Space Marine 2 - Sniper Class Is Insane! | Solo Sniper | Max Difficulty Gameplay
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- Опубликовано: 10 сен 2024
- Warhammer 40K: Space Marine 2 is one of the most anticipated games of the year, and in this video, we dive into one of the games Operations, the PvE coop mode. In this mission we take control of the sniper, one of the strongest classes in the game, in the right hands. Tragic takes you through a full mission, on max difficulty, at max level.
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#LegacyGaming #spacemarine2 #LeaveALegacy
Hi all. tragic here (the guy playing in the video).
I wanted to give some insight on Sniper. We've seen many comments about them being "weak" but 99.9% of those opinions come from people playing a level 3 Sniper. I decided to fully dive into the Sniper to see how they worked out... and the results surprised us, for sure.
Note. We picked this map because it ends on a big horde fight as opposed to the other available mission which ends with a mostly 1 on 1 boss fight. This was to show that they could still hang, even when things got crazy!
The Sniper has 2 main benefits and anyone that plays the sniper-style gameplay in other games probably has an idea what they are. 1) Long Range. The ability to soften up or even eliminate entire groups of mobs before a fight starts is huge. 2) Being able to build into a near infinite source of aggro drop (cloak) is downright crazy. The moment you cloak, you drop all aggro. This lets you revive, reload, line up shots, or just get some breathing room. Because of the way the cloak cooldown works, it drains over time while in use. If you cancel quickly, you still have 80-90% of the charge. By building into 15% charge gain on headshot kill, you can very easily cloak to drop aggro, pop out, headshot kill 1-2 enemies, and then cloak again. Super handy, especially in a game that throws so many enemies at you.
I also see a lot of comments about not instakilling with headshots, but you have to remember, this video is on Ruthless difficulty. Every enemy is super tanky. Even using a point blank Melta won't 1 shot the elites. It often takes 2 or more shots (with point blank Melta) to get them in execute range, and the range requires you to be point blank.
The Sniper starts slow. You'll feel that if you dive right in. Their early perks are not setting the world on fire. However, when you eventually get do the point where you can get multiple +30% Headshot bonuses, 75% Headshot damage coming out of cloak, 20% damage for standing still, etc... it really starts to add up.
When combined with actual teammates that "actually do something" and not bots that mostly sit around, the Sniper becomes even stronger. We originally started by playing combinations of Assault, Heavy, Bulwark, Tactical, etc... all of which have really nice benefits. However, as the Sniper leveled up, we started noticing that many of the runs on harder difficulties actually got EASIER. That's because you often don't even need to dive deep into a pack to start the fray - it might be over before you even get close. The Tactical Auspex + Sniper on Hard is a really great combo, for example.
Anyway, hope this gives some insight into the Sniper. Remember; It starts slow, but it picks up. Once it does, you'll really start to feel its strengths!
Perhaps I can help Legacy out with a Sniper Guide for full release! Thoughts?!
This should be the pinned comment. Thanks for the insight
You guys have been consisently uploading the best quality gameplay videos I've seen, you make it look easy. Guides and just more videos when the game releases would be great to see.
@@jforozco12 Give it up to Legacy Gaming. They are the ones covering it, I'm just a friend who helped them play 3p stuff.
I love builds, though (I'm a Principal Designer on Remnant if you play that game series) so finding ways to combine stuff and min/max is one of my hobbies!
Would love to see the sniper guide.
Any thoughts on the bolter options? Would you ever run a headshot bolters sniper or otherwise build or is laz sniper the obvious winner?
Bolt and Las both are good but we haven't fully progressed all weapons (they take a lot of missions) and progress will reset soon for review builds
One player in particular: "The Sniper class is so bad."
Their "gameplay" on normal:
Misses headshots.
Hip fire spams pistol.
Wastes Las Fusil shots on non-Elites.
Runs ahead into horde.
Doesn't parry or perfect dodge.
Gathers horde and spams dodge roll to checkpoint.
Ah, yes, the "squadmates" I'm sick of in Helldivers.
Thank you for being 1 of the 2 actually competent gamers who got preview access to the game. Watching another creator playing assault and standing back and shooting with a pistol the entire match was painful.
Nah fr
Game riot be like
Seriously the amount of "content" creators that are just barely above an average gamer really burns me sometimes. No, not everyone needs to be a mega gamer, 360 no scoper but you do actually have to be "good" at a game/class to give feedback that actually matters. Just look at TF2 FFS.
Incroyable.
THANK YOU! I said the same thing yesterday watching someone play assault with a hammer and they kept dodge rolling and using the pistol on swarms of little enemies. Also the amount of times the red circle was coming at them and they still tried to parry anyway haha
"Sniper isn't bad, you're bad" is the correct take
Ehh
@@Kingharlaus410in this case yes lol, the guys whining about sniper are either trying to use the rifle to take out hordes, or in an example I actually watched, not even trying to aim for the head, it's definitely a skill issue for the most part
@@GrimViridian i know that but the sniper is not really THE best class in my opinion
@@Kingharlaus410 I agree, vanguard and tactical are both very good with upgrades
Sir, I believe the term ur looking for is, ' _skill issue_ '
My impression is that Sniper, Vanguard, and Heavy were the more "advanced" classes where the player has to understand thoroughly positioning, ability cooldowns, and conserving ammo to fully realize their potential. In other words, the player has to experience how the enemy acts in certain scenarios and plan and react accordingly.
I'd disagree with the Heavy class. I think the classes that will need a bit more thought are the Vanguard and Sniper.
The other classes seem a lot simpler to use. Even the heavy, deploying the ranged barrier you just have to make sure you don't overheat your gun.
I'm really interested in how each class plays out in PvP. I'm siding with maining the Vanguard for the grapple and closing that gap on people playing the Tactical, Sniper and Heavy classes. Although the 2 classes I'll play mostly will be the Vanguard and Bulwark.
My impression is that games journalists are shit at games
@@andrewavp1476I’m curious if the perks are enabled for PVP. Vanguard can proc armour Regen on being downed but Sniper procs 5 second invulnerability, that sounds broken in PVP!
@@zentonil Oh yeah they'd 100% have to change the perks OR! do we think we'll have separate PvE and PvP Perks? - That makes sense that you can level up each class in both game modes. I'm just thinking of the main abilities: the ranged barrier, UAV, grapple, cloaking, Jetpack and the Banner, I can't help but think the grapple will be the best!
@@andrewavp1476 I had similar thoughts about the grapple. The Assault dive has too much idle time midair which Snipers will exploit. Honestly the main thing holding me back about going all in on Vanguard is that his voice lines are really cringy haha. Melta + grapple looks devastating against both hordes and priority targets
The wildest video I've seen so far was a guy saying how bad the sniper class was never hitting ONE headshot the entire time, literally just hitting nothing but shoulders and appendages.
Skill issue. Like literally.
And these people have access to game previews. Absolutely wild.
Game Riot? xD
@@Kathrynerius Shhhhhh 🤫
@@KathryneriusI love game riot I do but I never watch his gameplays anymore because of his play style like why are u sitting back with a pistol when ur class is made to melee. I rather watch the rad brad or mk ice and fire tbh
@@omgaclanz1958 you can't just Melee the whole time.... and that was our first playthrough. Learning the game, experiencing it for the first time ...
Only Sniper video I’ve seen where they aren’t playing like trash
Fr
Seriously.
What’s with these content creators playing like actual garbage
@@ValentinoMarino11 Alot of content creators are pretty old. Not trying to say its possible to be too old for gaming but people like gameriot used to pump out content back before I hit puberty (23 now). Love his videos but he doesnt really seem to understand that a space marine sniper with its extremely limited ammo is best used against the few elites amonst the tyranid ranks. Or that a space marine sniper would more than likely be able to cut down a couple of tyranids swarming him, at the very least in this game.
Same with how all heavy class videos seem to refuse to use the heavy bolt gun and would rather waste all their plasma ammo on swarm units and melta cannon rounds on the smallest possible cluster of tyranids.
@@schnitzelfritzel6287 You can be an older gamer and still understand basic gameplay mechanics…
I suspected it was a class with a higher skill floor when people were saying it was bad. Taking out synapse creatures before they can cause you a problem is how you fight Tyranids, and done well in PvE looks like Sniper can make a group's run much easier.
Likewise conplaints about Vanguard, they look like they're disruptors, not straight killers, they ruin enemy plans and abilities.
People who can play Sniper well in PvP are going to be a nightmare.
Victorius Aut Mortis brothers.
I'd see the sniper class used more in the pvp game modes when they finally release the game.
Shoot the big ones!
I think most people don't understand how front loaded damage works. It's terrible for cleaning up trash mobs but you use that damage to clear key targets before they get the chance to become a problem.
It's actually very good at cleaning up trash w/ Las Fusil. Wide Beam perks can help you kill 10-15 enemies in a single shot... while coming out of cloak, where they don't even know you exist.
@@bencureton Even so, it's much better to just clear hordes by killing Warriors while your frontliners take aggro. I don't think you should ever be wasting valuable Fusil / Bolt Sniper ammo on fodder enemies when killing Neurothropes/Warriors/Etc kill them anyway. That other channel who was playing level 3 Sniper and saying it sucked was just shooting regular Termagaunts/Hormagaunts with his Las Fusil while complaining about low ammo capacity. Utterly clueless.
@@cmdrvalen I don't entirely disagree with you, however, there is a Fusil perk that refunds +1 ammo when you kill more than 1 enemy with a single shot. That makes it an infinite-ammo trash-clearing machine (if you can kill 2 in one shot, which is very easy). There isn't a similar perk with the Bolt Sniper Carbine, unfortunately, but there IS one that lets you gain back 50% of the ammo spent to hit enemies upon reload (up to MAX). Pretty cool!
But yea, soften up targets, let your big boys go in and wreck. Match made in heaven!
@@bencureton I was enjoying the Bolt Sniper and only played a single match with the Fusil - but I'll definitely give it a shot. Seems great, but I found the Bolt Sniper real satisfying aside from the ugly scope.
@@cmdrvalen Definitely need to get the perks on the Bolt. The 30% dmg doesnt even come until Artificer tier. I can defintiely see why people felt Sniper was weak early on. Similar case to Las. Bolt feels good. Las takes some getting used to but it definitely punches hard and is great for killing multiple trash enemies, too.
I think some people are missing out on the fact that this is MAX DIFFICULTY
Sniper can consistently 2 shot most specials, and 1 shot with their ability on. On max that is pretty cracked, with an insanely good team I believe max difficulty would be a cake walk.
Would be a joke if they could insta-gib on Ruthless (Hardest). You are right!
the problem is that it does exactly the same in low difficulties
Almost every other channel says the sniper is garbage... For the reasons you mentioned, underleveled, poor mechanical understanding of the class, relaying in only the sniper itself and etc. I hope this vid helps others that were looking to main the sniper class but were discouraged, like myself.
GGs, Tragic.
That's a trend in gaming. People complain about having to play the game in order to enjoy it. I will never understand that mindset of "I'm mad because I need to play a certain class as a certain class".
If you are a sniper, play like a sniper, you choose it.
There is nothing more prolific in online gaming than "content creators" that absolutely suck at games telling people why aspects of said games are "bad" or underpowered or whatever , ultimately ruining the balance of said games because the devs for some sad reason decide to listen to those bad players when re-balancing the title
He showing the easy stuff.. wait till there are hordes coming at u.. you going to wish you wasn’t a sniper
@@bio400 Haha true! Especially Sniper is the only class with low ammo.
I do think it seems that the sniper could still use a lil buff
3:30 Holy shit, one shotting three elite enemies
thats only with cloak ability .... other wise it takes 3 headshots to kill a tyranid warrior WITH MAX RANK SNIPER xD so bad!
It's called game balance lol. It's the hardest difficulty and thus the highest amount of HP pool and armor value on enemy body parts (tyranid heads are armored) Game is designed for class synergy.
@@LegacyGamingUS do you get more damage on bodyshots if head is armoured?
A lot of the body and head is armored. You have to just shoot for the more fleshy bits. Back of the head on a warrior does so much more damage than the front.
@@romainvicta3076 yeah man, we better be able to one shot armoured warrior in max difficulty at will..
WHAT TO DO WHEN PLAYING THIS CLASS- Concentrate on the big strong enemies!
WHAT DO TO WHEN PLAYING WITH THIS CLASS- Keep the small bugs off him while he wrecks the big guys!
Snipers always need support before they can support (spotters)
Don’t believe the level 3 pretenders, the Sniper is god-tier! Let us know your thoughts in the comments.
if Max rank sniper was "God-tier" it would kill a tyranid warrior with one shot to the head. 1:46 proves this to be wrong. Cloak ability is the only way to get 1 shot kill
How viable is a Bolt Carbine loadout at higher difficulties?
Max level sniper don't One Shot ?
This isn't really good at all
2 shot in the head for kill, with only 26 rounds of ammunition
which means 13 kills if you don't miss the head
I understand why everyone says it's bad
a sniper class should be a kill shot for every headshot
except for bosses or special enemies
@@Lost_SoNy Literally dude - these people don't understand if you miss shots you are screwed. and only with Cloak can you get 1 shot head shot
@@Lost_SoNy Exactly my thought too. Math doesn't lie. This video is so misleading.
Arrowhead (watching this): Looks like fun! So nerf this class, weapons, abilities. Nerf nerf nerf, into the ground it goes
Rent-free, eh? Rent-free.
Idk, I would still rather play Helldivers 2 over this.
How many times do you think it will take before you get bored playing the same mission?
Its one of the reasons Helldivers 2 is considered such a good game(balance issues aside), even if you are playing the same mission objective the map and experience is not the exact same as the last.
I do not know enough about this game to say for sure but the maps and unit placements etc that I have seen look like the usual scripted/railroaded content, if you take note of where one group is wont it be exactly in the same place the next time you run the mission?
Im sure the game can be fun, initially, but after a week or two I think most people will be tired of it when it turns into a repeating experience.
@@TheHuffur There’s 6 of these co op missions with four difficulty options. Plus a fully co op campaign and a 6v6 pvp mode.
It seems like you know nothing about the game?
@@TheHuffur Vermintide 1 and 2 showed that more scripted or linear can be fun if done right. Personally I couldn't enjoy helldivers 2, and it seems to have had a fraction of the life cycle of older, similar games. Heres hoping this one has more replay value.
@@TheHuffur I don't want to play any game for a year or sth. I'll run the missions and multiplayer in SM2, upgrade all weapons and classes, and if by that time there's nothing more to do I'll happily move on to other games. At least I'll (hopefully) have a good time doing it
10:08 "We live, xenos die; perfect balance"
A good line
Honestly, the Raptor marine skin/color scheme would go hard with this class.
It makes me wish there was one of the classic raven guard helmets with the beak (I'm a bit new to WH, so I don't remember the name of it).
A ravenguard sniper would be my dream here lol.
@@iiequinox8044 That would be the MkVI helmet!
Space Wolves is a fitting color scheme too. Lore wise the wolf scouts are amazing hunters/snipers.
This is the only channel where I found Players that are actually good , thanks for providing a "true" in game experience and not playing like a npc or game journalist
Gotta hand it to you, I've been watching a lot of videos of the preview build of the game and watching you is like watching someone who's playing forever. Very good understanding of the game mechanics and a tactical mind. Utilizing the cloak to create openings instead of just sneaking up on targets just to get into a melee fight you're not well equip for lol. I feel like a lot of the content I've seen where people trash on this class is simply because they're playing it wrong and haven't realized how the class fits into the game design.
Thank god someone competent actually recorded playing this class. GameRiots video pissed me off with his constant shoulder shots and running up with a knife like an idiot
I've seen people complain about the Sniper not being able to one-shot Warriors but I think that's intentional, you can easily put enemies in execution state, for low hp allies to be able to conveniently execute them and gain some armor back, makes them good support imo, while your allies pick down mobs, you're taking out key targets that easily stand out in the group.
Seems like you get the one shot kill from cloak. Then if there is the 15% cooldown reduction on headshots from the perks you might be able to quick cloak, headshot and re cloak cycle kills.
Thing is, they get into an execution state with two headshots, that's still 3 headshots for the 2nd most common enemy type.
Executions are cool but it gets annoying when it happens too often and effectively prevents enemies from being outright killed.
It kind of kills momentum when instead of dying you mow down a group of 5 enemies and they all just start flashing red.
I dunno sometimes I'd rather just see most enemies simply getting gibbed...
@@Sir-Raph Executions are more than glory kills. Performing an execution on a warrior restores armor. From the few videos I've seen so far, health stimms are way more abundant than armor shards, so executions are the only reliable way of keeping your armor up. I'd also hazard to guess that damage to armor is reduced compared to damage to HP, so you want that armor. If you don't execute often enough, you die to attrition. If the sniper just one tapped all its targets, you'd actually be _depleting_ the armor or your team.
I forget which ones and what they do sorry.. it the sniper had bonus perks that buff his teammates.. i remember it actually being good I was like ok yea im using this class just out of being needed in hard lvls
@@Sir-Raphelite executions kill smaller enemies nearby, it makes up for the time executing when it kills 20 smaller enemies right after.
finally a game where the space marine actually feels like a super solder
Yep! I've been wanting to solder in games for the longest time!
Yeah the the space marine games and Boltgun are really the only ones where you FEEL like a space marine
This is exactly what I thought it was gonna be. An Elite clearer which is incredibly useful, anyone who ever played any pve games like this knows this. In games like Deep rock, Helldivers, Left 4 Dead, Killing Floor etc., weapons or classes that can dispose of elites fast are always super useful as they are the most dangerous by a long shot.
Especially since you're always playing in a team, you can take one good wave clear class and even 2 snipers and any elite on screen would die the second they show up.
honestly it's baffling that anyone would call the elite killer "bad" when anyone who has played a horde game with a dedicated form of elite killer knows they are the ones who
are most efficient in weakening a horde, they're on the lookout, do the callouts and communicate vital info 9/10 times (if they do their job right).
i know that, because i am that player, my vermintide 2 kerrillian waystalker has more elite kills then my friend group combined.
Biggest take away from this was that you can cancel cloak to save cool down to just bump in and out for the extra damage. Synergy with the cooldown on headshot kills. Awesome vids. We love to see it.
Every now and again I'm reminded of why I subscribed. Quality, honesty, experience, respect, skill. I can find all five elsewhere but rarely all on one channel.
Keep it up.
I knew luke was talking some BS when he barely played that class. Sniper all the way!
nah bulwark is better
@@mrmemes170 Bulwark is awesome. My second fav class atm.
This felt full Luke shots fired as haha
I love that the sound design for this game, the SFX of the space marines moving, the filter over their voices, it's like 1:1 with the Flashgitz Furry animations 😂
Honestly Flash got the movement sounds perfect, a space marine would probably sound just like this IRL
4:15 Those takedowns and assists between all 3 of you. *chefs kiss*
I mean, it's a solo with bots :p
@@Xariann If I could have turned them off, I would have. Unfortunately, not able to in this build.
@@bencureton Oh that's not what I mean. It's very good. I was more saying that given that the other two were bots, there wasn't much "three of you" imo!
@@Xariann Ohhh, gotcha!
Take That Luke stephens!
For real. What a dunce. Blaming the class for his inability to play properly
@@vintageoriginallegit It isn't smart to talk down the sniper like Luke did when he even barely played with him. But on the other hand legacy gaming also said the Sniper is "slow" (aka weak) in early game, which isn't optimal either. At least in my opinion.
I mean it is slowest compared to all other classes early game. You really need to hit max T2 perks/T3 level before the weapons really start taking off, where as most others are pretty strong right out of the gate.
@@LegacyGamingUSSo what loadout combination did you think was the best for low level snipers? Something that helped you make it through missions until you leveled the sniper up to max.
That guy doesn't know shit
That's the thing I notice about some players, all the other classes are straight forward, but you need to be patient with the sniper and think.
That's why I immediately fell in love with the sniper class that and raven guard are my favorite chapter
Gotta snipe those warriors to send the lesser ones into ooga booga mode
Dude we meet again
@@NonStopHD765 Indeed?
@EbonFang_92 Yeah about a year ago I mention about hoping that leandros is in space marine 2 you commented saying something about him probably dying.
I swear, you're the only competent content creator. Thank you for actually playing the game and learning at least the basics of a class before rushing videos just for the sake of having a video out.
Now this is some competent level gameplay! It’s gonna be crazy to see how everyone is once they get comfortable with the controls
Being a Tabletop player I knew how good Sniper was gonna be from the moment I saw it had a Las Fusil, easy to say that thing can kill nearly anything with how much damage it can do, in my opinion the best option is to use it to kill synapse creatures and make it easier for your allies to kill everything else.
Because if Synapse is modelled like it should it should make the small guys no longer focus their attacks into specific targets and generally make them spread out and behave like wild animals.
not sure about standard kills but executions on elites make surrounding fodder run off
Does more than make them feral, the backlash kills them
I always find it funny how an Astartes combat knife is the same size, if not larger than a Guard Captains Officer Sword.
Would it be considered ogryn sized?
@@Eskeletor_210i think ogryn are a bit bigger than Space Marines so maybe if an Ogryn wanted a smaller knife but probably not
@@Eskeletor_210 Possibly, Ogryns are roughly the size of an astartes, some are a lil bit taller.
Not that it matters, for all their strength if an ogryn threw down with an astartes, he'd get bodied.
Especially if the astartes is wearing his power armour.
@@aidanthornton173well yes most likely Orgryn are comparatively slow and no skill.
If the Astartes gets caught out by the Orgryn though they are stronger and the armour wouldn't matter; they're strong enough to rip their limbs off even with armour. But this is 99/100 going to a space marine (unless it's on tabletop / depending on the squad because bullgryns will mince a lot of marine squads)
@@chetmanley1885 There's actually lore of some Ogryn given Astartes like enhancements as well as neural enhancers at the siege of terra, they apparently could tear an entire squad of terminators in half without breaking a sweat, and go one on one with pre heresy dreadnoughts. But where incredibly unstable and would target friend and foe alike in rages.
4:25 back to back to back execution was sick
Man, I love that you and your teammates' Astartes banter among each other in PvE mode. That's such a fucking awesome detail, makes the world in multiplayer feel alive and like an actual 40K event instead of feeling coldly mechanical like other horde games.
This is absolutely why I listen to very few streamer reviews..and I mean very few! Like Legacy said, and it’s the main problem point, most do not take the time to play the game correctly and give a truthful review of game or said classes of the game if the game provides them like these guys do! Most streamers just play a short time, give up because they don’t care and move on, they get bored, lazy …this is why Legacy Gaming is like 3, maybe 4 review sites I’ll watch to get honest feedback on any game! Ty again, awesome gameplay as always, even more stoked for this game! All Praise the Emperor🤘
Legacy Gaming x Tragic, the crossover we needed
My God! I knew those sniper naysayers were full of crap.
Can't wait be up front as Bulwark and see those beautiful shots flying past me
idc what the rest says
im a ravenguard stan, we either jump fast and hard into the fray with the lightning claws
OR
you'll never know what hit you from a place you'd never expect a sentient fridge to be hiding in.
This is one of the few games that I would welcome a live service model if done right. If they can deliver new operations maps at a consistent pace, like every 5 to 6 weeks we'll be eating real good. Drop some new classes, weapons, pvp maps occasionally. This game can live for years if they give it the love it deserves. Alien Fire team was an awesome game but the devs really fell behind on providing new content at a decent pace, I would love to see this game thrive!
I'm glad to see the sniper just needs a bit of levels/perks to shine. I'm hoping the vanguard is similar.
I’m not the biggest sniper fan in video games, but a class that looks to actually fill its role as essentially an assassin of potentially threatening stronger enemies while your teammates have to focus on the main horde looks like a really cool dynamic. I might give it a shot sometime
I love the look of the Space Marine's combat "knife", which is basically just a short sword with a blade 7 inches wide.
Sniper def looks like he'd be my pocket next to Heavy, I love the simple melee and cloaking ability. Also, the lasrifle he's using in this video looks fun as hell to get collateral kills with.
Did anyone else see the Sniper parry with his blade on an enemy normal attack?
Thank you for showing some competent gameplay. No offensive to the other players and creators, but I think they were far too quick to dismiss this class. Can’t knock them too hard since no one knew how to play the game, but I think they had a fundamental misunderstanding of the sniper. Trying to stay up close and continue getting executions like the other classes just doesn’t make sense for the class, but it’s understandable why they think that, because everything in the game so far had been teaching them to be up in the enemies face. Certainly a unique class in the game I would say
I’m reminded of the lascannon build in sm1 in the horde mode which is literally one of the strongest builds if played properly
2:17 there is some bug with your character's hand while using a pistol...hope it would be fixed before the launch.
Well yeah it is a demo that’s kinda what you want to see, small little issues that can easily be fixed by the time the game launches. Unlike other demos where half the game is just not done and the other half is borderline unplayable do too game breaking bugs.
31:02 "Get down Mr. President." 😂
Thank you for taking the time to make this video
Thanks for this. I had resolved to give this class a legit try when the game goes live just to see for myself as I noticed it was getting panned all around here on RUclips. I reasoned that it could be just one of those classes that needs some extra time to work through its perk tree before coming into its own. At the end of the day, being able to stealth and revive fallen teammates seems like a pretty clutch ability to have when things get extra hectic.
Could you do a video on the hidden passives and mechanics on the game perhaps?
Like I have seen screenshots that the assault has 50% bigger perfect dodge window. The Heavy cannot dodge or parry when in iron sights. The Tactical doing double Gun Shots.
You are probably one of the few content creators know what you are talking about on all the games. All these content creators only clock in few hours per classes and making tier lists out of their asses.
Thank you for your works. I can always trust your contents because I know you put your time and experience with different builds and situations
As someone who has a second Veteran character in Darktide who uses the Lucius Pattern Lasgun (so that I can roleplay as a Kriegsman) this is gonna feel really familiar (which is good lol)
Only thing missing is the power shovel.
Huh?
I like how you compare this to the Plasma gun and not the Hellbore, where the Plasma has a lot more AOE than this sniper.
@@Xariann What do you mean? I am referring to the Hellbore. At no point did I mention a Plasma Gun =/
@@fanofwar40k You said "Pattern" you didn't say "Hellbore", so I assumed you might have been typing on a mobile phone that turned "Plasma" to "Pattern".
I don't know of a gun called "Lucius Pattern Lasgun" but I guess I should have taken into consideration the Luscious and Lasgun part of your post too :p
You sir are to nice. Should have said only heretics don’t believe in the glory of the bolt sniper lol
Still love how the gaunts wait patiently for the marine to kill an enemy and only then continue their attack. Thats not how Tyranids work :D
Great gameplay for the class, i was not expecting the sniper to be so fun to play
Played DoW2 on higher difficulties and Cyrus (Sniper/Scout/Stealth) is an essential tool for eliminating foul xenos quietly, deadly.. in an explosive yet magnificent way.
You bet im gonna be playing Sniper class
For sure!
Hopefully the game has decent aiming options for console. The deadzone problem on console for RE4 Remake when I played it made snipers way harder than they had to be.
Those finishers looks so satisfying
Thank the emperor you can upgrade the las ammo. Was my only issue with it tbh
'How is it you always charge in just as i am drawing a bead?' 21:25
Says everyone who tries to play snipers in video games. EVERY... TIME...
Yes, i am GOING to have words with the Armory master...
To be fair, in a game mode where you have to fight an enemy that swarms you all day it is true that a sniper class is definetly not the "optimal" one to go for. It is clear that this class was made specifically for VS mode where the cloack and bursting 1 enemy down can be useful. Other classes like the devastator may feel "flat" in VS but outperform the sniper in coop operations.
Forgot to mention we might get operations fighting Chaos marines in which case killing traitor astartes fast with the sniper also proves useful. Against the nids no matter how you wnana put it. The sniper feels less useful. Ofc there is no need to belive that its an unplayable class as many people stated. They could maybe add a synaptic backlash if you kill synaptic creatures to make the sniper good at severing synaptic links but even then a devastator with rapid fire or good AOE weapons will always prove more "useful" if all you need is DAKKA and your melee teammates shield for you.
Err, chief the synapse break thing is already in the game, if you pop a warrior or other big boi near the gaunts it causes them all to get stunned for like three seconds. Just watch for the green burny effect on the gaunts when one of the warriors gets popped near them.
@@DuskFae Yes I have noticed. But it takes like 4 lasscanon shots sometimes. which makes the class redundant for the job. If you could pop warriors left and right but have way less ammo for gaunts forcing you to reposition your self and seek protection from allies it would be much better. With 3-4 shots any other ranged class can kill them as fast making the sniper even worse. This only proves what stated before. Having to shoot 3 times... how many bolter rounds is that ammount of time? Seen tactical marines killing warriors casually with the "vanilla" bolter. The lASScanon feels quite bad compared to the first game.
space marines rolling to break barrels like dark souls is hilarious 😂
If this was helldivers 2, the balance team will nerf this class to shit.
Skill issue.
@@Blackthorn869 It's not a skill issue if everything effective keeps being nerfed into oblivion.
I found it insane everyone said this class would be the worst when stealth has been an S tier ability in vermintide 1 and 2, and dark tide. The utility it gives you and survivability is just incredibly when used properly
Nothing more prolific online than gaming "content creators" that absolutely suck at games telling people why aspects of said games are "bad" or underpowered or whatever else, ultimately ruining the balance of said games because the devs for some sad reason decide to listen to those bad players when re-balancing the title
Space marine with a long-las. Now ive seen everything.
Space marine scout models had it
@@MetalsirenIXI Eliminators too
Loving the vids, would love to see you guys play the assault class.
It seems like from other content creators that they get wrecked real fast in prolonged melee, and i would like to see someone with some actual brains have a go at it
Absolutely based of you to show off the power the Sniper class can bring when effectively used. It was never about feeling overpowered or having the need to obliterate everything in one shot. A Sniper's true identity lies on good positioning, key targets and making sure the front line doesn't break by providing fire support.
I think a combo with the Tactical class would be amazing, since the scan can immediately highlight targets in the midst of a crazy horde. GREAT VIDEO!!
Truly cinematic gameplay. You understand the assignment 👍
I think they should buff the sniper, a headshot on those Elite tyranids should be 1-shot kill
On the hardest difficulty, it would be way out of line with every other class in the game. They are VERY sturdy on Ruthless difficulty. Being able to do it from range is really helpful. =)
😭 one shotting elites on the hardest difficulty first class armchair dev
Some of the best, if not the best, game play that I have seen so far.
This reminds me of remnant2👍
My two favorite playstyles are jumping in head first and wearing out the W key like an ape and gaining all the aggro, and keeping my distance and taking enemies out without ever gaining any aggro.
I dont understand the logic of some people, "it's the cloaking that let's you 1 shot there for it's not a good class". My brother in christ THATS THE POINT OF A SNIPER CLASS. It's as if them saying that invalidates any proof that this class has it's viability.
nah still not as viable as other classes. its definitely strong but super niche
I hope we get gameplay of every class from this guy, uts refreshing to see someone actually good at playing the game showing their gameplay loops off
Eliminator haters will Weep.
Thats because, like all GOOD sniper classes, you need something called "skill" to play to their full potential.
What ??? Sniper is a class that happens to have a slow start but also a high skill ceiling !? omg i am so shocked.
bruh, whoever said sniper was weak just has a huge skill issue, in all shooter games, whatever has the most range will ALWAYS be good compared to the generic "class".
💀
Every game I’ve ever played I’ve always been the tank especially in 40k games but I’ve been saying to my mates for weeks now that sniper will be the first thing I pick up purely out of people saying it’s weak and ima make it god tier.
1:46 2 headshots with sniper and the warrior is not dead with max rank sniper? yep sniper damage is definitely underpowered. 1 shot to the head should kill a Tyrranid warrior
1:57 Brother that's a single shot kill right there.. clearly there are things your not taking into consideration
3:36 and a minute later a double elite kill, still underpowered?
@@DanteVerde-pt9zc Thats using the cloak perk clearly you dont understand its NOT 1 shot kill without cloak ability
@@DanteVerde-pt9zc Dude that is the cloak ability - not base damage for the sniper ahahahhahaa. you cant use the cloak ability often enough to make it good
Hardest difficulty amps their health and armor on various body parts. Any lower difficulty and it instantly kills or does immediate execution state. Allowing things to go into execution state is essential for other classes kits and sniper being able to quickly do that for a teammate is incredibly useful.
@@romainvicta3076 Oh was he not supposed to use the class ability? I didn't realize you had set some ground rules my bad, clearly the class should be able to clear everything by itself all the time without help... thank you very much for such insightful commentary
Please more Videos like this. You are the only competent player (with your friend) that got a demo version of the game. It is so much fun to watch your gameplay. Please more. Thunder Hammer Assault, Power Fist, Tactical with Heavy Bolt Rifle and Vanguard would be nice to see. Keep up the good work Battle Brother.
4:24 that triple execution... DAMN
I'm gonna mostly play heavy but I want to side class as sniper cause I do enjoy marksmen classes in pve games
I still think he needs a buff from what I saw but it’s not as useless as people say. I think often times players can feel something is off even if they can’t fully explain why they dislike someting.
Big agree, sniper is goated. I knew it was the class for me when I picked up the LAS the first time in the campaign and never put it down😅
Courage and honor 🗿
First encounter ..5 head shots, still had to melee. Powerful lol.
Man, took a look at las-fusil and said ah, yes Spanish. Laser Cannon Fusilade
yeah i cringed when i heard it
I mean, as someone who mains snipers/assassin-likes on highest difficulties in games like Vermintide 2, Darktide etc. this fully (I assume all perks) leveled up Sniper doesn't really impress me when it comes to damage. If he has all the perks +75% cloak damage +30% headshots +15% stand still (why not standing still when cloak, guy WSAD like crazy, its not COD... ) and it still takes 2-3 headshots for Warrior and you can get couple of them + the horde pressing you... I don't really think that's as good.
I mean probably if you combo with Tactical and his auspex +100% damage you can one shot all stuff, but Tactical auspex cooldown and full after every usage so you can only do it really couple of times.
I think 2 headshots with maxed out perks should be minimum for Warrior out of cloak, but cloacked you should one-shot-headshot them. As we could see here once pressed by little guys - Sniper has low room to move and can't get his cloak back fast enough and just rolls like crazy, runs away and loses HP and his combat knife seems like toothpick a little.
Obviously I will reserve my judgement when I will play released game but I am not really impressed by his damage. I have seen some videos on Rutheless with Assault, Tactical and Bulwark and in my opinion these 3 classes seems to do best. Assault insane repositioninng, hover and out-of-jail AOE dive is really great for defense, offense, changing position and diving to downed teammates. Tactical is just best all-around, hardly anything excellent but no weak points. Bulwark with powerfist/sword + banner + Plasma also strike me as great balance.
Considering the amount of enemies that rush you in melee I think a good balance between mobility/defense, damage, melee and range is going to be crucial.
Obviously I hope we will be getting regular balance patches to iron everything out.
And why the fuck we have so many bolter weapon variants but WE HAVE NO FLAMETHROWERS??????!!!!
That was super impressive
Oh my, that looks tremendously fun. Definitely have to give sniper a shot when it comes out. The charge up sound on the las is to die for (literally)
I wanted to do sniper when I saw the classes and this confirms my suspicions of snipers being a sleeper class
Sniper looks awesome. Very challenging to play. Sniper it is.
3:03 IT'S JUST LIKE DARK SOULS!!!
Everyone is saying sniper sucks and needs buffed but it looks pretty solid. Guess they aren't playing a sniper as a sniper. Plus, in PvP I think it'll shine.
One thing I will say, and that doesn't exclusively apply to the Sniper: I think the game is a bit overly stingy with ammo reserves for weapons that are high damage but not high damage enough to one-shot warriors.
If I'm gonna have to sink 3 or 4 of my shots into a Warriors noggin then I'd really like to have more than 25 shots to work with before having to go looking for an ammo crate somewhere.
If the whole point of the class is that you got a specialized primary weapon, I'd really prefer not having to use my bolt pistol for 70% of the mission because I ran out of sniper or melta shots.
It's honestly a lot worse with the melta though, because you don't get a melee weapon as Heavy.
its clear to see that any Class can be good or god tier if the player knows how to play it and we clearly see it here good. gameplay and nice to someone actually max level a class so we can so its full potential. good work ❤️
Started playing sniper yesterday and actually really enjoy the gameplay at first i thought the camo can be used for like dps buff or kill enemies to stay in camouflage than utilized for betterr positioning.
This game looks fun as hell
Ngl, i love being machinegun/Frontline/suppression support. I will def need a good sniper with me.