Great video. Definitely an area i need to improve on now that blood angels arent as simple as "just charge it with the right unit and itll get picked up".
S9 really. 9 is most transports, so when you hit that you wound them on 4's, that is the flexible strength. 10 get you 4's against battle tanks and 3's against transports. 12 is anti tank proper
@@Happykrumpingwargaming007 My guess is that wounding on 4s or better is the tipping point more generally then? At that point you are more likely to wound than not. From there you just need to decide how to allocate based on AP and damage. If its more than D1 you may want to put that into multi wound models.
Is there a way to use this classification for list building? As Tau, I know I just can’t do several of these but maybe I should try and fill as many as possible?
@@Happykrumpingwargaming007 Now I just wish my opponents would all watch this so they can describe their armies briefly, rather than listing every ability of every datasheet and causing my mind to go numb :-)
This has to be one of the best Happy Krumpin' videos yet!
Cheers! So glad you found value!
Handy timing for my lunchtime at work. Love to yours family Mr. Krumpin. Cheers for the tips!
cheers bud! Hope you have a very happy new years!
Great video.
Definitely an area i need to improve on now that blood angels arent as simple as "just charge it with the right unit and itll get picked up".
i've been looking for a video like this for almost a year, thank you
Glad you liked it! I find categorization is essential in this game!
Like it. Movement control units should also include move blocking units.
they absolutely do
For someone still trying to figure out killing units, any rule of thumb for the str threshold for infantry vs tank killers?
S9 really. 9 is most transports, so when you hit that you wound them on 4's, that is the flexible strength. 10 get you 4's against battle tanks and 3's against transports. 12 is anti tank proper
@@Happykrumpingwargaming007 My guess is that wounding on 4s or better is the tipping point more generally then? At that point you are more likely to wound than not.
From there you just need to decide how to allocate based on AP and damage.
If its more than D1 you may want to put that into multi wound models.
Is there a way to use this classification for list building? As Tau, I know I just can’t do several of these but maybe I should try and fill as many as possible?
totally, think about how your list DEALS with these
Great content 10/10.
Glad you found value bud!
Ho-ly--crap, the tip about sticky objectives just blew my mind!
muwahahaha, mission accomplished!
@@Happykrumpingwargaming007 Now I just wish my opponents would all watch this so they can describe their armies briefly, rather than listing every ability of every datasheet and causing my mind to go numb :-)
feel free to share with them :P
Who is the mek captain?
elon musk?
You're the Rodney Mckay of W40K. No BS, no fluff, just giving it straight. Love your videos. 🫡
Cheers home slice!
Where is the Black Templar detachment video??
j/k I completely understand...
/sob
it blows, i admit it, hard to be positive about that one :P
Weewoo