PERFECT Anime/Toon Shading in Blender 4.0!

Поделиться
HTML-код
  • Опубликовано: 29 июл 2024
  • SImple Normal Tools: vertexarcade.gumroad.com/l/si...
    Abnormal: github.com/bnpr/Abnormal
    In this video I show you how to make Perfect Anime/Toon shading by editing the normals. This method allows us to edit the normals of a model without having to manually edit them. It uses Data Transfer modifiers in a creative way to make easy smooth shading with custom normals.
    00:00 Intro and Explanation
    01:38 Blender Setup
    03:09 Defining Shadow Zones
    05:04 Editing Topology
    06:39 Editing the Normals
    08:32 Fine Tuning Normals
    10:26 Smooth Normals Explained
    11:09 Smooth Normals Setup
    12:57 "Painting" the Shadow Transitions
    15:24 Fixing Bad Shading while animating
    16:26 Custom Normals for body
    16:51 Permanent Shadow Zones
    17:11 Outro
  • КиноКино

Комментарии • 165