I know it's not an original idea, but one thing I try to teach newer/players that seem to find themselves losing games is the ... Hold 1/Fight 1/ Give 1 strategy. Hold 1 or Safe objective: typically the natural expansion objective. But it's the objective that your opponent would be extremely foolish to try to take from you, without having to commit a large amount of their force. Fight 1: as it sounds, it is the objective (usually in the center) that you can feed assets to deny the center or to lay claim to. Give 1: it is the side of the board that you deployed little to no assets to. But come turn 3 is when your final re-enforcements come down to attack on. Because the opponent has committed the majority of their forces to assault your center/strong side. If the opponent has also played heavy on your Give objective then your Deepstriking unit then plays more of an outflanker or they drop right into the center and continue to put pressure to your opponent.
My problem is i lose games because i get excited and forget abilities and strats and etc. My positioning is fine, my list is great, but its hard to win if you are forgetting big abilities when you really need them.
@@beanspud88Fair enough, but sometimes the opponent is very unfamiliar with your rules and might not remember that much from the pre-game introductions
@@beanspud88 you do make a good point, but your opponent often doesn't know more about your army than they do, so they aren't likely to know what abilities you have forgot.
Write down all your strats and a list of common times you want to use them. When you write stuff you'll remember it longer and less likely to forget about them.
Thanks you for bringing up the dice dont lose games/randomness doesnt lose games. I was facing a newer guy the other day and i say and quote "your stormraven is a really good unit and you rolled super hot on the dice" he had 2 repulsir executioners in his list.... i explained how my stormraven is generally considered a super overcosted unit for what it does and my list has alot of tier 2 and tier 3 units but only 1 or 2 tier 1 units i just play it well and know how to use it.
There are so many parallels between 40k and Chess. Tip 1 (Position) could be "How can my opponent punish my mistake?" Tip 2 (Not denying points) could be "What weaknesses/ problems/ counterplay can I create for my opponent? Tip 3 (Doing actions that don't help you) could also be "What is my opponent going to do?" And in that instance its blast you to bits woth their Forgefiends! Great video and important game play to always keep in mind if one hopes to improve. 😊
Ive been playing for years, and even though i roll extremely poorly almost all the time, ive never lost a game due to dice rolls. Ive had some extremely close games, but those all came down to who made the smarter plays. Ive never had a close game be decided by die rolls
Won a game yesterday because my nightbringer exploded and it rolled a 6 on MWs against a unit that did an action - wiping the unit 6“ away. However, I totally agree. It’s a risk management game.
Point #3 has some big ones. Like early game walking on obj knowing you'll simply lose the skirmish unit for no gain. Great video! Your doing the emperors work here 😂
The dice argument is fair. I've had 2, arguably 3 games where dice made it impossible to do anything before it was REALLY the dice's fault, but I try to look at it as good to having gotten that out of the way statistically speaking and as you're learning more and more you do realize that a lot matters more than dice rolls for sure.
@@Happykrumpingwargaming007 tell that to my 11 Dark Lances (8 with re-rolls) + 8 Haywire (all with re-rolls) doing 0 wounds to a Knight then decimating me in turn 2 :-P Sometimes, especially with frail armies, one such round is enough to loose you control of the board, which can be mor problematic for some armies than others :-P That one still stings a bit and was the only game I've quit after turn 2. :-P
@@jamesmanlangit you still get your lethals sustained despote taking damage. In the new pactbound you just lose the 5+ crit and it remains 6+ crit instead :-)
I do have at least 1 legitimate loss to bad dice. Local Tournament my Blood angels into a Tao full Kroot army... He basically scouted and full sent across the board, I initiated all but 1 of the combats, lost over half my army by Turn 2 (He lost like 250 pts). Basically got tabled by an army of Trash, while i'm the one kiting back, staging in ruins, move blocking with the tanks.
like i said it is possible* but the vast majority of the time, its simply people not being honest with themselves...but yeah that sounds like it hurt :P immortal kroot i guess
8:22 - I consider 40k a more complex game of chess. You are maneuvering your pieces to try in advantageous places, while attempting to control the choices your opponent can make.
A skill and list issue is a hard debuff to overcome. Plus l have this condition, where l don't want to use non custodes in a custodes army. I just don't want to do it. This has serious impact on my army , especialy without access to FW.
That's fighters mindest! All 40k players would improve they're game play if they would step foot into a boxing gym and humbly learn from their mistakes.
@@Happykrumpingwargaming007 Its weird, I know what I'm supposed to do but sometimes I feel like I have to go out play them. When I get paired with mid table players I almost always win at RTT and GT level. But struggle against the really good players.
Rolls *can* determine the outcome of games but the points you make drastically reduce the chances of that happening, for sure. I'd say for as much trash luck I have, I equally get amazing luck; I just only remember the bad luck. The point you make at 8:50 is excellent and I'll certainly be taking that into consideration - There's no point in threatening to score primary when your opponent can just focus fire and get a free kill. Although, if drawing them out to kill your primary-scoring threat means that they're now in the open, you can then kill their units in the open. I guess it depends on the situation but sometimes staging is better than going for it.
I hate dice. But it was so much worse before, I used to play lots of blood bowl. And always blamed dice. Then with the computer game all rolls got recorded and you could see how bad your dice were. Eye opening. So now I blame dice, but secretly know better. ;)
Psychological reasons as well. You see a list and go "well iv lost, look at all this great stuff, i have no chance".. well now your more likely to lose as in your mind you already have. Its called a self fulfilling prophecy.
@@JohnnyCoyote it's just one of those things 40k is a power fantasy after all. you've got a perfect storm of sunken cost fallacy, a rating system, now livelihoods at stake in regards to content creators or wanting to make livelihoods, gw refusing to share rules for free and/or have a qualified personnel to have an objective opinion (see one of those texas gt, where the dude retroactively lost because of his wings on his flyer after given the ok), also peoples pride if your in a top table and your opponent is some rando who bought his army doesn't know or care about the lore and commissioned army just wants to win the game just encourages more cheating and power gaming.
I know it's not an original idea, but one thing I try to teach newer/players that seem to find themselves losing games is the ... Hold 1/Fight 1/ Give 1 strategy.
Hold 1 or Safe objective: typically the natural expansion objective. But it's the objective that your opponent would be extremely foolish to try to take from you, without having to commit a large amount of their force.
Fight 1: as it sounds, it is the objective (usually in the center) that you can feed assets to deny the center or to lay claim to.
Give 1: it is the side of the board that you deployed little to no assets to. But come turn 3 is when your final re-enforcements come down to attack on. Because the opponent has committed the majority of their forces to assault your center/strong side. If the opponent has also played heavy on your Give objective then your Deepstriking unit then plays more of an outflanker or they drop right into the center and continue to put pressure to your opponent.
good strategy!
Thinking about the game along the lines of how Units effect Objectives rather than how friendly Units effect enemy Units is a game changer 😮
well put!
My problem is i lose games because i get excited and forget abilities and strats and etc.
My positioning is fine, my list is great, but its hard to win if you are forgetting big abilities when you really need them.
this is exactly how it tends to go.
At that point hopefully your opponent is chipping in to remind you. They hopefully want to win as they played better not that you forgot a rule.
@@beanspud88Fair enough, but sometimes the opponent is very unfamiliar with your rules and might not remember that much from the pre-game introductions
@@beanspud88 you do make a good point, but your opponent often doesn't know more about your army than they do, so they aren't likely to know what abilities you have forgot.
Write down all your strats and a list of common times you want to use them. When you write stuff you'll remember it longer and less likely to forget about them.
9:30 This literally happened to me last night 😂😂😂 as usual, you are propa kunnin! keep up the great work!!!
cheers buddy!
Thanks you for bringing up the dice dont lose games/randomness doesnt lose games.
I was facing a newer guy the other day and i say and quote "your stormraven is a really good unit and you rolled super hot on the dice" he had 2 repulsir executioners in his list.... i explained how my stormraven is generally considered a super overcosted unit for what it does and my list has alot of tier 2 and tier 3 units but only 1 or 2 tier 1 units i just play it well and know how to use it.
Very valuable video! Great points!
(cultists are 1 OC though ;))
baaah, minor details :P
Alright now how about the 3 big reasons why I can’t get a date!! Jk. Great video as always sir! Keep it up!
haha cheers my guy! Ill be releasing the dating podcast soon ;) finally got my wife to start wearing ork gear :P
@ 😂😂
The problem is you don't have enough models, bitches love models.
There are so many parallels between 40k and Chess.
Tip 1 (Position) could be "How can my opponent punish my mistake?"
Tip 2 (Not denying points) could be "What weaknesses/ problems/ counterplay can I create for my opponent?
Tip 3 (Doing actions that don't help you) could also be "What is my opponent going to do?" And in that instance its blast you to bits woth their Forgefiends!
Great video and important game play to always keep in mind if one hopes to improve. 😊
cheers! 40k is a MUCH more serious strategy game than most people give it credit for.
Very good video, with good advice
Glad it was helpful!
THANK YOU MASTER KRUMP! TRYING TO NOT BE A NOOB AND THIS IS VERY HELPFUL
my pleasure buddy!
Ive been playing for years, and even though i roll extremely poorly almost all the time, ive never lost a game due to dice rolls.
Ive had some extremely close games, but those all came down to who made the smarter plays.
Ive never had a close game be decided by die rolls
so much this
Won a game yesterday because my nightbringer exploded and it rolled a 6 on MWs against a unit that did an action - wiping the unit 6“ away.
However, I totally agree. It’s a risk management game.
hahaha i am not disputing, things like that do happen occasionally.
Great Video, Cheers!
lovely! Thanks for your support homie
Point #3 has some big ones. Like early game walking on obj knowing you'll simply lose the skirmish unit for no gain.
Great video! Your doing the emperors work here 😂
Cheers bud! I strive to help people raise their level of 40k!
The dice argument is fair. I've had 2, arguably 3 games where dice made it impossible to do anything before it was REALLY the dice's fault, but I try to look at it as good to having gotten that out of the way statistically speaking and as you're learning more and more you do realize that a lot matters more than dice rolls for sure.
being truly diced.... is a once a year occurrence imo at the MOST frequent
@@Happykrumpingwargaming007 tell that to my 11 Dark Lances (8 with re-rolls) + 8 Haywire (all with re-rolls) doing 0 wounds to a Knight then decimating me in turn 2 :-P Sometimes, especially with frail armies, one such round is enough to loose you control of the board, which can be mor problematic for some armies than others :-P That one still stings a bit and was the only game I've quit after turn 2. :-P
had a game where i failed my dark pacts, didnt get any sustains/lethals for 5 rounds funny and sad at the same time
@@jamesmanlangit you still get your lethals sustained despote taking damage. In the new pactbound you just lose the 5+ crit and it remains 6+ crit instead :-)
@@runeh3022 i mean not once did i roll a 6 after taking so many failed pacts
I do have at least 1 legitimate loss to bad dice. Local Tournament my Blood angels into a Tao full Kroot army... He basically scouted and full sent across the board, I initiated all but 1 of the combats, lost over half my army by Turn 2 (He lost like 250 pts). Basically got tabled by an army of Trash, while i'm the one kiting back, staging in ruins, move blocking with the tanks.
like i said it is possible* but the vast majority of the time, its simply people not being honest with themselves...but yeah that sounds like it hurt :P immortal kroot i guess
8:22 - I consider 40k a more complex game of chess. You are maneuvering your pieces to try in advantageous places, while attempting to control the choices your opponent can make.
this is it, well said
Some.of us are so bad with dice we have had TO's buy us sets, yes sets of dice. 15 attacks hitting on 3's and getting 3 hits, after rerolls.
as hillarious and awful as those stand out moments are (we have all had them). Its not true that some people roll worse.
That slide that says "its a dice game bro" wild we were just talking about that
its such a bad thing to say most of the time
@Happykrumpingwargaming007 yeah I hate to bite my tongue when I rolled a one for makari on the first wound 😵
A skill and list issue is a hard debuff to overcome. Plus l have this condition, where l don't want to use non custodes in a custodes army. I just don't want to do it. This has serious impact on my army , especialy without access to FW.
uhh this video is only about the skill issue
That's fighters mindest! All 40k players would improve they're game play if they would step foot into a boxing gym and humbly learn from their mistakes.
man that is true!
Yeah , but what if the lesson is " l am too short for my weight class" .
@@piotrjeske4599 so was Tyson.
That makes no sense as someone who has won a national boxing title.
I feel like this video title is personal :D
hahaha no attacks i promise!
I struggle a lot with top table players. I psyche myself out and deviate from the game plan.
this is a real problem, people will lose matches they shouldn't, simply because they respect the player a little too much!
@@Happykrumpingwargaming007 Its weird, I know what I'm supposed to do but sometimes I feel like I have to go out play them. When I get paired with mid table players I almost always win at RTT and GT level. But struggle against the really good players.
"Don't stand in the fire!"
its amazing how many people voluntarily choose to do this
Rolls *can* determine the outcome of games but the points you make drastically reduce the chances of that happening, for sure. I'd say for as much trash luck I have, I equally get amazing luck; I just only remember the bad luck. The point you make at 8:50 is excellent and I'll certainly be taking that into consideration - There's no point in threatening to score primary when your opponent can just focus fire and get a free kill. Although, if drawing them out to kill your primary-scoring threat means that they're now in the open, you can then kill their units in the open. I guess it depends on the situation but sometimes staging is better than going for it.
100% if sacrificing a unit draws your opponent into the open, that is certainly worth considering!
I hate dice. But it was so much worse before, I used to play lots of blood bowl. And always blamed dice.
Then with the computer game all rolls got recorded and you could see how bad your dice were. Eye opening.
So now I blame dice, but secretly know better. ;)
Psychological reasons as well. You see a list and go "well iv lost, look at all this great stuff, i have no chance".. well now your more likely to lose as in your mind you already have.
Its called a self fulfilling prophecy.
yeah that is a huge one, people give up before they even start
there is the secret 4th reason that my opponent simply cheated.
lol that has happened to me...once... sadly it was at the world championships
This is so dumb that people do this... I would never get any sense of victory out of a game I knew I won by cheating.
@@JohnnyCoyote it's just one of those things 40k is a power fantasy after all. you've got a perfect storm of sunken cost fallacy, a rating system, now livelihoods at stake in regards to content creators or wanting to make livelihoods, gw refusing to share rules for free and/or have a qualified personnel to have an objective opinion (see one of those texas gt, where the dude retroactively lost because of his wings on his flyer after given the ok), also peoples pride if your in a top table and your opponent is some rando who bought his army doesn't know or care about the lore and commissioned army just wants to win the game just encourages more cheating and power gaming.
@@Happykrumpingwargaming007wtf only once? It happens almost every event.
Because I play orks and the two guys in my game group play knights and custodes
naaaa you can handle them. i beat custodes all the time with orks
@Happykrumpingwargaming007 best I've ever done is a tie for points on turn 5. I had 4 grots left in a unit and he had some infantry and jet bikes left
sounds like a coaching call is in order
Decisions trump dice.
always!
The first rule of camouflage is not to be seen 😂
it true though!
Cowering behind cover is da un-Orky way! WAAAGH
... dang, lost again, these dice are trash and da opponent usin aimbots or summat
😂
hahaha kinda
time stamps whaaa O:
on a 12 minute video? 0:00 Intro 1:00 everything else hahaha
1st
legend