What also almost looks great on transparent materials is to add a solidify modifier at the end with some thickness. This pimps up the inner reflections a lot.
Thanks to you for helping me get into Blender a couple of year ago. I still stop in from time to to time to see what you're up to. And in this case, I wanted to see what kind of crazy shader you were using to get the final look. Ha! You totally tricked me with putting a colored light inside. So simple, but effective! Glad I stuck around anyway because this is a really well-done and well-explained video. Thanks again.
This provided a great jumping off point to start modeling crystals. It helps to just see a general method of doing something, then I run off and do a bunch of searching on the actual thing and see how I can apply that general method to more specific references. Your contribution to this/these communities is invaluable, thank you!
How did you read my mind?? I've had an idea for a crystal cave scene I've been trying to make and haven't been able to get the crystals right and all the tutorials were not the style I wanted. Now you drop this perfect tutorial for exactly what I was after just before I was about to shelve the project for later. Thanks Grant!
❤ Love the video! The quick hot key modeling and editing process was great ‘gg’ is definitely going in my toolbox. One side note of no real consequence: Most quarts crystals don’t have as much variation as you included. These are more video game crystals. But knowing how to make them is the important part and you 💯nailed it 👍.
Amazing! Thank you so much for this tutorial. I love love love having you encouraging us to try it first before seeing how you do it. The bevel trick is incredible.
One thing I did to start off was to put a sub surf mod on a stretched sphere then used the decimate modifier. I then dissolved some vertices where needed. It was quick and easy.
Absolutely love your work mate, regardless of long or short format your educational approach and insight is incredible. Huge appreciation, I'll be sharing how mine turn out in your Discord! 💚
Also, right clicking after making a loop cut centers it automatically. I'm sure you know that, but I thought I'd mention it just in case there's anyone who didn't know that
What I do is...uhm add a cube make it into a Cuboid...add a Subdivision modifier...apply it...and then add a decimate modifier...and bring down the topology...
Nicked and now adding it to my game! Thanks 😁 I had already made some crystals, but Grant's ones look a lot better! Plus those juicy tips, including the very, very useful boolean addon - very, very (to infinite!)
Thank you so much for the tutorial. I've always been fascinated about gems and crystals and I'll surely use this tutorial to make my own shiny crystals. I will be grateful if you can upload any tutorial about creating low poly diamonds and some other gem cuts and shading them. It would help me very much. .
Hey Grant, I'm stuck on the bool tool operation, the glitch you mentioned is being persistent and the two solutions you provided are not fixing the problem. I could just use the boolean mod for each object like you said but I want to know how to fix this problem for my future projects. Any advice would be greatly appreciated. Also thanks for the video, I find all your tutorials to be very educational for me as a beginner in Blender so thanks for all the help.
@@grabbitt Fixed the problem. Started over using a five sided cylinder instead of a cube and I was using the fill button to bridge gaps between faces the first time so I think that might have messed me up. Thanks again for the help.
Probably the easiest way to make crystal shape is Add Cube -> Ctrl + 1 to add 1 level subdivision -> apply subdivision -> Scultping -> G -> Pull up points -> make cryal shape -> duplicate and sculpt for variations. making a cube and adding subdivions and then doing it via edit mode is too much work.
Hello, hope all is well. So, I'm a huge noob with Blender and use it very rarely since I just don't have the skills to do what I want and I'm usually YouTub'ing' tutorials when I need something. I am quite proficient in AE and I find not being proficient in Blender can hinder some work I want to do. Looking through your videos and the courses you offer, I see quite a few options. I need to get the Blender skillset ramped up to improve what I can offer and create to compliment what I do. What would be the ideal path starting fresh from start to finish? I'll def be enrolling in the courses but just don't know the best path - RUclips first and then courses? Or straight into courses with RUclips as fillers along the way? I'm a person that is all about structure and would love to outline a path and roadmap with the correct path. Thanks again Grant, great work and excited to jump in and learn from ya.
i always confused in g or z command because its hard define what youtubers is actually talking when i new in blender so thats part is good when he talking about this 0:55
What also almost looks great on transparent materials is to add a solidify modifier at the end with some thickness. This pimps up the inner reflections a lot.
Thanks to you for helping me get into Blender a couple of year ago. I still stop in from time to to time to see what you're up to. And in this case, I wanted to see what kind of crazy shader you were using to get the final look. Ha! You totally tricked me with putting a colored light inside. So simple, but effective! Glad I stuck around anyway because this is a really well-done and well-explained video. Thanks again.
This provided a great jumping off point to start modeling crystals. It helps to just see a general method of doing something, then I run off and do a bunch of searching on the actual thing and see how I can apply that general method to more specific references. Your contribution to this/these communities is invaluable, thank you!
How did you read my mind?? I've had an idea for a crystal cave scene I've been trying to make and haven't been able to get the crystals right and all the tutorials were not the style I wanted. Now you drop this perfect tutorial for exactly what I was after just before I was about to shelve the project for later. Thanks Grant!
These videos are great Grant! I left the notification on my phone for a day because I wanted to remember to come back and watch it later. 😅
❤ Love the video!
The quick hot key modeling and editing process was great ‘gg’ is definitely going in my toolbox.
One side note of no real consequence: Most quarts crystals don’t have as much variation as you included.
These are more video game crystals. But knowing how to make them is the important part and you 💯nailed it 👍.
I was sooo waiting for render settings. But anyway awesome tutorial!!!
Amazing! Thank you so much for this tutorial. I love love love having you encouraging us to try it first before seeing how you do it. The bevel trick is incredible.
One thing I did to start off was to put a sub surf mod on a stretched sphere then used the decimate modifier. I then dissolved some vertices where needed. It was quick and easy.
Neat, I had no idea you could bevel vertices
i like this format - keeps it simple and down to a few tasks. but you still improve.
Absolutely love your work mate, regardless of long or short format your educational approach and insight is incredible.
Huge appreciation, I'll be sharing how mine turn out in your Discord! 💚
Thank you! This one was a lot of fun. I really liked the reminders to go try it out myself instead of relying on instructions. :)
Wow this is awesome. I didn't even know there is a button to automatically join vertices
Also, right clicking after making a loop cut centers it automatically. I'm sure you know that, but I thought I'd mention it just in case there's anyone who didn't know that
Brilliant format, would love to see more! 👍
Yeah, like it, and I wanna see more... God explaination.
These look great!
What I do is...uhm add a cube make it into a Cuboid...add a Subdivision modifier...apply it...and then add a decimate modifier...and bring down the topology...
Makes sense
Guide unclear, PC set on fire
You see, true 3D pros don't start with the Default Cube, no no.
We use Susan.
Susan is eternal.
I love vids like this. I learn a lot from them. Thank you!
Thanks Grant! Another great tutorial.
Nicked and now adding it to my game!
Thanks 😁
I had already made some crystals, but Grant's ones look a lot better! Plus those juicy tips, including the very, very useful boolean addon - very, very (to infinite!)
good work
you explain very well it helped me a lot thanks !
Thank you so much for the tutorial. I've always been fascinated about gems and crystals and I'll surely use this tutorial to make my own shiny crystals. I will be grateful if you can upload any tutorial about creating low poly diamonds and some other gem cuts and shading them. It would help me very much. .
Awesome tutorial, as always!! Thanks so much! :)
Hey Grant, I'm stuck on the bool tool operation, the glitch you mentioned is being persistent and the two solutions you provided are not fixing the problem. I could just use the boolean mod for each object like you said but I want to know how to fix this problem for my future projects. Any advice would be greatly appreciated. Also thanks for the video, I find all your tutorials to be very educational for me as a beginner in Blender so thanks for all the help.
It's a tricky one. It's likely one of the objects is the problem, but it's trial and error figuring out which one
@@grabbitt Fixed the problem. Started over using a five sided cylinder instead of a cube and I was using the fill button to bridge gaps between faces the first time so I think that might have messed me up. Thanks again for the help.
uhhhhh all i needed to make my crystal was to subdivide the thin box. but yours still turned up better
Probably the easiest way to make crystal shape is
Add Cube -> Ctrl + 1 to add 1 level subdivision -> apply subdivision -> Scultping -> G -> Pull up points -> make cryal shape -> duplicate and sculpt for variations.
making a cube and adding subdivions and then doing it via edit mode is too much work.
yes i generally found the sculpting way a little bit longer
Hello, hope all is well. So, I'm a huge noob with Blender and use it very rarely since I just don't have the skills to do what I want and I'm usually YouTub'ing' tutorials when I need something. I am quite proficient in AE and I find not being proficient in Blender can hinder some work I want to do. Looking through your videos and the courses you offer, I see quite a few options. I need to get the Blender skillset ramped up to improve what I can offer and create to compliment what I do. What would be the ideal path starting fresh from start to finish? I'll def be enrolling in the courses but just don't know the best path - RUclips first and then courses? Or straight into courses with RUclips as fillers along the way? I'm a person that is all about structure and would love to outline a path and roadmap with the correct path. Thanks again Grant, great work and excited to jump in and learn from ya.
Try my beginner series for blender 4. Start with bit of youtbe just to get an idea then jump into a course i would recommend
i always confused in g or z command because its hard define what youtubers is actually talking when i new in blender so thats part is good when he talking about this 0:55
Shift... Plus Lord Zedd from Power Rangers.
If I export this to Unity - will it keep the color/light - generally all the effect of crystal?
Or it's better to do it from scratch in Unity?
Probably easier to texture in unity
Crystals are like a real life low poly mesh lol
Can you pls advise how to make model rotation display on screen like your are doing on most of the videos?
See my quick tips playlist
HI GRANTT.
PLEASE TRY TO ,SELL THIS 3D MODEL ON CG ASSEST WEBSITES AND
PLEASE TELL WETHER YOU GOT SUCCESS OR NOT?
Love it!
sir i work in my laptop but it is to slow for blender 😢can you help me in any way?
I can't seem to make the object transparent, I'm not sure why
Are you in cycles
evee, my gc doesn't seem to be good enough for cycles.@@grabbitt
Nice!
I saw a shiny and I clicked lol