GDi4K
GDi4K
  • Видео 169
  • Просмотров 1 442 226
Exploring 3D Scanning for Unreal Engine Nanite - Experimenting for some Procedural Workflow
We started experimenting with 3D Scanning & making Nanite Meshes. Wow, Nanite is a beast at rendering such detailed meshes. Our goal is to find some semi-procedural workflow when working with nanite meshes. (Like a Road system, scattering tool, etc)
* Get this Nanite Mesh: bit.ly/3wfAzQq
* Join Our Discord: discord.gg/DK9cMn9eFV
Learn 3D Scanning
------------------------------
* Tutorial: ruclips.net/video/WrCOhes1Zgg/видео.html
* Complete Course: www.creativeshrimp.com/photogrammetry-course
00:00 Intro
01:40 Our 3D Scanning Process
06:20 Our Future Plans
Просмотров: 2 774

Видео

Import Lidar Scanned Terrain Data into Unreal Engine: AKA GeoTiff Import (via TerrainMagic)
Просмотров 8 тыс.Год назад
Now you can directly import GeoTiff heightmap files into Unreal Engine using TerrainMagic. We will also show you how to do location scouting & download Lidar terrain files from USGS & data.gov.uk. * Get Terrain Magic - www.unrealengine.com/marketplace/en-US/product/terrainmagic-supercharging-landscape-creation * TerrainMagic Docs - gamedev4k.notion.site/TerrainMagic-Documentation-25a548b9e1a245...
Apply Noise into Real World HeightData inside Unreal Engine (via TerrainMagic)
Просмотров 1,9 тыс.Год назад
With TerrainMagic, you can import terrain data in just a few clicks. But those might be in low-res without details. In that case, you can apply some noise & get some details back. * Get Terrain Magic - www.unrealengine.com/marketplace/en-US/product/terrainmagic-supercharging-landscape-creation * About Earth Landscape Clips - ruclips.net/video/HD2OIIUOmLA/видео.html * Join our Discord - discord....
ImiTools - A boilerplate-free Image Toolkit for PyTorch Notebooks
Просмотров 269Год назад
With ImiTools, you can perform most of the image operations you need to do in a pytorch notebook in just a single line. * Get the Toolkit: github.com/GDi4K/imitools * Try it Out: colab.research.google.com/github/GDi4K/imitools/blob/main/docs/tutorial.ipynb * Join Our Discord: discord.gg/bAUwPn2FZr 00:00 - Intro / Why? 01:13 - Get the Tutorial 01:52 - Hello World 02:38 - Wrapping Images/Tensors ...
How to Install Marketplace Plugins on Unreal Engine 5.1
Просмотров 8 тыс.2 года назад
In this video, I am showing you how to install Unreal Engine Marketplace plugins on UE 5.1. If you have not set up your PC for C development, try to install the following tools. * Setting up Visual Studio for Unreal Engine: bit.ly/3EJqAFS * Install DotNet SDK 6: aka.ms/dotnet-core-applaunch?framework=Microsoft.NETCore.App&framework_version=6.0.0&arch=x64&rid=win10-x64 * Get Terrain Magic - www....
Nanite WPO - The Best Feature of Unreal Engine 5.1 (For Foliage & so)
Просмотров 15 тыс.2 года назад
With Unreal Engine 5.1, now we have access to the World Position Offset for Nanite meshes. This introduces us to a lot of possibilities including wind animation for foliage. * Get Terrain Magic - www.unrealengine.com/marketplace/en-US/product/terrainmagic-supercharging-landscape-creation/reviews * Download the Source Project: www.patreon.com/posts/nanite-wpo-best-73039323?Link& * Join our Disco...
Ultra Fast Unreal Engine Landscape Editing/Sculpting with the TerrainMagic Realtime Mode
Просмотров 2,8 тыс.2 года назад
* Get Terrain Magic - www.unrealengine.com/marketplace/en-US/product/terrainmagic-supercharging-landscape-creation/reviews * Documentation: gamedev4k.notion.site/TerrainMagic-Documentation-25a548b9e1a24521acefa5218ce92ff9 * Join our Discord - discord.gg/DK9cMn9eFV 00:00 - Demo 02:30 - Initial Setup 03:53 - Base Layer & the Workflow 05:11 - Creating a Volcano 07:52 - A Demo with RealWorld Terrai...
Apply Manual Sculpting & Use Landmass Unreal Engine Plugin along with TerrainMagic
Просмотров 2,3 тыс.2 года назад
Even while using TerrainMagic, you can use all the existing Landscape Tools available in Unreal Engine. Here's how you use manual sculpting & how to use the Landmass Plugin. * Get Terrain Magic - www.unrealengine.com/marketplace/en-US/product/terrainmagic-supercharging-landscape-creation/reviews * Documentation: gamedev4k.notion.site/TerrainMagic-Documentation-25a548b9e1a24521acefa5218ce92ff9 *...
MasterClass on Terrain Height Blending in Unreal Engine with TerrainMagic
Просмотров 1,4 тыс.2 года назад
Here we will talk about everything you need to know about multiple terrain data using TerrainMagic to build the landscape you really need. * Get Terrain Magic - www.unrealengine.com/marketplace/en-US/product/terrainmagic-supercharging-landscape-creation/reviews * About Landscape Clips - gamedev4k.notion.site/TerrainMagic-Documentation-25a548b9e1a24521acefa5218ce92ff9#a1374aa08685409a8173c5dcde2...
Get Real World Height Data into Unreal Engine Landscapes in Seconds (via TerrainMagic)
Просмотров 25 тыс.2 года назад
Now you can bring height data of the whole earth into Unreal Engine landscapes (as a brush) in a couple of seconds. Select a location & directly download it inside the Engine. No more large downloads & processing. * Get Terrain Magic - www.unrealengine.com/marketplace/en-US/product/terrainmagic-supercharging-landscape-creation/reviews * About Landscape Clips - gamedev4k.notion.site/TerrainMagic...
Basic Unreal Engine Landscape Texture Modifications with OpenLand (Roughness, Normal Intensity, etc)
Просмотров 1,8 тыс.2 года назад
Now you can apply Roughness/Normal Intensity & UV-based Texture Rotation with OpenLand. * Get OpenLand: www.unrealengine.com/marketplace/en-US/product/openland-customizable-landscape-auto-material * Join Our Discord: discord.gg/DK9cMn9eFV 00:00 - Demo 01:47 - Apply Texture Modifications via OpenLand's Megascan Tool 04:08 - Change Basic Texture Manipulation Settings via the Material Instance 05:...
ALT +Q Invalidating: Improving TerrainMagic Workflow by 10X
Просмотров 1 тыс.2 года назад
Now you don't need to click Invalidate button in TerrainMagic. Instead, you can hit the `ALT Q` key combo. * Get TerrainMagic: www.unrealengine.com/marketplace/en-US/product/terrainmagic-supercharging-landscape-creation * Join Our Discord: discord.gg/DK9cMn9eFV
Add Landscape Deformation to UE5 OpenWorld/WorldPartition Projects (via OpenLand)
Просмотров 5 тыс.2 года назад
Here, I'm going to show you how to add Landscape Deformation support for any OpenWorld project in UnrealEngine 5. You don't need to use OpenLand as the Landscape Material. * Get OpenLand: www.unrealengine.com/marketplace/en-US/product/openland-customizable-landscape-auto-material * Landscape Deformation Docs: www.notion.so/gamedev4k/OpenLand-Documentation-2268081d3b8e4a49a0d824a7ab0b7b44#dd7732...
Creating Shapes with Math inside Unreal Engine Material Graph (Circle, Rounded Square, Star & More)
Просмотров 13 тыс.2 года назад
Here, I will show you how to create these shapes inside the Material Editor, just the LP Norm distance function. You can do this in under 5 minutes. * Learn about basic Materials/UVs in Unreal: ruclips.net/video/oxXPt67YYfg/видео.html * Get Source Files: www.patreon.com/posts/source-files-71187970 * More on Math behind LP Norm & GPU Optimizations: www.patreon.com/posts/creating-shapes-71188737 ...
Get Updates from Unreal Marketplace, without breaking your OpenLand project
Просмотров 1 тыс.2 года назад
Get Updates from Unreal Marketplace, without breaking your OpenLand project
Create Custom Landscape Grass Masks in Unreal Engine 5. It's a Hidden Feature
Просмотров 4,7 тыс.2 года назад
Create Custom Landscape Grass Masks in Unreal Engine 5. It's a Hidden Feature
Intro: UnrealEngine 5 Procedural Landscape Layer Painting (with TerrainMagic)
Просмотров 1,9 тыс.2 года назад
Intro: UnrealEngine 5 Procedural Landscape Layer Painting (with TerrainMagic)
Quick way to import Splat/Flow Map & Paint Procedurally in Unreal Engine 5 Landscapes
Просмотров 3,2 тыс.2 года назад
Quick way to import Splat/Flow Map & Paint Procedurally in Unreal Engine 5 Landscapes
How do we QA Test our Unreal Engine Asset Pack OpenLand
Просмотров 9662 года назад
How do we QA Test our Unreal Engine Asset Pack OpenLand
Generate Landscapes from a Procedural Noise in Unreal Engine 5 (via TerrainMagic)
Просмотров 5 тыс.2 года назад
Generate Landscapes from a Procedural Noise in Unreal Engine 5 (via TerrainMagic)
Demo - Landscape Deformation (Foot Trails) on UE5 with OpenLand
Просмотров 4,1 тыс.2 года назад
Demo - Landscape Deformation (Foot Trails) on UE5 with OpenLand
About Terrain Magic Landscape Clips Blend Modes (for Unreal Engine 5)
Просмотров 1,2 тыс.2 года назад
About Terrain Magic Landscape Clips Blend Modes (for Unreal Engine 5)
Access Unreal Engine Landscape Paint Layer Information from Blueprints via TerrainMagic
Просмотров 3,1 тыс.2 года назад
Access Unreal Engine Landscape Paint Layer Information from Blueprints via TerrainMagic
Masterclass: UnrealEngine Autoless Materials, Landscape Layer Painting, Grass & More (with OpenLand)
Просмотров 2 тыс.2 года назад
Masterclass: UnrealEngine Autoless Materials, Landscape Layer Painting, Grass & More (with OpenLand)
Procedural Unreal Engine 5 Landscape Painting without an Auto Material (via TerrainMagic)
Просмотров 3,2 тыс.2 года назад
Procedural Unreal Engine 5 Landscape Painting without an Auto Material (via TerrainMagic)
UnrealEngine 5 OpenWorld Landscape Grass Placements (With OpenLand)
Просмотров 2,6 тыс.2 года назад
UnrealEngine 5 OpenWorld Landscape Grass Placements (With OpenLand)
Build Faster UnrealEngine 5 Landscapes with Visual Helpers for TerrainMagic Landscape Clips
Просмотров 1,1 тыс.2 года назад
Build Faster UnrealEngine 5 Landscapes with Visual Helpers for TerrainMagic Landscape Clips
Landscape Clips: Blend & Modify Multiple HeightMaps inside Unreal Engine 5 (Via TerrainMagic)
Просмотров 6 тыс.2 года назад
Landscape Clips: Blend & Modify Multiple HeightMaps inside Unreal Engine 5 (Via TerrainMagic)
Live Demo: Using Landscape Physical Material Output Node in Unreal Engine 5 (for Foot Sounds, etc)
Просмотров 3 тыс.2 года назад
Live Demo: Using Landscape Physical Material Output Node in Unreal Engine 5 (for Foot Sounds, etc)
How to Prevent Flickering Virtual HeightField Mesh Displacements in Unreal Engine 5
Просмотров 7 тыс.2 года назад
How to Prevent Flickering Virtual HeightField Mesh Displacements in Unreal Engine 5

Комментарии

  • @myrontruesdale7506
    @myrontruesdale7506 5 дней назад

    Can I make the volume move during runtime?

  • @JosephH-n2b
    @JosephH-n2b 6 дней назад

    are you going to update it for 5.3 and above? its awesome material but crashes in 5.3

  • @unreolog8699
    @unreolog8699 9 дней назад

    You need to build before profiling

  • @escanorofukkatsu2919
    @escanorofukkatsu2919 18 дней назад

    Thanks!

  • @TXNNGVGX
    @TXNNGVGX 19 дней назад

    Nothing is clear, add subtitles.

  • @Trollmonster3
    @Trollmonster3 23 дня назад

    When I use material preview blender just closes.

  • @thadarkone5087
    @thadarkone5087 24 дня назад

    anyone find a free alternative yet since terrain magic has been abandoned ?

  • @KordTaylor
    @KordTaylor Месяц назад

    LOVE it!

  • @kechazileonel8141
    @kechazileonel8141 Месяц назад

    On my PC, each time I click on Render, blender will automatically crash but I thank you

    • @mrunknown34792
      @mrunknown34792 10 дней назад

      Me too I’m waiting for it to render rn and it’s not doing anything😂

  • @well.done.
    @well.done. Месяц назад

    still have this problem, and low resolution checkbox was empty ((

  • @Nate-tz3lc
    @Nate-tz3lc Месяц назад

    You have made this very complicated and missed out a lot of information, im watching this video to learn what to do not to see da da its already done.

  • @TheGamerFurtif
    @TheGamerFurtif Месяц назад

    thanks !

  • @carlossuarez9272
    @carlossuarez9272 Месяц назад

    2024...Work like a charme. Ty sr

  • @TheLoneLlama
    @TheLoneLlama Месяц назад

    Are you able to get displacement maps from the 3d scans so that you can create a material that can be used as a landscape brush with nanite displacement?

  • @digimikeh
    @digimikeh Месяц назад

    So, you are that one who created those crop circles hmm?

  • @immortalsun
    @immortalsun Месяц назад

    Thank you!

  • @alienrenders
    @alienrenders Месяц назад

    Thanks! My mistake was that I had a material function inside my landscape material that was sampling from the RVT textures. It's a function that can be used in either the terrain or on rocks. But on terrain, sampling from RVT needs to be turned off unless you're using the VirtualTextureFeatureSwitch node.

  • @simonb1009
    @simonb1009 Месяц назад

    but is it possible use nanite and in terrain?

  • @HimanshuSingh-ux4lu
    @HimanshuSingh-ux4lu Месяц назад

    how to scale in different axes like x,y,z ?

  • @WunnSEN
    @WunnSEN Месяц назад

    Does this widget not work as of 5.4? When i seem to press "select" after choosing a layer and megascan texture, it doesn't change anything. Even after 'reloading' and also trying to clear and then doing it, but nothing sadly

  • @alexrgaming4592
    @alexrgaming4592 2 месяца назад

    I don't know if I'm dumb or the script just got old but it just doesn't work for me :)

  • @slawekms10
    @slawekms10 2 месяца назад

    Blender witout GPU you needed ROM

  • @stefanoabad2405
    @stefanoabad2405 2 месяца назад

    Thanks man, you helped me troubleshoot my problem!

  • @rickyalan1227
    @rickyalan1227 2 месяца назад

    This is great work brother, congratulations !

  • @FunnyStep_BK
    @FunnyStep_BK 2 месяца назад

    Thankyou!!

  • @cvcwebsolutions
    @cvcwebsolutions 2 месяца назад

    why does it say not for sale?

  • @Internet_Enjoyer
    @Internet_Enjoyer 2 месяца назад

    why on earth would you do that-

  • @GBorisov
    @GBorisov 2 месяца назад

    Thanks! It was very helpful.

  • @andrzejkowalewski9057
    @andrzejkowalewski9057 2 месяца назад

    You can no longer download the plugin because it says it is not for sale

  • @Mamori3D
    @Mamori3D 2 месяца назад

    youre amazing

  • @S-I-T
    @S-I-T 3 месяца назад

    Excellent tutorial. just to clarify, would I be able to show tiled images that are edge clamped at the same time? So you can individually scale and rotate a tiled image??

  • @Luckterror69
    @Luckterror69 3 месяца назад

    tysm i spent 1 hour trying to fix this lol ty

  • @arminpurkrabek5313
    @arminpurkrabek5313 3 месяца назад

    Hello, I am creating footsteps with the OpenLand system in UE5 and it works fine. But when I convert my level into a World Partition Level the footsteps are not visible anymore. Tried a lot of different settings but I can't make them visible. Is there anything I can do to make it work in WP? Thanks, A

  • @arminpurkrabek5313
    @arminpurkrabek5313 3 месяца назад

    Hello, what a great tutorial! One question: I use OpenLand to create footsteps. Works fine. I convert my level into a World Partition Level but the footsteps are not visible anymore. Any suggestions what I have to change to make them visible in the WP Level? Tried already lots of things but nothing works. Thanks & kind regards, A

  • @VyNguyen-om9zz
    @VyNguyen-om9zz 3 месяца назад

    when using RVT my textures on spline always broken when I move camera far, how to fix it?

  • @suke0408
    @suke0408 4 месяца назад

    Can you move landmass and sculpting brush together??

  • @DaisukeYoshioka
    @DaisukeYoshioka 4 месяца назад

    Can you move landmass and sculpting brush together??

  • @Cloroqx
    @Cloroqx 4 месяца назад

    Horrible tip.

  • @kristiancurran887
    @kristiancurran887 4 месяца назад

    is it possible to add this to metahumans in sequencer?

  • @supjay3945
    @supjay3945 4 месяца назад

    I had the same issue. Gpt suggested make object bigger lol

  • @denisshafikov437
    @denisshafikov437 4 месяца назад

    It similar to GeneratedRoundRect existing node

  • @oldweststories
    @oldweststories 4 месяца назад

    Hi there, thank you for this very useful tutorial. It has given me some great guidance regarding multiple environments within an open world map. I have started experimenting. My one issue is that the two plugins you refer to, are no longer available to0 buy (TerrainMagic and OpenLand). It seems that both creators have ceased trading. I am hoping you may have alternative suggestions regarding the items. I thank you for any suggestions. I have just subscribed and will be watching some of the other tutorials on your site. Looks to me like I have found a great new resource in GDi4K.

  • @suke0408
    @suke0408 5 месяцев назад

    Is this only works for flat landscape??

  • @theonerm2
    @theonerm2 5 месяцев назад

    I have 2 accounts. Do I have to switch between them to use the assets or is there a way to use them without having to do it that way?

    • @asyrafnakkawen8299
      @asyrafnakkawen8299 19 дней назад

      Just use 1 acc

    • @theonerm2
      @theonerm2 19 дней назад

      @@asyrafnakkawen8299 Yeah, but I already had 2 accounts beforehand, and I always get them confused, and I don't know which account has what.

  • @LumberingTroll
    @LumberingTroll 5 месяцев назад

    Im rather pissed off I paid you for assets and you just quit, and now nothing works.

  • @XY-wy3rh
    @XY-wy3rh 5 месяцев назад

    epic fix your shit

  • @AKExtra-wr6uy
    @AKExtra-wr6uy 5 месяцев назад

    Bro i can not uncheck the box because for some reason it's not interactable in my project. Do you have any idea why is this happening to me?

    • @Raider_YT01
      @Raider_YT01 2 месяца назад

      Have you solved this problem? I have the same problem and I don’t know how to solve it :(

  • @muhammetemirbulut6511
    @muhammetemirbulut6511 5 месяцев назад

    very nice bro

  • @user-yi9pq9sl6z
    @user-yi9pq9sl6z 5 месяцев назад

    bro try mobile fsr plugin