First Look at RetopoFlow 4 Alpha
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- Опубликовано: 2 окт 2024
- How to use RetopoFlow 4 Alpha's PolyPen tool for retopology in Blender. If you want to try it before it's released, sign up on the Orange Turbine website: orangeturbine....
To report a bug, please contact us here: orangeturbine....
OHHHH THAT SHARK IS SO MEMORABLE TO ME MY FIRST SCULPT
I want to cry! Finally RF is getting into Blender viewport. This is amazing!!! Thanks guys!
Even with just the poly pen working, it's so much more functional than trying to do retopology with just the Blender tools. Excited for contours, relax and tweak to be added back in.
retopoflow 3 was so tanky and silly compare to this version, progressing in the right direction.
Looking very similar to Polyquilt, that is great :D
I love retopoflow is the Best addom for retopology
This is looking amazing! I guess the performance issues will disappear... congrats to the team!
Last time I was this only, I removed RF2, and just used polybuild tool
Idk if im doing something wrong but does this work with 4.2 blender?
Thiiiis is incredible thank you for making this into a more seamless workflow
I stopped using RF for the performance issues, now that its part of the native viewport, I hope it overcomes that problem
So Retopflow 4 will not require you to lock a separate UI? It was quite annoying having to wait for it to load every time. In addition, the button to activate the retopflow mode often disappeared somewhere.
It shouldn't be disappearing (report a bug if it is!), but yes RF4 does not lock the UI
When is the final versio coming out? This looks so much better, specially when it has all the other tools
Since this video doesn't show it~but for some reason the mirror function doesn't work~is that normal?
will you add the function of adding a single vertex?
That's always been possible by ctrl clicking without anything selected just like at 1:42
Will be a free upgrade for the existing users?
Will the update for the predecessor be free if you have purchased it?
Nice update, can we have that automatic snaping and merge optional in the addon pref section, to have a full control
这是一个正确的进化方向 ,早就应该这样
Is the version u gived away for free going to be updated too?
Are there any more news about this?
New mesh floats inches away from the base mesh... why?
how long til this is coming out, i need it lol
i need to buy again retopoflow ?
I recently just purchased retopoflow 3 on the blender market. Will tge new version be an automatic update or is there going to be a discount to update to the new version
There will be a discount
@@jonlampel awesome
This all looks really good! Will the version 4 update be included in the addon that can be purchased on blender market? I hesitate to invest "so much" in a plugging without knowing if it will evolve with blender over time
Incredibly exciting! I have the alpha version of Retopo Flow 4 and the polypen alone is mind-blowing. The speed that I can retopo is insane. I can't wait for the full version!
Any estimate on how long it will take for a full release
Retopoflow enjoyer here since v2.
One big feature that I would love to see is a way to relax selected vertex with a click of a button instead of using relax brush (the current relax brush only relax the area in touch and the logic of relax is limited to the brush size area).
Possibly a relax function that try to quadrify the faces without shrinking pointy edges.
At the moment I move the vertex on certain area to retain the shape, pin those vertex and relax all the other vertex around them with the relax brush, but this workflow is tedious and also not precise because of the limitation on the relax brush.
This is all I want from the next retopoflow really... (a similar feature already exist in 3DCoat but switching program just to relax a mesh is silly)
alpha doesn't work for me and causes error dialogues to pop up whenever i add retopoflow to object. both active and cursor. after adding either one it sends me to edit mode and all of the various settings seem assigned however if i click anywhere i get more error dialogues. a few times it allowed me to add a few points but i could not see them. they were offset from the object and just appeared as verts. there was no visible UI overlay. (Blender 4.1/Win11)
i want to cry too, finally, legend. i hate having to use maya just for retopology.
Thank you, this addon was already a game-changer for me. But so happy to see it being updated
good addon,but I think It would be more convenient if the pick shortest path can work as usual
when will retopo be a brush like dyno in sculpt? Just paint a mesh at whatever res you want.
the next free giveaway is population crowd simulator
Release date?
retopoflow's relax is essentially one of the best feature already created, please bring that to this version
wow I only used the 4.0 alpha but even just the polypen tool is so freaking amazing.
I filled a form for beta test but i didnt received any feedback?
Great work! Any estimation on when it'll replace retopoflow 3?
Cool!
When did I subscribe to this channel?
How much is this?
looks cool but be honest, quad remesher is better and faster...
quad remesher is not great for organic models that need to be animted later on.
@@onMrVycka Very easy to add own loops with quad remesher topology.
@@onMrVyckaBut thats what it's made for
I think you meant Quad remember is not a manual retopology tool so you can't compare it to Retopoflow
@@onMrVycka bro, thats litteraly its main funktion, its not good for hard surface remeshing cause it creates a lot of not needed faces but on organic shapes between 2000-10000 faces its excellent...
@@bUildYT he said it's not good for animation which is correct
es como cualquier retopo que aburrido