Elite: Dangerous. Fer-de-Lance vs Imperial Clipper vs Python vs Federal Assault Ship
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- Опубликовано: 10 сен 2024
- After Fer-de-Lance got buffed it's a good time to revisit 4 most popular player choice for combat ships - Fer-de-Lance, Imperial Clipper, Python and Federal Assault Ship.
Side by side comparison of pitching, acceleration, lateral and vertical thrusters, a look at module classes and other stats that might help you to pick the right ship for specific task at hand ;)
Thanks to CMDR DrStone for ship skin screenshots :)
(c) Frontier
I just LOVE your videos! Watching only one of them is more insightful than spending an entire day reading through official Frontier - forum discussions. The amount of details and hard figues you present saves me a great hassle of in-game trial-and-error! Keep it up, Kornelius! o7
i just wish the FDl was single cockpit or co-pilot was behind
Nice video mate! you beat me to it ;) This just confirms everything I have ever said about the FDL's thrusters..
We all know the best ship is the sidewinder tho
Can't beat the price a guy could just come back and self destruct while grinding into hull over and over.
I have seen some terrifying sidey commanders.
I have flown all four ships extensively. And I must say, for someone who does a lot of bounty hunting, and does missions intermittently; the FAS is hands down my favorite ship. The FDL is excellent, but takes a long time to master the 'drift' that it has.
What do you think about the python?
Please tell me about Clipper... I was planning to make it my main ship, but now, after the video I am in doubt... I cant see many advantages of the Clipper...
@@fodemhouseI've got an advantage for you. If you can endure the grind, it makes an excellent "Zoom and Boom" ship. Engineer your thrusters for dirty drive tuning with the drag drives experimental effect. Get as many fixed frag cannons as you can fit on it. Engineer those frags with double shot, experimental effects are up to you, though I'd put corrosive shell on one of them to maximize DPS output. Then, you can take it to a high res zone for practice. Ram a wanted ship at max speed, and when you hit them, shoot all your frags at once. It will absolutely shred the bad guys because of the excellent weapon convergence. With enough practice, you can stay on the ships you are going for pretty easily. Plus, the overall ship design is really nice.
Thank you CMDR Kornelius Briedis. Your input is always insightful and enhance the gameplay for me. Great work as always!
Wow. A lot of work in went into this video! Nice work! Thinking of getting the Fer De Lance but not really sure.
Love Python, watched your last python review and well... now that I have one, must say that i love it a lot
another great video dude, so good to see how they all line up, i think they did a good job with this class of ships there's good choice and they all have different strengths
Federal Gunship nuff said , it's like a mini Federal Corvette.
Another great video Kornelius. Thank you for taking the time. You recently did a video about the most profitable ways to make money in Elite but I'd be interested to know how you go about finding good Powerplay trade routes. I've burned hours looking but to be honest the Stats menus in PP isn't clear.
BTW Noticed your Missions video got posted to the forums quite a few times y'day (inc by me) but the impact might have been distilled by the lack of co-ordination. We need a strategy like all sending links to the Frontier Twitter at the same time and using specific keywords in Forum titles.
Nice video! I have had my eyes set on the Federal Assault Ship for some time now. Just a matter of getting enough credits now. Sadly I am still pretty broke with only a few million credits. Only in Elite can you be a millionaire and be broke :D
I got the credits for a FAS but you need fed rank!!!!! thats a bitch to grind after there are no donation missions anymore
It gets boring real fast if you always keep doing the same thing, so the option to do multiple tasks with one ship is very important to me. That's why I prefer Python.
A very good video, and you have put a lot of work into it. Thanks.
Thanks for this video. I currently fly the FDL and i've been thinking of trading it in for a FAS as i'm mostly PVE bounty hunting and such. But with planets coming next week, I thought the extra jump range and agility of thr FAS would be beneficial. Seems that the FDL has now caught up in most cases in 1.5 and without an armour package, it's jump range is closer to 14ly. I'll stick with the FDL for now.
Hi, Kornelius. I really enjoy your videos about elite dangerous, and for me they are very useful. But I would like to ask for a new review on python. I've been playing for a while now, but since I started I hear that the python was one of the best ships. But after the 1.5 upgrade, it seems nerfed. Overheating just by shooting with normal class 3 pulse or brust lasers and passing the 190% temperature when activating the SCB without heat sink. By comparison, the fer de lance never pass 120% with SCB even if I am firing laser weapons.
Well, I really enjoy your efforts to test the game.
i always thought the Python was the next logical step after my Clipper...
Now that i see those numbers i'm not so sure anymore.
I often rely on the getaway-speed of the Clipper because in combat i can't even fight Vipers - they just out-turn (is that a word) me. I always thought the Python was more agile to help with that (ingame stats suggest that :P).
hmm...
FAS then! Nothing can out-turn a FAS. Not even fully engineered eagles!
But eagle is 3 tiers above Fas with turning how does it not outturn
Engineer your python and you'll get speeds of around 420 with boost and du to it's great power plant by the time you're down to 400 you can boost again
Great work on this buddy, found very useful
From experience I say Python, but I fly a Clipper for style ;)
+rogantu python is good for pve, but its so slow, never liked combat python, its not even that faster than my anaconda
+rogantu I have been flying Conda and phyton mostly the last 6 months, going back to the Clipper it feels quite fragile, espesialy if you got to combat zones, even with the a7 shield. But Clipper looks good and is a good ship to work your way up to some wealth with.
The FAS has realy weak shields, and having some bulkhead armor is a must, with the boost to internal armor int 1,5/2.0 it will be a beast if you tank it up with armor inside and out.
+rogantu Python is also the best for combat-trading
Its even sense to upgrade from vulture to FAS or clipper? And i have problem with useing fa off and i must learn how to do it (i play on ps4) i tryed the easyiest way arena. But on console cqc is more than dead.
Nice Video, as always.
What would be great is a similar video showing the Mj buff/nerf that's coming with the 1.5. Because i think that SCB of class 6 and 5 will require heat sink, which means less boosters. So in the end i feel like the python is more severly impacted by this as being less shield tank and with still lowest speed and pitch than others commented in this video.
It's been a while since the Chieftain, but I'd appreciate a comparison between the FAS, Chieftain and the Krait as they're matched pretty close in capabilities. I find that you present the info in a manner that's informative, but not overwhelming.
it is planned, just take tons of time ;/
Kornelius, what is your advice on the clipper post 1.5? PvE, and getting the most out of Horzions surface missions.
This video was really helpfull but I am still undecided hehe... Please can you do a video with advantages and maybe some good builds for Clipper ? I really want to use the Clipper as my main ship, but I dont see how it can shine against the other options... I mean, top speed is not a big advantage when the other ones have more weapon, more shield, more manouvrability etc... Maybe I am missing something... What about that 7 slot ? I dont understand how it can have less shield with a better slot and more shield cells than the other ones... Should I build around armor than ?
Thanks for this video. Really well done
Wow nice analysis and breakdown.
Awesome video! Great job!
for planetary landing cobra MK III
I personally adore both my Feddie Assault Ship and my Imperial Clipper. I never really got on with the Python. I think I prefer the assault ship because it's got drinks dispensers.
my friend says his clipper comes with a barista. but I love my Mr coffee on the catfish(what I call my assault ship.)
the book of dumptruck Yeah, the Mr. Tea on the Deathbrick really does make the ship doesn't it?
Good info & work but dude I literally fell asleep watching this one. You gotta spice it up some how man. I slept from reading the silent intro and it took too long for it to start when instead u could have just said it m had subtitles music maybe? Idk I'm not good at yt but ik what is too slow
Why didn't you use the fed gunship? It's more comparable to these
That's a really interesting video ;-) thumb up
Take action guys: use this link ...before they runs out !! Links Here!! --- facebook.com/Archeage-Unlimited-Gold-Credits-Gilda-Star-Cheat-920777061371187/?pidid=55d3072e-ee84-401e-b255-8d0c524c921d === !! Guides placed right here commonly working. Elite: Dangerous. Fer-de-Lance vs Imperial Clipper vs Python vs Federal Assault Ship
The Python, obviously. It may not be the best at anything, but it's very _very_ good at everything.
Very helpful 👍🏻
Great comparison, have you mesure V/L Thrusters time needed for stopping ship movement? Its the same?
You can feel huge difference between FDL and Python its like driving car and bus. I was surprised with only 1,2 sec difference of V/L Thrusters
acceleration between these two.
Thanks
+Tomáš Starý if you counter v/l movement with full opposite force it takes very similar time.
+Kornelius Briedis thanks, I should test it without counter v/l movement, because in fight or landing, you cant override FA with exact oposite movement all time (not talking about FA Off), just controlling V/L thrusters.
Hi KB will you be doing a video regarding the changes to the Hull reinforcement packs? Cheers
+George Lawther show me at least one reliable armor test, there is so much weirdness (bugs or random) going one that i never had even remotely consistent data, how i can test behavior for something like that? i think all armor tests are waste of time - they just reveal general ideas but nothing more.
Why nobody talks about shields optimal hull mass ? In python with Prismatic shields A6 u can not have more than 1x A6 cell banks if u want to keep your total mass under optimal for shields. If you load your python with full cell banks u will be almost 2X heavier than shields optimal hull mass which will drop your A6 shields strenght to 50% if I understand that rulle : shields strenght = baseShieldValue * (shieldOptimalMass \ currentShipMass)
+Stanislav Coros So if my ships shield opt mass is more then the ships mass im f*cked?
+WhipMeGrandma then your shields will not be 100% powerfull as particular class can be. The higher the difference the lower the percentage of total Shield strenght. If u are under optimal Shield hull mass, then it will keep 100% but when you are hevier then shields dropped down
+Stanislav Coros shield "number" can be seen at shipyards or you imply that this number doesn't reflect the shield strength that weapons will have to overcome to take them down?
+Kornelius Briedis • He's talking about the difference between Total Hit Points Vs. Effective Hit Points.
If say for example sake, the FDL has 1,000 Base Shield; but below it's Optimal... then it will have 1,000 EHP you have to chew through. If the Python has 950 Base Shield; but is above the Optimal Mass by (again for simplicities sake) 2x Optimal, then this is reduced to 425 EHP.
Though honestly this isn't *as* detrimental given it can easily outgun anything coming after it, especially given the current state of "Balance".
forget about optimal shield mass, pips to sys are much more important.
Vulture!
+Donaldcrack Hell yeah!!
What ship would you recommend for piracy. I have around 78 million credits at the moment
+Cat Arse imperial clipper is fun ship, fast enough to outrun all, enough mass to mass lock most traders and huge cargo hold, but i am not sure if 70m is enough, for npc scalping probably it is.
Thanks for your help man.
Very nice review!
You might want to add the maximum possible armor combat fitted with HRPs,
that is where they Python tank comes in handy, runs hot though.
(The Power distributor is badly placed and takes a lot of hits, rendering it pretty soon inoperable.)
Is there any chance you gotta review the heat generation tied to power plant classes?
I aim to leave free capacity with an A7 PP, to get less strain on the PP and thus generate less heat.
+Julio Montega you mean for silent run builds? it would make sense to have as little heat as possible when you are shieldless, with shields on it doesn't matter much. i might test power pl;ant vs heat some time :)
I just equipped the same loadout i was running with an A6 powerplant at 29% heat thrusting forward fa:on with an A7. Tadaa! It runs cooler, than the A6 by around 4-5%. The bigger pp leaves me with some 6ish MWatts free though, so i guess less strain on the pp gives you lower heat sig. Also note deploying hardpoints activates the weapons, thus increases the heatlevel by 4% in my loadout.
Well presented and informative as always Korny :-)
I sold my FAS to buy the Python. Now I really really miss the maneuverability of FAS.
+Viktor Kovács yes, but if you didn't expect that then it's weird, python is known to be "hard" on turns, while fas, clipper, fdl, vulture is very easy.
Why do you use commas instead of periods? Shouldn't the stats be 11.2 and not 11,2?
+Patrick Jensen Surely you mean, because he ain't British !
+Tom “Snippy” Swift does that really bother you? "," visually looks always better than "." ;)
+Tom “Snippy” Swift Europe use , and . inversed to British Standard. But working in engineering you get used to both notations being used. Personally I only really give a shit the people use a standard, so none of this kk bullshit.
No visually it looks fucked up.
I want a FdL. Suggestions for huge hardpoint? My aim is not great.
+kee1haul well, there are only 2 options if you are not willing to use there large weapon, cannon or plasma, and only one of those have gimbaled variant, but huge cannon is very slow, however, agility of FDL can compensate that in many cases.
I recently tried the Fer de Lance that everyone raves about and I was underwhelmed by it. Too power hungry and prone to overheating. I dumped it after 3 days. Just to prove a point to myself I went out and killed as many FDL as I could find in a Federal Assault Ship. Yes I know the FAS has poor shields but that is what shield cell banks are for.
i dont know if the FDL has been buffed since your comment but im my experience i have had no problem with heat or power, and i havent even got the 6A generator yet. Im assuming that your FDL was not maxed out?
Python for pirates, FDL for bounty hunters, Clipper for Imperials and Assault Ship for Feds?
python is a bit slow for a pirate vessel, I do prefer a clipper. but a python can be a great bounty hunter or mercenary if you have enough money to buy armor ;)
I'm sort of annoyed with myself now. I had 'A' rated Python for some time in combat/trade role. I finally bought the Anaconda with my Python as 150m trade in and 40m in the bank. That was just before the Horizons release date ! After watching some videos about landing large ships on high gravity planets ( moons ) and of course not being able to land at outposts, I think I may have made a mistake. I've now outfitted an eagle for 'buzzing' planet -side installations because I'm worried I would crash & burn in the anaconda because, simply put, I need some more practice before being comfortable in it. Plus it's not yet high spec. I suppose I could grind for a while and re-buy a python...... again. I am probably going to spend most of my time in 'Horizons' anyway so combat/trading can take a back seat for a while. Any ideas gents ? I intend setting myself up as a 'recon' unit where other players can hire me to take F10 shots of bases and point out gun placements and other interesting features. Mind you, at the moment there don't seem to be much AT these installations so am probably wasting my time !
Once they add the fighter bays I imagine you would be able to leave your anaconda in orbit and deploy a small ship to land in the planet and use the srv or at least I hope so I don't know if they will let us store all small landing pad ships inside the fighter bay or just those tiny ships with no FSD it would be pretty OP to have a anaconda with a vulture docked inside you can launch and let the AI use while you use the conda so I imagine not all small ships will be able to dock inside but still something like a courier you still have like 30 tons of space you could fill up with materials you get off the surface with your SRV and then just fly back up to orbit and dock with your conda would be pretty awesome
Fantastic breakdown. The shields on clipper can FDL surprised me tho.
A7 shields being just over half as effective as A5 stings for a ship too big to fit on medium landing pads.
+IMMentat I think my issue with the FDL rather than the clipper though, while I would like more jump range on the clipper its shields fit better vs its competition.
well
the FDL had the strongest shields because it can house 6 boosters...python is second I think..and thank you for the.lateral thrust test....
+Nikhil Ranjit well, you shouldn't think but just try it out, coriolis.io, i.e. FDL with 4 boosters has better shields than Python.
Good video, just what I was looking for :)
The prices for upgrades I believe are without discounts from Li Yong-Rui controlled systems. Correct me if I am wrong.
+Dr. Cooper correct, prices are without any discounts and with mirrored armor, so you can save a lot of money and exceed this number, unless you go for beam turret setup which makes little sense for those ships :)
+Kornelius Briedis Which armor would you prefer for Fer De lance and why? And any power management issues after its buff in 1.5?
+Dr. Cooper power management issues? just click the right buttons and no issues, or you meant heat management? :) i actually have several videos on new FDL, with plasma loadout, bi weave shields etc. so if you want to learn more then watch those but there are no visible heat issues for FDL.
as for armor then last time when i checked (that was quite some time ago) mirrored armor gave me best results and as i have no issues with money they i always go for it, i would chose between military and mirrored, maybe new test has to be conducted but every single time i do something with armor the result is so damn funny, my guess is that there are loads of bugs otherwise i can't explain some results and in the end it's more about luck than armor - power plant destroyed and buy buy can come right away even with 50+ % hull ;)
+Kornelius Briedis Not exactly sure if this data is 100% reliable but I think it has changed quite significantly in 1.5 here is tradius's test results
triadius.net/2015/11/25/bulkhead-armor-test-beta-1-5-3/#more-1162
Kornelius Briedis By power management, I meant that I had to disable few shield boosters pre 1.5 in order to use power hungry weapons(Smaller powerplant), the loadout used to exceed 100%. Yes heat issues exist,I've watched your new FDL video too, they were helpful, waiting for 1.5.
Why do you prefer mirrored armor instead of military grade? NPC weapons do vary greatly.
+tasev1 show me test that proves otherwise :) my test showed that mirrored is best (but it was very long time ago).
and why would you care about npcs at all?
I didn't suggest anything was better, I was just curious about your preference and why you chose it. I go MG because I feel like I get hit by everything in combat zones, and I usually fight NPC's until I can afford to lose ships.
Does mirrored offer better kinetic protection than MG, even though it's for energy weapons?
very similar, MG is slightly better than mirrored against kinetic but like 1,5-2x worse against thermic, tried several times to see how armor works and each time i got 2x more questions than answers ;/
The chieftain just for the way it looks
Which of these holds the most cargo when maxed out?
nosuchwebpage.com/index.php?lan=EN&post_id=204
Jason Zimmerman python
Any idea when we may see huge lasers?
+ZombieBait next year
Sweet, thanks!
I chose Vulture ;)
Python makes a incredible pirate ship
you inverted FDL and clipper prices, FDL is 148 and clipper 172
+suparosc02 and youy are wasting my time why exactly? i didn't invert anything, check coriolis.io if you don't believe me, FDL is more expensive with similar equipment.
mate I have an FDL combat fitted....
+Kornelius Briedis coriolis.io/outfit/fer_de_lance/26A5A4A4A6A4A3C2c27272727000304040400p22bf42o66.Iw18aQ==.Aw18aQ==
so? i always have mirrored/reactive, you can make whatever you want and your price will be very different, i have my benchmark and my prices are correct.
The answer here is obvious, it's the Vulture, Hades could kill all of those ships
Lots of text and text read out loud.
Can't like a spreadsheet in video form, sorry.
+Brackynews i am open to proposals how to show data like jump range, modules, internals etc. other than spreadsheat
puny ships not gun enuff
-this post was made by the anaconda gang
Is this still viable?
I would have to say no. You can engineer the fuck out of pretty much anything now.
FAS' shields even when engineered would be underwhelming. I Think that Python with engineering will benefit the most and be better from all 4. But that's just my assumptions. I've flown FDL - it's nice, FAS - Shields too fragile and when they go out 1 cannon hit and you are swiss cheese with half of hardpoints malfunctioning, I didn't Combat Fit my Python, I use it primarily as Medium Trading ship. I'm about 5% to Baron so I didn't fly the Clipper just yet.
Corvette is king
FDL
LMAO, I eat Clippers for breakfast in my Mur-de-Lance.
Krait.
Boring
Very interesting, thanks again for a great video.
Thank you for this super great video !!