When capturing ships register them thru the player menu. This will save 20ish% of the register cost. Which will let you sell ships for a much better profit margin.
@@RandomZeroGravity i can see why you think that, but ive seen it a time or two. not every time. also anyone know what happens to ur excess cargo when u switch to s hip with next to no storage? is it just deleted?
@@trillyzb The excess cargo still goes into your new ship anyway, so you can end up with e.g. 1000/500 cargo space. You won't be able to add anything manually to your ship's cargo until you sell off the excess, but you won't lose anything.
@@trillyzb That's why I say it's random generated. Not sure to what excess cargo, you can try and do it, I would guess it will give a warning that there is not enough storage in the target ship. Something like that.
@@trillyzbits moves to whatever is your home ship but beware if you have like 500 cargo and switch to a ship with say 300 cargo it will max it out and it will say 500/300 cargo. So you don't lose anything you just can't add more to that storage until you swap back to a bigger ship. Hope that helps :)
There is actually an 11th ship. As you know you can run across derelict ships in space none of which you can take because they are damaged beyond repair. There is one however called a "Derelict Renegade" which I found. I'm not sure if the ship type is random or what , but is a huge multi story hauler type ship C -Class. The story onboard if you read the notes is the oxygen supply went out and the crew all died because of lack of repair parts.... which the ship is chalk full of. You then have to feed a number of repair parts into a terminal along with one adaptive frame and bingo you got a huge ship with 4000+ cargo, 1020 shields and 6 crew stations. Once you upgrade the weapons its basically a battleship.
If you start with the Bounty Hunter background you can capture one of the Crimson Fleet ships from the tutorial. No the greatest but it only costs around 5000 to register it so you'll have lots of money for upgrades and rebuilding.
I don't know if it was randomly generated, but in my playthrough, on Jemison, right outside the walls of New Atlantis behind where your ship is parked, there was a farm with a woman, her pet alien, and her ship called the Hulker. The ship was just sitting there with the door unlocked and the keys in the ignition, so I did the responsible thing and took it to teach her the importance of proper security measures. Easiest free ship I could get early game before even going to the Lodge, and nicely made up for the lack of cargo space on the Frontier.
If you move more than 2-3km away from New Atlantis everything beyond that is a random seed again like other planets you land on. I had a Eclipse merc repair yard where I was able to steal 2 ships lol. The ships were crap and not worth much but hey, 2 free ships.
Yep, they're a travelling trader called Paisley Hopkins who can randomly show up when you're landed on a planet. For me she had a Thresher, which has a ton of cargo space and some really powerful EM weapons, but it handled like a boat.
Straight to the point with zero blather. Don't get me wrong, blather can be entertaining, but for something like this, the direct approach is far superior. Nice work!
I was doing the quest where you have to save Barret and Heller and was at the part where you find Heller doped out on painkillers by the crashed ship. I noticed another ship nearby so I went to check it out. I boarded it and tried to interact with the cockpit just to see if it would let me. It did, but I felt guilty for messing with someone else's ship so I exited the ship and noticed an npc nearby with her lizard dog pet. She proceeded to tell me that her pet and her ship are all that she has to remember her dead mother. It was only when I returned and boarded the Frontier that the game told me I now own that ship. I almost shed a tear at the realization of what I had done. And the npc made no mention of it when I spoke with her afyer being on her ship. I expect a band of hired assassins to track me down any day now. TL; DR: I accidentally stole a random npc's memento of her dead mother
Oh shit… I’ve stolen 2 of her ship! She had like a lizard-dog thing, and I didn’t see her both times and I just went and stole it. Then I saw her walking around when the ship was taking off. She had a Transpo and a Kfir in my game.
You can get the Dumas in Sam Coe's personal quest line, but it is very buggy so save before you board. The quest will have going to get one item from the ship. You can blow the ship up and loot the item and everyone is happy. You can also board the ship, kill the crew and take it. The problem is Sam will sometimes "Hate" when someone is killed and then get "angry". He even did it once when he was the one that killed them lol. You can't dismiss him because it is his quest. The way I did it was to make him wait in the docking bay, stay crouched the while I killed the crew, and take the ship before looting the captain's safe because apparently he hates that too. On top of all that sometimes 2 or 3 of the crew will spawn above the ceiling. You can use sense star stuff to spot them and can shoot them in the bottom of the foot, but sometimes they get knocked back to where you can no longer hit them. That's where the saving before boarding comes in. Every thing on the ship rolls when you board including the enemies and their lvls. I ended up getting 2 low lvl enemies spawn above that I was able to one shot and clear the ship.
Outside of Akila City, by the automated farm, is a UC Vanguard Raptor. Not sure if you have to join the UC. I ran into early wandering around outside the city walls. Came back later and took off in it, but at that time, I had joined.
The Mantis Questline note will show up from random Spacers BEFORE the second quest. It just has to be dropped by a Spacer in general. I actually got it one time before I left the tutorial mission planet because I decided to just look around in the area near the abandoned science facility you fight the Crimson Fleet for the first mission at. But the area around that location is semi-random.
Yea, when I heard about the mantis quest being a super early quest I looked up where to get the item. Sure as shit I didn't loot any notes because I had no idea they could contain a quest, so I didn't get it. I flew back to the original quest location and got one off a spacer right away.
@@michaeldebidart Even if they weren't new to Bethesda games--which is even more likely as this is a new IP--sometimes people just miss some things. I don't know why you sound shocked by that.
Don’t forget there’s an Old Earth F-35, it’s located somewhere in what used to be South Carolina in North America. It’s crashed in a swamp but is still flyable.
I got the guardian ship sorta early. When they started coming around more often to attack me, I was able to catch one landing on a random planet, used stims to move real fast and board it before the starborn appeared.
I randomly found a open UC Narcissus on Luna at the fracking station in the beginning of the game. It's one of the best ships I've found so far. I upgraded it and now it's a beast
Of the ships listed I have 3 of them in my current (first) playthrough. The Star Eagle is so far the best ship by far. I'd argue that it's actually OP for it's ship class (it's considered Class A). I was underwhelmed by the Mantis' ship (the Razorleaf). The best thing about that quest was the Mantis uniform itself, the Razorleaf needed more upgrades then the Frontier, which is saying something (at the risk of bragging, my Frontier would run rings around the Razorleaf). What I will give the Razorleaf is the weapons.
Agreed, the Razorleaf is trash. I've completely rebuilt and renamed mine, doesn't share a single part with the original, but I still get the random Mantis interactions.
The best thing about the Razorleaf is the intimidation factor. People run screaming "Mantis" when it shows up. HINT: If you keep the hab, you keep the intimidation factor so you can change everything else.
@@jackflash6377 you don't even need the hab, it just has to have been that ship to begin with. There's not a single part of the Razorleaf left on my ship, but I still get the Mantis encounters.
Just strip the R down removing all the excess and streamline it. Doing that is cheap and allows you to customize something that comes with high end parts.
I was able to persuade Malai for the reward and then just sat in the ship seat after our conversation. Landed at a starport and registered the ship with no issues.
First thing I did with the Star Eagle was to strip out the wings. and a lot of the fairings to reduce the things mass, then I put a bigger reactor and shield system on it with 3 twin autocannon turrets. That thing became a beast at that point, it was way faster than before and had a lot more firepower. I used it all the way to the end of the game before I got into new game+.
I don't know about the Keplar mission ships, but to me the Star Eagle is OP for it's class. I'm actually surprised it's considered an A class ship for all the stuff it has/can do. The mantis is the weakest ship in my fleet, it's a real fixer-upper. It's got good weapons which is about all I can give it.
@Harrison11106 yup I only really needed to upgrade the star eagle near the end of the game when I needed a 28ly jump drive. It really made space battles only 5% as hard than using the base ship.
Too true. I built my ship off the sparrow and it’s *the* best Class A ship I’ve ever seen, could even rival and/or best some Class Bs Only downside is the mobility I’ve sacrificed to get a cargo of around 1600 (plus some extra shield cargo) (I got the skills to boost it to currently just under 1900) But then again. I also shut the engines off every space fight just to properly power the weapons, so mobility isn’t sooo extremely important (although trying to find the target to aim at can be a pain) Honestly, I usually suck at building everything and it all just ends up looking like a cube usually (or whatever abomination comes out usually looks ugly AF anyways) but I really built an honest to good star cruiser for once, something I could see being flown in Star Trek even (not the giant ships, mind you, but still, I proud 😁) Oh, and to the first reply, absolutely this! My ship’s cannibalized the default Sparrow’s engines and special cargo, something I’d need 1-2 points in the specific perk to unlock. Getting to the point of unlocking those soon so they may become moot, but my ship is possible thanks to those OP yet small powered Engines and far larger storage :D
agree, i sell all frontier part and replace with a new powerful parts. dont forget to lvl piloting skill to C class first. for me the first priority upgrade is SHIELD, ENGINE, and LASER. i dont recommended building huge storage cause mobility slowed.
Only nice thing about the free ones is if you know what you want on your new ship already, you can start with a ship that shares parts to save money. Especially on engines and reactors
Hey Lunar, good vid but you can actually steal the starborn guardian if you are fast enough. When landing on a planet after the starborn get wise to you grabbing up the artifacts, you have a chance that the starborn will land on a planet close enough to your landing area that if you pop an amp and maybe personal atmosphere and make a beeline for the ship you can actually get there before the door says inaccessible and steal the ship. Now whether or not you have to spend money to register it is a different story as I've not actually done it (I'm always barely too slow to manage it) but I have seen videos of it being done.
On the Freestar ranger quest line when you're going to the mech factory and being attacked by few waves of ships, you can take all ships. just take down a ship engine even if there's 2-3 attacking you. quickly dock. the space battle outside will stop. take over the ship. make it home and register, then use it to fight the rest of the ships. and take out the engines of the next one. then dock and repeat. once wave will clear make sure you visiting the menu already to fix the newly captured ship. to be prepped for the next wave. you can in theory capture them all then use the last one to land on planet and visit the factory.
I sort of stumbled onto that trick just a few days ago. I thought all the ships had been taken out so I boarded the last one. As I was boarding I heard gunfire so I did what you did and took out one of the two that showed up and boarded the last one, basically two ships out of one fight. It was at that planet where you take out Paxton Hull in the Ranger's quest line.
I would consider ships you get as a quest line reward as a seperate category, the "Quest ships" if you want. You have to earn them. And the "free ships" as those you get without any investment or work on your half. But given that we´re talking about a mere 10 ships in total, you obviously threw them all together for simplicity. Good choice.
@4:00 for me personally, I didn't have the ship space for the escort mission and when choosing the compromise dialogue option it heavily implied that I was about to get the lesser Kepler. Reloaded, still really didnt want to spend the credits on extra room on my fighter ship, Mantis, especially while in pursuit of my ideal larger ship. So I still disregarded the escort but chose the option for "team building" a few hilarious positive affirmations and a trip to Walter later I had the better Kepler. TL,DR: You dont have to do the escort for the Kepler R, just make sure you do the team building exercise instead of the compromise option. At least worked for me.
I found a Crimson Fleet Ghost ship sitting in the field somewhere, don't remember where anymore but somewhere close to the level 1 stars. When I boarded it I was told ship was mine if I killed the crew. They were all sitting in their seats in the cockpit so it wasn't very hard lol
0:29 Anything from the surface of the planet is random generated from the start of the game, also from the moment step outside the ship and whatever landing area point of interest as you've shown where to land to get the Dagger ship, I've also encounter on another planet. So, save the game inside the ship before exiting.
Please can you do a video on EVERy recruitable companion and where to get them not just constellation and the named ones who hang out in lounge etc. but, from quests etc. such Amelia - would like to know I not missed any. Thanks
I spent waaay too much time taking the Kepler apart and rearranging the pieces into something remotely aesthetically pleasing. The end result...was the Leviathan.
the fact that the guardian has so many little ledges and rooms inside of it yet it is not customizable at all makes me feel like bethesda was planning on letting the player build inside of it but didnt for some reason
If you can get to a Starborn ship as the Starborn are exiting, you can actually get into the ship and take it without ever going into NG+, sometimes its by chance they land near you, I had to use a trainer to increase my running speed to get to one in time, boarded it, and flew off whilst the Starborn were still on the wing.
@@kowalski202 Normally yeah but if you can get to one just as it lands and whilst the Starborn are exiting, then you can get in. I know this because I've done it and have a Guardian VI despite being on my first playthrough.
@@ModestlyAmazing The general technique I've seen for doing this is load up on accelerants - Auroa, Runner's Rush, etc - and dash as quickly a inhumanly possible to get to the Guardian ship as it lands.
I was able to get a Star Guardian earlier. After a certain point in the main quest- you are randomly attacked by Starborn, sometimes in orbit- but also sometimes they land on a planet. If you can get to the ship BEFORE the crew exits, the door will be accessible and you can fight for the ship.
I stole a nice UC cargo ship right after they landed on another planet but the downside is if you steal a ship you have to register it if you decide to sell it which also costs money but just have fun with it everyone because this game has something for everyone and I love it way more than I had ever anticipated.
I found a ship just parked outside a relay station or something on the planet that you go to before new Atlantis to deal with the Crimson fleet. It wasn't there dropping off enemies but I did have to kille the Eclipse mercs inside it.
My first playthrough I did the Mantis questline. I never had to upgrade my armor through the entire game. I did upgrade parts to the ship before finishing the main quest.
you can get a starborn ship before ng+ if you rush it and get in seconds after it landed. you'll have to use several doses of aurora and amps. The first Starborn ship you'll get for ng+ is pretty weak tho
Choice between Kepler S and R would depend on your piloting skill, or intended ceiling of piloting skill. If you aren't going for class C, then you can never pilot Kepler R. You could just sell though, of course. I will say, class C seems largely "not worth it". The actual best weapons are mostly A and B. I hope this changes in the future. I would have imagined some ultimate C class weapons to be these huge things that even require their own hard points to attach to. But they are just kind of similar to everything else, and weak. The biggest, or rather only, benefit of a class C, is that you get a shield reactor with like 100 more shield points than the best that B class has to offer. It's not even about hit points, as you can stack a huge hull point pool on any class of ship. Maybe the C modules will have larger system health pools, but that's just whatever.
@@Ah_Shit_Here_We_Go_Again Ok so turrets specifically? Kind of makes sense. Although I'm unsure what you are specifically referring to. Do you have everything unlocked, as in lvl60 character? In any case, why only turrets? Did you already notice how C engines are simply slower, but you can put an A engine there for your C ship to go 150-180? Also how everything but particle is trash in comparison. There's kind of a lot just glossed over in the balancing.
Getting rank 4 in piloting is super easy. just repeat the UC Vanguard simulator until you rack up enough kills to hit rank 4. Just remember to exit the simulator to buy the next rank as kills don't count towards your next level until you purchase the level before it. Kills don't stack.
My first play through I got the Kepler R. Very nice though I pared it down a bit because I didn’t really need that much cargo. Second time NG+ no matter what I did I ended up with a really bad version of the Kepler S. Low power, weak shield, no weapons. The only save I had was after initially talking to the group. The previous was just to far back. I think were I messed up was using the Starborn option instead of the persuasion check. 😅
I like to get the Rev, land on random planets and look out for landing or landed ships I can invade - free apart from the ammo used in liberating it from it's owner, and then registering it
Meh, the Dagger is a Deimos version of the Discovery by Nova Galactic, which is the mass production model of the Frontier. The Razorleaf is always worth grabbing though if you're interested in the fear effect; as it is tied to the ship slot and not any physical component you can remake any and all parts of the ship as you see fit and maintain the bonus. The Datura is a Raptor I. It is better at times to just land on planets and let RNG ships land until you find and take one you like.
So the first ship on Jaffa, I had to leave the ship to make it to Wolf to sell all the contraband. Went back to see if I could get it cause after sitting in the seat then leaving, didn't claim the ship. Well I end up having to run through the base again cause I had waited so many times at wolf from selling all the loot. The contraband in the chest are there again. I have the keys to the cells and rooms so that was easier. All the chest been refreshed. So double the XP and some extra contraband if you wanna run through it again.
There are comments here saying about The Datura coming after you later on if you spared Malai and only take her pistol. She came in saying like Simon has been dealt with now it's you turn or something. When I boarded the ship, she was no where to be found. Instead it was a few Security Personnel type of enemies. If you have opinionated companion with you e.g. Sarah, Sam, etc. They will be angry with you if you kill the Security Leader on The Datura in order to take over the ship, even if they themsleves are the one who land the killing shot. I think my game is bugged or something.
No, just poorly designed mechanics there. Had Sam get mad at me when HE threw a grenade at an alien and a random npc got too close and died. One of those random survivalist missions.
I've been building the mantis out and it is more of a curse than a blessing to have ships constantly run. I also can't seem to get a reactor upgrade for it that looks like it fits soooooo. Slow, chunky ship with sad shields.
been trying to get ships from every faction. got galactic fleet and stiletto. though, the stiletto ship was big af. customs to firepower, shield strength, reactor type, engine power, fuel, grav drive...and gets increased to "holy shit, that's op".
Me Stuck there and also trying to do Mantis - keep running into "unexplored path" warnings - having to just jump around to try and find a clear path and then getting attacked/distracted by side missions. Getting by, by trying to steal ships on random planets - but keep getting UC or colony ships and I'd feel bad killing them and taking off. (might do it on a "bad guy" run with a different character. Just managed to grab a couple of ships, so far, from Ecliptic and Spacer - and I'm also happy top steal from Crimson at the moment. Still trying to get the hang of boarding in space - think I need to swap ballistic weapons out for EMP/Lasers to reduce hull damage and avoid just blowing them up.
Actually you can get the starborn guardian ship without new game plus as a random landing ship to steal by landing on Hawking IV A.....you can get many other random high teir ships to land here as well as its rng what lands however to garentee a ship lands when you do by going through the cut scene for traveling to the system and then again to the surface if you have it auto save enabled when you exit the ship you can watch it land and then reload to head towards its landing zone while its coming down to avoid it flying away.
Me, having spent something approaching a million credits completely rebuilding the Frontier from the ground up as an absolute beast of unfettered destruction…
Interesting, I wasnt allowed to pilot Datura for some reason, however I was allowed to pilot Dumas, a ship from another mission of Ryujin (i think) which isn't on this list not sure about weapons on that one, but other base stats looked much better than that of Star Eagle.
if you arm your spaceship with good emps you can, in battle, with a little patience get almost all the ships in the game, just damage them enough to board them, take out their crew and put yourself in the pilot's place and that's it. the ship with everything in it is yours! 🤩
idk if u can still do it. for the datura. all i did was hope into the driver seat and made it my home ship. than quickly dock my original ship. i didn't have to kill anyone.
Missed one. Discovery can be found at a industrial outpost behind the lodge you can walk there and just walk on board and fly away no fighting required very basic ship weaker than frontier
For overdesigned. By the time i could get the kepler R it was pretty underwhelming. Its a mess as reflected in the design choices you need to make to get it. Sure you get a bunch of expensive parts. But its ugly and clunky and pretty much you'd need to redesign it yourself. Which might still be worth it considering you already got some high end parts with it. But if you just want a nice sleek ship and have the money to upgrade some parts maybe get the other one. Or if you don't have piloting C yet ofcourse
I managed to get the ship from my Dad's poker game, but so far I'm really digging customizing my own ships. I've snagged a Varuun ship that I turned into my cargo transport and a Crimson ship that I'm trying to make into my fighter.
I deconstructed the razorleaf completely and built a class c combat monster with 15000 cargo from scratch. Still getting that funny reaction by npcs though 😊I think the ships you build yourself can be a lot better than any of these.
Aye, once you have all the skills than you can essentially make better ships than anything on this list but for those that don’t or are barely starting a game these are definitely better than the starter frontier (not the UC Prison transport that thing is absolutely garbage)
I've so far Grand Theft Starship 2 pirate ships in my game, one class A (Ecliptic Stiletto) and one class B (Spacer Jackal) . I have had a chance to GTA a Var'uun and a UC Raptor, but I was too low level to take over the crew for that Var'uun and getting killed repeatedly and I have to give up, and I am not allowed to fly the Raptor because i was too low skilled.
I got the guardian ship early(first playthrough), and it's trash. What's worse, is you're not supposed to be able to get it, so I'm stuck with it. When I first started getting attacked by starborn, I found one parked climbed around on it till I found an intractable opening and get inside and took it. When I got back out, it said inaccessible, but was still in my ship list, so I registered it. Now I'm stuck with it wasting a slot. I much prefer my Kusanagi over the guardian ship.
Newbie question, before I try any of these: I go on a mission with the Frontier, find a new ship, can I keep both the Frontier and the new one, as I can only fly away with one?
yes, once you land your new ship somewhere, it becomes your home ship. You can then go to the ship technician and make the frontier your home ship again.
Don't listen to his advices for Kepler R! Give the "not bad, but ..." feedback to the engineers, so that the team building option will unlock, and choose the team building meditation. During that, use the first option always, and you'll get the Kepler R!
some of the ship u can easily get them when u go to another planet or moon Here is how u do it Step 1 see any ship trying to land near at running distance. Step 2 see if they are spacer or glatic something or varun bad people Step 3 if u like the ship design just sneak in the ship while its on ground and steal it Step 4 dont worry about any opponent on the ground only take care of the ones inside once they are attacked the ship will run away leaving them behind so easy target
Think I messed up the Datura one, I didn't get it via the Ryujin mission, then when I found it again they fired on me, I disabled the ship, boarded it and they didnt fire on me when I boarded. So I killed her anyway, but it still wouldnt let me take the ship. Disappointed, I just blew it up and flew off haha.
I'm slightly perplexed that anyone would use a prebuilt ship when the most fun thing to do in this game is design your own - but to each their own I suppose. Haven't used a prebuilt ship since I landed on Jemison for the first time, earned enough credits to build my own through side quests and never looked back. Now I have a class-C 3500+ mass Deimos battlecruiser, and it's friggin awesome.
i don't know where to begin when it comes to building a ship the downside of building your own is the astronomical costs a reactor can cost up to 1 million i don't mind adding a few upgrades to a already existing ship probably gonna do that to my razorback or star eagle when i get it
@@deathhulk8860My whole ship cost less than 400k, and for my level it's as top of the line as I can make it - fully decked out with particle beams, missiles and rear facing turrets, the best shield, biggest reactor, best grav drive... and IMHO it looks awesome compared to most ships in game, which I find either ugly or boring.
You can claim the Datura without engaging in violence. As soon as you convince her to hand you Ember and stand down, the ship is free to take, even if she’s still alive.
I legit need help. I was level 40 one, just completed the mind control mission about to go. Sell some contraband and the game froze. I save multiple games during the time of the missions. And now it is saying I am level 37 and it took me way back. I just spent 4 hours and some change to gain. Those levels who do I contact please someone help me.
Omg I didn’t know the Razorleaf had intimidation I would go into I blind fury taking down spacers and hear them chatter in the background before they Jump away
When capturing ships register them thru the player menu.
This will save 20ish% of the register cost. Which will let you sell ships for a much better profit margin.
@@RandomZeroGravity i can see why you think that, but ive seen it a time or two. not every time. also anyone know what happens to ur excess cargo when u switch to s hip with next to no storage? is it just deleted?
@@trillyzbim pretty sure it stays on the previous ship. The excess stuff I mean.
@@trillyzb The excess cargo still goes into your new ship anyway, so you can end up with e.g. 1000/500 cargo space. You won't be able to add anything manually to your ship's cargo until you sell off the excess, but you won't lose anything.
@@trillyzb That's why I say it's random generated. Not sure to what excess cargo, you can try and do it, I would guess it will give a warning that there is not enough storage in the target ship. Something like that.
@@trillyzbits moves to whatever is your home ship but beware if you have like 500 cargo and switch to a ship with say 300 cargo it will max it out and it will say 500/300 cargo. So you don't lose anything you just can't add more to that storage until you swap back to a bigger ship. Hope that helps :)
There is actually an 11th ship. As you know you can run across derelict ships in space none of which you can take because they are damaged beyond repair. There is one however called a "Derelict Renegade" which I found. I'm not sure if the ship type is random or what , but is a huge multi story hauler type ship C -Class. The story onboard if you read the notes is the oxygen supply went out and the crew all died because of lack of repair parts.... which the ship is chalk full of. You then have to feed a number of repair parts into a terminal along with one adaptive frame and bingo you got a huge ship with 4000+ cargo, 1020 shields and 6 crew stations. Once you upgrade the weapons its basically a battleship.
My ship recently glitched it's name to Derelict so I bet the ship type you run into is probably random.
chock, not chalk
I got a derelict Pik-Up once
Im going to build my own battleship
@@thelastmotel😂
All the ships are free if you’re good enough.
It's actually really easy getting these ships. You can just build them, and rename them to match.
I've stolen 4 or 5 ships. The railstar is the best so far. I lost out on 2x raptor because I didn't have the b license
You can put it on very easy if it’s to hard 😊
If you start with the Bounty Hunter background you can capture one of the Crimson Fleet ships from the tutorial. No the greatest but it only costs around 5000 to register it so you'll have lots of money for upgrades and rebuilding.
CONSOLE *COUGH*
I don't know if it was randomly generated, but in my playthrough, on Jemison, right outside the walls of New Atlantis behind where your ship is parked, there was a farm with a woman, her pet alien, and her ship called the Hulker. The ship was just sitting there with the door unlocked and the keys in the ignition, so I did the responsible thing and took it to teach her the importance of proper security measures. Easiest free ship I could get early game before even going to the Lodge, and nicely made up for the lack of cargo space on the Frontier.
you can buy the hulker from vendors
If you move more than 2-3km away from New Atlantis everything beyond that is a random seed again like other planets you land on. I had a Eclipse merc repair yard where I was able to steal 2 ships lol. The ships were crap and not worth much but hey, 2 free ships.
Yep, they're a travelling trader called Paisley Hopkins who can randomly show up when you're landed on a planet. For me she had a Thresher, which has a ton of cargo space and some really powerful EM weapons, but it handled like a boat.
@@TheotherTempestfox ecliptic ships are REALLY good combat ships.
@@TheotherTempestfoxthats 2 free base ships to build better ships off of, its worth it for sure
Straight to the point with zero blather. Don't get me wrong, blather can be entertaining, but for something like this, the direct approach is far superior. Nice work!
I was doing the quest where you have to save Barret and Heller and was at the part where you find Heller doped out on painkillers by the crashed ship. I noticed another ship nearby so I went to check it out. I boarded it and tried to interact with the cockpit just to see if it would let me. It did, but I felt guilty for messing with someone else's ship so I exited the ship and noticed an npc nearby with her lizard dog pet. She proceeded to tell me that her pet and her ship are all that she has to remember her dead mother. It was only when I returned and boarded the Frontier that the game told me I now own that ship. I almost shed a tear at the realization of what I had done. And the npc made no mention of it when I spoke with her afyer being on her ship. I expect a band of hired assassins to track me down any day now.
TL; DR: I accidentally stole a random npc's memento of her dead mother
Oh shit… I’ve stolen 2 of her ship! She had like a lizard-dog thing, and I didn’t see her both times and I just went and stole it. Then I saw her walking around when the ship was taking off. She had a Transpo and a Kfir in my game.
I stole it too
I got it too!
u basturd 😮
You can get the Dumas in Sam Coe's personal quest line, but it is very buggy so save before you board. The quest will have going to get one item from the ship. You can blow the ship up and loot the item and everyone is happy. You can also board the ship, kill the crew and take it. The problem is Sam will sometimes "Hate" when someone is killed and then get "angry". He even did it once when he was the one that killed them lol. You can't dismiss him because it is his quest. The way I did it was to make him wait in the docking bay, stay crouched the while I killed the crew, and take the ship before looting the captain's safe because apparently he hates that too. On top of all that sometimes 2 or 3 of the crew will spawn above the ceiling. You can use sense star stuff to spot them and can shoot them in the bottom of the foot, but sometimes they get knocked back to where you can no longer hit them. That's where the saving before boarding comes in. Every thing on the ship rolls when you board including the enemies and their lvls. I ended up getting 2 low lvl enemies spawn above that I was able to one shot and clear the ship.
Outside of Akila City, by the automated farm, is a UC Vanguard Raptor. Not sure if you have to join the UC. I ran into early wandering around outside the city walls. Came back later and took off in it, but at that time, I had joined.
Probably if you don't join the UC you are not able to stole their ship from random landing on a planet or moon.
The Mantis Questline note will show up from random Spacers BEFORE the second quest. It just has to be dropped by a Spacer in general. I actually got it one time before I left the tutorial mission planet because I decided to just look around in the area near the abandoned science facility you fight the Crimson Fleet for the first mission at. But the area around that location is semi-random.
Yea, when I heard about the mantis quest being a super early quest I looked up where to get the item. Sure as shit I didn't loot any notes because I had no idea they could contain a quest, so I didn't get it. I flew back to the original quest location and got one off a spacer right away.
Same happened to me, a random Spacer dropped a tablet and on it was the mission.
i got it 3 times from the same spot, helping into the UC/Rangers situation, don't want to spoiler, even if it's not big deal...
@garthvater have you never played a Bethesda rpg? Reading notes/books and listening to npc conversations have been staple quest sources since forever
@@michaeldebidart Even if they weren't new to Bethesda games--which is even more likely as this is a new IP--sometimes people just miss some things. I don't know why you sound shocked by that.
Don’t forget there’s an Old Earth F-35, it’s located somewhere in what used to be South Carolina in North America. It’s crashed in a swamp but is still flyable.
For real?
@@DoctorSess Unfortunately, no; it's just topical humor brought on by the F-35 that went missing over the past week.
@@packtray6569😐😑😐
@packtray6569, isn't it right beside the chinese air balloon?
I got the guardian ship sorta early. When they started coming around more often to attack me, I was able to catch one landing on a random planet, used stims to move real fast and board it before the starborn appeared.
I was just looking for a video like this and couldn’t find any outside of The Mantis and Star Eagle, thank you!
I randomly found a open UC Narcissus on Luna at the fracking station in the beginning of the game. It's one of the best ships I've found so far. I upgraded it and now it's a beast
Of the ships listed I have 3 of them in my current (first) playthrough. The Star Eagle is so far the best ship by far. I'd argue that it's actually OP for it's ship class (it's considered Class A). I was underwhelmed by the Mantis' ship (the Razorleaf). The best thing about that quest was the Mantis uniform itself, the Razorleaf needed more upgrades then the Frontier, which is saying something (at the risk of bragging, my Frontier would run rings around the Razorleaf). What I will give the Razorleaf is the weapons.
Really the razor leaf sucked. I sold it and don't feel bad about it at all
The Star Eagle is awesome. Just put some Vanguard obliterators on it and it'll wreck anything.
Agreed, the Razorleaf is trash. I've completely rebuilt and renamed mine, doesn't share a single part with the original, but I still get the random Mantis interactions.
The best thing about the Razorleaf is the intimidation factor. People run screaming "Mantis" when it shows up. HINT: If you keep the hab, you keep the intimidation factor so you can change everything else.
@@jackflash6377 you don't even need the hab, it just has to have been that ship to begin with. There's not a single part of the Razorleaf left on my ship, but I still get the Mantis encounters.
For the Vulture's Roost you can pick a locked safe in the bar which will give you keys to all the contraband rooms.
So glad I never talked myself into buying a $300 ship in SC lol
The Kelper S is beautiful, and can be upgraded to be a good C class ship without seriously compromising it's styling.
kepler r better
@@randysmith68 better stats, sure, but I hate how it looks.
looks arent always important@@andrewolson5471
@@andrewolson5471what? You don't like shipping crates all over your space ship?!
Just strip the R down removing all the excess and streamline it. Doing that is cheap and allows you to customize something that comes with high end parts.
I was able to persuade Malai for the reward and then just sat in the ship seat after our conversation. Landed at a starport and registered the ship with no issues.
You can do the Walter quest before high price to pay. You can get it after the Neon quest with Walter
First thing I did with the Star Eagle was to strip out the wings. and a lot of the fairings to reduce the things mass, then I put a bigger reactor and shield system on it with 3 twin autocannon turrets. That thing became a beast at that point, it was way faster than before and had a lot more firepower. I used it all the way to the end of the game before I got into new game+.
I don't know about the Keplar mission ships, but to me the Star Eagle is OP for it's class. I'm actually surprised it's considered an A class ship for all the stuff it has/can do. The mantis is the weakest ship in my fleet, it's a real fixer-upper. It's got good weapons which is about all I can give it.
@Harrison11106 yup I only really needed to upgrade the star eagle near the end of the game when I needed a 28ly jump drive. It really made space battles only 5% as hard than using the base ship.
I highly recommend just making your own ship. Nothing you can buy or get for free can compare to something you can make yourself.
Always check the parts on stuff your going to sell sometimes beter off building off a captured ship especially c class gets expensive
Too true. I built my ship off the sparrow and it’s *the* best Class A ship I’ve ever seen, could even rival and/or best some Class Bs
Only downside is the mobility I’ve sacrificed to get a cargo of around
1600 (plus some extra shield cargo) (I got the skills to boost it to currently just under 1900)
But then again. I also shut the engines off every space fight just to properly power the weapons, so mobility isn’t sooo extremely important (although trying to find the target to aim at can be a pain)
Honestly, I usually suck at building everything and it all just ends up looking like a cube usually (or whatever abomination comes out usually looks ugly AF anyways) but I really built an honest to good star cruiser for once, something I could see being flown in Star Trek even (not the giant ships, mind you, but still, I proud 😁)
Oh, and to the first reply, absolutely this! My ship’s cannibalized the default Sparrow’s engines and special cargo, something I’d need 1-2 points in the specific perk to unlock. Getting to the point of unlocking those soon so they may become moot, but my ship is possible thanks to those OP yet small powered Engines and far larger storage :D
agree, i sell all frontier part and replace with a new powerful parts. dont forget to lvl piloting skill to C class first. for me the first priority upgrade is SHIELD, ENGINE, and LASER. i dont recommended building huge storage cause mobility slowed.
Only nice thing about the free ones is if you know what you want on your new ship already, you can start with a ship that shares parts to save money. Especially on engines and reactors
Hey Lunar, good vid but you can actually steal the starborn guardian if you are fast enough. When landing on a planet after the starborn get wise to you grabbing up the artifacts, you have a chance that the starborn will land on a planet close enough to your landing area that if you pop an amp and maybe personal atmosphere and make a beeline for the ship you can actually get there before the door says inaccessible and steal the ship. Now whether or not you have to spend money to register it is a different story as I've not actually done it (I'm always barely too slow to manage it) but I have seen videos of it being done.
On the Freestar ranger quest line when you're going to the mech factory and being attacked by few waves of ships, you can take all ships.
just take down a ship engine even if there's 2-3 attacking you. quickly dock. the space battle outside will stop. take over the ship. make it home and register, then use it to fight the rest of the ships. and take out the engines of the next one. then dock and repeat. once wave will clear make sure you visiting the menu already to fix the newly captured ship. to be prepped for the next wave. you can in theory capture them all then use the last one to land on planet and visit the factory.
I sort of stumbled onto that trick just a few days ago. I thought all the ships had been taken out so I boarded the last one. As I was boarding I heard gunfire so I did what you did and took out one of the two that showed up and boarded the last one, basically two ships out of one fight. It was at that planet where you take out Paxton Hull in the Ranger's quest line.
I did that with my Mantis in Very Hard, with 3 Plasma 3300A + 6 Vanguard Obliterators.
I would consider ships you get as a quest line reward as a seperate category, the "Quest ships" if you want. You have to earn them.
And the "free ships" as those you get without any investment or work on your half.
But given that we´re talking about a mere 10 ships in total, you obviously threw them all together for simplicity. Good choice.
@4:00 for me personally, I didn't have the ship space for the escort mission and when choosing the compromise dialogue option it heavily implied that I was about to get the lesser Kepler. Reloaded, still really didnt want to spend the credits on extra room on my fighter ship, Mantis, especially while in pursuit of my ideal larger ship. So I still disregarded the escort but chose the option for "team building" a few hilarious positive affirmations and a trip to Walter later I had the better Kepler.
TL,DR: You dont have to do the escort for the Kepler R, just make sure you do the team building exercise instead of the compromise option. At least worked for me.
I found a Crimson Fleet Ghost ship sitting in the field somewhere, don't remember where anymore but somewhere close to the level 1 stars. When I boarded it I was told ship was mine if I killed the crew. They were all sitting in their seats in the cockpit so it wasn't very hard lol
0:29 Anything from the surface of the planet is random generated from the start of the game, also from the moment step outside the ship and whatever landing area point of interest as you've shown where to land to get the Dagger ship, I've also encounter on another planet. So, save the game inside the ship before exiting.
That's not quite right. It's randomly generated from the first time you land on a given planet, not from the very start of the game itself.
Please can you do a video on EVERy recruitable companion and where to get them not just constellation and the named ones who hang out in lounge etc. but, from quests etc. such Amelia - would like to know I not missed any. Thanks
I spent waaay too much time taking the Kepler apart and rearranging the pieces into something remotely aesthetically pleasing. The end result...was the Leviathan.
Also note: if your ship inventory is full, any ship you get from a quest is added to the ship total, pushing you above the limit.
Isn’t there 11? The ranger dude companions special quest gives you the Dumas the best acquirable smuggling ship.
the fact that the guardian has so many little ledges and rooms inside of it yet it is not customizable at all makes me feel like bethesda was planning on letting the player build inside of it but didnt for some reason
Welp you can now
Thanks for making this !
If you can get to a Starborn ship as the Starborn are exiting, you can actually get into the ship and take it without ever going into NG+, sometimes its by chance they land near you, I had to use a trainer to increase my running speed to get to one in time, boarded it, and flew off whilst the Starborn were still on the wing.
NG+ and Starborn screwed this game up. What a bad idea.
Guardian ship is inaccessible till you start NG+
@@kowalski202 Normally yeah but if you can get to one just as it lands and whilst the Starborn are exiting, then you can get in. I know this because I've done it and have a Guardian VI despite being on my first playthrough.
@@ModestlyAmazing The general technique I've seen for doing this is load up on accelerants - Auroa, Runner's Rush, etc - and dash as quickly a inhumanly possible to get to the Guardian ship as it lands.
I was able to get a Star Guardian earlier. After a certain point in the main quest- you are randomly attacked by Starborn, sometimes in orbit- but also sometimes they land on a planet. If you can get to the ship BEFORE the crew exits, the door will be accessible and you can fight for the ship.
Casually yoink a Eldritch beings foams
Same energy as pickpocketing vampires in Skyrim lol
I've tried this four times to test and can confirm its absolute bullshit 🤣 why lie ?
I stole a nice UC cargo ship right after they landed on another planet but the downside is if you steal a ship you have to register it if you decide to sell it which also costs money but just have fun with it everyone because this game has something for everyone and I love it way more than I had ever anticipated.
Lunar!!! It's so good to hear your voice again!!!
I found a ship just parked outside a relay station or something on the planet that you go to before new Atlantis to deal with the Crimson fleet. It wasn't there dropping off enemies but I did have to kille the Eclipse mercs inside it.
My first playthrough I did the Mantis questline. I never had to upgrade my armor through the entire game. I did upgrade parts to the ship before finishing the main quest.
Thanks for this! Didn't know about the Dagger, gonna go get it now :D
you can get a starborn ship before ng+ if you rush it and get in seconds after it landed. you'll have to use several doses of aurora and amps.
The first Starborn ship you'll get for ng+ is pretty weak tho
I used the UC prison shuttle as a base to build a custom ship
Choice between Kepler S and R would depend on your piloting skill, or intended ceiling of piloting skill. If you aren't going for class C, then you can never pilot Kepler R. You could just sell though, of course.
I will say, class C seems largely "not worth it". The actual best weapons are mostly A and B. I hope this changes in the future. I would have imagined some ultimate C class weapons to be these huge things that even require their own hard points to attach to. But they are just kind of similar to everything else, and weak.
The biggest, or rather only, benefit of a class C, is that you get a shield reactor with like 100 more shield points than the best that B class has to offer. It's not even about hit points, as you can stack a huge hull point pool on any class of ship. Maybe the C modules will have larger system health pools, but that's just whatever.
This is false, the best guns in the game are the Class C particle turrets. They out range and out dps every other ship weapon in the game.
@@Ah_Shit_Here_We_Go_Again Ok so turrets specifically? Kind of makes sense. Although I'm unsure what you are specifically referring to. Do you have everything unlocked, as in lvl60 character?
In any case, why only turrets?
Did you already notice how C engines are simply slower, but you can put an A engine there for your C ship to go 150-180? Also how everything but particle is trash in comparison. There's kind of a lot just glossed over in the balancing.
Getting rank 4 in piloting is super easy. just repeat the UC Vanguard simulator until you rack up enough kills to hit rank 4. Just remember to exit the simulator to buy the next rank as kills don't count towards your next level until you purchase the level before it. Kills don't stack.
Would it be safe to say the freestar one would be great to keep until overdesigned?
You forgot one. You can get a Derelict Ship (that's it's name) as your ship. Got one and sold it to Cydonia with no issue.
My first play through I got the Kepler R. Very nice though I pared it down a bit because I didn’t really need that much cargo. Second time NG+ no matter what I did I ended up with a really bad version of the Kepler S. Low power, weak shield, no weapons. The only save I had was after initially talking to the group. The previous was just to far back. I think were I messed up was using the Starborn option instead of the persuasion check. 😅
I like to get the Rev, land on random planets and look out for landing or landed ships I can invade - free apart from the ammo used in liberating it from it's owner, and then registering it
I found some derelict ships you can get when you find some goto pilot chair then you see if you can take them or not.
the mantis is the best ship you can get early in my opinion and can be upgraded really well fairly cheap
use the mantis to capture a Wight and then use the Wight to make a much better ship.
U mean Razorleaf?
@@robinekhoodekful yes that is the ship you get during the Mantis quest.
Meh, the Dagger is a Deimos version of the Discovery by Nova Galactic, which is the mass production model of the Frontier. The Razorleaf is always worth grabbing though if you're interested in the fear effect; as it is tied to the ship slot and not any physical component you can remake any and all parts of the ship as you see fit and maintain the bonus. The Datura is a Raptor I. It is better at times to just land on planets and let RNG ships land until you find and take one you like.
There's actually a free ship in Aquila if it wasn't just a random thing I ran in to, that looks like a military base with a spaceship.
So the first ship on Jaffa, I had to leave the ship to make it to Wolf to sell all the contraband. Went back to see if I could get it cause after sitting in the seat then leaving, didn't claim the ship. Well I end up having to run through the base again cause I had waited so many times at wolf from selling all the loot. The contraband in the chest are there again. I have the keys to the cells and rooms so that was easier. All the chest been refreshed. So double the XP and some extra contraband if you wanna run through it again.
There are comments here saying about The Datura coming after you later on if you spared Malai and only take her pistol.
She came in saying like Simon has been dealt with now it's you turn or something. When I boarded the ship, she was no where to be found. Instead it was a few Security Personnel type of enemies. If you have opinionated companion with you e.g. Sarah, Sam, etc. They will be angry with you if you kill the Security Leader on The Datura in order to take over the ship, even if they themsleves are the one who land the killing shot.
I think my game is bugged or something.
No, just poorly designed mechanics there. Had Sam get mad at me when HE threw a grenade at an alien and a random npc got too close and died. One of those random survivalist missions.
I've been building the mantis out and it is more of a curse than a blessing to have ships constantly run. I also can't seem to get a reactor upgrade for it that looks like it fits soooooo. Slow, chunky ship with sad shields.
been trying to get ships from every faction. got galactic fleet and stiletto. though, the stiletto ship was big af. customs to firepower, shield strength, reactor type, engine power, fuel, grav drive...and gets increased to "holy shit, that's op".
Me
Stuck there and also trying to do Mantis - keep running into "unexplored path" warnings - having to just jump around to try and find a clear path and then getting attacked/distracted by side missions.
Getting by, by trying to steal ships on random planets - but keep getting UC or colony ships and I'd feel bad killing them and taking off. (might do it on a "bad guy" run with a different character.
Just managed to grab a couple of ships, so far, from Ecliptic and Spacer - and I'm also happy top steal from Crimson at the moment.
Still trying to get the hang of boarding in space - think I need to swap ballistic weapons out for EMP/Lasers to reduce hull damage and avoid just blowing them up.
Actually you can get the starborn guardian ship without new game plus as a random landing ship to steal by landing on Hawking IV A.....you can get many other random high teir ships to land here as well as its rng what lands however to garentee a ship lands when you do by going through the cut scene for traveling to the system and then again to the surface if you have it auto save enabled when you exit the ship you can watch it land and then reload to head towards its landing zone while its coming down to avoid it flying away.
Me, having spent something approaching a million credits completely rebuilding the Frontier from the ground up as an absolute beast of unfettered destruction…
Interesting, I wasnt allowed to pilot Datura for some reason, however I was allowed to pilot Dumas, a ship from another mission of Ryujin (i think) which isn't on this list
not sure about weapons on that one, but other base stats looked much better than that of Star Eagle.
if you arm your spaceship with good emps you can, in battle, with a little patience get almost all the ships in the game, just damage them enough to board them, take out their crew and put yourself in the pilot's place and that's it. the ship with everything in it is yours! 🤩
If you have a level on targeting systems skill you can just target the engine with emp once the shield goes down, makes it fast.
There is the "damaged ship" as well. It's a very good B class you can get for free and all you have to do is kill 4 spacers
idk if u can still do it. for the datura. all i did was hope into the driver seat and made it my home ship. than quickly dock my original ship. i didn't have to kill anyone.
Missed one. Discovery can be found at a industrial outpost behind the lodge you can walk there and just walk on board and fly away no fighting required very basic ship weaker than frontier
Great video, some awesome looking ships.
With the right attitude all ships are free.
I renamed the Datura to Malai’s Choice. Her sister is a vendor on the Key too.
Enjoying myself on this title. I understand why they didn't let us land on planets from the atmosphere. Would have been really cool though.
For overdesigned. By the time i could get the kepler R it was pretty underwhelming. Its a mess as reflected in the design choices you need to make to get it. Sure you get a bunch of expensive parts. But its ugly and clunky and pretty much you'd need to redesign it yourself. Which might still be worth it considering you already got some high end parts with it. But if you just want a nice sleek ship and have the money to upgrade some parts maybe get the other one. Or if you don't have piloting C yet ofcourse
I use the prison shuttle to smuggle contraband
you can hear the fear in that spacers voice at 1:47
Can you add weapons to the Keplar?
You forgot to mention The First Pterosaur from First To Fight, First To Die quest which you can get by hijacking it.
Its quite decent for a Class-B.
I just destroyed that shit RIP didn’t even know you could get other ships
I had a guardian VI in my first universe. Never had to join unity. Now I'm 4 universes deep and i miss the characters from the first universe.
I managed to get the ship from my Dad's poker game, but so far I'm really digging customizing my own ships. I've snagged a Varuun ship that I turned into my cargo transport and a Crimson ship that I'm trying to make into my fighter.
The stolen ship also are free ship! The main gypsy secret is that a stolen horse is cheaper than a purchased one.
The Dagger always says "inaccessible". How did you get around this?
Interesting .How you get 2947kg inside 209 kg capacity cargo hold?i have 11800 kg in my inventory and never use cargo,always is small
I found a random ship sitting at an abandoned scientific outpost. It was free to take, but I left it.
Any ship is free if you're good enough *Jazz hands*
I stumbled on the starborn guardian by accident lol, i cant wait till i can go back and take it 😂
I will point out if youbsell any of these ships you can repurches them later from the vendor you sold to
I deconstructed the razorleaf completely and built a class c combat monster with 15000 cargo from scratch. Still getting that funny reaction by npcs though 😊I think the ships you build yourself can be a lot better than any of these.
Aye, once you have all the skills than you can essentially make better ships than anything on this list but for those that don’t or are barely starting a game these are definitely better than the starter frontier (not the UC Prison transport that thing is absolutely garbage)
@senzanome7302 not a horrible base to start tho free ship is free ship and you can build the shuttle nice mine is built into a class b freighter
I've so far Grand Theft Starship 2 pirate ships in my game, one class A (Ecliptic Stiletto) and one class B (Spacer Jackal) . I have had a chance to GTA a Var'uun and a UC Raptor, but I was too low level to take over the crew for that Var'uun and getting killed repeatedly and I have to give up, and I am not allowed to fly the Raptor because i was too low skilled.
I got the guardian ship early(first playthrough), and it's trash. What's worse, is you're not supposed to be able to get it, so I'm stuck with it.
When I first started getting attacked by starborn, I found one parked climbed around on it till I found an intractable opening and get inside and took it.
When I got back out, it said inaccessible, but was still in my ship list, so I registered it. Now I'm stuck with it wasting a slot. I much prefer my Kusanagi over the guardian ship.
I don't know how it was for your playthrough, but the Prison shuttle had more than 100medpacks in storage. Kinda odd.
Newbie question, before I try any of these: I go on a mission with the Frontier, find a new ship, can I keep both the Frontier and the new one, as I can only fly away with one?
yes, once you land your new ship somewhere, it becomes your home ship. You can then go to the ship technician and make the frontier your home ship again.
The UC prison ships my main one, after loads of modifications, obviously
Don't listen to his advices for Kepler R! Give the "not bad, but ..." feedback to the engineers, so that the team building option will unlock, and choose the team building meditation. During that, use the first option always, and you'll get the Kepler R!
some of the ship u can easily get them when u go to another planet or moon
Here is how u do it
Step 1 see any ship trying to land near at running distance.
Step 2 see if they are spacer or glatic something or varun bad people
Step 3 if u like the ship design just sneak in the ship while its on ground and steal it
Step 4 dont worry about any opponent on the ground only take care of the ones inside once they are attacked the ship will run away leaving them behind so easy target
Think I messed up the Datura one, I didn't get it via the Ryujin mission, then when I found it again they fired on me, I disabled the ship, boarded it and they didnt fire on me when I boarded. So I killed her anyway, but it still wouldnt let me take the ship. Disappointed, I just blew it up and flew off haha.
Is it odd that you gwt a ship for doing Freestar but not Vanguard/SysDef?
When I went to the dagger location I found a random uc vista class c ship which is better than the dagger
I'm slightly perplexed that anyone would use a prebuilt ship when the most fun thing to do in this game is design your own - but to each their own I suppose. Haven't used a prebuilt ship since I landed on Jemison for the first time, earned enough credits to build my own through side quests and never looked back. Now I have a class-C 3500+ mass Deimos battlecruiser, and it's friggin awesome.
i don't know where to begin when it comes to building a ship the downside of building your own is the astronomical costs a reactor can cost up to 1 million i don't mind adding a few upgrades to a already existing ship probably gonna do that to my razorback or star eagle when i get it
@@deathhulk8860My whole ship cost less than 400k, and for my level it's as top of the line as I can make it - fully decked out with particle beams, missiles and rear facing turrets, the best shield, biggest reactor, best grav drive... and IMHO it looks awesome compared to most ships in game, which I find either ugly or boring.
You can claim the Datura without engaging in violence. As soon as you convince her to hand you Ember and stand down, the ship is free to take, even if she’s still alive.
I randomly walked up to UC Vanguard Raptor. It was unlocked and empty so it’s parked in my garage now 😁 sorry can’t remember what planet it was 😬
It's always "I picked up something interesting for you, I hope you like it" and it's 5 rounds of 50 MI ammo. Like...... What am I gonna do with that
I legit need help. I was level 40 one, just completed the mind control mission about to go. Sell some contraband and the game froze. I save multiple games during the time of the missions. And now it is saying I am level 37 and it took me way back. I just spent 4 hours and some change to gain. Those levels who do I contact please someone help me.
Omg I didn’t know the Razorleaf had intimidation I would go into I blind fury taking down spacers and hear them chatter in the background before they Jump away
That is not the razor leaf I got. The one I got was basically the starter ship with a few extra bits.
Hmm wonder if you can get the mantis ship and then redesign it completly into a C class beast but still getting the mantis ''fear bonus''
I did exactly that so yes, yes you can.