Procedural Unreal Engine 5 Landscape Painting without an Auto Material (via TerrainMagic)

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  • Опубликовано: 26 окт 2024
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Комментарии • 2

  • @caseycbenn
    @caseycbenn 2 года назад

    Probably should change the "Invalidate" button to say "Refresh" or "Update". Invalidate is more of a negative word like you are going to remove or subtract or like UNDO... instead of confirm or update. Otherwise... looks pretty good.

    • @GDi4K
      @GDi4K  2 года назад +1

      Good idea. Thanks.