Analysis: The Effects of Salt

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  • Опубликовано: 20 ноя 2024

Комментарии • 4,5 тыс.

  • @VTown1989
    @VTown1989 4 года назад +3371

    I love the image of people walking into a dark underground location where gambling and other nefarious things go on... and at the center are people playing a Sailor Moon fighting game.

    • @Garvant_
      @Garvant_ 3 года назад +42

      @King of The Zinger some simply refuse to adapt

    • @jaimedeleon1194
      @jaimedeleon1194 2 года назад +3

      That crit damage though

    • @CoralCopperHead
      @CoralCopperHead 2 года назад +5

      @King of The Zinger I'm in that awful zone where I'm fine at the start of a season 'cause I know the basics, but can't adapt past that when I finally start fighting people who know that their Dragon Punch hard-counters every approach I have.
      This comment was posted by the Half-Decent Casual Gang.

    • @sorrychangedmyusername3594
      @sorrychangedmyusername3594 2 года назад +28

      it sound like a Yakuza sidequest if ive ever seen one

    • @Beegyoshiking
      @Beegyoshiking 2 года назад +8

      No no no that has transcended pass a fighting game nay transcended pass a game it is no longer being played for fun it is no longer being played for the entertainment of the players it is being played to have a stroke due to the immense sodium inside your bloodstream no longer do you feel that this “game” s fair you want to break your opponents neck due to the pure sodium spamming in your body

  • @gabcard2767
    @gabcard2767 6 лет назад +3879

    So in the Sailor Moon game, everyone is broken, and therefore the game is balanced. Genius.

    • @ElricWilliam
      @ElricWilliam 5 лет назад +327

      In essence yes...also that game is fucking brutal....Me and my buddies still play it when we drink, Its caused fights xD

    • @knack3381
      @knack3381 5 лет назад +122

      There's a mod for Smash Bros. Brawl that does the same thing

    • @KokiriKidLink
      @KokiriKidLink 5 лет назад +74

      I tried the game a few times, It was absolute hell

    • @Cinko420
      @Cinko420 5 лет назад +14

      Gabcard
      Pretty much the same in Smash Ultimate

    • @wizzard3326
      @wizzard3326 5 лет назад +25

      Overwatch in a nutshell.

  • @angrytheclown801
    @angrytheclown801 5 лет назад +1680

    I remember when I first got into Street Fighter so long ago, picking Ken. This kid picked Honda and asked how long I played. I told him this was my first fight. He immediately told me it was impossible to beat his hundred hand slap and spammed it. Watching the move I wondered if I could fly over it, sure enough, it worked and I beat him soundly. The salt shot all over the bowling alley from him bitching about my cheap tactics despite me putting in more effort and he got kicked out for busting a pool stick over the nearby pool table.

    • @kingkrispy5289
      @kingkrispy5289 4 года назад +245

      Yikes, SF2 Honda hands, especially the heavy version, is definitely a strong move but spamming it is asking to be jumped in on..

    • @angrytheclown801
      @angrytheclown801 4 года назад +172

      @@kingkrispy5289 Well it was at the beginning of everything when we were all feeling out the characters and competitive SF2 hadn't really started except the skirmishes. Can't blame him for thinking spamming was the way. I wasn't even sure I could jump it.

    • @kingkrispy5289
      @kingkrispy5289 4 года назад +69

      @@angrytheclown801 yeah fair, I remember the first and only time I played SF2 on an arcade cabinet I somehow liked Honda the most and Honda happened to be the one with the super powerful mashing attack..

    • @Tiosh
      @Tiosh 3 года назад +57

      If you spam hand slap on Boxer CPU he has no way to get around it. I used to do that just to pass him when I was a kid.

    • @kingkrispy5289
      @kingkrispy5289 3 года назад +19

      @@Tiosh LOL lmao I remember doing that

  • @Rage-_-Quit
    @Rage-_-Quit 4 года назад +1533

    "One player will lose and one player will win" reminds me of a funny story.
    My brother and I have a long history of tongue-in-cheek Streetfighter 2 rivalry ever since the game came out on the SNES. So everytime we visit one another we'd have a couple of matches. Once we were playing on an emulator via LAN and it was a really close 3rd round. I managed to beat him and was like "YES!!!", at the same time I heard him goin "YES!!!" in his room. Walked over and was like why are you cheering, you lost. And he was like no you lost, and indeed on hi screen he won. So what we figured out happened was the match desynced and without any heads up AI took over the other player for both of us. First time we ever calledit a day without any salt lol.

    • @boudou04
      @boudou04 4 года назад +32

      Lmao good story 👍🏼

    • @cubah1
      @cubah1 4 года назад +61

      What game let’s AI take over? That’s kinda a neat mechanic

    • @boudou04
      @boudou04 4 года назад +21

      Rudy De Leon i know one. It was called:
      Fighting game for shit spammy noobs who need assists and auto combos to win.

    • @soni-switch5207
      @soni-switch5207 4 года назад +131

      @@boudou04 I'm assuming you hate DBFZ.

    • @manbat4582
      @manbat4582 3 года назад +58

      @@boudou04 salt.

  • @android19willpwn
    @android19willpwn 6 лет назад +1036

    Sailor Moon seems like one of the only fighting games where characters with super powers actually feel like they have super powers, because they're all irreparably busted on a gameplay level. It's a neat little concept.

  • @Chroma710
    @Chroma710 5 лет назад +3143

    "Things seem unfair until you find a good way to beat it." Great quote.

    • @zek62482
      @zek62482 5 лет назад +89

      Unless there isn't a good way to beat it

    • @LadyViolet1
      @LadyViolet1 5 лет назад +73

      @@zek62482 At that point I either try to learn their character and try to beat them at their own game, or stop playing the game entirely if their character is boring to play. However an actual unbeatable tactic is so rare I've never had to.

    • @Rafael-rn6hn
      @Rafael-rn6hn 5 лет назад +40

      "Things seem unfair until you find a way to use against other people."

    • @StayAwayFromMyCat
      @StayAwayFromMyCat 5 лет назад +68

      @@LadyViolet1 Exactly this. When I find myself repeatedly getting stomped by a certain tactic and I have no idea how to counter it, I just make a point of picking that character myself and trying the tactic against skilled players. It's guaranteed you'll very quickly find out what the best way to counter it is.

    • @xijinping4418
      @xijinping4418 4 года назад +25

      Even if you do find a good way to beat it, that doesn't excuse things like that garbage Street Fighter hitbox glitch.

  • @casualbiscuit
    @casualbiscuit 3 года назад +586

    I love that the monkey takes a second to aim before throwing which makes it seem like they cared more about hitting with the cucumber as opposed to just throwing out of anger

    • @NidokingOtsutsuki
      @NidokingOtsutsuki 2 года назад +2

      exactly, its not a "fuck this" situation, its a "fuck you" situation. You gave that bitch a grape, fuck you,

    • @poopyfartboi
      @poopyfartboi 11 месяцев назад +4

      😂😂😂😂 that's a fantastic observation dude. What a smart lil angry fella

  • @lotgc
    @lotgc 4 года назад +630

    The saltiest thing I probably have ever done was this one time I was playing sc2, and was about to lose when I typed "has been defeated!" And then "has left the game!" And my opponent legit believed it and they left the game and I won! It was probably the funniest thing I had ever seen at that point.

    • @knoxzedlav7343
      @knoxzedlav7343 2 года назад +11

      lol lmao

    • @joshuapacman
      @joshuapacman 2 года назад +81

      Bro that’s some big brain trolling

    • @williammurphree6594
      @williammurphree6594 2 года назад +38

      Nah you just outplayed them

    • @Schattenfaust2
      @Schattenfaust2 2 года назад +41

      Zhuge Liang opening the city gates to trick his enemy into retreating

    • @rakaneko4229
      @rakaneko4229 Год назад +11

      Well you're technically win by outsmarted them XD

  • @younglai13
    @younglai13 6 лет назад +1789

    sailor moon made sense. in the immortal words of syndrome, "when everyone's super, no one will be"

    • @Poglavnit_Pferdefuhrer
      @Poglavnit_Pferdefuhrer 6 лет назад +71

      Sad those guys don't know about One Must Fall, it's almost entirely constructed around this concept *on purpose.* Quite funny how we have two games, designed completely without knowledge of each other, opposite ends of the globe, that would essentially be so similar. In fact some of the broken pieces are even explained canonically. The Pyros (marsbot) for example causes utterly *massive* chip damage, gameplay wise because every flame is a separate sprite, aka "hit". In other words you aren't killed by _one_ chip hit, but over 20 occuring in the same assault (which made sense if you think about it, fire *should* have a literal "burn effect") In story canon, some bots like Pyros are created specifically *from* salt. Christian, the designer, had his ass handed to him by the agile supremacy of the Shadow and Jaguar. (Who are essentially Smoke and Liu Kang as giant robots) The brokeness of the Pyros' counters and flames are to specifically negate the advantages of the most agile bots. (Like leaping in, block prepared, then hammering before even their quickest attack animation finishes, blocking deals *more* damage in this case than just taking the hit) It's essentially a "fuck you guys" win button to their respective pilots. Meanwhile the Thorn exists to counter the Pyros by being a raging bull. It is invulnerable while at full charge and is built entirely around having massively powerful throws, being able to pluck the Jaguar from the air mid-jump (ala the Sagat example above but in reverse) or rush through the Pyros' fireballs with no damage, tossing it before it can recover from the attack animation. And fire "hurts" just about everyone equally because they all require light armour to be as agile as they are. You wouldn't try using Jeet Kune Do in plate mail without being The Mountain, after all.
      As far as Jaguar and Shadow go, they are both built around exploiting stuns. You can legitimately re-stun before they can land, if you're quick enough. You can spend an entire match helpless and cherry picked vs a Shadow pro.
      There is a reason why despite the lethality and brutality of its fights, and how easily some characters dominate the others, it sits eternally at a 4.6/5 rating. All the crushingly salty scrubby goodness was intentional and crafted with TLC. Every single bot aside from the final boss (Nova) has a mechanic or two that would be derided as an exploit in any other fighting game. Some matches are basically won at the outset, by letting the other guy choose first, then *specifically* picking its direct counter. The Nova (final boss) is oddly the least skill based. It's just a very large, very heavily armoured (2.5 times health) damage sink that can kill in 2 to 4 hits. (Even he has a Japanese equivalent too, Asura Blade's transforming golem knight Talos) His "exploit" is simply outright ignoring everyone else's, lol. His basic attacks do as much as a full combo from any other. It's like they looked at the most enraging and cheap Street Fighter and Mortal Kombat moves, then built entire characters around each. And it is *amazing.* (plus comes with a few of its own, due to the art style)
      Also for additional salt, the game takes random screenshots as you play. Post fight, you not only get a standard win quote from the other guy, but a TV fight reporter showcasing all your greatest fails talking smack about how shitty you were doing, and how your opponent probably felt like he was fighting a training dummy or retarded school child, or giving "helpful suggestions" on how to "git gud" like "not blocking that with your face"

    • @freshlymemed5680
      @freshlymemed5680 5 лет назад

      @Romano Coombs i dont remember supports getting kills and carrying games though.

    • @ikagura
      @ikagura 5 лет назад +2

      Syndrome best villain

    • @Harmless_Music
      @Harmless_Music 5 лет назад +7

      @@Poglavnit_Pferdefuhrer ... I'm legitimately surprised I remember that game. I actually knew nothing about the canonical lore or why the bots seemed as broken as they were, but it's really fascinating to know about that.

    • @boptillyouflop
      @boptillyouflop 3 года назад +3

      @@Poglavnit_Pferdefuhrer I gotta admit that I haven't played enough versus One Must Fall to tell if it is broken or genius, but it's a lot of fun... It lets you combo off of throws and just that mechanic is *so much fun* , it's astounding that no other game ever let you do that.

  • @blackjudgmentable
    @blackjudgmentable 3 года назад +392

    I was trying to get into fighitng games for the first time and I picked skullgirls because it was on sale. I went online and the dude started to infinite me. I remmebered the tutorial mentioning the infinite prevention system so I used it. He baited it and kept destroying me in the corner. That experience low key scarred me. I see it as an extra layer of depth now but I still hate that that interaction existed in the first place.

    • @fukuromurasaki
      @fukuromurasaki 3 года назад +19

      Relatable

    • @henriquefinger935
      @henriquefinger935 3 года назад +54

      Skullgirls is brutal, but it's so fun though.

    • @mavericksetsuna7396
      @mavericksetsuna7396 3 года назад +11

      git gud :p

    • @fattytan1377
      @fattytan1377 2 года назад +87

      @@mavericksetsuna7396 very helpful.
      Totally never heard of that advice a million times before.
      Definitely a good advice for someone learning the game.

    • @southofheck
      @southofheck 2 года назад +48

      I had a similar experience with GGRev2. I joined a discord server and asked if any other noobs wanted to play. Some dude took up the offer. He chose Ky, backed me into a corner, and folded my ass like it was laundry day for two rounds, and then complained about my WiFi.
      Ngl I was so pissed.

  • @RETROGAMINGARTS
    @RETROGAMINGARTS 6 лет назад +437

    Heres my "GO TO SLEEP!!" story...
    Me and my friend, weve been playing street fighter vs each other all our lives, we are both pretty equal in skill and ability, and neither of us ever get upset over rounds of street figher. around 12 years ago we where playing alpha 3 in my buddys basement. i switched up my playstyle to be very passive (i usually play hyper agressive) and he wasnt able to figure out how to counter me, he wasnt used to vs me like this, since i always play very agressive. I beat him 23 games in a row, finishing him with super combos for the past 5 games. It mustof been 3 am by now. I was inside his head at this point. After our 25th game he stood up. Walked over to the playstation. Ripped the power cord out of the back of it walked over to the circuit breaker and flipped the main power switch for the entire house off. And at the top of his lungs yells "GO TO SLEEP!!"
    Now thats some
    Pink Himalayan Saltwater Taffy
    We still play alpha 3 and cvs2 to this day.

    • @joeyjoestar2421
      @joeyjoestar2421 6 лет назад +6

      There a vid about it?

    • @stevenhesson1594
      @stevenhesson1594 6 лет назад +12

      Damn. I have some of that pink salt at my house. Its pretty good.

    • @PinPointPyro
      @PinPointPyro 6 лет назад +3

      Oh wow.

    • @haydenfisher1387
      @haydenfisher1387 6 лет назад +12

      I literally can't stop laughing bc of GO TO SLEEP!!

    • @abysssss
      @abysssss 6 лет назад +3

      that salt is high in mineral count, so he should only sweat it out sparingly

  • @eulogyzero6105
    @eulogyzero6105 4 года назад +159

    Something worth noting about Sailor Moon is that it was actually developed by ArcSys. So theoretically, if you wanted that Sailor Moon S sequel or patch, you could just ask them for it 👀

    • @glowkirby
      @glowkirby Год назад +29

      Hoping that Arc makes another Sailor Moon fighting game that is also broken and salt inducing

  • @fenrir3097
    @fenrir3097 6 лет назад +341

    My controls weren't working
    And if they were, you were playing dishonorably
    And if you weren't, you were playing without skill
    And if you were, it's not fun to play that way
    And if it is, you only care about winning
    So as I play... UNLIMITED SCRUB WORKS

    • @Spiderdude93
      @Spiderdude93 6 лет назад +34

      The scrub's reality marble is full of broken sticks and pads that are thrown at the opponent after every loss.

    • @r.c.beringuela2426
      @r.c.beringuela2426 6 лет назад +5

      So Sanford Kelly's reality marble? Ok.

    • @Ildskalli
      @Ildskalli 6 лет назад +1

      You win this comment section!

    • @kenonerboy
      @kenonerboy 5 лет назад +2

      Now win my servant, i command it by my commandseal!

    • @jbark678
      @jbark678 5 лет назад +1

      @@kenonerboy No don't, that's broken

  • @charleslinlinker1479
    @charleslinlinker1479 6 лет назад +573

    Core-A videos: Quality > Quantity

    • @Vollzer
      @Vollzer 6 лет назад +5

      HELL YEAH

    • @Changetheling
      @Changetheling 6 лет назад +6

      As it should always be, considering how brief life is.
      If you're gonna invest your (life)time, it better be on something good.

    • @mr.hippopotamus1792
      @mr.hippopotamus1792 5 лет назад +1

      Nah its quality=quantity

  • @nermalmovement
    @nermalmovement 4 года назад +390

    The effects of salt:
    Salt is a coarse substance that is usually used in food to enhance the flavor. It’s mostly used in dishes that are meant to be savory, such as meats or soups. Salt is a very enjoyable addition to a meal in the right context.

    • @IlokanoWarrior
      @IlokanoWarrior 3 года назад +26

      in the Navy salt relates to experience.

    • @elyetimx6045
      @elyetimx6045 3 года назад +12

      @Teutonic Knight That makes salt even more accurate to that behavior, from both sides.

    • @mangaprofilepicture5820
      @mangaprofilepicture5820 2 года назад +6

      Its coarse and rough and irritating, and it gets everywhere

    • @lagucegothsong5559
      @lagucegothsong5559 Год назад +4

      @Damsen It is not. You can not live without salt.

    • @lagucegothsong5559
      @lagucegothsong5559 Год назад +2

      @Damsen Do you really trust you what the happy merchant tells you?)

  • @lowtierpleb7459
    @lowtierpleb7459 5 лет назад +227

    2:42 I just realized that it's Maximilian Dood's room in the background

    • @TaviusTV
      @TaviusTV 4 года назад +5

      😲

    • @arbetor12
      @arbetor12 3 года назад +1

      Yep
      The fulgor standee was a dead giveaway

  • @KyrosQuickfist
    @KyrosQuickfist 3 года назад +105

    Whoa...never really thought about the MK finish him was an adjustment to the SF stun mechanic. That's kinda cool.

  • @servandoarchila5563
    @servandoarchila5563 6 лет назад +378

    Yes! Finally! I really missed your assam videos

  • @ReCharredSigh
    @ReCharredSigh 6 лет назад +258

    this is actually why i think learning how to be patient, mindfulness, and how to cool yourself off mentally when you're pissed are underrated skills/traits that should be learned if you're into fighting games. i mean, athletes learn mindfulness too.

    • @real765rp8
      @real765rp8 6 лет назад +16

      True. Its also important to be able to stay focused while playing in front of an audience or when the opponent is on match point. Or when things are getting clutch in general

    • @vrapbrap
      @vrapbrap 6 лет назад +20

      I know far too many people who get fucking furious and blame everyone else for their own mistakes in games. While I can get a bit salty too, its only briefly and I can then sort of comment on my own stupidity, but man, some people are relentless. I think I learned to take it more easy when I played SC2 1v1's and got into fighting games as they started to appear on PC more. Tekken 7 is the most fun 1v1 shit out there right now.
      With 1v1's, you can only blame yourself. If you lose to some character, its because you didn't study their moves, didn't go to practice mode to see how you can counter/punish them and then lose a few times against real people and learn how to apply those techniques in a real environment. It's all about becoming better, feeling good when you learn something new and so on. It's also about accepting that you aren't the best player out there, infact, you fucking suck. You are bottom of the barrel trash, but you can get out of there. You can get better if you learn how to have fun, have a good time and learn from your mistakes.
      I think that all those team based FPS gamers should play some 1v1 games. Maybe then they would realize that its them who suck at the games and not their team or whatever other excuses they always come up with.

    • @AwfulPun
      @AwfulPun 6 лет назад +5

      Very true. There is also an aspect of this that is tied to someone's inherent personality: reactivity. It's something that can only change gradually after years of effort. It's just going to be much harder for someone who is unusually reactive to be able to cope with defeat. It's useful to develop a bag of tricks (coping skills) for dealing with this, such as mindfulness. I would suggest to anyone who struggles with this to be aware that everyone has different levels of reactivity, and it's something that is not simple to change, so don't be too hard on yourself if you really struggle with trying to cope.

    • @RKthehedgehog
      @RKthehedgehog 6 лет назад +5

      ReCharredSigh I dont see athletes suddenly lift 70+ kg weight and immediately become Hercules and not immediately crushed their arm and having everyone laughed and throw tomatoes at them instead of helping them up or calling the ambulance. Thats the Fighting Games Genre and the FGC in a nutshell.

    • @ReCharredSigh
      @ReCharredSigh 6 лет назад +2

      I have no idea what you are trying to explain. If youre acting like the fgc is so toxic and no other esport or sport organization is like that, top athletes are mocked all over twitter when they fail too; see lebron james for instance.

  • @lunarsorrow6966
    @lunarsorrow6966 5 лет назад +674

    “Casuals dont want to get steamrolled in a fighting game”
    DIO: * hold my 214 aa *

    • @zephyrus8162
      @zephyrus8162 5 лет назад +25

      Petshop oof

    • @dh1llon726
      @dh1llon726 5 лет назад +50

      Is that a hftf reference

    • @kirill2002aug
      @kirill2002aug 5 лет назад +25

      *blocking sounds*

    • @asom6846
      @asom6846 5 лет назад +13

      Youngseph: * blocks and do 214aa *

    • @ToruKurosawa
      @ToruKurosawa 4 года назад

      What was he on about.. dbz fighter z had auto combos using one button.. what is more casual than that

  • @TheBestWanderbug
    @TheBestWanderbug 6 лет назад +329

    The effects of salt?
    Well it hurts like hell when you rub it on a wound.

    • @LloydTheZephyrian
      @LloydTheZephyrian 5 лет назад +27

      Also, it helps preserve meat if you don't have a cooler of ice.

    • @revolvingworld2676
      @revolvingworld2676 5 лет назад +10

      It helps keep snow or ice from building up in your front yard

    • @manadrivexl
      @manadrivexl 5 лет назад +9

      You can make all kinds of salts in chemical reactions. You can even make fire burn green with a kind of salt!

    • @nayyarrashid4661
      @nayyarrashid4661 5 лет назад +6

      @@manadrivexl copper salts... Any salt having a pinch of copper in it will make the flame green....

    • @phyokyawkhaing2251
      @phyokyawkhaing2251 5 лет назад +2

      Salt can deter leeches and worms too!

  • @boomkruncher325zzshred5
    @boomkruncher325zzshred5 6 лет назад +425

    I think salt is generated when you become more concerned with your own enjoyment and forget the enjoyment of others. After all, if you personally lose you feel bad and get salty, but if you personally win you feel good and gloat your victory.
    Sure, feeling good when nabbing a victory is natural. However, when you lose, your opponent wins. They are now feeling the good feeling that you are not feeling, and that’s natural too. Fighting games are designed such that there’s only one winner and one loser.
    Next time, when you lose, try realizing that it’s your opponent’s time to bask in the glory of their victory. You’ll get them next time, for sure. Don’t spoil their happiness because of your saltiness, that’s just bad manners.

    • @s3pPuKu7
      @s3pPuKu7 6 лет назад +21

      Boomkruncher325 Zzshred Nah fam. If my opponent got scraped first game because he's not too good then decides to play the next game jump back super dash mash auto combo because that's the only way to win. You can bet cerebellas sweet ass Imma be salty! Albeit it's my fault for letting shit play beat me

    • @sometimesRay
      @sometimesRay 6 лет назад +20

      Dude, the salt only makes the the victory all that better. Very often you both know that he would've won only if he'd done X and you know that he's kicking himself over it. Yes I've been on the receiving end as well, which is why you want to get that runback as much as you do. Schadenfreude and fighting games go hand in hand imo.

    • @beatdown_kai1534
      @beatdown_kai1534 6 лет назад +1

      Boomkruncher325 Zzshred nah fuck that scrub was mashing cr tech

    • @boomkruncher325zzshred5
      @boomkruncher325zzshred5 6 лет назад +3

      Radian Good point! A good dish always needs a pinch of salt 8P
      As long as the opponent shares the same understanding it’s all good. If they don’t see things that way... well...

    • @Vtubears
      @Vtubears 6 лет назад +33

      Thats really only true in games where both players understand they could've won. People dont get salty at close matches. They get salty at perfects and dominant blow outs.

  • @vanakis
    @vanakis 6 лет назад +174

    -You're still pissed off about Mike Ross?
    -Damn right, I am.

    • @bunnybreaker
      @bunnybreaker 6 лет назад +1

      Da fuq is that clip from?

    • @zatoris9779
      @zatoris9779 6 лет назад +12

      The show suits, the main characters name is Mike Ross

    • @captainobvious90
      @captainobvious90 6 лет назад +2

      bunnybreaker from a series called Suits

    • @bunnybreaker
      @bunnybreaker 6 лет назад +1

      Thanks guys.

    • @bluesrike
      @bluesrike 9 месяцев назад

      Brandon Keener is part of the cast.
      Aka Garrus Vakarian from Mass Effect

  • @kylehart8829
    @kylehart8829 5 лет назад +118

    I'd like to point out that eye gouging was one of the only illegal moves since the start of time in MMA. Groin kicks and hair pulling would be better examples.

  • @Zephyr_frost17
    @Zephyr_frost17 5 лет назад +381

    The "s" in sailor moon S stands for salt. After actually playing that game, it's probably the saltiest game ever

  • @bloomhobby
    @bloomhobby 6 лет назад +90

    Sailor Uranus >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Any other grappler ever designed

    • @CoreAGaming
      @CoreAGaming  6 лет назад +51

      Sailor Jupiter is pretty absurd. Basically Zangief with sonic boom and air fireball.

    • @beun0886
      @beun0886 6 лет назад +1

      is that Be Cautious on the Street at Night? I never knew it had a colored ver.

    • @bloomhobby
      @bloomhobby 6 лет назад

      RParagon i've never expected someone to recognize the pic, and you did, and now im dying of laugher, lol

    • @beun0886
      @beun0886 6 лет назад

      Yea I spend more time reading doujin than im comfortable admitting xd

  • @theotherjared9824
    @theotherjared9824 4 года назад +107

    It seems like the level of salt in a fighting game community is directly related to how seriously the community takes the game.
    On one end with games like street fighter, tekken and smash, the salt is most concentrated because these are very technical games with players that truly want to know who is the best and will legitimately get angry eveytime they lose.
    In the middle are games like soulcalibur, marvel and kof. Salt still happens occasionally, but the players recognize they are just wacky games and tend to brush it off.
    On the other end are games like sailor moon and divekick. These games are insane and people that revel in the insanity play them. No matter what, both sides have a laugh when the match is over and rarely get salty.

    • @elyetimx6045
      @elyetimx6045 3 года назад +1

      I wouldn't put Smash with SF or Tekken, or even fighting games, but yeah, Smash players are salty AF.

    • @DeMoraJS
      @DeMoraJS 2 года назад +8

      When I was a kid I wanted to get into SF and MvC in the arcades, but I had no knowledge and the community was just too ... harsh. I would spend some quarters into practicing, only to have a veteran suddenly put quarters in, challenge and mop the floor with me. It was very discouraging to say the least.
      20+ years later I picked up Skullgirls. I practiced and got somewhat better. Tried my luck in online and won a couple of matches, until one guy just played in a whole different level. He best me good, and I texted him about how amazed I was with his techniques and how his skill was way beyond mine. He replied with: Don't worry, keep practicing and you will get there.
      For the first time ever playing this types of games I felt encouraged to continue.
      I wonder if that would've happened if I had been playing one of the highly competitive ones.

    • @justfriendsgamin5567
      @justfriendsgamin5567 2 года назад +6

      @@DeMoraJS i don't usually comment on youtube but you you deserve some guidance, practice your combos and techniques, watch pro players and try to understand the reason behind what they do, if you lose a match then find out what you did wrong and rectify your approach.
      One last advice, don't be predictable

    • @DeMoraJS
      @DeMoraJS 2 года назад +2

      @@justfriendsgamin5567 Thanks for the pointers. I got myself one of the BlazBlue games and If I thought Skullgirls was thorough with its tutorial, BlazBlue is practically an encyclopedia of even the common terminology. It all feels like I'm studying a complex subject and quite honestly I like it :)

    • @justfriendsgamin5567
      @justfriendsgamin5567 2 года назад

      ​@@DeMoraJS the good thing is the skill and experience you will gain overtime will be used in other fighting games, just don't be like me and stop playing for years XD

  • @coolikep617
    @coolikep617 4 года назад +213

    SCRUBLORDS PRAYER WAS WRITTEN
    BY
    SAINT DARKSYDEPHIL
    AND
    SAINT LOW TIER GOD.

    • @namenotfound8747
      @namenotfound8747 3 года назад +10

      Black DSP

    • @arbetor12
      @arbetor12 3 года назад +3

      @@namenotfound8747 white DSP and black DSP

    • @14hourz82
      @14hourz82 3 года назад +5

      @@arbetor12 White LTG* and black DSP

  • @AnthanKrufix
    @AnthanKrufix 6 лет назад +2115

    Complaining that your opponent "only cares about winning!" when you lose is... kinda hypocritical..

    • @dry7560
      @dry7560 5 лет назад +141

      The mindset is that both players aren't having fun except for the few moments when the winner sees a victory screen

    • @bungodunko4123
      @bungodunko4123 5 лет назад +8

      @@dry7560 Ya that complaint is valid too if you dont know how to counter projectile spam like me lol.

    • @demetraeconomou6096
      @demetraeconomou6096 5 лет назад +53

      In a fighting game yes . But when abusing something broken against a new player in any sort of fps or card game that has money involved Id give a pass

    • @titusfortunus2916
      @titusfortunus2916 5 лет назад +4

      @@bungodunko4123 lmao mood I get so impatient and choke every time against projectiles

    • @shonklebonkle324
      @shonklebonkle324 5 лет назад +10

      And if you are playing as little mac and someone accuses you of only caring about winning its not likely to be true

  • @guyofminimalimportance7
    @guyofminimalimportance7 6 лет назад +145

    11:09 Single hit kills opponent with 75% health. The word "Fair" flashes on the screen.
    The tournament organizers had some sense of humor didn't they?

    • @peposo7
      @peposo7 5 лет назад +7

      1) The pink girl had the lesser stamina from all characters. The other one pulled a Super finishing move and hit in the beginning, stronger frames of such Andy Bogard Technique.
      2) this game, if memory serves well, strength/stamina can be altered as a handicap prior the match.

    • @d.s.alcoda
      @d.s.alcoda 5 лет назад +7

      That was Core-A editing, not the original

    • @haksaw7334
      @haksaw7334 5 лет назад +22

      No, it's original =) Those guys run Sailor Moon tournaments for a while, do you think they are not prepared?

    • @d.s.alcoda
      @d.s.alcoda 5 лет назад +3

      @@haksaw7334 ahaha, oh damn! Even better

    • @wingedbluj1674
      @wingedbluj1674 5 лет назад +1

      So Shao Kahn's X-Ray from MK9?

  • @marscaleb
    @marscaleb 5 лет назад +742

    "Unregulated Waifu Cockfighting"
    That may be the best line I've heard all year!

  • @accelriderx2931
    @accelriderx2931 4 года назад +47

    11:20 Just a little correction here, normal throws in Sailor Moon S aren't inescapable. It has SSF2 Turbo-style throw teching (landing on feet and half the damage), it's just the command for it is unintuitive as all hell. Instead of inputting the throw command you have to press and hold Down+Light Punch+Medium Punch as soon as you get grabbed. Thought I'd throw it out here for people who decide to try it. And I know people will want to try it after this video, happened to me. :)

  • @lentencraft
    @lentencraft 5 лет назад +140

    "Its not fun to play that way!" melee players after they lose to Jigglypuff

    • @michaelaeschbacher4648
      @michaelaeschbacher4648 3 года назад +4

      Granted I play ultimate, but when you're winning with puff, oh it is very fun INDEED.

  • @KEEPTALKIN8215
    @KEEPTALKIN8215 6 лет назад +594

    Through the whole video I'm thinking of low tier god

    • @duke9407
      @duke9407 6 лет назад +23

      I was thinking dsp

    • @blyzrd
      @blyzrd 5 лет назад +70

      DSP is really just a reskin/recolor of LTG. And vice versa, lol

    • @NewCrimson100
      @NewCrimson100 5 лет назад +23

      RKCjr idk, at least ltg has the common knowledge not to jerk it on stream

    • @blyzrd
      @blyzrd 5 лет назад +9

      @@NewCrimson100 ok, you got me there! 🤣 I was just cutting it off at how similar they are when they complain. At least LTG is classy enough to not do that in front of a live audience.

    • @JagoShogun
      @JagoShogun 5 лет назад +40

      They are the Ryu and Ken of salt lmfao. Palette swaps and echo fighters.

  • @ShadowNetBG
    @ShadowNetBG 6 лет назад +993

    The scrublord's prayer or DSP's prayer? 2:53

    • @antmaster360
      @antmaster360 6 лет назад +79

      He is the scrublord lol THERE WAS NOTHING I COULD DOOOOO

    • @afterburn819
      @afterburn819 6 лет назад +55

      HE MASHED CAWMBO AND BEAT ME OUT OF MINE.

    • @baalsdepe8946
      @baalsdepe8946 6 лет назад +52

      Da Scrublord's Prayer....... DSP

    • @SAM-ru4vx
      @SAM-ru4vx 6 лет назад +53

      LTG prayer?

    • @roymcblacky1101
      @roymcblacky1101 6 лет назад +39

      Its DSP's and LTG's lmao

  • @fakegrant
    @fakegrant 4 года назад +346

    “This win button really de-emphasizes footsies”
    “Get good scrub. 😝”

  • @Abigdummy4life
    @Abigdummy4life 6 лет назад +30

    Sore winners, and sore losers. That's all.
    Anyone deserves to feel good when they win.....but when the winner decides on inflicting a knife wound on the loser because they enjoy the "dog eats dog" mentality...
    But at the same time, we need control our own salt if we end up losing.
    Edit: I always thought being salty meant feeling like there's "salt in the wound".

  • @courtneyharris1006
    @courtneyharris1006 6 лет назад +41

    I fought a guy who after every match went into replay mode to see my inputs and was deathly convinced i had a turbo controller. This went on for several weeks whenever i ran into him. He was next level salty

  • @kingly456
    @kingly456 5 лет назад +409

    I love how a fighting game based around an anime which revolves around magical girls and shit is more "hardcore" than gods, angels, demons, demigods, etc. fighting each other

    • @theguywhowentthere3346
      @theguywhowentthere3346 5 лет назад +34

      Basically Madoka. Shit hit the fan by the end of the series...
      -
      -
      -
      -
      And then someone turned the fan back on after shitting on the blades and letting the shit spray across the room even moreso when the final movie came out. One of the "anime versions" of Inifinity War that I personally enjoy.

    • @kingly456
      @kingly456 5 лет назад +20

      @@theguywhowentthere3346 I've never been really interested in magical girls but that sounds dope

    • @God-ch8lq
      @God-ch8lq 5 лет назад +5

      Same can be said about the touhou fighters (Mostky soku and aocf)

    • @slownif6436
      @slownif6436 4 года назад +5

      @@God-ch8lq Not Really, Soku and AoCF are easy tho, even easier than Skullgirl. The hardest touhou fighting game is IaMP.

    • @God-ch8lq
      @God-ch8lq 4 года назад +4

      @@slownif6436 really? I find high level soku gameplay incredibly hard (i am a very good remilia main, i learned from the best of the discord server)
      But yes, iamp is harder

  • @blazefox1045
    @blazefox1045 5 лет назад +63

    I think that Sailor Moon game is enjoyable for even the salty because everyone is OP, think about it people make mods like Tr4sh where everyone is busted and people seem to have a lot more fun there than the OG game.

    • @AlluMan96
      @AlluMan96 4 года назад +16

      That's because there is actual hope that a game of Street Fighter can be won with your own skills. Games like the Sailor Moon one crush such notions under it's unforgiving heel. But that's the magic of it. It's frustrating to lose in a game, because you're not good enough. It's hilarious to lose a game that was so stacked against you that it's a borderline scam. You don't feel bad, because it doesn't feel like it was the fault of anything but the incompetence of the developers.
      It's the same logic by which a movie like The Room is more celebrated than so many movies that are more technically competent. When every aspect of execution is so fundamentally broken and with just the right blend of elements that work so as to not hinder your enjoyment, a shitshow can be it's own unique brand of excellent.

    • @freeRKelly885
      @freeRKelly885 3 года назад +3

      I guess it's sort of like street fighter II rainbow edition

  • @RihokoSakuraiFan
    @RihokoSakuraiFan 6 лет назад +90

    >UNIEL MUSIC
    I LOVE YOU GERALD

    • @Kaius.
      @Kaius. 6 лет назад +9

      When UNIST gets more on-screen representation in a Core-A video than at AnimEVO

    • @RihokoSakuraiFan
      @RihokoSakuraiFan 6 лет назад +2

      FeelsBadMan

    • @Icewielderguy
      @Icewielderguy 6 лет назад

      Was literally bout to comment this same thing

  • @TheGrooseofLegend
    @TheGrooseofLegend 6 лет назад +252

    > After Dragon Ball, Arcsys moves on to make a Sailor Moon fighting game
    > Unlimited mode turns the game into Sailor Moon S

    • @SHAWNJX
      @SHAWNJX 6 лет назад +2

      TheGrooseofLegend YES

    • @SHAWNJX
      @SHAWNJX 6 лет назад +7

      And cross that game with blazblue

    • @android19willpwn
      @android19willpwn 6 лет назад +7

      I'm still pissed they took Unlimited forms out of Central Fiction

    • @mathunit1
      @mathunit1 6 лет назад +2

      @@android19willpwn Good, fuck off.

    • @FinalLuigi
      @FinalLuigi 6 лет назад +7

      Funny enough, Arcsys were the guys who made Sailor Moon S.

  • @TwentySeventhLetter
    @TwentySeventhLetter 6 лет назад +135

    That last example of the Sailor Moon game reminds me a lot of Cat Mario (or even Kaizo Mario to some extent). The whole premise of the game is that it isn't fair, you're going to die, and the only winners are those who never play. These games that operate on the upfront assertion of their unfairness seem to be able to succeed because, when the player knows that it's not going to be fun and signs up for a masochistic torturefest anyway, they can laugh at how unfair it is, rather than act defensive of their abilities as a gamer due to some ambiguously malicious and unseen force. You don't start playing the Impossible Quiz because you want to measure your knowledge of anything, you do it because you've heard that the questions cheat you and you wanna see of you can out-cheat the test. I for one am a huge fan of these sorts of "fuck you, player" style games, because when I overcome the obstacles they put in my way it feels like I not only trained my hands to execute whichever maneuvers are necessary to reach the goal, but also like I did it despite all the odds being in the game's favor. The ultimate underdog fantasy.

    • @xyanide1986
      @xyanide1986 6 лет назад +7

      It's all fun and games when everyone knows it's a mess. Which broken thing is most broken? ROUND 1, GO! (if you're unfamiliar with SaltyBet or saturday morning scrublords, have a look)

    • @Changetheling
      @Changetheling 6 лет назад +11

      " I for one am a huge fan of these sorts of "fuck you, player" style games, because when I overcome the obstacles they put in my way it feels like I not only trained my hands to execute whichever maneuvers are necessary to reach the goal, but also like I did it despite all the odds being in the game's favor. The ultimate underdog fantasy."
      So... you're basically doing exactly what the devs wanted you to. Awesome.

    • @Quailiogorath
      @Quailiogorath 6 лет назад +1

      That's why he said "fantasy".

  • @NoxLegend1
    @NoxLegend1 4 года назад +35

    Love how you combined your love for social psychology with your love for fighting games and made a living out of it. Interesting stuff

  • @Raiden3651
    @Raiden3651 6 лет назад +83

    This is why im nice to every opponent i meet so their emotions dont ruin their experience with the FG. Reminding them its a game and a search of self discovery is the way to go.

    • @s3pPuKu7
      @s3pPuKu7 6 лет назад +8

      Raiden3651 I agree, except for rage quitters...no love for them

    • @irvinmorales1409
      @irvinmorales1409 6 лет назад +8

      s3pPuKu7
      Agreed. I usually send a good game message to the guy/gal if they played well.
      If they rage quit, I send them a message mocking them.

    • @CherryPixelBun
      @CherryPixelBun 6 лет назад +7

      I'm like that, to a point. When they are actively refusing any encouragement, that's when I lose any sympathy when they get DP'd or thrown to death.

    • @Raiden3651
      @Raiden3651 6 лет назад +14

      Work on your own patience then guys. Do yall want more opponents? Youre gonna have to put up with certain behaviors you may not like...but is their behavior hurting you? Most likely it aint. so help em out, and try to expand your own limits.

    • @aroperdope
      @aroperdope 6 лет назад +2

      We use to beat on our younger brother whatever he won at fighting games, now he can kick our ass in real life and in the virtual. And stops playing and won't let us get our revenge if we become too salty LOL. Mainly because now he's about 7 ft tall

  • @brownmims2311
    @brownmims2311 6 лет назад +84

    I had no idea anyone wasplaying the hateful nether beast that is Sailor Moon S in a tournament format. They may be my people.

  • @arbi9506
    @arbi9506 5 лет назад +721

    "If everyone's super...
    Then no one will be."
    -Sailor Moon S

    • @Michael-tm6vs
      @Michael-tm6vs 4 года назад +10

      That is incredibles

    • @sauceinmyface9302
      @sauceinmyface9302 4 года назад +5

      @@Michael-tm6vs It's an incredibles quote that he applied to Sailor Moon S, because everyone is overpowered there.

    • @Michael-tm6vs
      @Michael-tm6vs 4 года назад +1

      @@sauceinmyface9302 I know but syndrome said that

    • @kyomdrift4319
      @kyomdrift4319 4 года назад +1

      @@Michael-tm6vs ok but what does that matter? it's pretty trivial if you ask me

    • @Michael-tm6vs
      @Michael-tm6vs 4 года назад +1

      @@kyomdrift4319 that's not where it came from, I'm just saying. Y'all are making it a bigger deal than what it really is.

  • @anonsenpai6533
    @anonsenpai6533 3 года назад +18

    The "Win button" example always reminds me of a glitch (feature?) in the first couple of old THQ N64 wrestling games. Specifically WCW vs nWo World Tour and WCW vs nWo Revenge. The joystick was used to initiate taunts, special moves, and to stay down when you got knocked down. Something in the script (un?)intentionally made it so you could hit the joystick in any direction to "kick out" of a pin or instantly break out of a submission hold, effectively making it impossible to beat an opponent in a pin. There were options to have KOs, and eventually if you had taken enough damage you would auto submit to any submission move after awhile. But it would take upwards of 15-20 minutes for rounds to end because of this. And if you didn't know about this technique, but your opponent did it was more or less a "Can't lose" button.

  • @CashflowDepot1
    @CashflowDepot1 6 лет назад +19

    Of his three categories, it is deserveness that most damages the genre. New players aren't able to see the time/energy/investment of other players in most circumstances due to these games being online in nature. They only have a sense of their own investment. A busy adult with only an hour of time available for gaming per day who invests 30 minutes of it each day into a fighting game is investing 50% of their free time into that game. When they get bodied, they don't think about how much more effort the other player put in to earn that victory, but rather of the relative time they've put into that game, hence their salt. For a lot of people, that's a terrible input/output ratio, which is why only a dedicated few keep this genre afloat.
    The solution would have to come from match-making. In the meatspace, having a closed circuit of friends who play and learn the game with you diminishes this investment gap significantly (assuming nobody is "the guy" who constantly plays similar games and is already coming into it at a mastery level). The online match-making needs some kind of system to replicate this closed circuit ideal, or the genre will continue to be exclusionary (which, frankly, may be the intent of the developers and the community. A Salt Wall if you will).

  • @Takunrsx
    @Takunrsx 6 лет назад +148

    Max and Gootecks´s offices? hes raiding everyone!

  • @joshuaking7470
    @joshuaking7470 6 лет назад +284

    I have Sailor Moon S on an emulator and trying to win story mode makes Tekken 5's look easy.

    • @STUPIDHUMAN
      @STUPIDHUMAN 5 лет назад +15

      Tekken 5 was easy though

    • @abirneji
      @abirneji 5 лет назад +11

      @Mike Mindful yeah once you beat jinpachi once it becomes pretty simple

    • @devilex121
      @devilex121 5 лет назад +5

      just sidestep jinpachi tho

    • @Warm_Ice0
      @Warm_Ice0 5 лет назад +5

      Tekken 6 tho...fuck Azazel

    • @kael070
      @kael070 5 лет назад

      fuck that guy and his bees and his super armor

  • @yoshimallow
    @yoshimallow 4 года назад +23

    11:09 Fun Fact: if Mercury's Super lands as a counter-hit (which it did), then is it goes from dealing 50%, to dealing 100% (i.e. a One Hit K.O.)

    • @BrisketAnimations
      @BrisketAnimations 9 месяцев назад +1

      So that’s where ArcSys got the idea for guilty gear instant kills

  • @aurorablaize
    @aurorablaize 3 года назад +20

    I played Sailor Moon S back on emulator in the 90s. Of course playing by myself I didn't realize how obscenely broken it was.....but holy fuck, Haruka just made Akuma's raging demon look like a jab....

  • @axongear9650
    @axongear9650 6 лет назад +44

    We are born of the salt, made men by the salt,
    undone by the salt, Fear the old salt

    • @starcubey
      @starcubey 6 лет назад +1

      But at least salt tastes good on French fries.

    • @AristoWan
      @AristoWan 6 лет назад

      By gods fear it Axon Gear.

  • @okisweirdstories
    @okisweirdstories 4 года назад +607

    You're like the Tony Zhou of fighting game videos.

    • @rumiav
      @rumiav 4 года назад +3

      weird to see you here with... zero likes at the time of writing this. love your work!

    • @mateoramirez9232
      @mateoramirez9232 3 года назад

      Love you'r vids

    • @bang9088
      @bang9088 3 года назад +1

      who the fuck is Tony Zhou

    • @pingpong5877
      @pingpong5877 3 года назад +9

      @@bang9088 If I remember correctly, he was a RUclipsr that did film analysis videos. His channel is called Every Frame a Painting. I love his videos but sadly he stopped uploading on 2016.

    • @ELFanatic
      @ELFanatic 3 года назад +8

      I f*cking miss Tony Zhou. Personally, he is the tier S of youtube creators.

  • @lucystarlight8887
    @lucystarlight8887 2 года назад +20

    My favorite thing about the Sailor Moon fighting game is that every character can cancel a normal on block with a backdash to make it safe so there's basically no such thing as a punish

    • @DeMoraJS
      @DeMoraJS 2 года назад +1

      I picture that in my head like the time in grade school when a friend playfully smacks you and runs away going "teehee hee"

    • @cubesolver2564
      @cubesolver2564 Год назад +2

      the true raging demon

  • @Ephlanuist
    @Ephlanuist 6 лет назад +32

    I remember playing Sailor Moon S like nineteen years ago. And the combo of nostalgia and FACTS are killing me. I can't believe I missed a stream of this being played competitively.

    • @thephilosopher7173
      @thephilosopher7173 6 лет назад +5

      They still play it. I'm going to that venue tomorrow so if I see it there I'll be sure to put more info in this thread for you.

    • @Poglavnit_Pferdefuhrer
      @Poglavnit_Pferdefuhrer 6 лет назад

      You should tell those blokes about One Must Fall, it's actually designed that way on purpose. Pyros is basically a sailor mars mech

    • @peposo7
      @peposo7 5 лет назад +2

      I owned the original game and:
      1) It was a huge surprise seeing it mentioned here. I wasn't expecting that.
      2) I never knew this was actually being played. Even my friends at the time didn't want to play the game. Felt ashamed?
      3) I always thought the gameplay was interesting and the game was verily underrated.

  • @carloscaro9121
    @carloscaro9121 6 лет назад +97

    There is another aspect of gaming that can annoy someone about things like the fuzzy guard break. Simulationist play involves wanting the game to closely mirror the strategies and realities of the universe the game takes place in. This can be the real world for a game like Fight Night or a fictional one like Street Fighter. A simulationist is going to be unhappy when the game doesn't fit the universe it takes place in. A simulationist is annoyed because in-universe, Sagat clearly ducked that hit and so the gameplay should reflect that. The hit box and animation are out of sync and so one or both should be changed to put them back together.
    Simulationism extends past gameplay and into the IP behind a game. Imagine Sagat showed up on screen with no mechanical changes, but he was wearing chaps and a cowboy hat, his mocking laughter was replaced by polite callouts in a Texas drawl, and his fireballs were replaced by thrown rolling pins. To the extent you care about the Street Fighter IP, this violation of that universe ("That is NOT what Sagat is like!") would bug you. That same thing happens in gameplay.

    • @TheBmann10
      @TheBmann10 5 лет назад +25

      Carlos Caro no that’s just fuzzy cowboy Sagat. You would know if you actually were good at the game scrublord

    • @CaptainShenanigans42
      @CaptainShenanigans42 5 лет назад +13

      TheBmann10 lol adapt to fuzzy cowboy sagat

    • @vaevictus4637
      @vaevictus4637 5 лет назад +9

      Dude, yes. So much this.

    • @carloscaro9121
      @carloscaro9121 4 года назад +1

      @@TheBmann10 STFU Noob, I saw how salty you got over Middle Age Housewife Chun-Li and Loli-Ryu. ;)

    • @carloscaro9121
      @carloscaro9121 4 года назад +5

      ​@@vaevictus4637 You may want to check out the old GNS (Gamist, Narrativist, Simulationist) theory for games. It was mostly for RPGs, but works well for most games.
      Short version: Everyone is part all of these, and most games have some level of each of these. Their relative importance varies by game and individual tastes. There are inherent conflicts between all three types. Everyone is all of these to some extent.
      Gamist: Game-play focused, most concerned with balanced play and optimal choices/builds. Plays primarily to win. Conflicts with the simulationist when the optimal play breaks the inner logic of the setting, such as fuzzy guard break. Annoys the narrativist by ignoring the game world, characterization, and lore, often flagrantly so. Wants to access Cowboy Sagat's frame data and see how he compares to Vanilla Sagat. Will play Assless Chaps Cowboy Sagat and FemDom Riding Crop Dan Hibiki with no shame if they have an even one frame advantage.
      Narrativist: Wants to tell a story. Generally most interested in characterization and the "fluff." Sees their decisions and play as a form of self expression, and usually extends that to the story. Conflicts with the gamist view when the game takes away choice or makes choices so mechanically unequal that there is no reason to make what seems like a realistic choice in game. Conflicts with the simulationist less frequently, but can when the narrativist's special character/story really shouldn't exist in that world. Think early Game of Throne's sociologically-drive storytelling vs. later season character-driven storytelling. Cool with Cowboy Sagat if Cowboy Sagat was a choice and the character arc was cool. If it wasn't, will write a sixteen chapter forum post with footnotes and multiple references to Joseph Campbell on some chan somewhere.
      Simulationist: Wants to recreate the world the game takes place in. This can include their character; they don't want their character to be super-awesome if that's not what their character should be in this world! Wants the logic of the setting and its nature to shine, and if that leads to some things just being flat-out better, so be it. Made angry by Cowboy Sagat because he's not a Texas stereotype; he's a Thai stereotype. Conflicts with the gamist when choices made for gameplay reasons violate the setting's rules, especially if there were other ways more consistent with the fluff to balance the game. Conflicts with the narrativist when the narrativist's story really just doesn't work in the setting.

  • @mcelroy5587
    @mcelroy5587 5 лет назад +2730

    In short: Don't be a Lowtiergod.

    • @stealthyshadow567
      @stealthyshadow567 4 года назад +285

      See lowtiergod plays the long game because anytime he loses he blocks the person so inevitably the only people he can play online are those he has beaten previously

    • @mcelroy5587
      @mcelroy5587 4 года назад +116

      @@stealthyshadow567 It is his revolutionary way of balancing the game. ¯\_(ツ)_/¯

    • @WampaStompa1996
      @WampaStompa1996 4 года назад +31

      *DONT BE A SQUIDWARD*

    • @The_Void_Staring_Back
      @The_Void_Staring_Back 4 года назад +25

      GTAB BITCH... thats why yo momz took this trobbing BBC!!!

    • @MacAves
      @MacAves 4 года назад +110

      LTG: “You were playing dishonorably, charge characters take no skill, are not fun, and you only care about winning.”
      I think, quite literally, LTG follows the Scrublord’s Prayer *perfectly.*

  • @HolyBiscuit69
    @HolyBiscuit69 3 года назад +15

    0:06 that's a lot of backstory there

  • @uservenny84
    @uservenny84 5 лет назад +74

    "I couldn't do anything." - *DSP*

  • @temporium3982
    @temporium3982 6 лет назад +379

    *"one of the two players will lose"*
    Explain double k.o

    • @ShevyshenkoSneipers
      @ShevyshenkoSneipers 5 лет назад +21

      In tekken u have extra round with 25% of life

    • @SinclairSan
      @SinclairSan 5 лет назад +15

      Shevyshenko Sneijpers double double ko

    • @unfazedo
      @unfazedo 5 лет назад +7

      What if they continuously double ko? No one loses.

    • @LadyViolet1
      @LadyViolet1 5 лет назад +26

      @@unfazedo Or everyone loses, as they are now there for eternity.

    • @ruikirisame1744
      @ruikirisame1744 5 лет назад +2

      simple. double KOs don't exist, they're glitches in the matrix

  • @AwfulPun
    @AwfulPun 6 лет назад +191

    Saltyness may be a similar phenomenon (perhaps milder) to social defeat. Social defeat can have some pretty harmful psychological consequences (it's basically like a seratonin bomb) - short term and even long term. The "salty" behaviors are just one category of possible coping mechanisms.
    Some people have found ways to be able to cope with defeat which fall outside of these "salty" behaviors. For example, some people can conceive of losing as a part of getting better and as an opportunity to learn (this can backfire during a losing streak or if they've hit their plateu). Some people are able to conceptualize competitive play as just "play", and derive enjoyment from the process of playing the game, win or lose.
    Some people, however, are highly reactive (the big 5 personality trait - something that is not easily changed without years of effort), and a loss can feel very painful and can send someone into a bout of depression or anxiety if they have not happened upon "non-salty" ways of coping with those strong feelings. It is probably much harder to deal with loss if one is unusually reactive (I can attest to that).
    It ruffles my feathers a bit when we write off people's emotional pain and attempts to cope as "salt". "Salt" seems to carry some connotations that trivializes / invalidates whatever emotional pain someone may be dealing with. Pain can definitely be a part of fulfilling and enjoyable play, but maybe we should stop to consider that, when someone is "salty", they might be going through something that we wouldn't wish on our worst enemy. For some people, salt might be suffering - an indication that someone has not yet happened upon healthy ways of coping with defeat. Perhaps the reality that the people we play against might be hurting in a real way after they lose is too much for us to deal with, thus the term "salt" was invented so we don't have to think too much about it - "it's just salt" (indeed, how easy it is to see someone ELSE's suffering as no big deal when you are fresh off of a win)

    • @raiffesilva4908
      @raiffesilva4908 6 лет назад +37

      chairbender I mean, if you care so much about losing that it affects you personally that much you should just not play the game, not all games need to be for everyone. It is fine to have niche games, the moment we start catering for salty players in the competitive fighting games we are ruining everything that makes them fun for a lot of people.

    • @AwfulPun
      @AwfulPun 6 лет назад +5

      @@raiffesilva4908 yeah, totally.

    • @RunicSSB
      @RunicSSB 6 лет назад +26

      Raiffe Silva Counterpoint; people shouldn't have to overcome massive psychological hurdles just to play a video game. It's infinitely easier and more efficient to just tweak the mechanics of the game to avoid getting that kind of reaction.

    • @HawkOfGP
      @HawkOfGP 6 лет назад +14

      Life is suffering. Fighting games are just a microcosm of that.

    • @Rulytasho
      @Rulytasho 6 лет назад +29

      @Amu Cheeki it isn't that simple, my boyfriend likes competitive games, he enjoys the comunity, and our circle of friends are way into it... so simply saying stop playing those games will be like basically casting himself out of our social events, sure we do other things, but that doesn't take away the fact that we are fighting game players and we as a group, including my boyfriend are saying that we shouldn't change what we do because of one person, but at the same time, it seems pretty unhealthy.
      When we play, he really is trying, and he says it doesn't affect him, but it does, he even ask us how to cope with it, we don't know how to answer cause we just take the L, and brush up defeat, or say that we use the loses to grow and get better, he understands that, but he can't help to feel really bad when he loses.
      I'm commenting this not only to get you know that is not as simple as quitting, but also to ask you guys if you know what to try to help him, cause he really wants to get better with this problem.

  • @subwayz_qt5
    @subwayz_qt5 4 года назад +39

    "Easy because you are just spamming BnB combos with stand on!"
    One of the most saltiest thing i have ever heard.

  • @MurasakiBunny
    @MurasakiBunny 6 лет назад +49

    . WHAT STRENGTH!!
    BUT DON'T FORGET THERE ARE MANY GUYS
    LIKE YOU ALL OVER THE WORLD

  • @kronkrian100
    @kronkrian100 5 лет назад +66

    The scrublord's prayer was originally perfected by DSPGAIMING

  • @johndewberryiii9925
    @johndewberryiii9925 6 лет назад +99

    That sailor moon game would drive me totally insane

  • @redgerran
    @redgerran 3 года назад +158

    Whenever I trapped my friends in infinite combos as a kid, I always told them, "It's your fault for getting trapped in it." Now I see what a douche I was, and how I was acting just like someone from a fighting game community.

    • @xxxxSylphxxxx
      @xxxxSylphxxxx 2 года назад +30

      A rare example of FG scrub regression.

    • @RandomGuyCDN
      @RandomGuyCDN 2 года назад +8

      Your friends should have, In the words of Jwong "Just block"

    • @mr.voidroy6869
      @mr.voidroy6869 2 года назад +8

      Thats what i would do but i never said its ur fault. I said " this is how to escape" of course after doing it for a while.
      You can then use this method to have them understand respect in terms of understanding what you can do vs what ur opponent can do.
      Like if u keep doing the same approach id punish with a move and everytime during the session they do it. I tell them i saw it.

    • @owenmurphy924
      @owenmurphy924 Год назад +3

      Your friends shouldn't have been trapped in it if they didn't want to be infinite comboed

    • @iamstylishaf12222
      @iamstylishaf12222 Год назад

      But were you wrong??

  • @Carks32
    @Carks32 6 лет назад +103

    Wait, is that Maximilian's office at 2:45?

    • @worsel555
      @worsel555 6 лет назад +23

      I was like, "When did Max have a couch in there?"

    • @TheFranssiBrother
      @TheFranssiBrother 6 лет назад +7

      *DOODSTARE*

    • @SHINBAXTER
      @SHINBAXTER 6 лет назад

      HAHA, GOOD SPOT! XD
      =)

    • @slifer875
      @slifer875 6 лет назад +2

      i was hoping for his cameo.

    • @Theyungcity23
      @Theyungcity23 6 лет назад +1

      He even showed up at Marie Antionette's house

  • @DanielAyy
    @DanielAyy 5 лет назад +184

    LTG and DSP probably disliked this

  • @james-tennis
    @james-tennis 4 года назад +15

    Great video, definitely needed more Melee salt. There's a whole playlist from GRSmash of them slamming controllers, punching walls, running out of rooms lol. It's glorious

  • @ThisismineIguess
    @ThisismineIguess 3 года назад +112

    Another issue, despite people wanting to file it under "competitive" is that trash talk is WAY too hard and heavy sometimes. Ribbing and banter is a part of life, but so many people seem to specifically want to hurt other people through any insult possible, and then these are amplified by being group mobbed(triply so if they have a following.)
    Things like this have been getting worse since the advent of social media though - being awful to one another gets you attention, after all. Do it right and you're popular as hell.

    • @30ajgo
      @30ajgo Год назад

      Well as a person who has been through all this, it is more like conditioning. Kinda like a drill instructor. You hear the most rancid bs that even on a bad day it doesn’t faze you anymore. Heck, you even laugh at some of them and maybe even say something back. Not to say the things they aren’t harsh, but as long as it’s not physical I think they should be able have that freedom of speech.

    • @mpo48
      @mpo48 Год назад +7

      @@30ajgo you shouldn't be hearing the most rancid bs, personally i think there should be some sort of life long bans for people that play these games only to feel superior to others or to hurt them, at the end of the day these are videogames and people should play them for fun only, not for degeneracy like this, fighting game banter cant be compared to an actual army sergeant because no one is here fighting for real, its a videogame and delusional people who think its not need to be corrected.

    • @30ajgo
      @30ajgo Год назад

      @@mpo48 Well you just a video game. So why do they need a life ban over some “rancid bs” that they said when you can just block em out your life if you can’t take it? Having someone feel superior in a video game is meaningless so why care what they say at the end of the day to the point they need a life ban?

    • @mpo48
      @mpo48 Год назад +7

      @@30ajgo because someone screaming at your face and acting aggressively does affect you, you cant block people in real life so at the very least events or tournaments should ban people for life for acting like a bunch of monkeys

    • @30ajgo
      @30ajgo Год назад

      @@mpo48 How does having someone verbally aggressive (that isn’t threatening your life) affect you other than having thick skin the next time? They shouldn’t be banned for life just cause you can’t take it. That ridiculous and would make the game less amusing when the hype and trash talk is gone. That is made tournaments more fun to see. Maybe not to you but to some yeah. Like have you seen pokchop? Cmon

  • @LemoNanora
    @LemoNanora 5 лет назад +55

    2:42 That's Maximilian DOOD's place!

    • @thicczella4543
      @thicczella4543 5 лет назад +5

      He is also from Max's streams pretty sure thay know each other

  • @QuandaleDinkle
    @QuandaleDinkle 5 лет назад +9

    10:43 I love how you used the song Dancing Mad/Catastrophe from Final Fantasy VI and showing Terra a few seconds later in a video about fighting games.

  • @themartialnerd3286
    @themartialnerd3286 6 лет назад +31

    DSP was the first to spread the gospel of the scrublords prayer.

    • @CADPgamer
      @CADPgamer 6 лет назад +9

      With Low Tier God as his disciple.

  • @marccost3
    @marccost3 5 лет назад +38

    I never imagined that a Sailor Moon game would be something that could ruin friendships.

  • @mallows9779
    @mallows9779 5 лет назад +106

    "No one got salty enough to complain about it"
    *coughLTGcough*

  • @azza5332
    @azza5332 4 года назад +8

    My second time watching this video. I got absolutely rolled when I picked up SFV and wanted to throw in the towel, but boy am I glad I didn't. Now I know why I was getting hit so much, and I knew what to do to prevent it. Granted I'm still learning, but people new to FG's need to adapt to a new mentality. Especially people used to team based games or games with luck factored in where you have something/someone to blame that isn't yourself. The reason I love playing fighting games is because the emphasis is solely based on you as a person learning to grow with no one else on that screen to help you fight your enemy. And when you improve it feels like nothing you've experienced in a game before.

  • @ClouDNovantasette
    @ClouDNovantasette 6 лет назад +400

    Just play Divekick, and everybody will be fine

    • @DiscoCokkroach
      @DiscoCokkroach 6 лет назад +34

      ClouD Novantasette[IN PAUSA] Divekick is “Positioning: The Fighting Game”.

    • @ThePreyBrigade
      @ThePreyBrigade 6 лет назад +24

      Even Divekick has characters that aren't the same. The main characters, Dive and Kick, have better jump and kick stats than the other.

    • @ClouDNovantasette
      @ClouDNovantasette 6 лет назад +4

      ZA FENCER WINS

    • @Aggrofool
      @Aggrofool 6 лет назад +18

      Lies. I lost a friendship in Divekick.

    • @DavDav573
      @DavDav573 6 лет назад +4

      “Yo monsters, hook me up with some Divekick Torrents. I ain’t spending 20 bucks on that garbage flash game.”

  • @PolythenePam0451
    @PolythenePam0451 5 лет назад +81

    Salty guy saying "git gud" sent me into a primal rage

  • @datmouseb
    @datmouseb 6 лет назад +44

    "why have 123 people liked the video when it hasn't even been long enough to watch it yet?"
    >UNIB music starts playing
    "YOOOO"

  • @GunShocka
    @GunShocka 6 лет назад +40

    Loss should be taken as an opportunity to learn if it warrants a chance to try again. Getting is salty Is fine. I’d rather have a guy yell at me for hours on end if he learned something from it and came back giving me a better challenge than a person who does the same and refuses to see his faults. It’s not being salty that’s the problem, rather if you use that salt to dehydrate yourself and tire out, or you take some of it and make a meal :3

    • @PathBeyondTheDark
      @PathBeyondTheDark 6 лет назад +3

      Davis Currently having issues in DB Fighterz figuring out why Guard/QC seem to be failing in situations it shouldn't (or at least, afaik having been watching high level play for months now). Some of it comes from my dumb fingers, but other times it just seems to give me the middle finger. Obviously, I AM doing something wrong but I'm not sure if it's something impossible to see like being a frame or two too late/vulnerable or just something basic I haven't picked up on.

    • @GunShocka
      @GunShocka 6 лет назад

      cool man funny I personally never use record features in fighters instead I just like fighting until I can spot what I’m doing wrong or habits I need to stop. I find it more involved when you have a friend to spar with as an extra set of eyes paired with ideas can help improvement for not only yourself but your sparring partner

    • @GunShocka
      @GunShocka 6 лет назад

      PathBeyondTheDark Sadly I don’t know too much on 2D fighters as I personally don’t enjoy them enough to buy them however I do know that this sounds like a reaction time problem. I’ve had plenty of friends who know what to do and how to do it situations but they physically don’t have the reaction time speed for it. This can also be a lag delay situation . This isn’t a blame it on the lag thing (My motto being fight through the lag) but people tend to focus so much in specific timings that they don’t practice how to do such things when lag is present. If you learn how to fight at least decently in even the worst of lag and understand what lag does to said specific game then this will just further your skill even beyond that of those who practice with out it :3

  • @songoku9348
    @songoku9348 6 лет назад +92

    So, when you win, are you sugary?

    • @CyberDragon10K
      @CyberDragon10K 6 лет назад +13

      I read this comment in TFS Goku's voice.

    • @ViviSectia
      @ViviSectia 6 лет назад +19

      Yes. Why do you think people say victory tastes sweet?

    • @wisemage0
      @wisemage0 6 лет назад +2

      I believe the term is "cocky"

    • @thephilosopher7173
      @thephilosopher7173 6 лет назад

      wisemange0 i don't thin anyone wants to taste that...

    • @ikagura
      @ikagura 5 лет назад

      Technically you're filled with endorphin (like when eating sugar) so yes

  • @Jgt612
    @Jgt612 4 года назад +76

    I’ve been part of someone’s saltiest moment, I actually got punched for it 😂
    When Tekken 7 dropped me and my friends all got it, it was fun hanging out and passing the stick. But one friend of mine had a particular play style with Steve, always be punching. So when I played King he learned about counter hit crumple state really quick, no sooner had he learned that, I immediately hit him with the Rolling Death Cradle.
    He asked what he was supposed to do about it and I said “I dunno it’s not my responsibility to stop my own offence”
    He punched me square in the chest and stormed off.

    • @Neiroe
      @Neiroe 3 года назад +9

      Should have blocked dumbass

    • @Vespyr_
      @Vespyr_ 3 года назад +5

      Interesting. Because it kind of is. You basically told him he shouldn't have to be responsible for what he does to you. We restrain ourselves from punching people in the chest because it literally is our responsibility to hold back. You genuinely could have helped him become better. Helping someone understand what a move is and isn't, doesn't make you suddenly responsible for stopping yourself.

    • @Jgt612
      @Jgt612 3 года назад +32

      @@Vespyr_ For context; He's not interested in being better & never has been.
      He was looking for the secret speed-run discord tech to instantly win.
      I said the thing that I knew would get under his grill because it was funny and he was salty regardless.

    • @blacklightredlight2945
      @blacklightredlight2945 2 года назад

      @@Jgt612 So... You were just purposefully wanting to be punched

    • @Jgt612
      @Jgt612 2 года назад +2

      @@blacklightredlight2945 Of course. It’s all about escalation baby. Ain’t made of glass, you can take a few punches to get inside someone’s head

  • @pragmat1k
    @pragmat1k 6 лет назад +11

    I love that Sailor Moon is the most brutal fighting game in history.

  • @charlotte_0_0_0
    @charlotte_0_0_0 6 лет назад +38

    I feel like when discussing need it's important to mention the differences between equality of outcome and equality of opportunity.

    • @captapraelium1591
      @captapraelium1591 6 лет назад +7

      Such a good point. I think you've defined the boundary between legit complaints (player was not given opportunity to win) and whining salty badkids (player was not given outcome of winning)
      Your comment pretty much wraps up the whole topic of this video in one line.

    • @DIVAD291
      @DIVAD291 6 лет назад +1

      "player was not given opportunity to win"
      thats not what equality of opportunity means. theres more to it than both being given an opportunity...it has to do with their opportunities being equal.
      by example if i give a test to students but the grade they need to pass is different for each kid...they all have the opportunity to win but the guy who passed with a 37 doesn't really have the right to tell the guy who failed with a 92 that he should git gud.

    • @captapraelium1591
      @captapraelium1591 6 лет назад +1

      Try to read the whole thing. Those parts in the parenthesis are there for clarification. If you take them out of context it won't make sense.

    • @DIVAD291
      @DIVAD291 6 лет назад

      context doesn't change the problem i have with what you said.

    • @captapraelium1591
      @captapraelium1591 6 лет назад

      What's your problem then? The problem you've outlined in your post above is not anything I said, it's your misinterpretation of what I said based on taking it out of context.

  • @aLr_boosh
    @aLr_boosh 6 лет назад +60

    Definitely think we got spoiled a bit by frequent patch updates thus people wait to get better vs working on the game as currently is presented.

    • @picketf
      @picketf 5 лет назад +5

      That's why I stopped playing after the first round of SFIV:AE patches that nerf'd my main. And also why I would never get into SFV: what's the point of creating an unfinished game with 4 characters and changing it up every new season? I'm so glad I never took the bait!

  • @kbarrettoh
    @kbarrettoh Месяц назад +1

    “Kurt Vonnegut probably liked buffs over nerfs” is the sentence I didn’t know I needed to hear today

  • @blinkshadown
    @blinkshadown 6 лет назад +69

    this is HOW TO DSP from start to end!!!

  • @thec0r379
    @thec0r379 6 лет назад +15

    As crazy as it sounds, I think the FGC thrives on salt lol. When you think about the competitive mindset, salt seems to play a bigger role in the want for improvement. Very interesting topic as always!!

  • @randytyson
    @randytyson 6 лет назад +33

    I am what you call a casual and I do my best to understand the Fgc and fighting game design.
    I'm happy that I can learn and want to see discussions like this that bring all gamers together instead dividing them

    • @styno9295
      @styno9295 6 лет назад

      Indeed. These discussions are really interesting and as a fellow new player, very informative.

    • @thephilosopher7173
      @thephilosopher7173 6 лет назад +2

      These discussions are good for knowing what you might be doing wrong..(which is complaining too much and *thinking* you're doing everything wrong, as a newbie). Truth is you gotta have a balance betweent fun and competitive. When you stop complaining and see that your complaints are lessons suddenly you get better. Its a life principle

    • @loubloom1941
      @loubloom1941 6 лет назад +2

      RANDY TYSON karl marx was salty af tho

  • @Leto85
    @Leto85 5 лет назад +10

    It can also be with how one is raised if they can handle defeat. At my school teachers sometimes handled the 'everyone wins' type of play.
    I hated it. That way people couldn't learn from losing every so often. Add 10 years to that and you can get players who can't stand losing in games.

  • @pixleoveride3847
    @pixleoveride3847 6 лет назад +11

    Just a random thought, I feel communication between players needs to be worked on. Most the time if someone is salty the victor washes there hands of them. As if cutting a tie and seeing them as the other person and not the person they are playing a game with, as if it is not there responsibility to help lesser players in the community get better to improve the said community. Instead of dumping the responsibility on the "Other Guy". If I lose I tend to talk with the person who beat me and try to figure out why I lost, not only my own inability but the capability of my opponent. This is with games but also can be utilized in other areas of life. But also, if I win I try and talk to my opponent and if I can I offer them advice or try to console them and encourage them to try again. The better the community the more fun it is for everyone, at the top or bottom.

    • @Cynicalhamptur
      @Cynicalhamptur 5 лет назад +6

      Indeed,I highly agree with this.I mean try telling a salty newbie that they should “GET GUD.” and don’t get surprised when they smack you at the back of their face,or them throwing their controller near you.Telling the salty player how to counter the winners moves can be a good way to lessen the salt.If you don’t wanna do this it can be fine,but the winner should perhaps tell the loser how to “GET GUD.” by telling them what they are doing wrong.

    • @Galaxia_EX
      @Galaxia_EX 4 года назад

      Yeah I always ask people who beat me what I did wrong. But of course, you should only offer advice of solicited. Otherwise, it will sound condescending even if you don’t intend it that way.

  • @stanj85
    @stanj85 6 лет назад +140

    I only get salty when I fight someone clearly better than me and predictably get my ass handed to me. At which point I remember that I'm terrible at fighting games and wonder why I even bothered in the first place...

    • @tudorciubotaru3497
      @tudorciubotaru3497 6 лет назад +2

      stanj85 same

    • @QuestionQuestionMark
      @QuestionQuestionMark 6 лет назад +4

      Guys just gotta find a fighting game with a more active player base so the skill floor will be a bit low so you smooth into it. It's beyond "git gud" people who are new to fighting games should know that nobody and I mean NOBODY was good when they first started playing fighting games it's all apart of the process like the tutorial at the beggining of a vidya game.

    • @AirLancer
      @AirLancer 6 лет назад +21

      Though, how you approach the game makes a difference. A person can play a game for years and still be terrible because they learn nothing, whereas another can become pretty proficient in a matter of several weeks because they try to learn something from every match and put in the practice.

    • @stanj85
      @stanj85 6 лет назад +6

      FearLessLion Z I've been gaming for a long time. And I think it's clear that I don't have the aptitude for fighting games. Unless they are simple anime fighters like Ninja Storm or Burning Blood, I've proven that I can't make significant improvement. I really wish that wasn't true because I love the genre, but you have to call it like it is.

    • @zaidanfalih2923
      @zaidanfalih2923 6 лет назад

      stanj85 lol ninja storm "fighting game"

  • @keystone5750
    @keystone5750 6 лет назад +21

    10:42 time to find a good emulator

  • @powerpc127
    @powerpc127 4 года назад +113

    The effects of salt? Ah, youtube has recommended another nerdy cooking channel. Awesome!
    Hey, why are all these people so angry?

  • @TopSunBro9800
    @TopSunBro9800 6 лет назад +79

    I wanna be good at fighting games so bad I've put hundreds maybe even thousands of hours into them but I simply can't get there it's very frustrating. So much work and getting no where.

    • @vDeadbolt
      @vDeadbolt 6 лет назад +24

      Top SunBro You gotta keep losing. If you put hundrends or even thousands of hours playing and you don't feel like you improved, then something is wrong. Looking at replays helps you because you can look at the match and understand why you got put in an unfavorable situation.

    • @ama3583
      @ama3583 6 лет назад +4

      Top SunBro how are your combos, what fighting game do you play?

    • @AirahsELL
      @AirahsELL 6 лет назад +41

      vDeadbolt that is fucking terrible advice. "Keep losing" only works if you know why. If you haven't a clue then it just becomes frustrating and people drop the game.

    • @koolkid.7552
      @koolkid.7552 6 лет назад

      Top SunBro you need to add more to your move set.

    • @bloodgazm8891
      @bloodgazm8891 6 лет назад +4

      I'm a Tekken player. All I can say is learn your fundamentals. A strong foundation is the key to any fighting game

  • @Angelos966
    @Angelos966 3 года назад +5

    Hey real talk Core-A-Gaming, I'm gonna need a gif of Sailor Uranas with the backdash quote. That shit makes me giggle everytime

  • @krusher181
    @krusher181 5 лет назад +40

    Next time I get 3 stocked in smash, I’m gunna say “YOU WERENT GIVING ME THE GRAPES, SAKURAI!!!”

  • @clener7429
    @clener7429 Год назад +1

    The "that move is broken" in that deadpan, straightforward tone is so real LMFAO. I love my fighting games and competition but even I have been there.
    By the way, I have to draw attention to the Sigma Fortress 1 theme at 5 mins into the video. Beautiful, most beautiful song choice. One of my favorites in gaming.