Get the Best Resin Support Placement With UVTools!

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  • Опубликовано: 7 июл 2024
  • Avoid Support Failures With the Island Detection and Repair Feature in UVTools!
    Learning how to 3D print with resin can be hard. One of the main things that can make resin printing so tough is learning how to properly support a model.
    If you miss an unsupported area (also known as an island) this will cause all kinds of trouble with your print. You'll end up with parts of your model coming out like a pancake.
    So making sure you add support to all the islands of your model is extremely important.
    Thankfully the Island Detection and Repair feature in UV Tools makes that process super easy!
    UV Tools allows you to identify islands on your 3D model so you can add supports and it can even repair them too!
    As always if you have any questions about 3D printing feel free to post them in the comments or reach out to me on Facebook, Discord, Etc.😊
    🔔If you liked the video please consider subscribing!
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    Chapters
    0:00​ Video Intro.
    0:21 Start of Video.
    0:31 Getting our model set up for this process.
    1:21 Check out the Stone Golem Demolisher by Novaminis!
    1:45 How to open a file in UVTools.
    2:44 How to find and repair islands in UVTools.
    7:52 How to use UVTools to help you find and support islands on your models.
    10:18 How to save a file after you've repaired islands in UVTools.
    10:28 Thanks so much for watching!
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    ▶If you need it, here's my tutorial on how to install UV Tools.
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    🎇Models featured in this video
    Check out the Stone Golem Demolisher by Novaminis!
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    🎼Thank you Streambeats for the awesome music!
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Комментарии • 86

  • @SlicePrintRoleplay
    @SlicePrintRoleplay  2 года назад +32

    *Update Notice*
    The list of issues that UVTools detects with a model is no longer automatically displayed.
    To see the list of islands and resin traps you'll need to select the "Issues" button. This is the button with the Biohazard Symbol at the top left of the screen.

  • @Martoriass
    @Martoriass 2 года назад +49

    Nice guide! The reason you don't spot the islands on the same layer is because uvtools start counting at layer 0 and lychee at one, so layer 116 in uvtools is 117 in lychee.

    • @SlicePrintRoleplay
      @SlicePrintRoleplay  2 года назад +13

      You are exactly right. The creator actually just told me the same thing. I really should have put that together myself, but I've never said I'm the smartest person in the room. 😂
      Thanks for the positive feedback!

    • @FalloutProto
      @FalloutProto Год назад

      Thank you!

  • @IdolsHextech
    @IdolsHextech 15 дней назад +1

    It's worth mentioning that in your video your file opens with the 'issues' tab open, which isn't the default. So if someone is struggling to find the islands list, click on the second symbol in the top left. Also, saving the UVtools processed file meant I could no longer open it up in Chitubox to add the supports

    • @SlicePrintRoleplay
      @SlicePrintRoleplay  15 дней назад

      That's a super important call out. Thanks for that! This video is a few years old. At the time the default for UVTools was to open into the issues tab. However, that's changed with newer versions.

  • @cfriedalek
    @cfriedalek 2 года назад +5

    The apparent difference in layer number for island ID between UVTools and Lychee is because UVTools starts it's layer count at zero whereas Lychee starts at 1. Therefore layer 116 in UVTools is layer 117 in Lychee exactly as you eventually discovered. So add one to the UVT number and go straight there. Anyway nice video. Cheers.

  • @SergeCruso
    @SergeCruso 2 года назад +6

    I love your no "gill" frill and informative videos! This setup is game changing!

    • @SlicePrintRoleplay
      @SlicePrintRoleplay  2 года назад

      Oh man I need that to be a category everywhere I upload videos... "Chill no grill informative." 😂
      Really glad you enjoyed the video and thanks for the positive feedback!

  • @MrRoyalfalconer
    @MrRoyalfalconer 11 месяцев назад +4

    Excellent, spot on advice for anyone new to the 3d printing hobby.

    • @SlicePrintRoleplay
      @SlicePrintRoleplay  11 месяцев назад

      One of the main goals for my channel is to make 3D printing more accessible to everyone. So, I'm really glad to hear that you think this video accomplishes that goal.
      Thanks for the feedback! 😊

  • @Comphetic
    @Comphetic Год назад +4

    I've watched this video like 5 times. Very informative and helped me get my first successful print with my own supports. tysm

    • @SlicePrintRoleplay
      @SlicePrintRoleplay  Год назад

      These are the kind of comments I love to see! I'm so glad my video helped you improve your 3D printing skills! 😊

  • @markferrick10
    @markferrick10 2 года назад +1

    thanks for the video. Enjoy seeing folks work flow using UVTools. Helps me (and beginners ) understand what to worry about and what not to.

    • @SlicePrintRoleplay
      @SlicePrintRoleplay  2 года назад

      That's great to hear as it was definitely my goal for the video. Thank you for the feedback!

  • @renny9879
    @renny9879 Год назад +3

    Thanks for another helpful video my friend. This time I've decided it's only fair to subscribe as I've found your videos valuable to a relative technophobe printer like myself. Keep it up.

  • @abaanbdert1147
    @abaanbdert1147 2 года назад +1

    Thank you so much, it was a great video - very useful and important!

  • @brotherbing405
    @brotherbing405 2 года назад +1

    thanks, very useful info in a no nonsense delivery 🙂 youve got a new sub!

  • @TwoYaks
    @TwoYaks Год назад +1

    This was a very useful video, thank you!

  • @highwaymen1237
    @highwaymen1237 2 года назад +4

    Your UVtools videos are great! Your are a very good presenter. Please do more videos and cover all the features of UV tools. Thank you.

    • @SlicePrintRoleplay
      @SlicePrintRoleplay  2 года назад +2

      I really appreciate that a lot thank you!
      I absolutely will be doing more UVTools videos because there are just so many amazing features!

    • @highwaymen1237
      @highwaymen1237 2 года назад +1

      @@SlicePrintRoleplay I have watched some of your other videos and they all are very good. Good luck with your Channel.

    • @SlicePrintRoleplay
      @SlicePrintRoleplay  2 года назад

      @@highwaymen1237 thanks so much for the encouragement! 💚

  • @kylea1245
    @kylea1245 4 месяца назад +1

    Wonderful video. Thank you

  • @nhacvangchannel4479
    @nhacvangchannel4479 2 года назад +1

    Beautiful video enjoyed watching stay connected 💗💗

  • @hothmobile100
    @hothmobile100 Год назад +2

    This video is so helpful! Please make more videos. Especially if you have a Saturn 2.

    • @SlicePrintRoleplay
      @SlicePrintRoleplay  Год назад

      I'm glad to hear you found it so helpful! I'll definitely be doing more videos on UVTools.... I do not have a Saturn 2... Yet. 😊

    • @alvaroguerra2882
      @alvaroguerra2882 Год назад

      I have it and I will try this program also

  • @vinanderson2535
    @vinanderson2535 9 месяцев назад +1

    Thanks

  • @user-cx8nn8vq2f
    @user-cx8nn8vq2f Год назад

    Thank you so much for your hard work! Very valuable information. Please tell me where you can change the language of the program to another one? Thank you!)

  • @JoshuaRilliet
    @JoshuaRilliet 2 года назад

    Bonjour et merci pour cette vidéo, je viens de recevoir ma première imprimante résine et j'apprends tout ce que je peux avant de me lancer réellement et ce logiciel semble être un bon complément aux slicer qui sont parfois un peu trop laxistes sur les supports.

  • @cwj138
    @cwj138 2 года назад +1

    I like this video, it is informative even if I will not use this technique, I just eyeball the model and orientate it at an angle that it looks like it should be okay then let it rip. My poor FEP.

    • @SlicePrintRoleplay
      @SlicePrintRoleplay  2 года назад +2

      I'm a big advocate for each person doing whatever works best for them. In the end all that matters is that you are happy with the results you're getting.
      I'm glad you enjoyed the video all the same. 😊

  • @breakinmedia
    @breakinmedia 2 года назад +1

    Would love to see a video on Vehicles & tanks

    • @SlicePrintRoleplay
      @SlicePrintRoleplay  2 года назад +1

      It's funny you should say that. I'm actually working on a calibration video that will show you have to make your own vehicle models. 😊

    • @breakinmedia
      @breakinmedia 2 года назад +1

      @@SlicePrintRoleplay Nice one look forward to that then :) cheers

  • @live3dprintspt920
    @live3dprintspt920 9 месяцев назад +1

    Thanks, I only used UV tools to check if the screenshot will appear all on the printer screen 😅 omg what have I been missing? 😢 I check layer by layer in chitubox, sometimes for hours. I will try this one later today for sure

  • @thegamethemovie9605
    @thegamethemovie9605 Год назад +1

    Not expressly stated, but I assume this works for presupported models as well (not just models to which I add supports).

    • @SlicePrintRoleplay
      @SlicePrintRoleplay  Год назад +1

      It absolutely does! I intentionally avoided using a pre-supported model because I didn't want to make enemies. 😅

  • @CommandantLennon
    @CommandantLennon Год назад

    At the suggestion of you and many others, I've tried to use UV tools, only for the preview in my slicer program to become pixelated to all hell after exporting the model. Does anyone have any suggestions as to how to deal with this?

    • @SlicePrintRoleplay
      @SlicePrintRoleplay  Год назад

      I've not encountered or heard of this issue until today. You are the second person to have this issue. I would take a screenshot of what you're seeing and post it in the UVTools Facebook group. Or open a bug report on Github. If I learn more about this video I'll post a video about the issue/how to resolve it.

  • @ClarkeFamilyGaming
    @ClarkeFamilyGaming 2 года назад +1

    Awesome content. +1 like and new sub here.

    • @SlicePrintRoleplay
      @SlicePrintRoleplay  2 года назад

      Thanks so much for the positive feedback and support! 💚

  • @jackwingnutt
    @jackwingnutt 2 года назад

    What happenes if you push the repair button in uv tools? Does it not automatically add supports? Have you tested how they print when fix in uv tools?

    • @SlicePrintRoleplay
      @SlicePrintRoleplay  2 года назад

      So at the 2:50 mark I explain the different settings you can adjust that will determine how UVTools repairs the issues it's identified.
      Once you hit the repair button UV Tools will repair the model in accordance with those settings and how you've adjusted them.
      I've had great results when having UVTools repair islands using the process I go over in the video.

    • @sn4k3PT
      @sn4k3PT 2 года назад +4

      Repair islands will not auto add supports, it will attempt to merge with nearby blobs given your settings, it will only work with nearby stuff, far islands it will not touch it and require manual intervention

  • @scifimodelshop
    @scifimodelshop Год назад

    I noticed Lychee has the island search and add supports to the model does that not work?

  • @mangadicto
    @mangadicto Год назад

    Hi, I have a question about UVTools, i repair and correct all issues and save as ctb. Then i open the result file in chitubox but model appears pixeled and not pulished as original, is that alrigth?

    • @SlicePrintRoleplay
      @SlicePrintRoleplay  Год назад

      Are you using the same or similar settings to the defaults in UVTools?
      It's possible there is an issue, but it's more likely that the preview in your slicer isn't displaying correctly. I'd try a print like that as a test and see what the results are.

    • @mangadicto
      @mangadicto Год назад +1

      @@SlicePrintRoleplay Ok, thanks i'll try and see what happend, by the way the settings in UVTools are by default

  • @williamstafford7803
    @williamstafford7803 Год назад +1

    Instead of manually looking through 1000s of layers could I use the repair layers and issues button and get a similar results as looking for the islands individually?

    • @SlicePrintRoleplay
      @SlicePrintRoleplay  Год назад +1

      The way this software fixes islands is by either attaching island pixels to ones near by or by removing them. So if you have an island made of multiple layers that doesn't have supports near it, then you may run into issues repairing those types of island automatically.
      But you can certainly try it!

    • @williamstafford7803
      @williamstafford7803 Год назад +1

      @@SlicePrintRoleplay thanks again for the response so quick. I actually ran through up to about 250 layers manually and then just hit the button. Its printing right now and will let you know how it turns out. Have you determined a minimum pixel count you will even bother with? I’ve noticed those around even 10 or so are kind of a pain to add supports sometimes and I just skip them.

    • @SlicePrintRoleplay
      @SlicePrintRoleplay  Год назад +1

      @@williamstafford7803 you are very welcome. I try to respond to all the comments on my videos.
      Yes please let me know how it that print turns out.
      As far minimum pixel size, that's totally up to you. If you want to set up values to remove islands of 10 pixels or less than definitely try it and see how it goes.

    • @williamstafford7803
      @williamstafford7803 Год назад

      @@SlicePrintRoleplay I may give it a try. I think those little floaters that we can’t see on n the slicer has definitely ruined a few prints as far as quality. I kept having some odd spots on some prints show up where extra resin bonded. I’m guessing this was the culprit

    • @williamstafford7803
      @williamstafford7803 Год назад +1

      @@SlicePrintRoleplay print came out fine. Just had some slight warping on the base of the mini I was printing, but don’t think that was from something I missed in uvtools. Wish I could send you a pic of it.

  • @vividpsychosis8222
    @vividpsychosis8222 Год назад

    Why is the auto orient and support adding all the supports to the front of the model. Isn’t that like the worst place?

  • @edwinbarreto58
    @edwinbarreto58 Год назад +1

    So UVtools requires a slicer to make the repairs?

    • @SlicePrintRoleplay
      @SlicePrintRoleplay  Год назад

      I'm not sure I understand your question.
      Are you asking if UVTools can repair sliced files that have islands? The answer is, yes. UVTools takes a sliced file and can edit, repair, and change it in a number of ways.
      However, it can only use sliced files. You can't makes those some changes to a base STL file. But I don't know why you'd want to.
      Let me know if that answers your question.

  • @TheOldLynx77
    @TheOldLynx77 2 года назад +1

    Like your video, but you are loosing to mutch time putting Supports on the Slicer. You could add those precious Supports directly using UVtools :-) (sorry the poor english portuguese fan here)

    • @SlicePrintRoleplay
      @SlicePrintRoleplay  2 года назад +2

      You are 100% correct. However, I haven't had enough time to test that process and I don't like to explain something unless I understand it well... Definitely something for an "Advance" video.
      Thanks for the awesome feedback! 😊

  • @vividpsychosis8222
    @vividpsychosis8222 Год назад

    Why don’t we just repair in UV tools once’s it recognizes them? Why are we repairing it ourselves, I thought that was the point outside of just identifying them

  • @IKilledYourDude
    @IKilledYourDude 3 месяца назад +2

    Great vid. Super clear and very useful even if it’s a couple years old.

  • @joerusen5893
    @joerusen5893 Год назад +1

    Great video! Thank you!

  • @hyperionhelios190
    @hyperionhelios190 2 года назад +1

    The more I learn about UVtools, the more I am heartbroken that it doesn't support new chitu.

    • @SlicePrintRoleplay
      @SlicePrintRoleplay  2 года назад +1

      I can definitely understand that. Once more data for it is available I believe the Creator of UVTools will work on adding it.

    • @tjslater2006
      @tjslater2006 2 года назад +1

      @@SlicePrintRoleplay support for encrypted chitu is there, I believe readonly (unless that's changed recently) so could still do most of this workload with it.
      Great video and thanks for spending the time to share it!

    • @SlicePrintRoleplay
      @SlicePrintRoleplay  2 года назад

      @@tjslater2006 oh that's great to hear! It's a start at least.