Awesome video! The game is looking super awesome and I really love the art style of your game. You have also added some really kool features to the game and my favourite one being when the player becomes a seed. Also the spear throw and call back is super awesome as well. That will be really fun to play with. Just wishlisted the game and hope to see your game in the next game fest or indie game show fest. Looking forward to your next devlog. Keep it up! :)
Nice! I really enjoyed this style of devlog. I really like your talks about Yestersol because it's apparent you've put a lot of thought into it. Especially the worldbuilding (that map is huge!) Your adventures in the Busan Indie Game Festival also got me thinking of my own local area. I live in Kyoto and have thought going to an indie game festival would be a cool experience and maybe a good way to network with others. After watching your video, I did a quick Google search and found out the largest indie game festival is actually in Kyoto! Unfortunately, it's already passed but I know what I'll be doing next year! Anyway, great work!
One ability suggestion: How about let Corrin teleport close to the spear once thrown. I don't know how will that impact the overall world design but it might be something interesting to consider.
Your game looks great, love the visuals, I really like the spear weapon-platform hybrid. Good thing there were no brain eating zombies on your train haha.
New ability idea: spear lamp. There are dark areas were the player can only see with that ability. Its different from other metroidvania lamp abilities because it attached to the spear, and the player can throw away it. And maybe it can power up some kind of machines. I think it could make great puzzles.
So excited for this game it looks incredible. My one concern is that theb bosses have slightly too much down time, for example that purple moth boss took 5 hits on its down time/stagger. I am sure this plays better than it seems now, but other than that, good luck i hope you continue this journey!
I love your art style and how fluid your mechanics work!! Instant subscribe. I’ll be watching your career with great interest🔥
Hey~ thanks a bunch for watching :D Love your NMS content!
Absolutely love seeing your progress and congrats on all your hard work!
Thanks! And thanks for watching :D I'll keep at it~
so nice!! congratulations on all of your hard work
Thanks~ and thanks for watching :D I'll keep at it!
Brilliant to see more of yestersol and see your trip to busan. It's really cool that you're able to direct your game based off what you experienced.
Thanks Skeffles! I'm gonna try and put YesterSol in the Seoul Indie Game festival (but it is pretty competitive heh)
Incredible how much you have progressed with your game so far! It's really inspirational 😄
Thanks! I will finish it for sure :D
Awesome video! The game is looking super awesome and I really love the art style of your game. You have also added some really kool features to the game and my favourite one being when the player becomes a seed. Also the spear throw and call back is super awesome as well. That will be really fun to play with. Just wishlisted the game and hope to see your game in the next game fest or indie game show fest. Looking forward to your next devlog. Keep it up! :)
Thanks a ton! I hope I'm in one someday too :D
First thing i noticed is that the game's visuals look really nice!
Hey thanks a bunch! Some people don't like the look of my game, but I'm glad that some people do :D
this actually pretty polished
That's good to hear! Been working on it for almost 2 years now :D
Another ability idea could be: let the player freeze the position of the spear in air . This could work as a temporary platform to jump on.
Another really cool idea! Thanks, I'll add it to my notes too!
Nice! I really enjoyed this style of devlog. I really like your talks about Yestersol because it's apparent you've put a lot of thought into it. Especially the worldbuilding (that map is huge!) Your adventures in the Busan Indie Game Festival also got me thinking of my own local area. I live in Kyoto and have thought going to an indie game festival would be a cool experience and maybe a good way to network with others. After watching your video, I did a quick Google search and found out the largest indie game festival is actually in Kyoto! Unfortunately, it's already passed but I know what I'll be doing next year! Anyway, great work!
Thanks! And yeah, check it out for sure! I will go to another one in Seoul in November :D
One ability suggestion: How about let Corrin teleport close to the spear once thrown. I don't know how will that impact the overall world design but it might be something interesting to consider.
That is a cool idea for sure! I'll try playing around with it :D
Neat gaaaaaames
That's meeeee :D
Very cool. Thanks for sharing your experiences as well. Good luck with your game. Looks great so far!
Thanks a bunch! I'll keep at it :D
The seed looks good, but in my opinion if you give it a more unique look it could give the game more charm
I will play around with some designs, thanks for watching :D
Your game looks great, love the visuals, I really like the spear weapon-platform hybrid. Good thing there were no brain eating zombies on your train haha.
Thanks! Haha yeah, phew no zombies :D
New ability idea: spear lamp. There are dark areas were the player can only see with that ability. Its different from other metroidvania lamp abilities because it attached to the spear, and the player can throw away it. And maybe it can power up some kind of machines. I think it could make great puzzles.
Ohhhh that is a really cool idea! I will play around with it for sure~ thanks :D
Time to see if my work will let me go to Busan as a business expense 🤞 oh nice you used a playdate always wanted one, great video as always
Thanks for watching! Haha Busan is a cool place~ the playdate controls really well and the screen is really clear :D
So excited for this game it looks incredible. My one concern is that theb bosses have slightly too much down time, for example that purple moth boss took 5 hits on its down time/stagger. I am sure this plays better than it seems now, but other than that, good luck i hope you continue this journey!
Thanks for watching! I will keep tweaking the bosses for sure :D
Cute!
Thanks! :D
is the channel name a play on NEET or is that coincidental lol
Coincidental hehe, I was called "Neat Nick" as a kid :D