STAR CITIZEN Ship 3D Models EXPOSED!

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  • Опубликовано: 1 ноя 2024

Комментарии • 32

  • @99joshmo
    @99joshmo 7 дней назад +19

    I think what I've learned from most of the star citizen ships is that well placed decals, and LOADS of them, really make or break the look of hard surface models

    • @Markom3D
      @Markom3D  7 дней назад +2

      yeah,, completely agree with this

  • @ZappyOh
    @ZappyOh 8 дней назад +11

    I want a universe where artificial gravity isn't a thing.
    The design of everything space-based will be very different ... It' puzzling to me, that nobody seem to explore that.

    • @ColinPaddock
      @ColinPaddock 7 дней назад +2

      It’s understandable that live-action film uses artificial gravity or assumes constant acceleration or very-large spin habitats, or even…(sigh)… magnetic boots, but in animation and video games I wanna see zero-g, I wanna see hamster cages where you can see the curvature, I wanna see the folks in the Moon base bouncing around in low gravity. Expanse, at least, did it right with their tail-sitter ships. I would really like to see a space game engine with a variable gravity fps experience. And not just jetpacks in zero-g, but a grip-and-inertia system for getting around without gravity.

    • @Irrelephant3473
      @Irrelephant3473 7 дней назад +1

      id argue that being at minimum a type 1 civ (typically able to master their environments like terraforming with a low failure rate , have achieved multisolar existences etc. have also mastered most laws of physics.) artificial gravity is a given. in SC we got "quantum drives" in my games i like the convenience of not hopping around inside a building on the moon. outside absolutely let me hoppy hop

    • @chrisspry8736
      @chrisspry8736 7 дней назад +5

      you ever heard of the expanse? right up your alley if you haven't seen it already.. :)

    • @TheTattorack
      @TheTattorack 7 дней назад +5

      Literally The Expanse.

    • @Irrelephant3473
      @Irrelephant3473 6 дней назад

      @@TheTattorack in the books wayyyy late in the series the ex martian contingent that went through the ring captured alien tech and were able to grow ships with artificial gravity also the ring core had artificial gravity if I'm not mistaken (I very well could be it's been a long time since I've watched or read the series)

  • @UnchartedWorlds
    @UnchartedWorlds 6 дней назад +1

    Hi Mark, how can we our selfs inspect hese models for learning purposes? Any tips where to look?

  • @Starius2
    @Starius2 7 дней назад +3

    where did you download the model?? i'd love to have a look over this too.

    • @Markom3D
      @Markom3D  7 дней назад +1

      It’s a tool called starfab, currently not working with the latest version of Star citizen

  • @j.d.4697
    @j.d.4697 7 дней назад

    Well, the new RSI Zeus is touted as setting new standards.
    The most intriguing design to me though is the Gatac Syulen, that ship is a trip in every possible way.

  • @JonnyTheKidd.
    @JonnyTheKidd. 4 дня назад +1

    is your starfab still working? ever since 3.24 i cant use star fab it wont load.

    • @Markom3D
      @Markom3D  4 дня назад +3

      nope, not working, I had a few models already downloaded so I had to go with that

    • @JonnyTheKidd.
      @JonnyTheKidd. 4 дня назад

      @@Markom3D i really wish that i would've downloaded all the weapon blueprints before it stopped working. i really hope that it gets fixed, thanks for the reply.

  • @hardwire666too
    @hardwire666too 8 дней назад +2

    EXPOSED!! MY GOD THERE COULD BE CHILDREN WATCHING!!!! Unbelievable. lmfao
    Jokes aside though style trim sheets is an interesting idea. Personally I would go about it by making a fake pamflet for the ship. Kind of like how car dealerships used to do. This would require me to focus on the different bullet points of each style required and developing them. Which falls into graphic artist territory and I hate being there. lol

    • @Markom3D
      @Markom3D  7 дней назад +1

      that is really clever. I might give that one a shot

  • @ColinPaddock
    @ColinPaddock 7 дней назад

    The MISC ships, like, I think, the Freelancer, look like a DC-3. Real mid-20th-century aviation look.

  • @KwasiMedia
    @KwasiMedia 8 дней назад

    Simplicity at its best.

  • @marcassin1034
    @marcassin1034 8 дней назад +1

    Yeah!

  • @jaypockets
    @jaypockets 7 дней назад

    Nice breakdown. I'd like to see you take a look at the Cutlass Black

  • @lucaseyraud4031
    @lucaseyraud4031 7 дней назад +1

    Hi, I was wondering, where do you get those 3d models?

    • @Markom3D
      @Markom3D  7 дней назад +1

      It’s a tool called starfab, currently not working with the latest version of Star citizen

    • @lucaseyraud4031
      @lucaseyraud4031 7 дней назад

      Ok cheers, I will give it a try!

  • @TimAyro
    @TimAyro 7 дней назад +1

    Don't buy the Argon Mole. Get the ARGO Mole instead.

    • @Markom3D
      @Markom3D  7 дней назад +2

      lol, I dont know if you remeber the X series games, thats why I keep saying Argon

  • @adama7752
    @adama7752 8 дней назад +1

    12 years ago,... that's a hallway that stands the test of time!

    • @Markom3D
      @Markom3D  7 дней назад +1

      I know right lol. It is still a great tutorial.