Это видео недоступно.
Сожалеем об этом.
Explaining PBR Texture Maps
HTML-код
- Опубликовано: 18 авг 2024
- Hello! In this video I explain the purpose of the main maps of a PBR material ; learning how they work is essential, that way when you look at a map, you know exactly what's going to happen when you apply it to a material.
Giveaway: gleam.io/upFtX...
Want to buy my courses instead? Thanks!
Learn Pixel Art: www.udemy.com/...
Hand-Painted Textures: www.udemy.com/...
Learn Aseprite: www.udemy.com/...
Make Pixel Art Tilesets With PyxelEdit: www.udemy.com/...
Also available on Skillshare: www.skillshare...
If you liked this video I would appreciate if you could like & subscribe!
Also if you have any criticism or ideas for what would you like to see on my channel write a comment :)
**********************************
Check out the first part and second part of the PBR Guide available on the website of Allegorithmic.
academy.substa...
academy.substa...
If you want to get a notification each time I upload a video, subscribe and turn on the little bell icon at the side of the subscribe button!
Thanks.
***********************************
Portfolio: simonsanchezar...
Twitter: / simonsanchezart
Udemy: www.udemy.com/...
Skillshare: www.skillshare...
***********************************
Credits:
Simón Sánchez
that note about opengl vs directx normal map convention was exactly what I needed.
This is a great tutorial, clear and informative - exactly what I needed as a complete noob, thank you!
Your explanation and graphic support make this video stand over others, well done, thank you so much.
thank you, thank you, thank you! I understood PBR textures but not to this detail and has improved my work so much!
Glad it helped! If you want more detail, search for the PBR guide on google
One of the clearest explanations I've ever heard!
Thank you for the Video.
I am completely new to Textures and this video was very imformative
Glad it was useful :)
Excellent Tutorial, Very clear, Thanks!
One of the best about pbr
omfg... if you are learning 3d modeling... this is a gem
Very good information! Now I know how to use them all, thank you.
Thanks for being so clear!
Thanks a lot! Very well explained :-)
Very good explanation. 600th Sub!
@@SimonSanchezArt Thank YOU!
Your explanation was great. Thank you very much!
Good vid..Thanks
After watching this video I think How Talented people are in this world Rip To those 19 people who dislike video.
You are a god.
Great video! Thanks for explaining this!
its really helpfull thank you so much
very good explaining
what do world space normals, position and thickness maps do?
great tutorial
Thank you :)
Great explanation
gracias por el video! :)
Thanks.
You missed Displacement, and Specular maps
Specular is inverted Roughness. The map for Displacement is generally the same as the one for Height, except one actually is used to displace the mesh.
how to PBR map?
Thanx for clear notes