is playable yes, but is hard to read. You can choose between pixelated or HD fonts but you can’t change the size
This game peeked my interest when I had first heard about it but the more I hear about it the more I wonder why this wasn't a tabletop game.
Thanks for the gameplay review, I am missing any reference to the controls. From all the videos, it looks pretty cumbersome with a controller. I would have liked to hear if it would be better on a pc.
Thanks.
Yes in regards to controls there are very few games, save any sort of fighting or racing game, that aren't more easily controlled using KB&M. (KeyBoard and Mouse)
Pre-ordered and just waiting for Nintendo to let me play it!
15 minute review for a game ported to console for the first time and literally zero mentions of how well controllers navigate the UI that was made for kb/m...wut?
Played the whole game with out realizing you can hold down L2 to scroll over enemy to see stats. Also the speed stats are missing from the game and there is a glitch in the game where it will error to a blue screen and kick you out of the the entire game. Also I highly recommend turning on battle speed to play the game faster. Great game but I wouldn’t mind if there was some sort of proper tutorial for it. The story is short but epic . Still a great game . Boss fights are easy as long as your armor level correlates with your loop number its a easy win. Wish there was more character class to choose from and more enemies. You pretty much push towards a infinite loop to just farm spiders and resources to trick out your town. The fun part of the game is just figuring out how to play it because there is so little info on how to play it lol
I am stuck on "II!" Can't seem to earn the right items to expand my camp (Damn wooden spheres!!), and I am not getting any further with loops on 'this level'...nor are they getting any easier beyond the 4th-5th one!? I believe my soldier and necromancer builds are the best, but I'm simply "not there yet," when it comes to Boss time! I've put over 30 hours in to date, and feel like I've plateaued! Due to "so little info on how to play it lol," any suggestions for this NewB.? Return to "I" and 'Grindhouse' for items...build more watchtowers at camp (I thought I read that this was 'essential,' somewhere)...simply get good(er)? Thanks!
@@Kayelle315 sorry it’s been a few years since I played been waiting on the free update for the game for awhile now but they said because of the Russian war things have been delayed. I think I played a rogue because it was double handed attacks and speed. The necromancer heavily relied on weapons to summon more ghouls to help protect the necromancer. Once you get use to tile management and controlling when and where and how to avoid or when to upgrade monster area you will breeze through the game. Think the only thing that was important to Google was what tiles interacted with each other to summon the correct monsters for items . Think it was achivement/requirements to upgrade your farm area or something. Can’t remember but I did have to grind to upgrade my character talent points or something maybe village sorry it’s kinda of a blurr. I’m sure you’ll have more fun figuring it out. Have fun this games story is epic. 👍
@@richardkim1981 Thanks for the response, you're a gem! The fact that you remembered any of this, two years later, is more than I could provide someone else in a similar situation! This is one of my 'Evergreen' titles that I will boot up every so often (before it 'slides' off my 'Main 10' switch tiles, at the least!), so I haven't focused on it much since I purchased it 5/2023. I am going to grind (and possibly give the Rogue a couple runs) and see if I can't Max out my camp, and then give progressing a solid effort! Thanks again for the reply, have a great weekend!
Reminds me somewhat of Takashi & Hitoshi, where it’s a role playing game in reverse.
I have this on the PC and switch now. I love it but I never have time for computer play. It on switch is better in a way because of it's portability and easy of pick up, put down. I love it
The game soundtrack is pretty jammy though
This game is AWESOME. I'm totally hooked.
Please can anyone help. I have a switch lite . This game looks great on RUclips but I'm worried about the small text on the lites smaller screen. If anyone has loop hero for switch and plays on a lite I'd like any feedback. Thanks ☺️
I'm playing on a regular switch handheld and have no issues. Light screen is a little smaller I guess but not by alot. It's a really fun game so far really recommend it.
@@Mattaiko82 thanks
I play this game more that all the switch games I have ,love it
The trailer looks all hype in a way and then this is the game play
One of the best of the year.
This truly is a gem, don't let anyone discourage you from buying it on switch. The controls are perfectly fine. THIS IS A MUST BUY!
Would you say it's worth it for someone not that into rpgs/strategy/management (or whatever genre this game is)? Doesn't look like my type of game at all but... sailing the high seas rn (to try it) and "if I likes I buys".
If this game had a sci-fi setting instead of a fantasy one, I think this would be right up my alley. As it is, it’s not for me.
ok
Super addictive
Woooah there, "Something a little different."? The masses ain't gonna like that. 😰...
Fantastic and beautiful game!! The soundtrack is so atmospheric and catchy. The more you play the more depth and decision making is added. I always cringe when I see "idle" or "auto" battler games, but it's not like that mobile garbage you see. This one's a gem! 💖
Very nicely explained!
Woke up this morning and I couldn't play yet just waiting
Love this channel. Thank you for all the content
Dang… saw the trailer and I was expecting something… different.
Gimme stuff
I've tried it on PC and meh. Don't like the graphics and found the game boring and repetitive. The crafts drops are too few and each craft thing 'costs' way too much. And the beginning is rather confusing, mainly for the craft.
I just started playing this and I don't get it, the tutorial taught me nothing. it's boring me also. I don't get this high praise. What am I missing? I love indie games and RPGs too.
The UI looks complicated.
hmm...new switch game Nintendo life that was perfect.
roguelike is the magic word that causes me to lose interest in a game very fast
Man I feel the same exact way. I will be excited about a game until they say those words.
I generally don’t like roguelike games either, but I did enjoy my time with Dead Cells and Hades
I'm the same. Except for one exception being a game called until you fall. Its a vr game that slaps so damn hard.
For me it's the opposite. It's a good indicator that the focus is on gameplay instead of cutscenes and fluff like lots of modern games. They're definitely not for everyone, though.
Opposite for me too. That being said, not all in the genre are created equally. But the ones that are great are the ones I sink the most time into.
The switch needs a mouse
Can't believe it lost sound design to forza like what the fuk
Yea this is trash. Unless you enjoy idle games that have zero visual appeal. Can't understand the hype whatsoever. Guess people don't enjoy playing games anymore and would rather watch.
'Unless you like idle games'
'Cant understand the hype'
🤪
Good God, what's with all the bad takes?
Bro the game barely came out chill xD
Sucks balls in handheld - white on grey tiny text and a shabby control scheme that they couldn’t even be bothered to adapt for switch - unless you have a mouse and keyboard for your switch cuz…
Thanks for commenting on this bud, saved my money.
This is cool and all, but WHY does EVERY Indie game have to have stupid pixel-art graphics!? It was kind of cool... like, a very little bit cool... in, I don't know, 2015 or so. Things should have moved on long, looong ago.
I even try to only buy non-pixel-art Indie games at this point, games like Hollow Knight and Hades obviously show that it's possible.
It's quite telling that those two games are also some of the most revered in general. The effort put into their graphics also reflects in their overarching quality.
Pixel art is a valid & admired visual style. Not a relic of the past. There's a lot of nuance and dozens of sub styles to it. It's fine if you don't like it, but don't dunk on people who do and the amazing games that utilize it.
Saying "every indie" uses it is so far from the truth. There are so many different art styles in the indie scene if you watch even one indie showcase from Nintendo. That's what makes the indie scene so cool!
Hades & Hallow Knight are beautiful games, but it's their gameplay design & polish that make them truly great and popular.
On a side-note: Games like Dead Cells, Terraria, Minecraft, Binding of Isaac, Rivals of Aether, StarDew Valley, Undertale... (the list goes on) all utilize pixel art and are revered and popular. 💕
PS: If this was a troll post: Well done, but I really love pixel art. ¯\_(ツ)_/¯
Sorry but If I wanted to play something like this I would rather play Darkest Dungeon
Or some other random game that is not even remotely similar...
🤪
Another terrible "review" for an overhyped, dull & repetitive; absolutely hideous looking game. Not to mention there was 0 regard for how frustratingly jank the controls are for the switch, and the text is so ant sized it's impossible to read in handheld.
Glad you dont do reviews. Hyperbolic dribble
stop hyping ugly and boring games
Sorry but this looks crap!
Avoid this game if you are expecting an actual video game, buy it if your into idle games and watching animations instead of actually playing it
Sounds like you’re describing read dead redemption 2…
No guns. Bad water animation 0/10
Idle games on mobile are what you're describing. This has actual depth and decision making.
@@denimchicken104 dont be stupid
@@-pressxtostart- it’s a beautiful game, but boring as hell.
Graphics on switch are so bad lol