Blender Asset Browser - FULL Tutorial

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  • Опубликовано: 11 ноя 2021
  • This is a step-by-step tutorial on the new Blender Asset Browser in Blender 3.0.
    The Blender Asset Browser is a new feature in Blender 3.0. It allows you to organize your asset library and import assets into your scene very fast. Objects, materials, poses, images and sounds are all assets which you can use with the Blender Asset Browser in Blender 3.0.
    The Blender Asset Browser is available in Blender 3.0. A lot of changes were made to it in the development so most tutorials are already out of date. I'll show you how to download Blender 3.0, how to set up your asset library folders, how to organize your assets (objects, materials, etc) and how to append assets into your scene with a simple drag and drop.
    The Blender Asset Browser is not a true Asset Library but it is going to be a game changer for a lot of artists, especially kitbashers or anyone who uses assets over and over in their scenes.
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Комментарии • 407

  • @Brandon-3D
    @Brandon-3D  Год назад +7

    Get more Blender tips and tutorials delivered directly to your inbox at: brandonsdrawings.com/subscribe Thank You for watching!

  • @guohengchin
    @guohengchin 2 года назад +7

    Thanks for the concise, yet detailed tutorial on Blender's new asset browser feature. This helped me get started with the new feature in just 10 minutes!

  • @TechnoNoodle
    @TechnoNoodle 2 года назад +55

    Linking is not at all useless! When you link an object, you can apply a library override, to allow you to pose a character rig for example. So when you do changes in the original character file, it will be updated on the linked object, the changes will be applied but the pose or animation will remain! so it is super usefull for animators/ riggers to change rigs or models easily without loosing all the animation in the different scenes.

    • @Brandon-3D
      @Brandon-3D  2 года назад +18

      Hey, I’m sorry about that. You’re not the first to point that out. That makes sense but I was unfamiliar with the process. Thank you for pointing it out. I’ve pinned the following comment to the top of this video:
      “I made a comment at the end that linking objects into your scene “seems useless” as opposed to appending. Several have pointed out that using a library override makes this a very USEFUl tool. I learn something everyday. Sorry about that!”

    • @TechnoNoodle
      @TechnoNoodle 2 года назад +6

      @@Brandon-3D its still a great Video and it gave me a good insight into the 3d asset Browser c: and I appreciate the pinned comment, after all its all about learnning, Not just for the viewers!

    • @myztazynizta
      @myztazynizta 2 года назад

      PLEASE point me to a comprehensive tutorial that covers everything about library overrides. 99% of the time I cannot get them to work and if they do seem to work, the override is not saved and when I open the file again days later NOTHING I did with overrides got saved! NOTHING! It's absolutely useless without a GOOD tutorial explaining exactly HOW to use it and HOW it works and WHY it works like that. I have yet to find a good tutorial. I've been using blender for over 3 years now and still have no clue.

    • @AndyEngelkemier
      @AndyEngelkemier 2 года назад +1

      @@myztazynizta Unfortunately, even if you find a good one Now, it won't be correct later. Be very careful with library overrides. I'm not entirely sure they should have made it into the regular releases. Every time they are mentioned it sounds like the blender developers are still trying to figure out how they should work. You can override the instance. On my first test with library override it worked great. But then my scene was Incredibly slow and I couldn't understand why. I eventually linked it back to controlling an animation with a custom paramiter. It was just rotating a bone 90 degrees from a number on a dummy going from 0-1 to make animation easy. But then the framerate went from nearly 60fps to about .5fps. I got rid of that and it went back to 60. But then I did something else and something similar happened. And you can also selectively create overrides to different portions. For instance the first override just unlocks all of the objects so you can now move them around. But then you can override the data for the objects as well, and not sure what that does to file size or if there is really much of a benefit at all. And then you can override the materials. And well, basically you can override anything that is considered data. But it's realy difficult to keep track of. I ended up just abandoning library overrides in my animation because I kept getting issues that I couldn't explain. Eventually I just used proxies because I really only needed to animate objects by moving, and rotating them. But that also means I needed to reparent the proxies in the same way, which is annoying but at least my file was fast.
      I had found several that told you about it, but just like Most of what you find on youtube for blender, you'll notice that almost no one actually knows everything about what they are talking about. Luckily, people like Brandon here at least note what they got wrong or missed. People like CG Essentials, and Default Cube, just share the information they found without actually learning enough about it so in turn they aren't teaching You anything other than which buttons to push if your case lines up exactly with theirs.
      For example: why are the people here offset in this video? Oh because the object is offset. But was it mentioned in the video? Nope. So is it because the object comes in with it's position related to the world origin, or is it that the objects came into blender all positioned as-is with all of their origins at the world origin? I saw another one with legos and they didn't seem to know or care that their objects all rotated onto their side when they added them to the asset library, and also scale looked wrong. So you add an object, it'll reset position, rotation, scale? That's my guess until I try things out myself, but people always tend to skip that stuff, and it really seems that it's because often they don't know....making something like library overrides Very difficult to create a video on because the only way you'll create a useful video on it is to actually fully understand what's happening under the hood......which isn't actually finished yet.

    • @timvw01
      @timvw01 Год назад

      Sweet

  • @TheAllin1der
    @TheAllin1der 8 месяцев назад

    That was excellent. I watched a few tutorials on Asset browser but you felt like you actually sat down and said THIS is why THIS works like THAT.

  • @AnimatedHealthcare
    @AnimatedHealthcare 10 месяцев назад +4

    A really solid video - covers all the key technical points in perfect amount of detail. Best video on this subject I've come across. Great stuff!

  • @Argyll9846
    @Argyll9846 Год назад

    It's good to have a clear explanation of how an asset library is created and how to create catalogues as so many demo videos on RUclips totally miss the mark when it comes to this important function.

  • @MikkoRantalainen
    @MikkoRantalainen 2 года назад +21

    Superb introduction to Asset Browser!
    11:03 Nicely shows why you should create your assert library with correct dimensions so you don't need to manually scale items and people when you drag assets from the library to your scene.

  • @moonthurst
    @moonthurst 2 года назад +20

    Finally we have an integrated file browser.
    I do hope that with future version they make it more user friendly ( it seems a bit complicated for now or is it just me!!?) specially and strangely compared to other Files browser add-on ($) on the BMP

  • @AndImages
    @AndImages 2 года назад +1

    Thank you one of the clearest explanations I have seen so far...

  • @joelwalden5504
    @joelwalden5504 4 месяца назад +1

    This video was an enormous help, thank you for making it so comprehensive and thorough. The part where you explain how you can only alter the data and catalog information while you're inside the specific file was particularly helpful. Thanks for taking the time to make the video!👍

    • @Brandon-3D
      @Brandon-3D  4 месяца назад

      Happy to help. Thank you for taking the time to leave such a kind comment. Take care!!

  • @precisechaos2144
    @precisechaos2144 2 года назад +2

    I have literally sat here for like 20 minutes trying to figure this out and by 3:50 you already answered my question and I'm up and running. Thanks man

    • @Brandon-3D
      @Brandon-3D  2 года назад +1

      That’s awesome. Happy to help, thank you for watching!!

    • @precisechaos2144
      @precisechaos2144 2 года назад

      @@Brandon-3D I was looking through your other videos to watch once I take a break from modeling this car and I had an idea of creating "coloring book pages" aka line art modifier like one of your videos shows :). Looks like there's a lot of content here for me to catch up on!

  • @i_haz_toonz
    @i_haz_toonz Год назад +1

    this is the most comprehensive guide on asset browser that exist on the internet , thank you !

    • @Brandon-3D
      @Brandon-3D  Год назад

      Man that’s cool to hear, thank you so much!!

  • @x-rust5667
    @x-rust5667 Месяц назад

    Thanks a lot, such detailed tutorials are rare, this is gold. And you have a cool voice and intonation, it’s a pleasure to listen to you!

  • @othoapproto9603
    @othoapproto9603 2 года назад +29

    Thanks for this much-needed clarification of AB. Great job in the choice of information its order and the delivery. No stupid splash, just straight to the point, no background music, Clear voice audio at an articulate speed of talking, Simple examples that concentrate on the subject NOT trying to show off personal work, No vain video insert of you in the corner of the video. Also much appreciated is the warning that this is still a BETA and things may change. I so wish vloggers would edit their libs and delete the out-of-date videos. It's like keeping a broken tool, it's only in the way and could harm if used.

    • @Brandon-3D
      @Brandon-3D  2 года назад +3

      Man, thank you for taking the time to give that much feedback. It is very appreciated and motivating. Thank you!

    • @josiassmatamoros1361
      @josiassmatamoros1361 2 года назад

      Nice

  • @19CarlosGomez64
    @19CarlosGomez64 2 года назад +1

    Thanks a lot!! Assets browser is a powerful new Blender's feature and this tutorial makes it very easy to understand how it works.

  • @GetGoodwithVince
    @GetGoodwithVince 2 года назад +2

    What a great video! Without watching this I know I would have just dragged my files into the designated asset library folder. Then I would have been very frustrated when I didn't see the items in my asset browser! This was a great primer for this long awaited feature for Blender. Thanks!

    • @Brandon-3D
      @Brandon-3D  2 года назад +1

      Hey thanks for taking the time to comment. Means a lot! Thank you!

  • @danwskii
    @danwskii Год назад

    This video is a work of art! If I had to guess your profession, I'd bet a good amount on it being teaching and if I'm wrong, you're definitely cut out for that! Thanks a ton and I cannot wait to waste an entire day messing with the AB tomorrow!

  • @jamesc5801
    @jamesc5801 2 года назад +4

    Keep it up Brandon! This is probably the most consice and easy to follow vid on the subject I've found so far :)
    I always got stuck on the concept of 'current file' vs 'user library' and I think this cleared it up :)

  • @jeffellis1149
    @jeffellis1149 2 года назад +1

    Thankyou. Excellent tutorial that didn't assume I knew anything about it. Your instructions were clear, concise and well thought out and with a total lack of "go ahead and" (my pet hate because it means nothing) that seems to have infected so many tutorials.
    Brilliant! Subscribed.

    • @Brandon-3D
      @Brandon-3D  2 года назад

      Glad to hear you liked it. Thanks so much for taking the time to comment. Means a lot!

  • @robbiegilley8714
    @robbiegilley8714 2 года назад +1

    Wow I am just learning ,and this is so much fun

  • @rontarrant
    @rontarrant 2 года назад +4

    This is the third asset browser tutorial I've watched and it's the first that really explained it well. Thanks.

    • @Brandon-3D
      @Brandon-3D  2 года назад

      You are welcome! And thank you for taking the time to say that. I really appreciate it!

    • @rontarrant
      @rontarrant 2 года назад +1

      @@Brandon-3D Something else... Is it possible to have a single asset library that spans multiple files? For instance, I have 22 rigged characters I've been dragging around since version 2.5 and putting them all into a single file would make it huge, slow, and cumbersome. I'd like to have them all accessible from a single library named (something like) Characters so I can go to one place to pick which characters go into a scene. Is that possible?

    • @Brandon-3D
      @Brandon-3D  2 года назад +1

      @@rontarrant yes that’s exactly the benefit of the browser. Just save each character file somewhere under the library path. But….right now for some reason collections and parenting hierarchies don’t seem to be available as assets. This is the biggest complaint by most right now.

    • @rontarrant
      @rontarrant 2 года назад

      @@Brandon-3D So.... not much point until it's fixed. Thanks.

  • @walterwhitetailfeather9998
    @walterwhitetailfeather9998 Год назад

    Super clear. Thank you.

  • @jdhart8747
    @jdhart8747 2 года назад +2

    Thanks, Brandon. Well organized and a good intro to the browser!

    • @Brandon-3D
      @Brandon-3D  2 года назад +1

      Thanks man, hope it helps a little!

  • @MarkTierney
    @MarkTierney 2 года назад +1

    Cheers Brandon, straight to the point video.

  • @DFreshTech
    @DFreshTech 7 месяцев назад

    Thanks for the detailed explanation. This has helped!

  • @heveycreations4197
    @heveycreations4197 2 года назад +1

    Good tutorial, straight to the point.

  • @Mukhtar_SH
    @Mukhtar_SH 2 года назад +1

    Thanks for this wonderful tutorial!

  • @frodox10
    @frodox10 2 года назад +1

    Very nice video mate, nice job!

    • @Brandon-3D
      @Brandon-3D  2 года назад

      Hey Chris, thanks a lot! Love to hear the feedback!

  • @linkdeous3928
    @linkdeous3928 2 года назад +1

    great vid, leaving this for both bookmarking this video and also to help with the algorythm, thank you so much !

  • @chubbec
    @chubbec 2 года назад +12

    Btw, if you're getting grey or viewport coloured Previews in your Asset Browser and you want them textured/coloured - select the Viewport Shading dropdown in Solid mode, then select Texture instead of Material. If you head to Shading tab, you will find that the colour will be based on whatever node you last selected (so select your Base Colour node) - very weird but this solution solves it on a Refresh!

    • @Brandon-3D
      @Brandon-3D  2 года назад +2

      Thanks so much for sharing!!

  • @philmprod
    @philmprod Год назад

    Thank you! Thank you! Thank you!
    You've literally explained everything well. Do this with everything else on Blender

  • @Neomega7
    @Neomega7 Год назад

    Thanks for explaining all this! It really helps.

  • @vinodbirudula7724
    @vinodbirudula7724 2 года назад +1

    Cool Explanation

  • @carloseduardodesouza9245
    @carloseduardodesouza9245 2 года назад +1

    You have the easiest tutorial to understand I found on the subject
    thank you very much

    • @Brandon-3D
      @Brandon-3D  2 года назад

      Man, thank you so much for the kind words. Motivates me to keep going. Thank you!

  • @georgiosrigas8094
    @georgiosrigas8094 2 года назад +1

    Best Asset Browser tutorial. Thank you. Blender though needs to fix some complicated tasks. It would be very simple if you right click an object and choose what you like to save as an asset. (material, model, texture, etc)

    • @Brandon-3D
      @Brandon-3D  2 года назад +1

      Agreed. But thank you!!

  • @olie6821
    @olie6821 11 месяцев назад

    very clear and easy talking, Thank you Man !

  • @SkSafowan
    @SkSafowan 2 года назад +2

    Great Video, keep up man !

  • @yezzzsir
    @yezzzsir 2 года назад +2

    This is so great! Thanks for the tutorial on it, real easy to follow & understand.

    • @Brandon-3D
      @Brandon-3D  2 года назад

      You are welcome. Thank you!

  • @joshuamotx
    @joshuamotx 2 года назад +1

    Thanks so much for this in depth tutorial

  • @bt_martin
    @bt_martin 2 года назад +1

    Extremely well explained and helpful! Thank you for this!

    • @Brandon-3D
      @Brandon-3D  2 года назад

      Thank you so much and really happy to hear that!

  • @digitalife8719
    @digitalife8719 2 года назад +2

    So clear and helpful! Thank you!

    • @Brandon-3D
      @Brandon-3D  2 года назад

      Awesome, thank you so much!!!

  • @SanOcelotl
    @SanOcelotl 2 года назад +1

    Perfectly explained thanks

    • @Brandon-3D
      @Brandon-3D  2 года назад

      You are welcome and thank you!!

  • @Mincher
    @Mincher 2 года назад +2

    Great rundown! Thanks!

    • @Brandon-3D
      @Brandon-3D  2 года назад

      Very welcome. Thanks for the feedback!

  • @carlosbrayda3379
    @carlosbrayda3379 Год назад +1

    Thanks a lot for this tutorial. Very useful.

    • @Brandon-3D
      @Brandon-3D  Год назад +1

      Glad it helped! Sorry this took a few days. Take care!

  • @mrmoneybagz
    @mrmoneybagz Год назад

    This looks just like the Unreal Engine 5 Content Browser. I love it!!! Blender keeps getting better with every new release.

  • @BLENDER_CLUB
    @BLENDER_CLUB 2 года назад +2

    Best tutorial on asset browsew i've seen for awhile ! Thanks for great b3d content !

    • @Brandon-3D
      @Brandon-3D  2 года назад +1

      Thank you!!! Glad to hear it was helpful!

  • @jakeperl5857
    @jakeperl5857 2 года назад +1

    Thank you! Very clear and to the point...just what I needed!

    • @Brandon-3D
      @Brandon-3D  2 года назад +1

      Very welcome! Thanks for taking the time for feedback!

  • @BlenderRookie
    @BlenderRookie 10 месяцев назад

    That answered my questions about it. It's been out for 3 years and just now getting around to it. I have a lot of organizing to do. Thanks for the info...

  • @NicoleHam
    @NicoleHam 2 года назад +1

    I could literally cry, thank you so much for this explainer

    • @Brandon-3D
      @Brandon-3D  2 года назад +1

      Lol. No need to cry! Happy to help!

  • @naturalniezaprojektowane5026
    @naturalniezaprojektowane5026 2 года назад +1

    really great video! 🤩

  • @joshscott7401
    @joshscott7401 2 года назад +1

    Very very helpful! Thank you!

    • @Brandon-3D
      @Brandon-3D  2 года назад

      Great to hear, thank you!

  • @niatora
    @niatora 11 месяцев назад

    awesome tutorial thank you!

  • @DSStall
    @DSStall 2 года назад +1

    Oh wow, this is a game-changer. Great tutorial!

    • @Brandon-3D
      @Brandon-3D  2 года назад

      Yes, it has room for improvement for sure but it’s a great start. Thank you!

  • @grantebel
    @grantebel 2 года назад +1

    Great job on this. Very understandable and clearly done. Thanks!

    • @Brandon-3D
      @Brandon-3D  2 года назад

      Awesome. Thank you for taking the time to say so. Means a lot!

  • @aliceleblanc7318
    @aliceleblanc7318 Год назад

    Very understandable! Thanks a lot! :D

  • @tsunchoo
    @tsunchoo 2 года назад +1

    Thanks Brandon, great video - just the essentials

  • @erickmarin228
    @erickmarin228 Год назад +1

    Nice video man! Straight to the point. Thanks for sharing

    • @Brandon-3D
      @Brandon-3D  Год назад

      Thanks Erick, that was my goal!

  • @1cedragon
    @1cedragon 9 месяцев назад

    Excellent video! Concise and to the point. I had been putting off learning about the asset browser, but it's actually a really powerful and easy to use tool :)

  • @allenpeggy1214
    @allenpeggy1214 2 года назад +2

    this is so much useful than append, THX

  • @jeremydenison5956
    @jeremydenison5956 2 года назад +1

    Very helpful. Thank you.

    • @Brandon-3D
      @Brandon-3D  2 года назад

      Awesome to hear. Thank you Jeremy!

  • @AleksandarPopovic
    @AleksandarPopovic 6 месяцев назад

    Finally I have knowledge about mystery calling assets library, thank you!

  • @MWSculpts
    @MWSculpts 2 года назад +1

    Thanks Brandon for the thorough and clear explanation 👏

    • @Brandon-3D
      @Brandon-3D  2 года назад +1

      You're welcome. Thank you! Just checked out your channel, very cool stuff. I'd love to get into 3D printing some day. Take care!

  • @D_isco_D_ancer
    @D_isco_D_ancer 2 года назад +1

    Yes, it did help. Thanks for the video.

  • @bmar896
    @bmar896 2 года назад +1

    Well put together and explained properly. Thank you, Brandon.

  • @anidanic
    @anidanic 10 месяцев назад

    This is great tutorial! and life changing discovery for me. Thank you very much @BrandonsDrawings!

  • @socrates112
    @socrates112 2 года назад +1

    Brilliant tutorial, Brandon. This is amazing. Off to create a catalog.

    • @Brandon-3D
      @Brandon-3D  2 года назад

      Awesome. Thank you so much!

  • @3dgreenhorn
    @3dgreenhorn 2 года назад +1

    Great video, easy to understand 👍

  • @victordayet
    @victordayet 9 месяцев назад

    Thanks for the tutorial, really helpful :)

  • @Domori_Momo_Lover
    @Domori_Momo_Lover 2 года назад

    Hello and thank you very much for the very helpful tutorial! Saved my ass, I did many things in other blend files and was worried on how to connect them the best, since I have animations going on as well. Your video really helped a lot! Keep going on making good tutorials!

  • @robertYoutub
    @robertYoutub 2 года назад +4

    The Linked Option, is my game changer. So cool for references or in teamwork

    • @Brandon-3D
      @Brandon-3D  2 года назад

      Good point. Thank you!

    • @alejmc
      @alejmc 2 года назад

      Totally, pretty much like ‘xRef’ feature of 3dsmax for those that have used it.
      Hadn’t realized that Blender didn’t have anything like this? Could the Scene Collections or similar work like that or is it really only via the upcoming Asset Browser? (Excuse the question if it’s a dummy one, Blender total noob over here).

    • @robertYoutub
      @robertYoutub 2 года назад +1

      @@alejmc most of the things have different names in Blender. Append means Merge. Linked means instanced or in that case X-Ref. Indifferent to other tools Blender has often just one option so. For example, you can't import a full blender scene, you only can merge the elements in another scene, which will also be causing some disorder in your outliner. So Linking another blender file is like XRef Objects. There is also a feature to X-Ref a scene, its in the render settings. Background scene file.
      In the end you get there, its just all a bit different.

  • @Flu3nTYT
    @Flu3nTYT 2 года назад +1

    Than u sooooooooooo much i couldn't figure it out till this tutorial :)

    • @Brandon-3D
      @Brandon-3D  2 года назад

      You are welcome! Glad to hear people finding it helpful!

  • @CryptoMange
    @CryptoMange Год назад +1

    Awesome, thank you!

  • @RyanKingArt
    @RyanKingArt 2 года назад +1

    Great tutorial!!

  • @TafariMosi
    @TafariMosi 2 года назад +1

    Nice. I love RUclips’s recommended videos. Thanks for creating this. Now I understand

    • @Brandon-3D
      @Brandon-3D  2 года назад

      Yes. RUclips is amazing! So is Blender! Very glad you found it and thank you for watching!

  • @shriwastavshoryas
    @shriwastavshoryas Год назад

    Thank You Bro !! I personally liked the throughness of tutorial. Looking forwar to see more video.. And also you got +1 sub now 😂😂

  • @Tamer_Gomaa
    @Tamer_Gomaa 2 года назад +1

    Thanks for detailed explanation 👍🏼

  • @ChristopheFaure
    @ChristopheFaure 2 года назад +1

    Thanks Brandon

  • @thegreekfiles
    @thegreekfiles 2 года назад +1

    Thanks a bunch, couldn't figure out how to set materials as assets but now I do lol

  • @edwinblackman7037
    @edwinblackman7037 2 года назад +2

    Great tutorial! Been waiting for the AB for some time. Could you do a tutorial or quick tiop on how to correct the orientation of the asset preview? Find that they come in with z axis in odd directions.

  • @electroayman
    @electroayman 2 года назад +1

    This sub was earned. Great content, very informative, thank you.

  • @tylersizelove7521
    @tylersizelove7521 9 месяцев назад

    Thank you big time!

  • @2011manbeast
    @2011manbeast 2 года назад +2

    Love this video. Subbed!

  • @timvw01
    @timvw01 Год назад +2

    +1 for explaining how to save to catalog organisation in the library

    • @Brandon-3D
      @Brandon-3D  Год назад +1

      Glad that was helpful. Thank you for watching and for taking the time to leave the kind words!

  • @blenderartist8367
    @blenderartist8367 2 года назад +1

    Thanks for this Video.

  • @WolfMediaProductions
    @WolfMediaProductions Год назад

    Thanks man!

  • @leonardokomaru4161
    @leonardokomaru4161 9 месяцев назад

    thanks for that my man

  • @Silmerano
    @Silmerano Год назад

    Well this is neat. I'm currently learning how to make some static scenes for rendering still images for use in Renpy and this seems super god damn useful.

  • @inknpaintCW
    @inknpaintCW 2 года назад +1

    Suuuuuper helpful!

  • @royphotography390
    @royphotography390 2 года назад +1

    love this tutorial
    love uuuuuu

  • @wagasani4199
    @wagasani4199 2 года назад +1

    OMG THANK YOU! I was trying to start a catalog for materials and could not get it.

    • @Brandon-3D
      @Brandon-3D  2 года назад

      You are welcome! Glad it helped!

  • @ukmonk
    @ukmonk 2 года назад +1

    great! thank you this is awesome!

    • @Brandon-3D
      @Brandon-3D  2 года назад

      You are welcome. And thank you!

  • @mohamedmamdouhabdel-gawadk6685
    @mohamedmamdouhabdel-gawadk6685 2 года назад +1

    wonderful video

  • @luclonde
    @luclonde 2 года назад

    Thank you for this!

  • @SaS-Music
    @SaS-Music Год назад +1

    Thanks. I just watched this...but accidentally left playback at 0.75 from a previous video. I thought, what a chilled dude...😆 Then I realised my error. I appreciate your help.

    • @Brandon-3D
      @Brandon-3D  Год назад

      Lol. I’m picturing myself at .75 speed would be pretty chill. Take care!!

  • @jorgecastilleja5356
    @jorgecastilleja5356 2 года назад +1

    Thanks

  • @andreas_resch
    @andreas_resch 2 года назад +32

    Great video. Although the fact that you can't add assets on-the-fly is a big letdown. Always having to copy the asset to the designated file before and then tag them as an asset is not very time-efficient.

    • @Warmbrak
      @Warmbrak 2 года назад +4

      That is very true, but at the same time it forces one to be more organised when compiling asset libraries. I have "lost" objects in files that I can't seem to find, even though I am very structured when it comes to organising my files and backups. Being able to flag any object as an asset anywhere can easily lead to libraries getting broken etc. when source files are moved (either on purpose or by accident) if you forget that they are contributing to a library. My biggest issue right now is that only a single mesh object can be made an asset. I would like to create a single asset from a group of objects but it just creates separate assets right now which is not ideal. That means if you want to create a chess board for instances with all the pieces as an asset you have to join all the parts into one object otherwise you end up with assets for the board and every separate chess piece.

    • @andreas_resch
      @andreas_resch 2 года назад +3

      @@Warmbrak I use a plugin called Asset Management. This solves the situation very well. I was assuming that the Blender asset browser was working similarly. But it's more of an asset library creator. This is nice for creating asset packages to distribute, but useless for creating libraries for your daily workflow. I'll stick with the plugin for now.

  • @LittleBaiLittle.
    @LittleBaiLittle. 2 года назад

    Very usefull Thanks 👍👍👍

    • @Brandon-3D
      @Brandon-3D  2 года назад +1

      Awesome to hear the feedback. Thank you!

  • @Kimera_Alternate_Realities
    @Kimera_Alternate_Realities 8 месяцев назад

    Thank you.

  • @ralphmoreau2768
    @ralphmoreau2768 Год назад

    thanks Brandon

  • @valleybrook
    @valleybrook 2 года назад

    Good tutorial!