You know when the gravity is high enough for the mats to not scatter like that, you can just stop over them with your cargo scoop open and select them each in your contacts panel. They all go in right as you click their contact. It's why I go to high gravity planets for this kind of mat grinding.
@@toniodu371200 Artifical Gravity isnt a thing at all in Elite. If it was, stations wouldn't have to rotate for gravity. Closest you get in lore is mag boots on HE suits.
You don't! The moment you get out of super cruise your head will compress your spine breaking most of the cords instantly rendering you paralysed, your lungs will collapse, most of your bones will break, some of your blood vessels will pop but none of that even matters since you will not even be able to feel any of this pain since you pass out from your brain liquefying itself. Not to mention that the surface temperature is about 3.7 KiloKelvin which will vaporise this anaconda in seconds before it will even have a chance to land in a molten rock ocean that this planet really would have been like. If pilot federation had any mercy they would put a large exclusion zone or require a suicide permit to land there.
@@LeCalmar You are right! But the irony is that Flight Assist will kill you before you reach the rock by magically pulling 45G to save the ship instead :)
@@TheCatVtuber I would not call it a spacesuit - more like a fishtank with CO2 saturated pilot breathing compressed hydrolox suspended in salty water :)
Considering the fact that we do not have anti-gravity tech in Elite im surprised the pilot do not go splat from the G forces simply by sitting on the ground.
Of course there is anti-gravity tech. How else can the ship basically hover over the surface? It would have to produce 45 g of vertical acceleration to maintain altitude, which ships in Elite clearly can't do in space.
I don't thing the devs anticipated people actually being able to land on a 45g planet. It's more likely the devs missjudged the power of the main engines to overcome the immense gravity and not have you slam into the danm planet.
@@guidaguida2 considering the amount of unrealistic things ED has, the most glaring and obvious one being how ships move in space and the artificial limitations on rotating your ship sideways, I'm not surprised unrealistically landable planets exist. The fact you can land on this planet and not the moon is such BS its funny
@@slinkerdeer I really wish you could land on the moon, that's tremendous BS. I wanted to see the lunar lander and the French flag that used to be an American flag but got bleached due to solar radiation!
@@slinkerdeer I am not quite sure what kind of 'artificial limitations on rotating your ship sideways' you are talking about. The design makes perfect sense. To rotate the ship using thrusters, you need thrusters. Why would you put many thursters to sides of your ship when you can just put far more thrusters to bottom and top of the ship, so you can quickly roll and then use far more power to quickly rotate. Having equal thrust in every direction would be the most pepega space ship design you could ever make.
@@SuperCrysiscore What I mean is that gravity increases the closest weight is. You wont be stretched because gravity in your feet will be almost the same as in your head.
I like how none of the materials scattered they all just there where you blasted them...kinda nice actually, unlike a low G planet where they go bouncing all over the place. :)
I am not going to say anything about the ships and vehicles because it is sci-fi, and let's say that they are made of something special that supports that. But the pilot... at the moment of even getting close to the atmosphere all his organs would have been liquefied.
@@Zorro9129 unconscious and then dead in a minute since no recovery is possible and blood won’t circulate in the body anymore. You can survive a ponctual 45G but sustained there’s nothing anyone can do.
I wonder there's some gravity suppressor going on in the SRV and the ship, as the guy alone would weigh around 3600kg (more than a fully loaded SUV) on the surface, and the two ton SRV (at 1G) would weight roughly 90 tons. So to make those 2 meter jumps would need roughly 1,8 million Newtons of thrust to make. That's a lot of thrust.
Second method to land on a high G planet is to toggle FA off (so that FA is only off as long as you hold the button) for a short time to make the ship descend slowly. No forward motion and keep the nose at 0 degrees. I think that's a bit faster.
10:12 when you’re computer can’t even complete the sentence high gravity warning before you hit the ground with an srv from an anoconda you know it’s high gravity… planet
Nice clip, but I'm a bit underwhelmed that a 45G planet would have an open lunar sky. Should be able to hang onto a very thick atmosphere, outside of the most severe of circumstances.
I agree with 10siWhiz. I suspect this planet is actually the solid core of a former gas giant that had its atmosphere slowly blown away by its nearby parent star’s solar winds. This would happen as the planet’s orbit gradually decays, in turn falling closer and closer to its parent star. Such planets have been discovered in real life via spectral analysis.
Kudos for not lithobraking. The first time I tried landing on a 2G+ planet, I ended up coming in WAY too hot, didn't realize to completely turn my ship retrograde, and ended up BOUNCING my Anaconda, losing over half my hull integrity.
The game seriously lacks feedback in crucial moments like these. Even X4 has a really neat 'metal stress' sound to indicate huge ships turning. You take a Anaconda to a 4G planet and nothing.
I don’t know if it was a different planet but on my way to Colonia, I made a stop at this planet. It was actually pretty challenging to land. I’m pretty sure I completely destroyed my shields when I made contact with the ground lmao but it was a pretty cool ED experience. I recommend anyone who is headed out to Colonia or that general direction should definitely try to land on this planet if you wanna risk destroying your ship 6KLY out from the bubble. Nothing really rewarding, but I guess you landing successfully is a reward enough lol
High gravity should make mountains even flatter. Also there should be a point where technology can not make approach or survival possible... being overweight already with 1 G, I can't imagine climbing stairs with 1,5G.
Pilots usually go till 9G maximus, and they pass out in a matter of seconds, can't imagine on 45G what happens to our body (other than becoming a big slice of bacon)
I think, all ships in game have something like artificial gravity generator wich allows them to create gravity in space and make gravity in ships lower on high G planets.
If we assume that ships are capable of sublight travel within a system of planets and interstellar jumps, then we must assume by definition that they also have the power to counter the gravity of not only planets, but also stars, and collapse the space between them. They must also have systems to keep the crew alive in such conditions.
seems like the game has trouble to calculate acceleration at these insane Gs :D no ship in this game can accelerate with 45G even with main thrust. (that would be ~440m/s²)
Um...my Krait MK2 can boost to 520 m/s as a medium sized ship. The smaller Imperial Eagle can get up to 900 m/s outside of supercruise. Ships in Elite are ridiculously fast.
@@devoutrelic1228 You're saying it in m/s that's speed not acceleration, which is m/s^2 or m/s". Now I don't know if you misunderstood the guy or you forgot that detail.
@@JohnSmith-fq3rg ships can only boost for short periods of time in Elite. Sustained acceleration is more on the order of tens of m/s^2, not even close to being able to land on this planet (especially because vertical thrusters in this game are much weaker).
High G planets always terrified me. I remember one time I was doing one of those black box recovery mission and the point was VERY close to a high G Gas Giant. As I was getting the cargo I could feel my ship being pulled into it. I tried super cruising but couldn’t get the vector right, and I started panicking hardcore lol Finally made it tho
in vr gas giant are really terrifying, is like having the fucking Jupiter in front of you, an infinite ball that seems to get closer. instead I love rotating with turned off systems around planets with rings, preferably at a safe distance. it looks majestic
How does a planet with 45G *not* have an atmosphere?! It would be highly volcanic, I would imagine (by the square cube law, it'd trap a lot more internal heat than it could easily get rid of), and even without a magnetic field, I doubt solar wind could strip-away such a heavy atmosphere. It would be super cool to discover a planet such as this irl. I have so many questions! >:)
I've been doing extensive high-G planet testing. So just three things. At first, when being in the glide there is no G-force effect. So you can aim at your target area no matter of the angle unless its out of red zone - so as usual for all planets. When you pop out of the glide, level the ship to zero degress, as shown here. Dont.use any thrusters. Just let the ship do it for you. Second: Dont release your landing gear too early, just directly before touch-down. Why? Your thrusters have only 50% power. So any emergency measure (pulling up + full thrust forwards) has less power. And the third: These mechanics are all the way the same above 10 G. There is no difference landing on a 10G planet or 45G. FDev has it cut off. I did it with a type9 with weekest stock engines. I made around 30 landings for testing. And how to escape from those planets? Very easy: go up with your vertical thrusters.... pull in the landing gear while going up. It takes time..... just wait.... above 2km over ground... pitch up the nose and give 100% thrust forward only.... hit the SC-button and thats it. Remember: 10g is the real maximum. Everything above behaves the same! And for new players: getting down on high g means dont use your vertical thrusters downwards, use going forwards and backwards in an angle. Cheers!
Better Srv's designed to mine would be nice, srv's for different purposes or any level of customization would be better than the limited two we got, or the ability to customize them in any fashion. I know they are supposed to be repurchasable disposables so that doesnt make 100% sense for them to be repurchased with customizations at any port, but neither does buying a replacement ship with insurance and it having your custom tuning and loadout from engineers either. Planet side air craft that actually travel in normal space within the atmosphere or low orbit allowing you travel between surface settlements without needing to fire a frameshift drive straight 90 degrees up, achieve orbit, then re enter via gliding without fucking it up leaving you 90km above ground traveling only 220m a second spamming the boost function constantly... so like some kind of jet or vtol or something would be cool... literally anything more to deployable vehicles would be nice since all ships still interact with planetary landings and travel in the same manner, and none of which have any form of sensor/targeting systems useful for attacking settlements beyond attacking the aa turrets, which only attack your ship anyways. It's understandable to a degree that your ship might lack targeting capability for objects as small and cold as ground turrets or people, but when I fire an explosive autocannon or railgun near them, I would atleast expect any amount of aoe damage, or for the damage to be atleast comperable to small arms fire. Even a sidewinder with basic pulse lasers should out perform or atleast equal the basic level 1 laser assaut rifle in shield damage. It would also be nice if settlements had some form of hanger or just a single ship parked on a pad to attempt to chase you down in the atmosphere after attacking them.
No, I think it's just a really, really massive planet. It's dense, sure, but it's composition is probably similar to other metal-rich worlds. There's just more stuff.
Turn off the driving assist, helps immensly in avoiding spin outs, turn on night vision, and just jump over what rocks you see in your way. You can steer in the air while flying with the mouse a bit so that helps.
@@teddyinjapan Only because of nonsense lore. They have FTL, they can create artificial gravity. 45G probably still damn near impossible to land on, but still, the idea that these super advanced ships have NO answer for gravity is silly.
@@teddyinjapan On Earth, in a flying plane and outside the plane, gravity is the same and is only 1G. However, if you find yourself outside the deck and without a parachute, then the memory of you will be a wet spot :)
@@TheCatVtuber Is right, that has been added to Odyssey a while ago. But in Horizons you can still see your shield percentage when you look at the lower menu (the menu where you find your SRV and fighters for example).
Everyone's talking about how landing on this planet should be impossible, but I remember reading that if Earth's gravity was higher we wouldn't be able to get heavy rockets to lift off... Which means even if you could land there the gravity will trap you on the planet forever 🥶
It can't be 45g. Even at 2.5g, when the ship pulls the thrusters to 0, the ship starts to descend itself. At 45 g, the ship would crash during the glide phase, I wish you had shown it from the planet's info, we would have believed you as well.
I did take off. Basically the reverse approach to entry. Nose pointed at no more than 5 degrees from horizontal until I climbed high enough to jump to a star that was also pretty close to the horizon.
When gathering materials, much quicker method than what you were doing for collecting them. Just reverse back and forth whilst hitting the lock on button as soon as it highlights. You can pick up all those rocks in a third the time.
You don't even have to do that much, on high G planets like this the mats just all drop in the same place, and you can drive over that spot and just go to your contacts panel to click on all of them. As soon as you click on it's name you pick it up.
Brilliant landing. Still wondering how lower trusters hold the ship while they cannot even move it up xD Also, it would be great to fly there on fast ship like a kamikaze to beat speed records haha
Takeoff was the reverse of the landing. Landing gear up, fly forward with the nose up just a couple of degrees. Once no longer mass locked, jump to a system in front of you.
@@Bombastic0013 You could use your vertical thrusters. The key is to keep your nose level and take advantage of Brabhams magic carpet. Your regular engines won't keep you aloft at any other angle.
Note to self:- Say away from this planet lol I'm not known for my stellar landings on high grav planets. Ruined a few ships coming in too hot cause I stupidly didnt check the scans before landing haha
It could be, there are a lot of typos in elite dangerous, like how sag a* is supposedly only like 518,000 solar masses, while it’s well over 4,000,000 irl and it’s radius and diameter are mixed up, it’s ingame diameter is like 35,000,000 km which is the radius of the real life one
The planet's name is KOI 1701 1. -- 317 Earth masses with a radius of 16,869 km. (45.32G) Kyloalks is 96.6 Earth masses with a radius of 19,925 KM (9.899 G) 1701-1 has 3-4 times as much mass and is smaller. AFAIK, it currently holds the record on gravity in ED.
@@GarethOakey Sweet, I might have a crack landing there myself as you made it look easy, I've died landing on planets with much less gravity then that. I'll probably die but what the hell...
Great landing! I have to say that it's pathetic after so many years of this game being out that we still have to tediously hoover up every meteor little chunk one by one.
Belly slammed a T-9 with full cargo a few times into colonies, twice directly into their point defense turrets. Did jail, and cost me millions in credits. xD Check them G's.
That the ship can hover means that its thrusters _should_ be able to launch it vertically at 44g on a 1g planet. But, alas, this game is inconsistent af.
That's very advanced planet. In my hometown it's still 5G
Good one
lol
Even with 45G the signal is still shit with poor coverage 😂
You know when the gravity is high enough for the mats to not scatter like that, you can just stop over them with your cargo scoop open and select them each in your contacts panel. They all go in right as you click their contact. It's why I go to high gravity planets for this kind of mat grinding.
Came here to give that tip, its a game changer.
Yup. That's the way to do it.
Learning new tricks every day about ED.
I think gravity dampeners/adders are already in all ships as you can travel through black holes and you're always having 1g inside the pilot seat
@@toniodu371200 Artifical Gravity isnt a thing at all in Elite. If it was, stations wouldn't have to rotate for gravity. Closest you get in lore is mag boots on HE suits.
90kg pilot now weighs 4074kg. How do you even stay conscious?
You don't! The moment you get out of super cruise your head will compress your spine breaking most of the cords instantly rendering you paralysed, your lungs will collapse, most of your bones will break, some of your blood vessels will pop but none of that even matters since you will not even be able to feel any of this pain since you pass out from your brain liquefying itself. Not to mention that the surface temperature is about 3.7 KiloKelvin which will vaporise this anaconda in seconds before it will even have a chance to land in a molten rock ocean that this planet really would have been like. If pilot federation had any mercy they would put a large exclusion zone or require a suicide permit to land there.
Always make me wonder how on earth will future spacesuits developed to countermeasure this.
@@D3v15H Wouldn't he be ok as long that he is freefalling or orbiting?
@@LeCalmar You are right! But the irony is that Flight Assist will kill you before you reach the rock by magically pulling 45G to save the ship instead :)
@@TheCatVtuber I would not call it a spacesuit - more like a fishtank with CO2 saturated pilot breathing compressed hydrolox suspended in salty water :)
Considering the fact that we do not have anti-gravity tech in Elite im surprised the pilot do not go splat from the G forces simply by sitting on the ground.
The frameshift drive literally is an anti-gravity device lol
Of course there is anti-gravity tech. How else can the ship basically hover over the surface? It would have to produce 45 g of vertical acceleration to maintain altitude, which ships in Elite clearly can't do in space.
@@CasabaHowitzer But that is exactly what they do though as long as you have FA on.
@@krashd Doesn't matter. Turning on FA enables anti-gravity tech, so there is anti-gravity tech in E:D.
I mean, we do, but sure
45G would be way too much for the ship structure in real life, and commander would be squashed in his/her seat.
But yeah, nice 45G landing indeed o7
I don't thing the devs anticipated people actually being able to land on a 45g planet. It's more likely the devs missjudged the power of the main engines to overcome the immense gravity and not have you slam into the danm planet.
@@guidaguida2 considering the amount of unrealistic things ED has, the most glaring and obvious one being how ships move in space and the artificial limitations on rotating your ship sideways, I'm not surprised unrealistically landable planets exist. The fact you can land on this planet and not the moon is such BS its funny
@@slinkerdeer Try using FA off for realism on flight control.
@@slinkerdeer I really wish you could land on the moon, that's tremendous BS. I wanted to see the lunar lander and the French flag that used to be an American flag but got bleached due to solar radiation!
@@slinkerdeer I am not quite sure what kind of 'artificial limitations on rotating your ship sideways' you are talking about. The design makes perfect sense. To rotate the ship using thrusters, you need thrusters. Why would you put many thursters to sides of your ship when you can just put far more thrusters to bottom and top of the ship, so you can quickly roll and then use far more power to quickly rotate. Having equal thrust in every direction would be the most pepega space ship design you could ever make.
Really hoping they eventually make planets like this as well as small black holes more realistic by crushing and spaghettifying you respectively.
Considering the poor judgement of the developer team since Powerplay basically i do not think we will have any of that.
You wouldn't be spaghettifying. Gravity is increased linearly enough to crash not stretched
@@wadimek116 Well... i think before getting crushed by Gravity you will pass out cause of blod loss in the brain before that :D
@@SuperCrysiscore What I mean is that gravity increases the closest weight is. You wont be stretched because gravity in your feet will be almost the same as in your head.
@@wadimek116 we're talking about much smaller black holes, not supermassive ones
I like how none of the materials scattered they all just there where you blasted them...kinda nice actually, unlike a low G planet where they go bouncing all over the place. :)
I just scoop em in mid air using the thrusters lol
That's physics for you
agree, farming on high gravity planets is good because materials dont go 9999999 light years into space
Love how firmly planted the srv is on the ground
F1 level of downforce
I'm glad you put the exclamation park in parenthesis to make it obvious it wasn't a factorial lol
Nice landing.. I love the SRV deployment... "BONK!" lol
Someone tell this poor soul he can go into his transaction tab and just pick all the minerals up at once by parking on the lot and selecting each one.
Wow how come I never thought of that before
@@fitzgd84 You right. Point stands though.
I am not going to say anything about the ships and vehicles because it is sci-fi, and let's say that they are made of something special that supports that.
But the pilot... at the moment of even getting close to the atmosphere all his organs would have been liquefied.
He wouldn't be liquified, humans can survive 45g, but he would be unconscious for sure.
@@Zorro9129 unconscious and then dead in a minute since no recovery is possible and blood won’t circulate in the body anymore.
You can survive a ponctual 45G but sustained there’s nothing anyone can do.
Good thing the player character is really just a hologram. ;)
@@LtDan-fy7lc That stopped being true a while ago, now only the SLF uses telepresence afaik
@@DevDreCW huh. I did not know that
This reminds me of Stumbos IV on Futurama when the crew had to deliver pillows.
I wonder there's some gravity suppressor going on in the SRV and the ship, as the guy alone would weigh around 3600kg (more than a fully loaded SUV) on the surface, and the two ton SRV (at 1G) would weight roughly 90 tons. So to make those 2 meter jumps would need roughly 1,8 million Newtons of thrust to make. That's a lot of thrust.
This is where Goku goes to train.
I nearly died of laughter when I saw this
I came here for this
Hyperbolic Time Chamber world
But he trains in about 100G or more now if I remember correctly
Second method to land on a high G planet is to toggle FA off (so that FA is only off as long as you hold the button) for a short time to make the ship descend slowly. No forward motion and keep the nose at 0 degrees. I think that's a bit faster.
10:12 when you’re computer can’t even complete the sentence high gravity warning before you hit the ground with an srv from an anoconda you know it’s high gravity… planet
Also try the scorpion srv with something like this it might act like a f1 car with its high grip and high gravity
Nice clip, but I'm a bit underwhelmed that a 45G planet would have an open lunar sky. Should be able to hang onto a very thick atmosphere, outside of the most severe of circumstances.
considering how close it is to the parent star it would be odd if it did have a thick atmosphere
@@10siWhiz Good point.
I agree with 10siWhiz. I suspect this planet is actually the solid core of a former gas giant that had its atmosphere slowly blown away by its nearby parent star’s solar winds. This would happen as the planet’s orbit gradually decays, in turn falling closer and closer to its parent star. Such planets have been discovered in real life via spectral analysis.
I think it's a cthonian planet (gas giant but the gas has been blown away, leaving the core)
Kudos for not lithobraking. The first time I tried landing on a 2G+ planet, I ended up coming in WAY too hot, didn't realize to completely turn my ship retrograde, and ended up BOUNCING my Anaconda, losing over half my hull integrity.
The game seriously lacks feedback in crucial moments like these. Even X4 has a really neat 'metal stress' sound to indicate huge ships turning.
You take a Anaconda to a 4G planet and nothing.
Great text book high G landing!! I did it in my exploration cutter.
This planet must have EXCELLENT Phone reception? 😂
I don’t know if it was a different planet but on my way to Colonia, I made a stop at this planet. It was actually pretty challenging to land. I’m pretty sure I completely destroyed my shields when I made contact with the ground lmao but it was a pretty cool ED experience. I recommend anyone who is headed out to Colonia or that general direction should definitely try to land on this planet if you wanna risk destroying your ship 6KLY out from the bubble. Nothing really rewarding, but I guess you landing successfully is a reward enough lol
First time i've heard "High gravity warning" in my life
High gravity should make mountains even flatter. Also there should be a point where technology can not make approach or survival possible... being overweight already with 1 G, I can't imagine climbing stairs with 1,5G.
Pilots usually go till 9G maximus, and they pass out in a matter of seconds, can't imagine on 45G what happens to our body (other than becoming a big slice of bacon)
@@ilsignorsaruman2636 and 9G is survivable only for extremely short duration.
I think, all ships in game have something like artificial gravity generator wich allows them to create gravity in space and make gravity in ships lower on high G planets.
@@AlexandreLollini Actually you could survive even 20g in aircraft if it would be less than 5 seconds
If we assume that ships are capable of sublight travel within a system of planets and interstellar jumps, then we must assume by definition that they also have the power to counter the gravity of not only planets, but also stars, and collapse the space between them. They must also have systems to keep the crew alive in such conditions.
The sense of scale on the planet is crazy. Much larger appearing than no man's sky planets, for example.
You gotta admit, its pretty darn cool. Even the stars are flying by.
Elite is a bit wonky when it comes to "planets". How exactly does a small planet have 45 times earths gravity, what is it made of solid Uranium?
it does say its metal-rich. so probably fully made out of osmium.
the sound effects in this video totally had me dozing off.
so the ships little thrusters can deliver 45g+ of upwards thrust? i thought you only get close to that by forward boosting
Nice video, not sure the physics of a 45g planet are being being displayed though.
This is not even 9 g its about 3
@@danielstokker 3 G ist quite different to this. This planet felt very similar to something around 10 G though.
Might be a limitation with the physics engine. If you slammed into that planet fast enough it might crash the server.
it’s a video game with limits
@@whatwespinning It's a dev team that doesn't dev.
That rover would crush like a coke can
11:44 looks like flaws in Frontiers programming ... 45G planet would not allow your dune buggy to get that much "air".
that drop though.
seems like the game has trouble to calculate acceleration at these insane Gs :D no ship in this game can accelerate with 45G even with main thrust. (that would be ~440m/s²)
Um...my Krait MK2 can boost to 520 m/s as a medium sized ship. The smaller Imperial Eagle can get up to 900 m/s outside of supercruise. Ships in Elite are ridiculously fast.
@@devoutrelic1228 You're saying it in m/s that's speed not acceleration, which is m/s^2 or m/s". Now I don't know if you misunderstood the guy or you forgot that detail.
@@Tacticaviator7 Go from dead stop to boost, it's possible to hit acceleration of several hundred meters in a second.
@@JohnSmith-fq3rg ships can only boost for short periods of time in Elite. Sustained acceleration is more on the order of tens of m/s^2, not even close to being able to land on this planet (especially because vertical thrusters in this game are much weaker).
I think we know why we didn't see him take back off...
That planet is were Chuck Norris lives. I played golf there the once and the shortest hole was a par 82. So tired after.
XD
Its one of Chucks testes
The 'surface' (photosphere) gravity on the sun is 28G.
High G planets always terrified me. I remember one time I was doing one of those black box recovery mission and the point was VERY close to a high G Gas Giant. As I was getting the cargo I could feel my ship being pulled into it. I tried super cruising but couldn’t get the vector right, and I started panicking hardcore lol Finally made it tho
in vr gas giant are really terrifying, is like having the fucking Jupiter in front of you, an infinite ball that seems to get closer. instead I love rotating with turned off systems around planets with rings, preferably at a safe distance. it looks majestic
How does a planet with 45G *not* have an atmosphere?! It would be highly volcanic, I would imagine (by the square cube law, it'd trap a lot more internal heat than it could easily get rid of), and even without a magnetic field, I doubt solar wind could strip-away such a heavy atmosphere.
It would be super cool to discover a planet such as this irl. I have so many questions! >:)
awesome! I now want to go there with a sidewinder and try to reach the most insane speed possible before crashing
I've been doing extensive high-G planet testing. So just three things. At first, when being in the glide there is no G-force effect. So you can aim at your target area no matter of the angle unless its out of red zone - so as usual for all planets. When you pop out of the glide, level the ship to zero degress, as shown here. Dont.use any thrusters. Just let the ship do it for you. Second: Dont release your landing gear too early, just directly before touch-down. Why? Your thrusters have only 50% power. So any emergency measure (pulling up + full thrust forwards) has less power. And the third: These mechanics are all the way the same above 10 G. There is no difference landing on a 10G planet or 45G. FDev has it cut off. I did it with a type9 with weekest stock engines. I made around 30 landings for testing. And how to escape from those planets? Very easy: go up with your vertical thrusters.... pull in the landing gear while going up. It takes time..... just wait.... above 2km over ground... pitch up the nose and give 100% thrust forward only.... hit the SC-button and thats it. Remember: 10g is the real maximum. Everything above behaves the same! And for new players: getting down on high g means dont use your vertical thrusters downwards, use going forwards and backwards in an angle. Cheers!
Well done, approach and landing. 👏🏿👏🏿💪🏿🖖🏿
Thank you! Loved it. Great video showing that intense Gravity.
Wonder if we'll ever get some form of land based limpets that'll carry them to your ships cargo hold
Better Srv's designed to mine would be nice, srv's for different purposes or any level of customization would be better than the limited two we got, or the ability to customize them in any fashion. I know they are supposed to be repurchasable disposables so that doesnt make 100% sense for them to be repurchased with customizations at any port, but neither does buying a replacement ship with insurance and it having your custom tuning and loadout from engineers either. Planet side air craft that actually travel in normal space within the atmosphere or low orbit allowing you travel between surface settlements without needing to fire a frameshift drive straight 90 degrees up, achieve orbit, then re enter via gliding without fucking it up leaving you 90km above ground traveling only 220m a second spamming the boost function constantly... so like some kind of jet or vtol or something would be cool... literally anything more to deployable vehicles would be nice since all ships still interact with planetary landings and travel in the same manner, and none of which have any form of sensor/targeting systems useful for attacking settlements beyond attacking the aa turrets, which only attack your ship anyways. It's understandable to a degree that your ship might lack targeting capability for objects as small and cold as ground turrets or people, but when I fire an explosive autocannon or railgun near them, I would atleast expect any amount of aoe damage, or for the damage to be atleast comperable to small arms fire. Even a sidewinder with basic pulse lasers should out perform or atleast equal the basic level 1 laser assaut rifle in shield damage. It would also be nice if settlements had some form of hanger or just a single ship parked on a pad to attempt to chase you down in the atmosphere after attacking them.
Damn 45G?? That planet must have a solid core of Tungsten or something all the way out to the mantle
No, I think it's just a really, really massive planet. It's dense, sure, but it's composition is probably similar to other metal-rich worlds. There's just more stuff.
there are planets
if you would lift a teaspoon of earth there, you would have of 3 tons on the spoon. Not weight per se, but mass
45g D rated thrusters, i guess ill grab the popcorn, OMG! :O
1:00 the change of color in the ship is soo smooth.
Landing on a 45G planet....that's pretty much a death sentence.
I'm amazed at how the SRV doesn't go flying, rolling, spinning all over the place after hitting a little bump haha (I'm prob just a shitty driver xD)
Turn off the driving assist, helps immensly in avoiding spin outs, turn on night vision, and just jump over what rocks you see in your way. You can steer in the air while flying with the mouse a bit so that helps.
@@JohnSmith-fq3rgwill try this next session ty ty
💥Congratulations Commander o7 💥
Somehow a ship and srv can negate gravity and keep you safe. Does at least exiting on foot kill you?
Not allowed to exit on foot due to high gravity.
@@GarethOakey which is hilarious. Outside or inside, that gravity is the same.
Maybe you’ll meet Alara Kitan down there
@@teddyinjapan Only because of nonsense lore. They have FTL, they can create artificial gravity. 45G probably still damn near impossible to land on, but still, the idea that these super advanced ships have NO answer for gravity is silly.
@@DevDreCW I just keep remembering Fry and Bender using the hover dolly to move all the pillows
Crunch lol
@@teddyinjapan On Earth, in a flying plane and outside the plane, gravity is the same and is only 1G. However, if you find yourself outside the deck and without a parachute, then the memory of you will be a wet spot :)
That was a lot faster thani would have thought.
i wish srvs handled like this on all planets lol. And you know, jupiters gravity is apparently about 2.528g so this planets gravity is nuts at 45g
How come your shields are displayed as a clear percentage and not the vague three circles of strength I have to guess about?
That's new UI design in Odyssey I believe
@@TheCatVtuber Is right, that has been added to Odyssey a while ago. But in Horizons you can still see your shield percentage when you look at the lower menu (the menu where you find your SRV and fighters for example).
You know it's bad when you're 20 Mm away from the core and nearly in orbital cruise
What are those annoying particles flying back and forth along the windshield? 🤔
What the hell is that planet made from?
Even if it was osmium, it wouldn't be dense enough...
Everyone's talking about how landing on this planet should be impossible, but I remember reading that if Earth's gravity was higher we wouldn't be able to get heavy rockets to lift off... Which means even if you could land there the gravity will trap you on the planet forever 🥶
It can't be 45g. Even at 2.5g, when the ship pulls the thrusters to 0, the ship starts to descend itself. At 45 g, the ship would crash during the glide phase, I wish you had shown it from the planet's info, we would have believed you as well.
knk gerçekten var bu gezegen harbi 45G KOI 1701 sistemine git direkt yıldıza yakın, ilk gezegen kendisi zaten ama 7k ly uzakta
Yeah, now i want to see the video of him getting off the planet. Because im assuming with d thrusters, you would be able to.
I did take off. Basically the reverse approach to entry. Nose pointed at no more than 5 degrees from horizontal until I climbed high enough to jump to a star that was also pretty close to the horizon.
is it posibble to do it (have a small car and do mining) without that latest dlc with fps shooting and stuff?
Yes, that's part of the 'Horizons' content which is free to all players. 'Odyssey' adds the on foot content and the 'Aftermath' storyline.
@@GarethOakey ok thx. but i installed the oddysey and now i dont know "how to start' it
When gathering materials, much quicker method than what you were doing for collecting them. Just reverse back and forth whilst hitting the lock on button as soon as it highlights. You can pick up all those rocks in a third the time.
You don't even have to do that much, on high G planets like this the mats just all drop in the same place, and you can drive over that spot and just go to your contacts panel to click on all of them. As soon as you click on it's name you pick it up.
Brilliant landing. Still wondering how lower trusters hold the ship while they cannot even move it up xD Also, it would be great to fly there on fast ship like a kamikaze to beat speed records haha
And the start?
you could just stand over the nodes and choose them in contact to scoop all without moving
It's impossible to land vertically only with the thrusters under the ship? And for takeoff?
Takeoff was the reverse of the landing. Landing gear up, fly forward with the nose up just a couple of degrees. Once no longer mass locked, jump to a system in front of you.
So @@GarethOakey you can't go vertically only because of the too high gravity?
@@Bombastic0013 You could use your vertical thrusters. The key is to keep your nose level and take advantage of Brabhams magic carpet. Your regular engines won't keep you aloft at any other angle.
Момент, когда корабль буквально скрипит при попытке маневрировать🥶
Note to self:- Say away from this planet lol I'm not known for my stellar landings on high grav planets. Ruined a few ships coming in too hot cause I stupidly didnt check the scans before landing haha
The gravity is so high that they should rename the planet as "cheeseburguers-uuuu"
I'm sorry what? 🙃
"How much power do I need to escape gravity ?"
''YES"
12:28 Me: Wouah! He loses control of his SRV!!! Impressive!
45g world should flatten the SRV like a pancake. Let's not even talk about what's required to get off the surface. Lol.
had to see it to believe it , a 45g planet!
My Conda is struggling to maintain altitude on 2g Planets. This here looks more like a number bug. Everything is acting more like 4g.
It could be, there are a lot of typos in elite dangerous, like how sag a* is supposedly only like 518,000 solar masses, while it’s well over 4,000,000 irl and it’s radius and diameter are mixed up, it’s ingame diameter is like 35,000,000 km which is the radius of the real life one
this planet's radius is less than Kyloalks DL-Y g17 4 ("The mighty"), how could that happen?
isn't it 4.5g?
Radius is less important than density when it comes to how much G you have at the surface. Most black holes are tiny ...
The radius only has to be 3.5x Earth's if it has Earth's density.
The planet's name is KOI 1701 1. -- 317 Earth masses with a radius of 16,869 km. (45.32G)
Kyloalks is 96.6 Earth masses with a radius of 19,925 KM (9.899 G)
1701-1 has 3-4 times as much mass and is smaller. AFAIK, it currently holds the record on gravity in ED.
@@GarethOakey yes but this is clearly a rocky planet and not a black hole. Most rocky planets have a density similar to Earth's.
@@immensumcaelo 317 Earth masses is pretty much exactly 1 Jupiter mass.
the way you are driving on this high G planet you can be lucky that the developers of elite dangerous are not collaborating with the beamNG team
This game is absurd. Something with 45x the gravity of Earth would be approaching an mini-Neptune aka a small gas giant.
Wow, you got better downforce than a F1 car😅
Were you able to take off or you still there? :)
Actually taking off was as easy as the landing. Just keep the nose level until you're 2km up (no longer mass locked) then FSD.
@@GarethOakey Sweet, I might have a crack landing there myself as you made it look easy, I've died landing on planets with much less gravity then that. I'll probably die but what the hell...
that looks like a parody to Star Citizen
Great landing! I have to say that it's pathetic after so many years of this game being out that we still have to tediously hoover up every meteor little chunk one by one.
Tungsten Cube? Nah we have the Tungsten Planet 💀
Yeah nah. I'm in my max range conda, my puny 4d thrusters can barely handle 0.1g 🤣
I want to know how the pilot of that SRV isn’t drowning under 45x earths gravity.
Aww... I wanted to see the launch.
With that gravity it's s like permanent flight assist off 😲
I wonder how planet with 45G doesn't have any atmosphere
That is almost twice the gravity as on the surface of the sun! Good thing you were on wheels, going on foot would give you back pain for sure.
Um, this is not even close to the gravity on the surface of the sun, what are you on about?
In reality as you crash into the planet at terminal velocity you would become a soup.
What else can you tell us about the 33rd century and the tech we will have then?
@@krashd Even if the ship was fine, Your brain would decelerate into your skull and once again, become soup.
well, she landed quite calmly, didn't she?
Belly slammed a T-9 with full cargo a few times into colonies, twice directly into their point defense turrets.
Did jail, and cost me millions in credits. xD
Check them G's.
It’s not possible. I’m not even sure a planet with 45 G can exist.
a 45G planet shouldn't have mountains
45g planet would be as flat as a pancake, and shouldn't be survivable for a human. But hey it's an awesome game!
You wouldn't glide in space either.
surprised the rv did a sleigh jump on them rocks.
That the ship can hover means that its thrusters _should_ be able to launch it vertically at 44g on a 1g planet.
But, alas, this game is inconsistent af.
Stay over those minerals and use the contacts list.
looked like any other planet landing except for the ship and pilot instantly being crushed to a pulp on landing but the Buggy can do jumps in 45g's'
Brakes, people have already calculated how much real gravity is there. She is there 2.43g, not 45g
How about way out? )) 45g
Flawless --- o 7!