Это видео недоступно.
Сожалеем об этом.
Tyranid Detachment Review: Vanguard Onslaught (Masterclass Preview)
HTML-код
- Опубликовано: 26 сен 2023
- 🚀 Exciting News! We're unveiling a sneak peek into the world of Vanguard Tactics by giving you access to TWO insightful lessons from our Vanguard Invader Module, a part of our comprehensive Masterclass Series: Codex Tyranids course! 🚀
🔍 About the Course:
Our Masterclass Series: Codex Tyranids course is a meticulously crafted guide, tailored to provide an in-depth understanding of the Tyranids in Warhammer 40K. The course is brimming with strategic insights, tactics, and an extensive exploration into the mechanics that will empower both novice and seasoned commanders to master the Tyranids and understand how to approach playing against them at the tabletop.
🌟 What's Inside this Sneak Peek?
In this teaser, delve into a detailed SWOT analysis and explore the nuances of deployment and mission play, critical aspects that shape the battlefield experience. These lessons are designed to provide a taste of the depth and expertise the full course offers.
📚 Extended Course Insight:
Dive deep into the hive mind with our Masterclass Series: Codex Tyranids! The course is organised into six meticulously designed modules, each shining a spotlight on a unique Tyranid detachment: Invasion Fleet, Unending Swarm, Synaptic Nexus, Assimilation Swarm, Crusher Stampede, and Vanguard Onslaught. Within each module, uncover comprehensive video lessons that delve into how each detachment plays, offering SWOT analysis, unraveling deployment and mission play intricacies, and revealing potent strategies to exploit weaknesses. This masterclass is not just a course; it’s a treasure trove of Tyranid knowledge.
💰 Invest in Your Mastery:
Unlock the full spectrum of Tyranid knowledge and elevate your command skills! For detailed pricing and to secure your access to this wealth of Warhammer 40K insights, visit academy.vangua....
Don’t let this chance slip away! Subscribe, like, and share your thoughts in the comments below. Your journey towards becoming a Tyranid mastermind starts here! See you on the battlefield, commander!
________________________________________________
Our Cyber Week Gift to You: A Free Month on the Masterclass Series!
Celebrate Cyber Week with Vanguard Tactics and elevate your Warhammer 40K experience! We're offering a unique opportunity to access our comprehensive Masterclass Series for an entire month, absolutely free. This special offer includes instant access to our current masterclasses, including Tyranids and Space Marines, as well as the essential Start Playing and Accelerator courses. As new codexes are released, you'll receive the latest masterclasses (Adeptus Mechanicus and Necrons coming soon!), keeping you at the forefront of Warhammer 40K strategy until the end of 10th Edition. It's the perfect chance to enhance your game, explore new tactics, and gain a competitive edge.
Claim your free trial now! Unlock Your Free Month: academy.vangua...
________________________________________________
Take the Vanguard Tactics Quiz to discover your strategy IQ! 🤔 Get a detailed report on your strengths and weaknesses, plus a diagnostic analysis to help you improve your game.
quiz.vanguardtactics.com
A massive thank you to Games Workshop for supplying us the Codex to preview for this video.
_________________
Sponsors:
Purchasing from our sponsors is a great way to show support for the channel!
Warhammer 40k Models: The Outpost. www.the-outpos...
Hobby & Paints: Colour Forge - thecolourforge...
Commission painting: Siege Studios - www.siegestudio...
Terrain: Frontline Gaming - www.frontlineg...
Airbrush: Harder & Steenbeck - www.harder-air...
_________________
Music from: www.epidemicso...
_________________
#Warhammer40K #new40k #new40k HowToPlay #10thEdition #TabletopGaming #VanguardTactics #xenos #tyranids #WarhammerGuide #40KTactics #warhammercommunity #adwip #ad
#TyranidCodex #Warhammer40K #CodexReview #HiveFleet #Tyranids #WargamingTips
Great video lads. Hyped to play vanguard organisms this weekend at a hobby weekender.
the warriors don't gain stealth from the chameleonic enhancement, only the bearer gains stealth(full unit needs the ability for it to apply). the unit does get the benefit of cover
That is correct, the enhancement gives the character stealth and the unit the benefit of cover :)
You rule. I need me more Box. More videos!
Trygons are fantatic in Vanguard. I run two in my list. Instant turn one deep strike and charge. Great for taking out indirect units.
Great video lads! 👏🏻
Really great video, lots to think about.
I may have miss heard something, but i think this list may have been put together before the points increases as i think it comes in 200ish over now.
The tyranofex and big warrior blobs are definitely interesting choices ill check out though.
What about mellee warriors. Adv n charge is good on them. And with the neurolictor buff and strat can be 1+hit and 1+to wound reroll ones
it definitely has play!! I feel the ranged ones just offer something different in the fact they can shoot which can help in certain situations, but the melee ones are deffo viable!
@@VanguardTactics What about some Genstealers instead of melee warrriors ?
Very good video, thank you for you spririt of how to play the game
Yeah since this video came out, the list is 5 pts over 2k. He stated giving the Winged Tyrant Chameleon but the caption said Stalker (which would make it 2k). Id rather dump Hunting Grounds and ensure one of the Primes have Chameleonic.
Wait - have I missed it or are you not using Neurolictors?! I haven’t heard anyone else look at this detachment (or Nids in general post-Codex) and not use them prominently.
Now if Tyranids actually could kill stuff it would be interesting for sure!
Is there a way to pay monthly for the classes? I’m trying to get my army painted I have 2000 pts of this detachment without meaning to. I can’t drop that much at once
We are always looking for ways to make our courses more accessible, if you email aaron@vanguardtactics.com we will see what we can do for you.
Where's the broodlord/genestealers at!!
hiding ;)
This is what I'm talking about
You mentioned that the Lictor in the centre of the DZ was to hold the objective marker in the DZ and that it has a 50mm base so placed in the centre of that Objective nobody could contest it deep striking because of the 12" exclusion zone rule the Lictor had. However, I'm sure that according to the rules you cannot place the Lictor actually on top of the Objective Marker when you end the move. I know it won't stop the denying the enemy if you move it to the side.
I was made aware of this rule when I placed a Monolith on the objective marker to try and deny the secondary mission Area Denial during a game. I was informed it couldn't be on top of the Objective Marker. Just a thought. Was I told incorrect information.
The rule that stops you from putting units on top of objective markers was explicitly removed in the Leviathan GT pack months ago. So if you're playing the baseline core 10th rules, it's still in effect technically (though nobody at local stores I've seen uses it). At competitive events using the GT pack, you can put units on objective markers again just like in 9th.
There is no rule u can't be on objective
Hi Chris, Thanks for the reply. I have only just started 40k in 10th edition and the guy was showing me the rules from the core rule book. He did mention that the tournament rules were different, like the first turn deep strike. He said that rules for general play should be done by the rule book and not tourny rules. This I have found seems to depend on who I play to be honest. I haven't really used tourney rules because I am still learning at the moment with no tourney participation expected just yet. Some times confusing so I always ask what rules we are playing before the game to be sure.
Why do tourney change a core rule anyway?
Hi Mkulchar, page 58 core rule book hilighted, note section fourth note states it. This is what was pointed out to me.
@@Jebzisere that rule was removed at the 1st faq.
wait so there is 2 hive tyrants? its not clear on the "list" part of the video, i heard a lot of talking about using one but is not clear. If there is 2 tyrants, is the winged using bioweapons or is he going melee
How are the Tyranid Warriors set up mid field on at 28:00? Am I missing something?
It's not a bat rep you realise? They can move models however they want to show an example.....
@@SpiritStoneWarrior94-yx3gs if that's the case, then ok, but they specifically were discussing deploying outside your own deployment zone. If there is a way to do that with warriors, I'd like to know.
They're representing the 2 units of VRL's. If you waited 30 seconds, you'll hear them referred to as such. I imagine they didn't have the appropriate amount of models painted and, for the sake of it just being a tactical guide, they used models of similar size as stand-ins.
Why would you take a Hive Tyrant instead of a Winged Hive Tyrant which has the Vanguard Invader keyword?
what happens if both players are using neuronode? who re-deploys first?
Start with the player going first
I swear this video was not locked behind the Members-only.... I pulled it up, started watching it and then came back to find it locked.... Is that right?
Hey I love it okay
the latest balance sheet has also now said that infiltrators will not be usable with redeploy, so this will hit this detachment a little for move blocking shenanigans
Where do you see that? i've been trying to search through the different updates slates and i can't seem to find this
@@Criiel strange I can't find it in Warhammer community too. But I'm pretty sure I saw something about it very recently... Please ignore me first and I will update again once I find the source. Apologies about that
Well no worries :) but it would cripple VG beyond belief if they do so
drive.google.com/file/d/1ujk73R_oEglcItsOo42EyP_Rf49ZLINm/view
World championship faq it seems
@@Criiel I suppose you can don't follow the world champs faq for friendly games but that's the update I saw
What about the Winged Hive Tyrant. How to use him ?
For my unerstanding of the detachment you can: run 3 of them to spam free stratagem AND spamming paroxism to nerf the number of attack of enemy units since it stacks OR playing some copies with the stealh enhancment or the stealker enhancement
Q: "What are the weaknesses of the army? "
A: "well, anything that shoots or fights .... Oh and anything that has any defense"
Me : but they look cool...so .... Ima do it.
Same lol. This is my fav detachment. Other than the 10 monster 80 termagant list
Winged Hive Tyrant does not give assault to units that is only on the walkrant grants assault with the onslaught aura, the Winged has the Paroxysm aura.
paraoxisim is not an aura
Did I miss something? Wheres the list?
19:58: ruclips.net/video/PpbbXbLbV54/видео.html
Heard Warriors mentioned a lot, but they don't have the Invader keywords do they?
They gain it when you add the prime to the unit
Opportunity
Why do all ignore the Rules with "moving over Terrain Features with flying Units"???
The gargoyles? They have the infantry keyword so they don't have to go over ruins.
This whole list is quite sketchy.
It doesn't have enough staying power I feel.
In a vacuum... sure, some of these thing look pretty on paper...
But when compared to the mobilty and lethality of Eldars,
The overwatch from Tau
The high thoughness of any spacemarines variant
And finally, and ironically enough, the board presence of the guards...
You are on the back foot in every aspect.
You are like a rules lawyer hoping the point system hands over a win while being nearly tabled every games... and that's too christmas land for me
Add a comment...
I refuse
You're not the boss of me.
Without saying it I think you've come to the same conclusion as me: this is one of the weaker detachments in the codex.
Sadly very situational it seems
@@PayTheBillzYep, fine for specific match ups casually. But 👎 for tournaments I would have thought