The goblin spell buff by itself does 150 damage with all 6 ticks. The new buff will make it do 180 damage with all 6 ticks. It's only able to take out spear goblins, bats, skeletons, bush (shield) and clones, with just the goblin spell alone. It still affects these specific cards before the buff so there is no change in that. Although very few affected cards will die to one less tick like skeletons and bats, so this buff is almost nothing but an additional 20 damage for very rare moments a troop has 20 health left. (/´△`\). A buff I propose is that the spell goblins should spawn goblins with no "spawn" timer. The cursed goblins have a one second spawn like regular goblins so they usually die instantly when in a swarm of enemy troops. Every card that spawns a troop have no timer like cursed hogs, graveyard, nightwitch bats and witch skeletons, spawners act immediately when "spawned" the moment its on the field so why don't the cursed goblins get the same effect too?
That's a pretty good point, it's weird that they didn't do a buff like that for such a weak card but I guess they probably just coded it to work as if they were played instead of spawned.
I really think goblin curse needs to be reworked to not have any damage, similar to how clone doesn’t do damage, and instead just applies the goblin and damage amplification debuffs. Then it either gets buffed to 25% damage amplification or changed to 1 elixir. This way it wouldn’t gimmick decks all on its own, but would be a better card in general, making it healthier for the game.
Look into the files. Look how many more files would be added to your 3 year old phone, that your kid got from his mom. We do have the star levels already.
@@ibdude501 no there's just a lot of ice wizard usage in multiple deck variations, for example I'm using it in a mortar deck with phoenix and knight. And another deck with monk evo mortar evo bats ice wiz and miner
Boss I have loved seeing your commitment to making good content around this game. Your clear focus on educating yourself within the game is obvious in your commentaries. Excited to see how your channel grows! Keep being you and growing!
Everyone is stating a buff, but i think i rework is better, the goblin cures will not deal amplification damge to troops (since everyone runs rage/zap with the curse) and it will turn YOUR troops/enemy troops into goblins, making it useful on defense AND offense, as well as having bigger radius by 1 tile, let me know if this is a great rework!
@@Fire-b4 Oh now it makes sense, it is a cool idea. I thought you were saying like the curse would instantly transform my full hp pekka into a goblin 🤣
Hey boss, uhm what do you think about my deck? Its Royal ghost, Miner, Phoenix, Evo archers, Poison, Log, ice golem and Cannon cart. Do you think its good or what should I change?
It just needs a rework honestly, it relies too heavily on trying to using a bit of the tick damage to turn smaller units into goblins and additionally, the units that spawn from the curse are on a spawn timer for some odd reason when other cards that have a similar spawn mechanic don’t.
I clicked on the video and quickly realized I am sitting next to nearly the same blind, with a wall of the same color to my side with trim the same color. Fricken wild.
Exactly as I always say. Boss is running out of ideas due to the state of the game. He always thinks a card is good or OP when a card gets buff. Hence the saying... "The last card I haven't tried that got BUFFED."
The goblin spell buff by itself does 150 damage with all 6 ticks. The new buff will make it do 180 damage with all 6 ticks. It's only able to take out spear goblins, bats, skeletons, bush (shield) and clones, with just the goblin spell alone. It still affects these specific cards before the buff so there is no change in that. Although very few affected cards will die to one less tick like skeletons and bats, so this buff is almost nothing but an additional 20 damage for very rare moments a troop has 20 health left. (/´△`\).
A buff I propose is that the spell goblins should spawn goblins with no "spawn" timer. The cursed goblins have a one second spawn like regular goblins so they usually die instantly when in a swarm of enemy troops. Every card that spawns a troop have no timer like cursed hogs, graveyard, nightwitch bats and witch skeletons, spawners act immediately when "spawned" the moment its on the field so why don't the cursed goblins get the same effect too?
That's a pretty good point, it's weird that they didn't do a buff like that for such a weak card but I guess they probably just coded it to work as if they were played instead of spawned.
I wonder if the Curse amplifies damage to towers and buildings?
@@_Abdulziz506 no
@@Mister_Pigeon and evo larry
I really think goblin curse needs to be reworked to not have any damage, similar to how clone doesn’t do damage, and instead just applies the goblin and damage amplification debuffs. Then it either gets buffed to 25% damage amplification or changed to 1 elixir. This way it wouldn’t gimmick decks all on its own, but would be a better card in general, making it healthier for the game.
That would be the 2nd 1 elixir spell ever
@@wehavenotakebacks9363heal spell my beloved
We need that bad heal spell back
1 elixir spell is the recipe for disaster imo it has to be 2 minimum
Damage amplification isn't healthy for the game
I love when Boss played the log after his suspicious bush was shown.
do you look at too many ken comments?
Hell nah, boss be having that Bush alot in his tiny log
1:17 Boss being genuinely surprised/happy here
what do you think about clashroyale adding skins to cards
They should add more star levels for sure or skins
Look into the files. Look how many more files would be added to your 3 year old phone, that your kid got from his mom. We do have the star levels already.
@@bawabik233 files are the problem ? Then why is it not a problem when brawl stars has skins or clash of clans
Idk if it’s goblin stein but ice wizard is everywhere rn hopefully it dosent get nerfed (i dont main icebow)
Splashyard?
@@ibdude501 no there's just a lot of ice wizard usage in multiple deck variations, for example I'm using it in a mortar deck with phoenix and knight. And another deck with monk evo mortar evo bats ice wiz and miner
gay❤
ghay🤮
Boss I have loved seeing your commitment to making good content around this game. Your clear focus on educating yourself within the game is obvious in your commentaries. Excited to see how your channel grows! Keep being you and growing!
A lot of commentators who are newer or more green to the game are not as fluid in the way they can play live, while commentating well.
Everyone is stating a buff, but i think i rework is better, the goblin cures will not deal amplification damge to troops (since everyone runs rage/zap with the curse) and it will turn YOUR troops/enemy troops into goblins, making it useful on defense AND offense, as well as having bigger radius by 1 tile, let me know if this is a great rework!
Why would i want to turn my own troops into goblins?
@@pedrowser2446 simply because they are already dead 💀 so using them (as goblins) after they died will make a great extra defence for 2 elixir
@@Fire-b4 Oh now it makes sense, it is a cool idea. I thought you were saying like the curse would instantly transform my full hp pekka into a goblin 🤣
I love this deck bro.. been running it since the curse came out, and I would say it synergises better with cannoneer than princess.
love the videos bro ❤
Hey boss, uhm what do you think about my deck? Its Royal ghost, Miner, Phoenix, Evo archers, Poison, Log, ice golem and Cannon cart. Do you think its good or what should I change?
Goblins are goofy asl
Goblin machine needs melee damage buff
Idk how they could balance this card, its like the heal spell in a way. Hopefully they don’t delete golbin curse like they did to heal spell.
they can by just making the damage amplifier 25% instead of 20
It just needs a rework honestly, it relies too heavily on trying to using a bit of the tick damage to turn smaller units into goblins and additionally, the units that spawn from the curse are on a spawn timer for some odd reason when other cards that have a similar spawn mechanic don’t.
Sir, I spilled my water. Didn’t even get a sip.
Respect for showing your loss.
Since when will goblinstein will get nerfed. It’s almost everywhere
The monster needs a health nerf. The thing has way too much hp
Just because you guys are getting butt hurt from losing wont mean they will nerf it because it’s actually pretty balanced
@@Rhuaridhheats you must be in mid ladder, the goblinstein is NOT BALANCED at all
@@Rhuaridhheatsyeah says you a random dude, every pro says it’s broken So it’s probably broken.
@@Wasifaurko Womp Womp
Common boss W🐐
Pls buff boss into oiling up
i dont know why no uses curse with witch that gets you a piggy and a goblin
What? This is a rare occurrence and everyone has arrows or log anyways
i actually like the curse but it use to be useless so I couldn't use it. now I need to look into it
boss the reason the prince seemed so strong against the goblinstein is because of the extra damage muliplier from curse
I clicked on the video and quickly realized I am sitting next to nearly the same blind, with a wall of the same color to my side with trim the same color.
Fricken wild.
Noooo you’re exposing my secret sauce! Goblin curse has always been sooo good
I think it should be a 50% amplification, but no damage
Boss the type of guy to curse out skeletons
hi boss how are you
Thanks for the video
8:59 evolve E Spirit, xD
Curse dmg is too low, you have to rage, log or zap also to make it work. It's good against bait decks tho
I'd replace the goblin barrel with an air card or a building
Curse should be 3 elixir card and 60% more damage! And remove amplification
Prince is the MVP of this deck
A maldição goblin deveria ter seu raio antigo de volta mas remover o dano pra compensar
if prince charges that fast nerf its hp holy moly
Why does bro always spawn in his videos
Thanks for the donation 🤝
Boss should i get evo pekka or evo skeletons
Pekka is still very good now but could possibly get another nerf in the future. Evo skeletons are a very good stable
I would say evo skeletons cause I wouldn’t be surprised if evo pekka gets another small nerf soon
@@Bosscrok thank you bossy
It needs a radius buff
The higher dps the better for goblin curse
Goblin machine video when?
I got 9k trophies and 4k trophies in goblin mode with this deck easily
You can get 4k trophies in goblin mode with any deck easily
You haven't tested out goblin machine
5 am for me :D
Ain’t nobody going to use goblin curse bruh
Damn no stream tonight? 😢
Probably not unless I start really late, tomorrow though I will most likely
@@Bosscr ok no problem, sounds good 👍
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cannoneer is so bad man
No lol? It's still the best tower troop
@@Memphjs sure lil bro
6 hours ago and late
okay lil bro
They should just make it into a cursed spirit like they did with the heal, a little more skill.
Can people just stop saying good game if they're not gonna give up.
Exactly as I always say. Boss is running out of ideas due to the state of the game. He always thinks a card is good or OP when a card gets buff. Hence the saying... "The last card I haven't tried that got BUFFED."
That does not track
Awful spell concept