Shooting armies in Warhammer 40k, need this skill!!!!

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  • Опубликовано: 1 окт 2024

Комментарии • 83

  • @WillPeterson
    @WillPeterson 3 месяца назад

    Around 10:40, you mentioned scouting with the rangers. Rangers don't have scout, do they? Or we just misspeaking? Just making sure I'm not missing something

  • @settenano
    @settenano 3 месяца назад +3

    That was nice, but not every army can move in the opponent’s turn and overwatch at 4+. Moreover, some armies can charge you, kill you and then disappear (Drukhari, CSM). How do you deal with these?

    • @Happykrumpingwargaming007
      @Happykrumpingwargaming007  3 месяца назад

      its the same thing man, use scouts, use strategically place infiltrators etc...
      use scouting kroot hounds. Now when it comes to kill and dissapear (warptalons etcc) thats a different subject

  • @maxmagnus377
    @maxmagnus377 3 месяца назад +5

    The moment I realized my Rangers could do this they became absolute MVPs against my Templar playing friend.

    • @Happykrumpingwargaming007
      @Happykrumpingwargaming007  3 месяца назад

      rangers are amazing

    • @PepsiMagt
      @PepsiMagt 3 месяца назад +4

      ​@@Happykrumpingwargaming007 I wish we could take kommandos in 5 man squads

    • @ViolosD2I
      @ViolosD2I 3 месяца назад

      @@PepsiMagt ​ @PepsiMagt Yeah, less fun if your infiltrators cost 100+

  • @patrickdawson6281
    @patrickdawson6281 3 месяца назад +3

    Without watching this video
    1. Infiltrators
    2. Trading pieces
    3. Big tough profiles to exploit melee's low strength and AP
    4. Positioning of expendable hard assets (think devilfish) to deny access to damage/objective holding units
    5. Learn how pile in and consiolidate works (yes even you Tau players)
    6.never ever forget this a charging unit no longer needs to respect the engagement distance of the unit they charged, this is how 90% of charging shenanigans occour and you must bear it in mind

    • @Happykrumpingwargaming007
      @Happykrumpingwargaming007  3 месяца назад +2

      pretty close

    • @ViolosD2I
      @ViolosD2I 3 месяца назад

      Can you elaborate on 6?
      Obviously they would be locked in combat and not doing any moves. So for the sake of other "not within distance" rules?

    • @patrickdawson6281
      @patrickdawson6281 3 месяца назад

      @@ViolosD2I basically they can thread through the gaps or around the sides of a unit they are charging, so long as the bases fit and then try to set things up so theu can pile into a unit behind the screening unit by killing the screen with a second unit they charge into it.

  • @nathaniellowe5100
    @nathaniellowe5100 3 месяца назад +2

    Fishy cowards? That's brilliant bovine sir! Observe the hooves!

  • @villian_von_badguy_ii145
    @villian_von_badguy_ii145 3 месяца назад +2

    Thank you sir, Your content is great

  • @murplepunky9691
    @murplepunky9691 3 месяца назад +2

    I'm liking your videos a lot more recently. You seem calmer, less erratic and more relaxed.
    I also liked that you recapped over Week 1 because there's no way I still remember that stuff.

  • @AnotherViewBot
    @AnotherViewBot 3 месяца назад +1

    The moment I learned staying 1" away from walls prevents charging and fighting through them, my w/r skyrocketed.

  • @stuartmortimer3922
    @stuartmortimer3922 3 месяца назад +1

    I’m an Imperial Fist player and am playing more 1,000 games than 2,000.
    Would you recommend 10 man squads of heavy intercessors or 5 man squads?
    I always run 20 - so either 2x10 or 4x5.
    My friend plays a mix of Orks (mainly) GK’s, GSC and Raven Guard.
    So this vid is so so helpful THANK YOU

    • @Happykrumpingwargaming007
      @Happykrumpingwargaming007  3 месяца назад

      neither to be honest! I cant think of an efficient use for heavy intercessors sadly

  • @michaelglassockcoaching
    @michaelglassockcoaching 2 месяца назад

    Love the video, wondering how I do this as a BA player (I currently have 2 x 5 scouts and 1 x 5 infiltrators in my list) wary they wouldn't be able to reactive move in sons detachment.

  • @GT-vl4of
    @GT-vl4of 3 месяца назад +1

    Love the vid! Thanks again!
    By how you deploy/move 1st turn, it looks like it's almost muscle memory (which uses less mental energy and takes less time). Would it be possible to do a vid in the future on the things advanced players do to practice?

  • @DeidaraTriops
    @DeidaraTriops 3 месяца назад

    Really helpful thank you, but what about an army like Guard who habe the same Problem but no units like Rangers?

  • @mintw4241
    @mintw4241 3 месяца назад

    My question is, what about melee units who can blow holes in chaff screens as they come in to clear their charges, or who have Fly and just normal move straight over you if you get up in their face like this?

  • @richardbaker4088
    @richardbaker4088 3 месяца назад

    we call them blueberries

  • @jacobblack7716
    @jacobblack7716 2 месяца назад

    Hey would it be possible to do another video like this but from the Melee armies perspective cus as a WE i was already thinking of ways to combat a couple of the situations that you showed in the video and i just think it might be good for other players to be shown them as well

  • @hannahharkonnen6580
    @hannahharkonnen6580 3 месяца назад +3

    Your content is top notch!

  • @Luckycharmz4U
    @Luckycharmz4U 3 месяца назад +1

    So many people make tactics seem as convoluted as the rules of this game, but your tips are very comprehensive even for a beginner, thank you for your hard work sir 💪🏻

  • @richardbaker4088
    @richardbaker4088 3 месяца назад

    What you should do as the eldar player, is get a different army.😊

  • @ffckinga1375
    @ffckinga1375 2 месяца назад

    when do we get the same by the opposite (how to counter shooting armies)

  • @piotrjeske4599
    @piotrjeske4599 3 месяца назад +1

    I wonder an elite army is suppose to deal with horde armies , especialy when they go first. I have yet to find out what to do to orks or tyranids moving 120 or more units on all 3 objectives. Orcs on top of that somehow can run vehicles and elite units on top of 3-4x20 boys units. With the new missions this is going to be even worse, they drop terraforming on 3 objectives and l will lose on turn 1 roll, if l don't go first.

    • @Happykrumpingwargaming007
      @Happykrumpingwargaming007  3 месяца назад

      feel free to book a call to discuss it, but there are several ways to handle those types of armies!

    • @maxmagnus377
      @maxmagnus377 3 месяца назад

      I'm not a top tier player by any stretch of the imagination, but I've played a fair amount of 10th playing as Eldar vs BT Crusader bricks, and depending on if you have the cheap infiltrators or not, you could do as the video states if you have those units, or kind of accept that your primary score will suck a little the first couple turns while you try to make the best trades possible. Hordes do tend to whittle down over time. And if you have the opportunity to play the secondaries better than your opponent while doing so you can still squeeze out a victory.

    • @piotrjeske4599
      @piotrjeske4599 3 месяца назад

      ​@@maxmagnus377well my army is custodes. They don't have any infiltrators and my cheapst squads are 5 guard with a cpt which is 350pts plus.

  • @jasonstevenson8627
    @jasonstevenson8627 3 месяца назад

    What’s the eldar list you used brother I loved the video and the eldar list

    • @Happykrumpingwargaming007
      @Happykrumpingwargaming007  3 месяца назад +1

      ooo sorry haha you will have to piece that bad boy together, i am not sure its a fully legal list, i was just using the units as demo pieces!

    • @jasonstevenson8627
      @jasonstevenson8627 3 месяца назад

      @@Happykrumpingwargaming007 damn here I thought it was a thought out legal list lol you got me excited about da pointy ears hahahhah

  • @baloonfart8082
    @baloonfart8082 3 месяца назад +1

    as a salamanders player i welcome melee armies

  • @anteas0184
    @anteas0184 3 месяца назад

    Lets flip the script a second time and switch back to the melee army: What can you do as the melee player to avoid getting boxed in like that?

    • @Happykrumpingwargaming007
      @Happykrumpingwargaming007  3 месяца назад

      thats a separate video on the way ;)

    • @anteas0184
      @anteas0184 3 месяца назад

      @@Happykrumpingwargaming007 I've another question that just crossed my mind while painting Rubrics: Some factions like TSons dont have access to Scouts/Infiltrators. How do they plan/screen/set up against melee pressure lists?

    • @Happykrumpingwargaming007
      @Happykrumpingwargaming007  3 месяца назад

      they do, cultist have scout

    • @anteas0184
      @anteas0184 3 месяца назад +1

      @@Happykrumpingwargaming007 wait, they do?
      *checks index*
      ... Holy shit they do! xD

  • @massbroffect572
    @massbroffect572 3 месяца назад +1

    Great timing in the one brother.

  • @GallantLee
    @GallantLee 3 месяца назад

    Great content mate! What could the WE do in this situation? couldn't Angron fly over units?

  • @hardrada8407
    @hardrada8407 3 месяца назад

    Really great thanks. Could you do a video on how to prepare for and defeat opponents who have lots of screening, infiltrators, scouts? Or when you lost the first deploy, first turn rolloff so you are at the receiving end of these tactics? Sort of like: this has happened, now what?

    • @Happykrumpingwargaming007
      @Happykrumpingwargaming007  3 месяца назад +1

      that one is on the way already! i generally take video request on the members area of my discord by the way!

  • @willemmagney1327
    @willemmagney1327 3 месяца назад

    I’ve found that screening with a fights first cc unit pretty good at disrupting melee army game play.

    • @Happykrumpingwargaming007
      @Happykrumpingwargaming007  3 месяца назад +1

      yeah i think most shooting armies desperately need a dedicate anti melee melee unit

  • @s.d.5703
    @s.d.5703 3 месяца назад

    To be fair though no competitive eldar list brings 3 squads of rangers. A recent ont one brought two, but most bring none.

    • @Happykrumpingwargaming007
      @Happykrumpingwargaming007  3 месяца назад

      learn the skill and technique my friend, dont worry about the army. Also, i would 100% run 3 units of rangers if i were running eldar

  • @fdragoon
    @fdragoon 3 месяца назад

    Awesome video, thanks again for a very clear strategy

  • @darquessd825
    @darquessd825 3 месяца назад

    Sooo good video bro ty ! Could you also make a guide for melee vs melee and range vs range ?

    • @Happykrumpingwargaming007
      @Happykrumpingwargaming007  3 месяца назад +1

      Hey homie! Glad you enjoyed it, video request go in the members side of the discord :)

  • @connornoble3913
    @connornoble3913 3 месяца назад

    Is Overwatch allowed when targeting the Eightbound at the end of their charge?

    • @Happykrumpingwargaming007
      @Happykrumpingwargaming007  3 месяца назад +1

      not if they end in engagement. Beginning or end of move, and beginning charge

    • @connornoble3913
      @connornoble3913 3 месяца назад

      ​@Happykrumpingwargaming007 that's what I thought, 12:20 was just a little ambiguous. Thanks!

  • @legumeduprix7419
    @legumeduprix7419 3 месяца назад

    This is a big help. Thanks.

  • @kryzys5385
    @kryzys5385 3 месяца назад

    How did u move them to their original position? 12:47

    • @Happykrumpingwargaming007
      @Happykrumpingwargaming007  3 месяца назад +1

      certain units in this game have a keyword called "infiltrators" if they have this keyword they can deploy in no mans land 9 inches away from the enemy deployment zone and 9 inches away from any enemy models

    • @nthomasbailey
      @nthomasbailey 3 месяца назад +1

      you can hit 'esc' while you are still holding the models to return them to their original position in TTS!

  • @Killzun
    @Killzun 3 месяца назад

    WAAAGH! We need more DAKKA!

  • @cristalpowah
    @cristalpowah 3 месяца назад +1

    On overwatch with Dire Avengers most of the time you kill on average less than 1 eightbound with 6+fnp and on normal shoot ( 30 shots hit on 2+ and full rr to hit) as a 48% of not even killing one. I dont belive the dire avenger are than threatening for the hatebound (counting asurmen it average to 1 hatebound dead by regular shooting and a little bit less on overwatch) but the rest of the advice are solid on positioning!

    • @Happykrumpingwargaming007
      @Happykrumpingwargaming007  3 месяца назад +2

      I think you forgot lethal, dire avengers overwatch on 4's with rr to hit from the farseer bud, that is 33 shots hitting on 4's 6's are lethal full rr, and then asurmen does the same with his 6 shots at dmg 2. That is on average 2 of them dead. regardless, i am teaching strategy here not individual units to use. Super glad you enjoyed the video!

    • @javilo2797
      @javilo2797 3 месяца назад

      Yup, fseer skyrunners are a must for lethal centric units​@@Happykrumpingwargaming007

    • @cristalpowah
      @cristalpowah 3 месяца назад

      Rr mean reroll and yes i counted lethal