How to Build Your First Ship in Starfield - Complete Guide

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  • Опубликовано: 1 дек 2024

Комментарии • 1,5 тыс.

  • @Morphologis
    @Morphologis  Год назад +634

    So as a lot of people are pointing out, you can instead sell the Contraband in Wolf at a place called The Den, but keep in mind that if you do this that you must not stop in any UC or Freestar controlled system on the way. If it's out of your single jump range, you may ruin your play through as a legal player. Without spoiling much, there's a major thing that happens when you get caught with contraband at some point through your playthrough that triggers a storyline, where if you refuse to continue playing as a criminal you become enemies with an entire faction. That's a big deal.

    • @30noir
      @30noir Год назад +3

      How do you just jetison an item? I've seen nothing in the game that made me think that was even possible?

    • @mmmaxxx__
      @mmmaxxx__ Год назад +25

      @@30noir While inside your ship, open your inventory. On the bottom right, press the key for Cargohold. In this new inventory UI, you can switch between looking at your ship inventory and personal inventory and transferring items between each. While in ship cargo, you can see the Jettison button on the bottom right.

    • @mchief11789
      @mchief11789 Год назад +6

      Will you do a tutorial for the ship you show in the end and an interior tour?

    • @littleman6950
      @littleman6950 Год назад +10

      Additional protip: on PC, if you double click a part, you select all parts connected to it. Good for finding that one loose part and coloring the whole ship at once.
      Also iirc you can click and drag a selection box to grab all the parts within it.

    • @sniper-jp8qe
      @sniper-jp8qe Год назад +14

      Also important if you decorate your ship with items by hand:
      - Currently interior often get a reset if you change the hull/hub configuration, (There's usually a mention that items go into the cargohold if you try to exit the shipbuilder after such a change) so wait with decorating until you think it is the 'final version' of your ship.
      - When "dragging" the item through the air you can tap shift to change the axis for rotation (Cycle through the 3 axes and rotate with Right/left click on your mouse) So you don't have to suffer that much if you drop it on a weird angle and try to get it upright again.

  • @KitchenKings3691
    @KitchenKings3691 Год назад +1018

    If you want to change the color of the entire ship you can double click any component, it will select the entire ship, then press j.

    • @Morphologis
      @Morphologis  Год назад +117

      Fantastic tip!!!

    • @KitchenKings3691
      @KitchenKings3691 Год назад +30

      ​@@Morphologisalso you can color just a few different components by holding control then clicking each component then releasing control and pressing j.

    • @runeraid1561
      @runeraid1561 Год назад +95

      Can’t believe I’m reading this 10 mins after I spent an hour recoloring my ship

    • @Valkirth
      @Valkirth Год назад +4

      @@runeraid1561 know the feeling lol

    • @yesman121
      @yesman121 Год назад +16

      This is also helpful for finding unattached modules as well instead of checking each individual module, everything attached will be lit up red while anything not attached will not be.

  • @lorgrenbenirus
    @lorgrenbenirus Год назад +214

    Keep in mind when registering the ship - if you do it at the ship technician, it will cost you more money. Instead, press TAB to open the in-game menu, in lower left corner click on ship icon and register the ship there. It'll cost you several thousands credits less to do it. Not free, but you will save money regardless.

    • @vincediscombe7360
      @vincediscombe7360 Год назад +12

      Amazing shout- that is massive for someone who likes to capture-and-sell ships

    • @JOHNSMITH-vx5yz
      @JOHNSMITH-vx5yz Год назад

      Just asking. WHERE do we get all this. $$$$$$$$ from,,, do we use. The game $$$$$$ or OUR $$$$ ( real life) ,,,??????????

    • @j.c.k.8639
      @j.c.k.8639 11 месяцев назад +6

      ​@@JOHNSMITH-vx5yz first: Plesse refrain from this kind of use of signs, but its in-game-money

    • @chrishugo
      @chrishugo 5 месяцев назад

      TAB? I'm still looking for it on my controller (hah) . . . . Seriously, the registration cost is insignificant once you progress to mid-game. My registered fleet includes several touted ships, and at age 77, I'm playing at "Hard" with 165 banked digisticks, 600 healers, no outpost production, and 8M in credits. Paying to register as I swap ships is much easier with two button presses (and relatively free) compared to adjusting settings. I will hit level 100 this week and then make Unity and start anew with NG+. I regret that this video did not help me understand the control scheme to mod my Dragonfire II with a bigger reactor to add missles and swap out auto-cannons. Unlike other games, Starfield doesn't highlight the build errors when all changes look good (or, I'm just blind, another possibility).

    • @KjMiller420
      @KjMiller420 4 месяца назад

      What about the Vagina boob?

  • @mikeloeven
    @mikeloeven Год назад +416

    Alternately the best way to deal with contraband when capturing a pirate ship is to take the ship than immediately fly to the Wolf system and dock at a space station / bar called The Den there are no customs officials in the system and there is a trade authority rep there who will take the stuff no questions asked. You only get contraband scans at major cities and can just avoid those planets and select an alternate uninhabited world to jump to

    • @fauli75
      @fauli75 Год назад +29

      That! Don‘t throw away that hard earned loot! 😂

    • @Skullsworth
      @Skullsworth Год назад +21

      You can also jump to a main system and just reopen your map before the scan finishes and then travel to a outpost you made, store the contraband, go back into orbit, get scanned, go back and pick up your contraband from the outpost, and now you can travel to the city without being scanned again.
      Mars also has a similar loophole if you don't have any extra outposts you can make/don't want to waste one. Travel to Mars, open the map before the scan finishes, land at the launch facility that is next to Cydonia, and just walk 900 meters to Cydonia so you can sell. You can still access your ship inventory too.
      The Mars version would probably work in most cities if you just build your outpost in the same tile as the city, since you don't need to be scanned to travel to your outpost, just the city travel points. Picking a custom landing zone next to a City didn't work for me so I'm assuming the worldgen tiles don't connect to city tiles.

    • @trippybruh1592
      @trippybruh1592 Год назад +12

      There's an interesting quest if you get caught with contraband in Mars space and surrender. You get your stuff back but you have to infiltrate the crimson fleet. Still debating if I want to be a bad guy pirate or a neutrally chaotic bounty hunter.

    • @Verpal
      @Verpal Год назад +1

      @@Skullsworth Just a little small tip to add, for people who want to do this try to maximize power to your grav drive, and try to do this in class A ship.

    • @deadshot4245
      @deadshot4245 Год назад +4

      ​@@trippybruh1592just started it by accident

  • @TimeBucks
    @TimeBucks Год назад +1115

    Keep up the good work Morph

  • @strawberry-parfait3922
    @strawberry-parfait3922 Год назад +259

    I would suggest adding enough passenger modules so you can take as much constellation members with you as possible. They talk and interact with each other in between (and after ) missions which makes the ship feel way more alive. They can also hold more long term storage cargo.

    • @riisky2411
      @riisky2411 Год назад +9

      Don’t you have to have an endish game perk to have more then 3 crew? My ship can hold 5 but it won’t let me add anymore until I get a perk that’s at the very bottom of one of the perk sections

    • @dianapennepacker6854
      @dianapennepacker6854 Год назад +5

      ​@@riisky2411Think there is passengers and there is crew. From what I have read anyway.

    • @Trispefear
      @Trispefear Год назад +3

      @@dianapennepacker6854how do you assign passengers? I know you assign crew in the ship menu

    • @ToastyZach
      @ToastyZach Год назад +32

      Gets repetitive and annoying quickly. Nothing worse than trying to fight off multiple enemies while Cora Coe talks about books

    • @riisky2411
      @riisky2411 Год назад +12

      @@ToastyZach seriously, I stopped taking them with me off the ship cuz they always “need to talk” or get all judgey. No longer worth the extra inventory space for me. Wish sam died for me and not Sarah. Lol

  • @peterbui3733
    @peterbui3733 Год назад +53

    If you picked Dream Home trait during character creation, once you get access to your house you can just fast travel there to stockpile contraband before taking the ship you steal to a spaceport to claim it.

  • @peterpham1782
    @peterpham1782 Год назад +283

    This couldn't have come any sooner! I was looking for a guide and this is the first thing that popped up and got so pumped for this

    • @hecticend9815
      @hecticend9815 Год назад

      Ive been playing since September 1st and was just about to start building my first ship lol

    • @travisprice57
      @travisprice57 Год назад +4

      @@hecticend9815bro the ship builder is way too overwhelming i aint even started the outpost builder smh

    • @CRISIS223
      @CRISIS223 Год назад

      Can you show us how to build that last ship?

    • @1337skillzor
      @1337skillzor Год назад

      love morphologis

    • @norske_ow3440
      @norske_ow3440 Год назад

      I taught myself over the course of 40 hours, cause all the guides I found before this one were not helpful at all. First good one I’ve found

  • @JDM12983
    @JDM12983 Год назад +138

    One MAJOR thing to keep in mind: if you place any items manually in your ship, then go and edit it in ship builder, and save the changes -- all items get move back to the cargo hold.

    • @Big_Red1
      @Big_Red1 Год назад +16

      Also keep in mind, that if you put stuff on weapon displays or weapon crates and do the above, they will disappear.

    • @CornellBillingsWorth
      @CornellBillingsWorth Год назад

      @@Big_Red1yeah found that out the hard way

    • @cliffgardner5717
      @cliffgardner5717 Год назад +2

      ​@forrestedgar2776 thanks for that info. Definitely need remember remove everything before remodels then. Wonder if disappears when get a new ship also

    • @The_Voluptuary
      @The_Voluptuary Год назад +9

      @@Big_Red1In my experience, they don’t disappear, they just go into the cargo hold, like the original commenter stated.

    • @temeria1986
      @temeria1986 Год назад +4

      ​@@Big_Red1 Damn thats fucked up, not really worth decorating at the moment then

  • @b34k97
    @b34k97 Год назад +77

    Awesome video! Only thing I think you missed is Outpost building "Landing Pad with Shipbuilder" will also allow you to modify your ship. It has parts from Deimos, Hopetech, Nova, Stroud, and Taiyo. You also don't need any special outpost-related skills to build it... only required resources: 2x Beryllium, 2x Zero Wire, 18x Adaptive Frame, 30x Iron.

    • @peterewert8407
      @peterewert8407 Год назад +7

      This is how I’ve been making my ships. It makes it so much easier personally.

    • @kostiplays
      @kostiplays Год назад +1

      Yooo, thanks man!

    • @bes12000
      @bes12000 Год назад +2

      I built an outpost with a landing pad, the dumb ship never lads on it and lands on the ground next to it, it's very annoying..

    • @b34k97
      @b34k97 Год назад +1

      @@bes12000 I have the same issue! You find a fix, let me know

    • @extra_everythin
      @extra_everythin Год назад +5

      ​@bes12000 make sure to select the outpost icon when you land not the recently landed flag. The recently landed flag was created before the outpost existed.

  • @igrvks
    @igrvks Год назад +53

    If you choose to build a bigger ship I recommend having the loading bay to be forward facing in the front of the ship instead of back or side. The ships always land on planets with the ship pointing towards the entry point to the settlement and while it only adds a few seconds of running if the loading bay is at the backside it will start adding up when you are zipping between settlements, especially if your inventory is full. I hope there will be a mod where the ship orients itself on the landing pad according to loading bay instead of front.

    • @LynxStarAuto
      @LynxStarAuto Год назад +8

      Most ships look goofy with the loading bay in the front. I prefer rear or side. The extra couple of seconds is not a big deal for me. I usually fast travel to the ship anyway.

    • @Mr_Waffle.
      @Mr_Waffle. Год назад +4

      lol yeah this was super annoying when I got the Razorleaf, glad I figured out how to move where the loading bay was!

    • @dbrowdy
      @dbrowdy Год назад +2

      This drives me crazy on the Razorleaf! I'm watching videos on how to build ships just so I can fix this!

    • @chrishugo
      @chrishugo 5 месяцев назад +1

      Definitely increases the ease of accessing your ship - one of the reasons I like the Dragonfire II over the V Prophecy III, Claymore II, Wraith II, and Kepler S in my fleet.

    • @chrishugo
      @chrishugo 5 месяцев назад +1

      @LynxStarAuto You ever see a USAF transport plane? Once airborne, the point of loading is invisible. Same with starships.

  • @StilTBone
    @StilTBone Год назад +35

    Finally someone that goes into dept with the modules and shows us the styles. It saves so much money instead of guessing which one looks well to you

    • @8654ZuluFoxtrot
      @8654ZuluFoxtrot Год назад +1

      He's been doing great videos about Star Citizen for many years now. I'm just happy he's stopped promoting that stupid go nowhere game and has moved over to this game where his talent can truly shine!

    • @bladerj
      @bladerj 4 месяца назад

      blame on bethesda, would it be so expensive to code pictuers to go when you select the module so you can actually see it ?

  • @Meerkatflyer
    @Meerkatflyer Год назад +66

    Small note regarding placing physics objects at the end of the video: if you hit shift/left stick (sprint basically) you can change what axis your mouse/triggers rotate the object on for better positioning.

  • @Duvoncho
    @Duvoncho Год назад +82

    If you want to hold off on any smuggling or crimson fleet storyline then you can get a little freebie shielded cargo hold when you get the Mantis ship. You can completely redesign the Razorleaf and just keep that one module, and the ship still gets recognised as the Mantis' ship by pirates.

    • @cliffgardner5717
      @cliffgardner5717 Год назад +6

      It has a shielded cargo hold? Crap I've been flying around avoiding scanners this whole time quick selling the stuff in the wolf system when I could have just been holding it in cargo til better places to sell it. Damnit...

    • @jimmyjames1474
      @jimmyjames1474 Год назад +1

      Is the Mantis ship in on the mission board then?

    • @cliffgardner5717
      @cliffgardner5717 Год назад

      @jimmyjames1474 no, it's a note you pick up during a mission about a secret outpost. There is about 50 videos about how to get it, just search in RUclips, you will find it. 👍🏻

    • @fearpacex6000
      @fearpacex6000 Год назад +1

      Man this confusing af, so as long as contraband items don't exceed the threshold it's 100% safe scan? And anything over is determined by the perk skill?

    • @Duvoncho
      @Duvoncho Год назад +4

      @@jimmyjames1474 Nah, you start the Mantis mission by looting a data slate titled "Secret Hideout" from an NPC during an early story mission (on the orbital station when Sarah is locked as your follower).
      I couldn't say what happens if you miss it. It's possible that it still drops from spacers/pirates in a different cell after that mission is complete.

  • @luminisone5421
    @luminisone5421 Год назад +8

    I have been going thru countless videos looking for shots of the INTERIORS and no one, I mean NO one has had any! Thank you so much for those interior shots 🤯🤯 Please keep including them in your future videos. I have subscribed to you because of ALL the information you included in this wonderful video (not just the interiors, lol) 👍

  • @Rarelybroken
    @Rarelybroken Год назад +6

    A good tip I learned in my game is if you get the "Unattached module" double click the ship on pc, this will highlight all modules and then move them away from the center. Any module that is unattached will stay behind making it super easy to find which module has become unattached!

  • @Dalyjovi
    @Dalyjovi Год назад +12

    That ship design on the final clip is 🔥

  • @Alex-gn6ii
    @Alex-gn6ii Год назад +6

    Best ship guide I've seen yet. Really well put together. Clear. Concise. Organized and planned. Love the panning shots of the habs.

  • @tylerm1997
    @tylerm1997 Год назад +15

    Literally the best video I’ve come across so far that really *explains* the different manufacturers and their design languages. Thank you 🙌🏽

    • @easterworshipper5579
      @easterworshipper5579 Год назад

      yeah, this is the video i have been hoping for when i clicked on all the others :D

  • @coldReactive
    @coldReactive Год назад +11

    It should also be noted that, most of the time, clutter items are actually part of the ship's cargo, especially if it comes with the ship. This is why you might see items like a wrench or towel in the ship's cargo even though it doesn't need to be there. So make sure to check there (and jettison) first for contraband before running around the ship.
    The stock version of the Frontier Hab is the 2x1 All-In-One Berth A (the A version.) If you ever lose the frontier hab, you'd want that to replace it.

  • @gameraddict117
    @gameraddict117 Год назад +69

    keep it up Morph! you make great content

  • @RestedInsomniac
    @RestedInsomniac Год назад +37

    I'd really like to see a detailed guide on the ship build at the end. The ship looks amazing.

    • @mikelovesbacon
      @mikelovesbacon Год назад

      Yeah it looks awesome., I want it

    • @blick86
      @blick86 Год назад

      Same.

    • @coolhandpaulnewman
      @coolhandpaulnewman Год назад +1

      It's the reason I clicked on this vid, it's the ship in the thumbnail. Definitely going to try making it.

    • @racibandirma5835
      @racibandirma5835 Год назад

      ruclips.net/video/He79ORvmv_A/видео.html

  • @bunsenn5064
    @bunsenn5064 Год назад +4

    I started playing Starfield a couple weeks ago and I’ve really wanted to build an absolutely massive battleship. Like, a dreadnought of insane proportions. There will be so many weapons.

  • @_Davepocalypse
    @_Davepocalypse Год назад +3

    Watching this whole vid, I was trying to think about what ship I'd want to build and what it should look like. However this was quickly answered at the end of the video. That last ship looks awesome! I'm definitely going to build something like that.

  • @DeepRunner1-y1l
    @DeepRunner1-y1l Год назад +23

    Excellent Job very educational and inspiring with a great deal of insight to what you need before starting on ship building just about to buy the game and start.Great timing.Thank you as usual, your rock solid for us no matter what your working on.

  • @aeontiv
    @aeontiv Год назад +2

    Great video. For pc, double left click on any piece, and it will select all ahip parts. This is useful to "color all" to unify ship colors. It also helps for errors if it says a part is not attached. It will not select any part not attached. To ship.

  • @NTC_Transport
    @NTC_Transport Год назад +12

    From what I've heard, when you start building Outposts, there is a landing pad with ship builder attached, and that gives you access to most of the parts from all the manufacturers. I haven't got that far yet, so I can't confirm, but apparently it has all parts except manufacturer specific parts. I'm guessing that would be those massive bridges.

  • @BlackArrowGaming
    @BlackArrowGaming Год назад

    This is by far the best ship building guide that I've found on RUclips. Even though I already (mostly) knew what I as doing, I still picked up a lot of good info from this. Cheers!

  • @griffvaldez
    @griffvaldez Год назад +10

    Thanks for the video Morph, I was wondering where I needed to go for the various ship parts.
    Tip for building the ship when it comes to the interior. Ladders spawn as close to the loading ramp as the game can put them. So one way to get the ladder in a specific place is to sandwich components like reactors between the top and bottom deck with a 1x1 module that you can walk inside acting as a connector.
    Deimos is my personal favourite when it comes to the manufacturers but I can definitely see why Stroud-Eklund or for that matter any of the others would be someones favourite. Bethesda did a good job differentiating the manufacturers from one another.

  • @stamiejoker
    @stamiejoker Год назад +4

    Great video of what is turning out to be an incredible feature of the game. The amount of options and detail is pretty insane, and the sky is the limit with updates/DLC/mods. Just seeing what people have made already is pretty mindblowing. Also excited for your to continue to cover this game, your video recording and editing skills really are a match made in heaven for Starfield.

  • @panpiper
    @panpiper Год назад +4

    I just finished building my first ship about an hour before watching this video. I used the Mantis quest Razorleaf as the base. That ensures pirates will have interesting reactions of terror and the like when I show up. I reused most of the parts of the ship, as I don't have access at this point to much in the way of better equipment, but having moved a lot of things around, getting a new cockpit and adding wings, it certainly doesn't look like it used to.. What I did do however was to replace its entire weapon suite with four autoturret particle cannon (Vanguard Obliterator Autoprojectors). For a mere 8 power, the four of them will do nearly 60 DPS! For a smallish Type A ship, that is seriously impressive.

  • @joshuaans
    @joshuaans Год назад +11

    I really love the visual similarities to the Expanse. I’m hoping to be able to build some similar ships to the show eventually.

  • @BigMeechEJ25
    @BigMeechEJ25 Год назад +15

    Great video. I have about 30 hours but have yet to really build (Upgraded parts on the frontier) so thanks for the tips. Also I agree, I love the Nova Galactic aesthetic its amazing.

  • @Dragonwolven
    @Dragonwolven 10 месяцев назад

    Just wanna say this video has been a huge help for getting ideas on what I wanna do with my ships. I greatly appreciate you putting together this video and providing the information succinctly providing visuals, especially the interiors. I look forward to watching more of your content!

  • @justinmccormick2578
    @justinmccormick2578 Год назад +4

    After fifty hours of early access, welcome to Starfield day one players! After almost 60 hours in, main story still unfinished, all factions unfinished, just enjoying my time doing bounties, side quests with a mix of main and faction missions here and there, loving every second. I will say, I built my very first ship from scratch last night and I have to say, I’m addicted, I will definitely be dumping points into the ship focused skills and science skills for the remainder of my time, given my background as a space hauler it’s only fitting to have an absolute beast of a ship for hauling not so legal cargo and materials. This deep into a game to feel like I have a whole other avenue of play to extend my play time after the main quests are complete is amazing, will definitely be starting new game plus in the near future knowing what I know now and being more comfortable with all of the systems at hand. I’m easily putting 1000+ hours into this game and I can’t wait to see what mods make their way to console and hopefully there’s dlc and updates from the big dogs themselves! Happy travels!

    • @michaelw535
      @michaelw535 Год назад +1

      I'm at 48hrs and still have yet to go to Venus with Sarah - she's still asking if we're going lol

  • @dee_n_ayy
    @dee_n_ayy Год назад

    First off good tips.
    I started shortly after getting first ship. Built on 3 occasions spending about 30k each go I just made changes to the frontier and now it's completely unique, though without any upgrades its just a class A ship and I limited myself to class A parts. Couldn't be happier with my build though. Didn't get any skills. Between Mars, New Atlantis, and Red Mile you get tons of parts to choose from for some unique builds. My ship is 34M long 29M wide 80 mobility, 969 mass, 21 reactor, 4 lasers, 2 em, 2 atlatal missiles, 4 crew cockpit (Viking 100), infirmary hab, workshop, science bay, control station, captains' quarter's, living quarters, and much more, Someday I'll do a show case video.
    I need to check out the manufacturer yards mentioned in vid and see what they got. I also want to convert one of my stolen ships to a dedicated freighter

  • @posivy
    @posivy Год назад +5

    Wellp, doesn't get much better than getting design tips from an actual architect! I love your Star Citizen videos, super excited we get even more content now that Starfield is out. Thanks man!

  • @Babyboomer_59
    @Babyboomer_59 Год назад

    I'm been watching several ship building RUclipsrs all have great ideas and you have brought more info to the table thanks!I took your suggestion and left the Frontier alone, instead went to a planet and waiting for my unknow to them new ship to land and left them stranded, maybe a few bullet holes.
    I'm currently needing a Cargo Ship and I have in my mind something that resembles an ocean freight liner where the command center (cockpit) is on top deck center Aft to Stern concealing the grav drive and reactor inside below the deck. I am just shy of 300 k credits hoping that's going to be enough.
    I currently have in my arsenal the Frontier, Razorleaf and just got the ship from the ranger quest. I've already made changes to the Razor and it's looking slick, just haven't yet took on a complete build yet, I just unlocked rank 2 of the Starship Engineering.

  • @the_omg3242
    @the_omg3242 Год назад +3

    Good video. I liked how you showed the interior styles. The final ship in your video was also pretty cool for a larger build.

  • @dougfarrell7355
    @dougfarrell7355 Год назад +1

    This is...a lot, but I will be coming back to it. Thank you!

  • @NomadHorizon
    @NomadHorizon Год назад +3

    Morph, I built your ship from the ending of the video, gotta say that it is a lovely ship. Also I put alpha beam turrets on it and anything those things lock onto is dead in almost an instant. Crazy overpowered weapons, sometimes whenever I'm trying to keep the target alive it's hard cause the turrets will start shooting the ship before I'm even able to clearly see the target.

  • @SternLX
    @SternLX Год назад +1

    Well this is handy and helpful. I'm 40 hours in and level 25 and haven't done anything more than added some Weapons and upgraded Reactor, Jump drive, and Shields on the Frontier. Been putting off full on ship customizing.

  • @ST0RMTROOP3R
    @ST0RMTROOP3R Год назад +6

    ⭐️ ⭐️ ⭐️ ⭐️ ⭐️ just killing the content. I have been watching videos all day about ship building. This is by far the most concise and informative one I have seen. Just gets me even more excited to get to building my own ship.

  • @timmy3822
    @timmy3822 Год назад +1

    Just what I needed. I was wanting to customise my ship and this gives me all the info I need. I really did that starter ship vibe. Some of the others feel very sci-if instead of that rough and basic, but practical NASA aesthetic.

  • @cosmicanomaly3416
    @cosmicanomaly3416 Год назад +3

    When you grab items to decorate, on console you can click the left joystick to change the axis of rotation. It makes placing items 100x easier.

    • @AmericanAristo
      @AmericanAristo Год назад

      ur goated for this. I thought there was only one axis of rotation

  • @steveoswald7554
    @steveoswald7554 Год назад

    Definitely adding this to my saved folder for when I have progressed further. Thanks for making the vid!

  • @outland2874
    @outland2874 Год назад +21

    The ships in star citizen may be beautiful but the ships in starfield are truly mobile homes, they feel like a home even through all of the modifications you make to them. (i am not trying to compare them, they are just different)

    • @jonmacdonald5010
      @jonmacdonald5010 Год назад +2

      errrr - are you really saying that ... the game is just porting configs between instances there even invisable walls on the planets cmon guys get real i like fallout games and this is set in a nice space world but please comparing with SC PTU is false eqivelence

    • @fixo5132
      @fixo5132 Год назад +16

      @@jonmacdonald5010 Your message has absolutely nothing to do with op comment. Something that you can customize yourself is bound to have a "home" feeling.

    • @mossthey
      @mossthey Год назад

      @@jonmacdonald5010you sound insecure lmao, op wasn't even comparing them in that regard. drink your milk dawg...

    • @blagageorge3824
      @blagageorge3824 Год назад +11

      @@jonmacdonald5010 anyone wanna play 'spot the salty scam citizen sucker'/

    • @jonmacdonald5010
      @jonmacdonald5010 Год назад

      @@blagageorge3824 hahaha I play all sorts of stuff but least I have knowledge of game design and dont compare apple with oranges. . Think you best go learn some of this before passing the childish comments .. get out your underpants leave mums basement and go do the job before talking

  • @wolfdemon8491
    @wolfdemon8491 Год назад

    Very clear instructions and easy to follow ty for this video. It looked very complicated

  • @ethanstevens8503
    @ethanstevens8503 Год назад +33

    Be careful with the weapon display storage in the ship armory, there is a bug that may de-spawn the items in/on there. 17:15

    • @marcusavery1601
      @marcusavery1601 Год назад +1

      Happened to me 😭

    • @MYPSYAI
      @MYPSYAI Год назад +1

      are you sure it didn't just go in your cargo after you edited your ship?

    • @Neognostic-pk5wu
      @Neognostic-pk5wu Год назад

      ​@@MYPSYAIno, it's a well established bug. Bethesda's first patch was supposed to address it, but the bug is still in effect, on console at least.

    • @brothermaleuspraetor9505
      @brothermaleuspraetor9505 Год назад

      Still happening, Nov 14th 2023@@Neognostic-pk5wu

  • @meridiasbeacon7669
    @meridiasbeacon7669 Год назад +2

    Useful, comprehensive, entertaining and more than anything - Beautiful! I don't know if you maybe have some photography experience in real life, but your videos always feature such incredible visuals! I mean, Starfield is a pretty game as-is, but you REALLY do it justice with your shots.

  • @raqnar
    @raqnar Год назад +5

    On PC, in ship builder, double click any part will select the entire ship, you can then select paint and it will apply to all components, don’t have to do them one at a time!

    • @Gradymeister
      @Gradymeister Год назад

      This took me forever to figure out. On a controller, it literally gives you the option to select all. On PC, it's a guessing game lmfao.

  • @maxguntaniii5980
    @maxguntaniii5980 Год назад +1

    You made it sound like it's very easy lol but this is the best tutorial I found. 2 days ago I didn't even know that you can add parts to ship. Thought you could only upgrade them. Saved up for Narwhal and thought that's it and now I see people actually modifying ships. Thanks for the great videos!

  • @HokusaiWaves808
    @HokusaiWaves808 Год назад +6

    Fun fact, if you have a module separated on your ship, but can't find it, you can double click your ship which will highlight everything attached and leave unattached modules un-highlighted.

    • @temeria1986
      @temeria1986 Год назад

      Yessss thats a good one, I also missed that tip/trick in this video, I had to (unfortunately) find that out myself.

  • @bigteej8366
    @bigteej8366 Год назад

    Great guide I just went and built a hopetech ship from this guide. It looks janky as hell. I love it.

  • @justinpuzin5120
    @justinpuzin5120 Год назад +3

    Would love to see a side by side comparison of all the manufacturers for each module type and who you think does it best.

  • @hphp2300
    @hphp2300 Год назад

    Alright, so I had to stop the video right after the Japanese manufacturer description simply to drop a like and follow and type this note because wow the quality of your delivery and the information you're sharing I didn't even know how bad I needed it and now I know how much I appreciate it..great fkn vid keep it up..👍

  • @Tepnox
    @Tepnox Год назад +3

    This game is phenomenal! I can't believe how extensive and complex the ship-designs are, there are so much great modules to play with and don't even begin with the weapon systems. Clearly insane! I really appreciate that Bethesda has gone the extra mile for that separate optional part of the game. Did I even mention the quality of presentation and material design? It is unbelievable. Just having a blast!

  • @tarahuffard2617
    @tarahuffard2617 Год назад

    This is the best Starfield ship video on RUclips

  • @Artsi_guy
    @Artsi_guy Год назад +5

    Brilliant guide! Question, could you please look into how connecting interiors works in the game? So far it’s a huge hassle to avoid ladder / door mazes
    Some folks are saying it’s based on the order of attaching habs, some say it’s algorithm based. I feel like it’s the key ingredient missing to having a perfect build.

    • @brandondiaz1118
      @brandondiaz1118 Год назад

      If youre on xbox press and hold lt and rt then click on an attachment point and you’ll be able to cycle what can go there. Seems like some interiors have designated ladder spots so youll be able to tell by whether than can attach evenly or the shift back

  • @nolgroth
    @nolgroth Год назад

    Neat video. Thanks for the rundown on the manufacturers and where to find them.
    In regards to the "Borrowing" option, I captured my ship on Kreet, during the tutorial. It was an Ecliptic Bayonet that had landed and deployed a ground team. Killed the team, boarded the ship, "fired" the crew, and took control.
    Many of the components were near top A tier. Definitely kept them around when I redesigned the ship.
    If you start with Bounty Hunter as your background, you can board and capture one of the Crimson Fleet Ghosts that attack when you first leave Vectera.
    Either method is a great way to get your own ship during the tutorial. Neither is a guarantee, but it's nice Bethesda didn't lock you out of that option.

  • @baphemir
    @baphemir Год назад +1

    Great video!
    Quick tip; if you register your new ship through the “pause” menu, it’s cheaper than doing so in the build menu at a ship seller!

  • @cleonclink6811
    @cleonclink6811 Год назад

    This is definitely the best explanatory ship build video I have seen so far!

  • @mremington8
    @mremington8 Год назад +1

    its actually kinda nice to see Bethesda investing in content creators

  • @soumyosubhromukhopadhyay9727
    @soumyosubhromukhopadhyay9727 Год назад

    That's duplicate one is a lifesaver, holy cow. That allows u to potentially use parts u get with a new ship that u cannot buy until at a certain level. Thanks massively for that tip!

  • @thepassenger6499
    @thepassenger6499 Год назад

    Wow...omg! So many tips in one short video! Great job!! 🤘🏼
    I just love this game!!❤

  • @almaurath
    @almaurath Год назад +1

    Great work! I reallly appreciated you going though the styles, so even without a preview, I can now have a sense of what the types look like. Enjoyed your review as well.

  • @richsilvestri7704
    @richsilvestri7704 Год назад

    awesome...I've been playing starfield as a "starship building sim" so much lately lol. It's been fun, game as a whole I think hit the mark. I felt right at home, and wasn't lost, compared to lets say Star Citizen. Great content, thanks!

  • @brett2626
    @brett2626 Год назад

    i found that the more misc. items you pick up and store into your ships cargo, eventually they will auto assign themselves in the ship like folders and pens being place on research tables or plushies move to beds. however if you modify your ship it stores all the items again and the ship looks blank. after a while they will auto assign themselves again. but i dont know how long it takes.
    it makes it more fun to pick up pens, and art displays, and microscopes. its a really fun touch to see everything you hoard displayed.
    i find this is only with misc items, not weapons or resources.

  • @myroc1
    @myroc1 Год назад

    Best video on this yet. Thanks!

  • @assassinwolf7216
    @assassinwolf7216 Год назад

    This is the best video I've seen so far on this topic, thanks so much for the information!

  • @Urk3X
    @Urk3X Год назад

    Morph ur production quality keeps getting better!!! I love it!
    Also I love u for building a falcon :)

  • @jordan1982
    @jordan1982 Год назад +2

    Glad to see the Starfield content getting engagement, Morph! Hopefully it keeps us all occupied while Star Citizen is in a slump.

  • @SpregioCheeks
    @SpregioCheeks Год назад

    I would add in the section of legally selling ships is that if you can get to The Den in the Wolf system in a jump, you can sell that contraband without getting scanned.

  • @ScalerWave
    @ScalerWave Год назад +1

    Great vid. I had no idea how huge this aspect of game was.

  • @nimbuscloud24
    @nimbuscloud24 Год назад

    Can I just say that this video was easy to digest and very easy flowing. Good job

  • @LexPyPlays
    @LexPyPlays Год назад

    as always, the best quality videos are from Morph! Thanks for the guide! :D

  • @enterval4328
    @enterval4328 Год назад

    I watched a bunch of different videos on this and this is by far the one I’ve found the most useful

  • @TimTeboner
    @TimTeboner Год назад

    Thank you for making this! It took a lot of searching to find someone actually just previewing what the various manufacturer styles are. All the other videos are about how to make the most optimized OP ship and I'm just over here wanting to make one that looks cool lol

  • @andygt888
    @andygt888 Год назад

    Very nice video and ship, and easy instructions to boot, had mine up and running in like 15-20 mins. Good framework for future upgrades and fiddling with other cosmetic options, thanks!

  • @Texan8005
    @Texan8005 Год назад +2

    Also in the Crimson Fleet faction story you will eventually get a free ship with no weapons after one of the missions, I feel like that’s a good way to practice creating/rearranging/modifying ships before you go for modifying one immediately. So if you’re thinking about joining the crimson fleet then note what I said in this comment

  • @wachin1855
    @wachin1855 Год назад

    Great guide, really needed a video like this to start ship building properly. Thank you.

  • @dracowynd1969
    @dracowynd1969 Год назад

    Holy crap! I spent over 4 hours just trying to figure out MASS weight! I know there are mods out there already, I just wanted to do this omo first before I used the mods. Fantastic video, thank you!

  • @banditflygaming3170
    @banditflygaming3170 10 месяцев назад

    You are probably my favourite RUclipsr for guides and the games you play! :)

  • @mykeh3155
    @mykeh3155 Год назад +1

    For those that say to sell contraband in the wolf system, whilst it is a good idea, you are highly likely to run into a game breaking bug IF you do anything to your ship besides boarding then leaving, don't let the convenience trap you.
    Registering, modifying, renaming, upgrading and swapping a ship out whilst docked all have a chance to outright break your game, swapping being the biggest risk. Do not risk it at all, just land somewhere safe with ship services like New Atlantis and then make a manual save before doing anything (don't leave the ship before saving, do not overwrite saves), immediately make a new manual save right after whatever you do to the ship (register and move something, do not overwrite saves). The point of making both manual saves is to give you a backup from before doing anything to the ship in case doing so causes issues and to make sure that save never gets lost, saving inside the ship before landing will include the ship name in the save name so that it is easier to find. These game breaking bugs can delete your ship(s), prevent you from fast traveling (or traveling at all), remove access to the den and destroy parts of settlements/cities (no trade authority, ship services and even ground in some cases)... It may even be a good idea to never do anything to a ship at a station unless required, or at least not at the den.
    So whilst you can sell stuff "safely" (it's currently unclear if being there at all can trigger the bug) it is important to make sure you do not under any circumstances do anything besides leaving as soon as you have gotten rid of your less than legal cargo.

  • @OldGamerzNeverDie
    @OldGamerzNeverDie Год назад

    Awesome guide! Really appreciate you putting this out there!

  • @aaronmurphy9353
    @aaronmurphy9353 10 месяцев назад +1

    Hey, this was EXTREMELY helpful. Thank you.

  • @aga5979
    @aga5979 Год назад

    This video is the best with a lot of values and to the point narration. Not dragging each point to 5 minutes meandering bs.

  • @miguelsuarez-solis5027
    @miguelsuarez-solis5027 Год назад +1

    Man they really made it over complex to build ships. Wish there was a one stop shop for ship parts or a ship manufacturing thing for outposts

  • @Universal_exports87
    @Universal_exports87 11 месяцев назад

    Thanks for this! Just picked this up on Xbox Series X, loving it.

  • @andrewdunn3983
    @andrewdunn3983 Год назад +2

    The ships you build are stunning!

  • @GrimGearheart
    @GrimGearheart Год назад

    ...I might play this game forever. I love ships.

  • @tonydutton6713
    @tonydutton6713 Год назад

    Hey buddy, just wanted to say, if you “pick something up” by holding A on Xbox, and use the triggers to rotate it, you can click the left thumb stick to change between 3 axis of rotation.

  • @wordsmith451
    @wordsmith451 Год назад

    I've been grinding side quests entirely for my ship part budget 😅 i bought the narwhal and i have the eagle, i made a ship called the NASA cause 'murica, my main ship can go 30L, crews 4, and hauls 3200 cargo, and im working on a Stroud-Ecklund model that crews 7 and does the same minus 500 cargo. I think once im done with the last one ill be making a deimos battleship with that ridiculous cockpit. My favorite part of the ship - this new SE model is why i started building it.

  • @floridamike8710
    @floridamike8710 11 месяцев назад +1

    You can also go to the wolf system to sell contraband at the den

  • @vincediscombe7360
    @vincediscombe7360 Год назад

    Easy way to find out if you have an unconnected componenet- doubleclick on your ship to select all connected components as though they were a single unit, and just drag them off to the side. Whatever isn't connected will be left behind and easily identified.

  • @frawgenstein8522
    @frawgenstein8522 8 месяцев назад

    Thank you for this. I love customization. So pumped to work on my ship

  • @bosssaucenation
    @bosssaucenation Год назад

    love that your doing ship vids for starfield!

  • @wangruochuan
    @wangruochuan Год назад

    Man, I was search for where to get the exact parts and BAMM I found this video today. This is so so useful!!!

  • @bennyoaks131
    @bennyoaks131 Год назад

    THIS is the video I have been looking for! Saved, and liked!

  • @Rompelsteelskin
    @Rompelsteelskin Год назад

    WOW! good to see you in Starfield!!.. Star Citizen is going through some constipation stage so starfield it is!... btw, the tip on placing items by holding E button was the best tip ever!! Thanks Architect!