Metallic Roughnes VS Specular Glossiness / Shading Basics

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  • Опубликовано: 7 май 2023
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    Hey guys! someone asked about this information in the discord channel and i am happy to explain some of the differences. Enjoy!
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Комментарии • 37

  • @Faris-1900
    @Faris-1900 3 месяца назад +1

    I love those kind of theory oriented videos. Thank you for putting the effort into making it. From my experience, understanding the theory behind colors, lights, materials, etc.. save huge time trying to get certain looks. In face most people give up creating good art, because they keep practicing without understanding what they are doing, which leads to painfully slow progress in terms of quality of their work.

  • @andreykryuk4081
    @andreykryuk4081 Месяц назад

    Thanks for a video, you halped me to understand how it's works)

    • @Nexttut
      @Nexttut  Месяц назад

      Glad it helped! You're welcome ☺

  • @user-pc8wm2mx8b
    @user-pc8wm2mx8b 6 месяцев назад +1

    Super clear explaination, Thanks!

    • @Nexttut
      @Nexttut  6 месяцев назад

      You're welcome!

  • @AngelWillyVilda
    @AngelWillyVilda Год назад +2

    Nicely explained! Thank you for that!

  • @PSD-ms8yl
    @PSD-ms8yl Месяц назад

    Great guide, thank you sir.

    • @Nexttut
      @Nexttut  Месяц назад +1

      You're welcome! Hope it helps ☺️

  • @wendywang748
    @wendywang748 6 месяцев назад

    Really helpful! Thank you for explaining them

    • @Nexttut
      @Nexttut  6 месяцев назад

      My pleasure! 🫶

  • @emmanueltafur2596
    @emmanueltafur2596 6 месяцев назад

    Really valuable insight! Thanks a lot.

    • @Nexttut
      @Nexttut  6 месяцев назад

      Glad it was helpful!

  • @user-yn3pl2ww4y
    @user-yn3pl2ww4y Год назад

    Thanks! It was a very interesting and useful video.

  • @Ceqatre
    @Ceqatre Год назад

    very useful and interesting video, thank you !

  • @pizza7256
    @pizza7256 Год назад

    Wow very useful information!!

    • @Nexttut
      @Nexttut  Год назад

      Hope it helps! 😁

  • @mr.j7899
    @mr.j7899 Год назад +1

    This is a very awesome explanation. That's why I bought Skillshare in the first place! Having Nexttut is totally enough for me. Btw, what course is this? I want to learn more on the theoretical side of texturing, rather than just learning the software.

  • @soujirooda7989
    @soujirooda7989 2 дня назад

    Thank you for a great guide, is it possible to use both spec and metalness map on a material or is it just one or the other?

  • @monojitdas4764
    @monojitdas4764 5 месяцев назад

    🤩

  • @anastasiak125
    @anastasiak125 5 месяцев назад

    Thank you for the video🙂

    • @Nexttut
      @Nexttut  5 месяцев назад

      You’re welcome 😊

  • @TrangCao-sj1vc
    @TrangCao-sj1vc 5 месяцев назад

    Thank you for your sharing

    • @Nexttut
      @Nexttut  5 месяцев назад

      My pleasure! 🥰

  • @jorgevivanco6021
    @jorgevivanco6021 9 месяцев назад

    Thank you!!!

    • @Nexttut
      @Nexttut  9 месяцев назад

      You're welcome!

  • @tridimension3d
    @tridimension3d Год назад

    like your work abrahim

    • @Nexttut
      @Nexttut  Год назад +1

      Thank you! ☺️

  • @keip3554
    @keip3554 Год назад

    Hey, thank you, very helpfull. How can i activate the specular glossyness in Substance?

  • @visinerita
    @visinerita Год назад

    More videos like this!!!

  • @vinayakkalburgi9647
    @vinayakkalburgi9647 Год назад

    Please make a video on scaling of Zbrush and Maya.

  • @meta3dstudio181
    @meta3dstudio181 Год назад

    ❤❤❤

  • @alexanderkosachev6593
    @alexanderkosachev6593 3 месяца назад

    UE documentation says that rubber is 0.5 metallic

  • @subrankurbhattacharjee6198
    @subrankurbhattacharjee6198 11 месяцев назад

    Colour correction.