Scrombles The Mechwarrior: A Battletech Story [Episode 12]
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- Опубликовано: 29 авг 2024
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Scrombles is not the hero we need, but he is the hero we can afford.
I got 55k c-bills and a Sentinel with a broken AutoCannon.
@@lilmookie6688 He appears to be in the market for a slightly used Dragon
Scrombles is clearly in charge of building mechs
WITH A COUPON!
Haha I would HATE to be an Astech for his mercenary company. "What do you mean it don't work anymore?! You've HAD IT FOR 20 MINUTES!"
"You will play Kurita!"
"No dad, I want to play the Capellans!"
"I HAVE NO SON!"
Well, if the choice is between assholes and shady assholes, choosing either is a mistake.
At least they didn't try picking the wobbies or smoked kitties... XD
I just think a father in a business suit observing his son in full kimono, with sword, deploying battle mechs to be very battletech.
If any parent wants their kid to play Capellan, I'd call the fucking police.
@@razorburn645 Incredibly so. Hearing that story brought actual tears to my eyes.
I work with several retired air force and navy pilots. Your squadron chooses your callsign. They are universally derogatory, dumb and/or silly. If somebody claims to have a cool callsign, they are either lying, or there is a really stupid story behind why they are called that.
Heh, cool to know
In the novellas written as backer rewards for this game, our lead character explains callsigns to the princeling he's training in much that same way. His own callsign is "Rail," abbreviated from Azrael, the angel of death. His companion is momentarily impressed until Rail explains he earned it in his first billet. It was so infested with giant roaches that he finally flipped his shit and went on a mad killing spree of every roach in sight until he and his bunk were covered in bug guts.
@@patrickcoyle5469 ROFLMAO XD
Agreed. My favorite fictional ones are from Snekguy's Pinwheel stories, a pair of pilots named Bullseye and Scorch. Bullseye got his name for firing a super-expensive missile into deep space during training. Scorch got his by once forgetting to retract his heat-sink fins during atmospheric re-entry and melting them off the fighter.
Burger Time the UrbanMech pilot, that's a potential story right there.
He's the cousin of Pizza Time the Highlander pilot.
It gets better when you remember Guano is a pool of bat shit.
I want to know Burgertime's story
"Man I'm getting dis-armed aren't I?" Laughed so hard I scared the cat
Dont scare the cat
Only minimal gripe in a video editing sense, there like a 20db difference between the intro/outro and body of the video. But damn i about pooped myself when I forgot i cranked the volume to hear the your voice on my system then the outro slammed in like the Koolaid man.
Fun series tho, keep it up!
same here, Tex is frikkin quiet during the vids, and then the songs blast at pervieved level 12, my poor, poor ears
I can hear Sumire screaming into the headset, "Scrombles! *Sweep the leg!"*
God, trainees have the best call signs, shame you can't recruit them post mission.
in all my playing burgertime was always called platoon weird.
I imagine they're call signs reserved for training lances. After you graduate, you get to pick an edgy name for yourself.
Burger Time sounds a bit like my own callsign in MWO/MWLL, BattleBurgers.
Hamburgertime was William Murderface's alternate word for death.
Birthday face!
Guano, Burger Time and Stubble were the heroes the Inner Sphere needed.
Man, the way that guy's dad lit up after hearing about Kurita. Some people are still fighting the Meiji Restoration.
Whenever my roommates say they hate stompey robots i say ur talkin alot of smack for someone in AC-2 range
To be fair *most* things are in AC/2 range
1:27:27 "I'm better at booping than you are." Yes, yes you are. I dub thee, Best Booper!
Had a class-A shit day and really needed a pick me up. Thanks Tex, this really helped.
Battletech with your dad is a magical thing. I was introduced to the universe through Mechwarrior 2, and actually had to jockey for computer time against my dad for my turn to play. It was like two sibling fighting over the Super Nintendo. When he played, he always annoyed me because he would only use the chain fire option, so basically just slamming the space bar instead of lining up a good alpha strike with semicolon. Until he did the Trial of Equals in Ghost Bear's Legacy. He alpha striked the commander and scored a critical hit, popping the core while the .wav file for the commander was still executing. We still talk about that kill to this day.
The Game: OMG! Look at these pilots you have to escort! Aren't they all just such losers?
Tex: These guys are the best mechwarriors I have ever known.
The best callsign I've seen on a character so far has been "Rat Party." The story behind that callsign has to be more interesting than names like "Flash" or "Shooter." Was the pilot named because he held a tea party for rats to include dressing them in little costumes, or was he partially eaten by rats while stuck in a crippled mech? Perhaps it's due to some weird gathering in a red-light district in the St. Ives Compact? The world may never know.
I came across a Kickstarter Backer Pilot by the callsign "Weaselcakes" didn't pick the guy bc i wanted to pump morale to past 30, i hope to catch him next time
The Rat Party is probably reference to Shadowrun: Hong Kong, where you had this rat shaman, Gobbet, who in one side mission goes dancing with the rats. It's probably the most funniest mission in that game.
I lost my father very recently and tex and the bpl are pretty much the only things getting me thru my night shifts. Thank you guys for everything you say and do.
Tex you gorgeous bastard your timing is impeccable as always
I was just about to give up on this Sunday night and suddenly... I want to stay up
Wow... That Kurita guy was amaaaaaazing :D
I love the helmets they used in the MW4: Vengeance intro cinematic. I think they were just Vietnam era helicopter pilot helmets.
Can I just say how happy it made me to hear the phrase “skaven leadership position”?
First Glitch, then Medusa...I've come to love these characters. Man its hard to see them die, but that's war.
I thought you would appreciate knowing that because of this series I have gone back to playing Battletech. Finished up the story line a couple of years ago. I've continued Career mode from my light lance and I'm enjoying it way more than I expected. Currently up to a Griffin, Catapult-C4, Grasshopper, and Marauder for my main lance plus a backup lance and keeping a Jenner for those stop the escort missions that are hard to catch.. I never quit playing MWO long term, but forgot how much I enjoyed this game.
Tex its a good thing you're playing as scrombles, can say your playing in-character for some of those decisions on that trap mission.
You know, I've tried to watch a few other Battletech/Roguetech playthroughs, and as much as I love stompy mechs, I usually find myself bored and disinterested after a few episodes. For some reason, Tex... yours is/are the only one I've come across that works, that for some weird reason I keep sitting here going "oh for God's sake, it's been two days, drop the next episode already would ya?"
I'm not going to tell you the cliche "keep doing what you're doing" because I have no idea what is even happening here, but yeah...
Also, per the callsign thing; my Scrombles Slaughter Div. headcannon thinks that as part of the usual hazing/right of passage thing a lot of units have, you're not considered an "official" SSD member until you've been shot in the head at least once.
Good stuff. I'd spend the time to make a witty, complimentary and slightly sycophantic comment but my brain is currently a microwaved melon at the moment. Just got done with a stressful bout of studies
But hey, now I get to convince someone to pay me to do stuff because this piece of paper has my name on it.
Anywho, something somthing Fiesta Pail something. Thanks for making these.
Hah, that "slightly sycophantic" bit made me laugh. Mainly because it's true for a lot of the comments in these videos (some of my own included).
@@David_Fellner Kiss up to Scrombles, Or Scrombles punch? Nah, Scrombles ain't punching anyone for free!
FIESTA PAIL! When your only choice for food in a radioactive hellscape is between irradiated local cuisine and our clanner weaponised constipation, always choose FIESTA PAIL!
"Welcome to explosion town" will echo in my mind every time I fire both racks on my archer from now on.
Hey Tex, just wanted to let you know that after a long, very very rough week this is exactly what I needed. Your style of relaxed playing of a game that would normally be stressful is just very nice to chill and cool off to. You're a huge help, as well as a gentleman and a scholar. Also if only the base game had RAC/5s, so you could have a lance of RAC/5 toting Urbies.
Yeah, unfortunately he'd have to settle for UAC5s
NGL, that story about the Kurita dude and his dad brought no-shit tears to my eyes. Wow.
0:38 What time is it? Warcrime o' clock. No, I haven't forgotten your words on the First Succession War ;-)
Just a side note, Victoria Espinoza's Catapult in that last mission has plot armor, you usually do better wiping out the other Mechs first on any mission you face her in battle...
BFG on Tabletop was amazing! Though it's also hilarious to hear them talk about it. It's basically the same system they had for Epic 40k, and everyone hated that, but loved it in BFG :)
Wholesome Kurita bonding story. Love it. Reminds me of how my little sister and I, who had nothing really in common, ended up bonding... over Robotech of all things. In very much a similar fashion. Even helped her make a Veritech Pilot outfit complete with prop helmet.
That's great.
What is this?! Scrombles using tactical thonking and long term planing?!
He consumed enough books.
Those wounds he got did the connection in his head, Scrombles no longer "PUNCH SCORPIN", Now he acts like Scrombles, but thinks in Tex.
@@Solon_The_Lich this is definitely the case,some piece of metal shrapnel is lodged in that grey matter, undoing the lobotomy Scrombles was born with XD
Just before my playthrough of this mission, I managed to find a Warhammer-6Rb on the black market (which is my very favorite mech in all of Battletech) and managed to buy it by selling almost literally everything I had but my last three mechs. And WHOO BOY, it made this mission a breeze! Victoria was NOT expecting two ER PPC's and an SRM rack to the face. Twas glorious
Can't remember were they are on the list, or if they are yet :) but I think a good lecture would be about the clan IIC mechs, don't think each one needs it's own video, but a gestalt one covering them would be cool.
The hunchback IIC would be really easy too, maximum gun, minimum armor and maneuverability. Perfect for one on one trials, and nearly nothing else.
@@juangonzalez9848 It's not really for trials. It's for giving to any warrior who lives long enough to develop a little wisdom so they can die gloriously before they wise up to Clan society being stupid.
Nathan Brown
Didn’t they rid themselves of that gene stock when they got rid of the Wolverines?
@@juangonzalez9848 No, they just got rid of the Wolverines' version of that gene stock.
This story mission devolved into a bloody brawl for me. I lost one mechwarrior and every mech was just in tatters.
Right when I have a lunch break! Thank you, mister Tex. Also, you can choose your drop zone in RogueTech. Unfortunate that it doesn't run well enough for recording. But you might give it a shot in your free time. You do have free time, right? You better have free time.
Man, the Kid with the Kurita story is worth the price of admission here.
Yeah that story around 24:00 was really nice. My parents didnt understand my hobbies but they would bring me to the comic-gaming shops on the weekends [when malls still had them]. My dad actually did watch me and a few friends play a CCG/TCG tournament game once or twice--he didnt know what was going on but knew we took it seriously enough that he treated me & my friends for takeout food afterwards where we would breakdown the tactics & strategies on how we won and/or lost. Once I got my driver's license and took myself to the mall and then went away to college I think my dad missed asking how those games worked.
Archer launching missiles: "Release the BEEESSS!"
Hilariously enough, reminds me how in BTA there's a special type of LRM ammo called BEES.
Yes there is, BD is a fan of Dr. BEES
The blinky lights been on for a long while. So long I'm starting to think its a good thing its on. *edit* That story about the Kurita Kid was awesome. Awesome and ❤️ warming. For some reason I also pictured the father performing seppuku if his son losses badly against Davion.
Just placed my order for the Clan Invasion kickstarter and now I get to watch some Scrombles!
A Conventional armor lecture would be very satisfying.
Man, that story really hits home. My dad and his buddy were bit BattleTech guys, so falling into that fanbase was practically a requirement, but when I got interested in Warhammer? It was sharing the games and the lore with him that got us both hooked. Lotta hours spent building and painting together and a lotta great memories. Thanks for that feels trip, Tex!
I remember getting my first Dragon in this game.
My first Heavy and I looked at the underwhelming number of weapons.
And then I got to the Rock'em Sock'em phase and I fell in love.
Tex, I want you to know that you're my favorite (and best) pilot in my Roguetech playthrough.
Thank you sir richard.
24:30 "I know a lot of people hate fucking Dragons-... " I know a certain toy company that whose revenue would beg to differ
The Dragon is a psychotic tractor that got a wish from a genie
Scrombles reminds me of Wilhelm from Borderlands: Pre-sequel.
Reporter: " So how did a person with below average intelligence become the best Mercenary in the galaxy?"
Wilhelm: "When I was a kid I was good at fights."
Don't worry about "quirk" modules, they're permanent, all ways get em back..! Yep, that gal sure can trash talk. On the Marauder, way more AC ammo then you need. 2 to 3 tons will last you the entire fight...
"Traitors, vacuum sealed for freshness"
Ah, I needed this.
Has no one told Tex about the Marauders magic called shot ability????
"Do you know what the definition of 'insanity' is? It's doing the same thing over and over again expecting a different result."
I'd like to see a tex talks on the thunderbolt looking forward to the vehicle video maybe u would do a demolisher video also one of my favorite battle tech tanks
When you talked about the guy who played Kurita reminded me of how my dad got me into BattleTech. A bit of the reverse but my dad was the one who got me into the whole setting.
Burger Time is just an awesome Callsign.
I am eagerly awaiting the history lessons from Tex Talks on the different houses, especially glorious house Steiner
As someone that was first really introduced to battletech through mechwarrior 4 and its view of the fedcom civil war, it's taking me a very long time to see steiner as anything other than villains.
That's why you never leave an enemy on your 6.
My dad is sort of responsible for getting me into Battletech. He was an early adopter for Computer stuff and to this day likes to keep an uptodate pc rig. Mechwarrior 2 was one of those classic showcase games for those 3d graphics, so when he found it in the discount box at a giant tiger, he picked it up. I was really bad at it, but I had fun making dumb modifications on mechs, sticking machine guns in the legs because why not? It was good times. Also my younger sister was a baby at the time, and the game soundtrack/effects was one of the few things that could consistently get her to sleep (the computer was near her crib) so if she was being fussy dad would just boot up a quick skirmish as Clan Wolf.
If it had been Mechwarrior 2 Mercenaries that was on sale I might not be a filthy clanner, but because it was on sale I learned the value of a good deal and became a Diamond Shark.
It was fun when I was back home for quarentine reasons and had gotten into more artsy stuff, and I had decided I was going to give tabletop battletech a go. While painting up some of minis, he was like "oh nice a timber wolf!" and retorted with how the inner sphere calls them Mad Cats.
Something light hearted after 12 1/2 hours? You bloody legend
On the objectives vs targets thing, when I taught my roommate 40k I told him the tale of "shoot me" the Carnifex. Back in the 2nd / 3rd edition transition when I started, the friend who got me into it played Tyranids. Yellow book unbalanced 2ed Tyranids. He had a Carnifex he called "Pincushion" that served as a glory magnet. This carnifex [screamer'killer by today's standards, back then the only thing carnifexes could do was hug tanks and with an upgrade, vomit plasma. He didn't take the bio-plasma upgrade. He took all the armor and regeneration upgrades. In modern terms, this thing had a 2+ Armor, 3+ Invulnerable and 4+ Feel no pain, reduced damage by 1 per hit, had permanent +1 cover and could regen 1 wound a turn. You COULD NOT kill this thing. Yes it was 500 points, but it drew every big gun from the opponent's side because it is big and scary. His million Genestealers would then proceed to tear everything to shreds while his Tyrant and small warrior group... fulfilled the command requirements.
My roommate's first game against.. not me.. was the doubles portion of LVO 2020. His 1,000 pts of Nids and Genestealer Cults and my ik of Eldar Corsair soup. I told him the tale of Pincoushion the Carnifex to teach him the most important lesson in TT wargames: Identify each threat and how to deal with it. In the case of Glory Magnets like Pincoushion, you deal with it by ignoring it. Don't engage it, if it takes an objective... fine, there are 2 more. We each had specialties to complement each other, my Scourges with haywire blasters, Falcon and Razorwing had the firepower to take out big targets like Titans and Land Raiders, his Dakkafex, genestealers and Leman Russ Vanquisher could handle infantry, and my Night Spinner dropping death webs from inside buildings was our Glory Magnet [it pissed off Space Marines so much]. The l1 warrior squad I had and my Pirate Princes [count as Prince Yrial and the Vysarch] along with his warriors and cult leaders sat in objectives after the stealers and Patriarch cleared them.
Those plans don't work when the entire army is Glory magnets. First opponent Custodes with 7 models. 1,000 points. 7 Models. Each as hard to kill as Pincushion. Damn Jetbike shieldcaptain Melee'd my Razorwing [for Battletech fans who know nothing of 40k, imagine an Elemental, in full power armor, riding a light VTOL whose front end is 6 heavy machineguns, flying up to a medium aerospace fighter that has Arrow IV and twin Large Pulse Lasers... and chucking a vibro spear into its engine intake. That's how our first game went.
Our 2nd game was against basically a Battletech army. 2 Imperial Knights [basically heavy mechs] 4 centurions and Guilliman [a Star of Protomechs] and around 30 Marines [just over a star of Elementals]. Our forces amounted to a Medium Aerospace Fighter, 2 Medium Hovertanks, a heavy tank [the russ] 5 protomechs [the Tyranid Warriors, Prime and Patriarch] 2 Light Mechs [Carnifex and my Wasp walker], 1 jump infantry [my scourges], 1 mechanized infantry [warriors in a venom] and 2 normal infantry [the stealers and heroes]. Not much a Javelin and Firestarter can do against 2 Dragons. We did put up a good fight, those bugs love eating marines that stray too close, and my scourges managed to cripple one knight before being taken down in 1 round of shooting from it.
Talking about never having a bad Battletech game, win or lose, reminded me of one of (if not the) my first ever games, way back in BT 3rd ed. Playing the intro scenario with a friend who'd just bought the box set (the one that came with actual plastic minis!). Framed as a 2 mech training exercise, we each had a 55 ton and a 20 ton mech (I think i had a Griffon and Wasp vs. my friend's Wolverine and Stinger). First side to lose a mech ends the exercise.
So we end up pairing off, meds vs meds, lights vs lights, as we were new and didn't really know how to out maneuver yet. My buddy makes a tactical mistake, and his Wolverine ends up in the bottom of a pond, with my Griffon over watching. The rules at the time required you to be under the water to attack other things under the water, no shooting across the surface interface. So I can't go in to get him, and he's damaged and not willing to come out, as whoever moves had to sprint to get fully in or out (curse you crappy 4/4 pilots and rough terrain!) and would eat a full round of basically unanswered damage. At this point both our mechs were shot up enough that we'd be basically done.
On the 20 ton front, I'm roflstomping the Stinger. Some lucky rolls see my Wasp take off both legs and crit the medium laser, though i do take some hits to the dome (10pts of damage, ouch, but sure, I've still got 2 pts internal left). So I march right up to that prone Stinger, and prepare to end this. I've stripped his armor off, and punched his structure so bad that basically any hit and this is over.
He still has 2 functional arms and an MG though, so as per the rules, his mech can lift itself up on one arm, and fire weapons on the other.
Ok, cool, have your last gasp, from hell's heart defiance, I'm going to end you with my next shot. So he raises up and fires. It's a hit! No big deal, it's just an MG, I can tank that easy. Then he rolls double 6s on the location chart. That's a head hit. For 2 points of damage.
And that's the game. I went from guaranteed no problem definite win on my next roll to "well shit?" just like that.
And I was hooked. Played BT for well over a decade, still have my entire combined arms regiment of minis in a box downstairs. Such a great game!
Wheeew. That was a rough swing on that second mission. Hate to see it go down like that. At least you recovered.
Ah battletech vehicles... remember a narrative campaign where the merc unit I was with found a stash with Kangas... well the gm though we would sell them. Not hire pilots for the jump capable hovercraft... when we all made sure to have jump capable mechs.
We finally had the conventional support that could keep up
The Love Mech
Doug Jones looked down from the catwalk of the old fire station stunned. "Hey, Kentucky!," he called, "where did this thing come from?"
Ken "Kentucky" Wispowitz lifted the faceplate on the old neurohelmet he'd converted into a welder's visor and looked around his latest "masterpiece" of fused scrap and asked, "What thing where?" Doug just pointed down into the mech bay that originally housed the station's hook-and-ladder mech. "Where did that little white Urbanmech come from?" Kentucky bustled his hefty short frame around his "sculpture" over to the door into the station's garage. "I ain't never seen it before," he said. "Have you?"
Doug, maybe, possibly HAD seen it before. He'd been limping past the dealership (again) wishing he had the cash to purchase another mech. He'd been one of the Solaris greats, once upon a time. Then he'd crashed and burned a sponsor's very pricey omnimech after taking a "lucky" (he was still convinced it had been some sort of illegal targeting mod) hit to his cockpit. After that he'd had trouble even finding matches in the "rock-'em sock-'em" melee only arenas. He'd finally conned Discount Dan into sponsoring a tricked-out, custom Warhammer, only to be lanced through the knee by a precision gauss shot practically two steps into the arena. The feedback from the "prototype" neurohelmet still caused his knee phantom pain from the incident.
He'd charmed the young, very attractive, sales lady into not having him immediately tossed out and even letting him look over the cockpit of the Marauder in the huge showroom. It had obviously seen better days, but a glistening fresh dealership paint job had covered the patches up quite well. Then as she casually brushed off his attempts at flirting, they'd come across the lot owner ranting about a white urbanmech to one of his much abused assistants. Doug had stuck up for the thing. He'd seen a few overconfident Solaris Jocks underestimate the class 10 autocanon and the Urbanmech's maneuverability in tight spaces only to find a very large hole in their backs. The owner hadn't taken it well and had Doug escorted off the premises by a guard who'd obviously had a bit of Clan elemental DNA in his family tree while he'd continued to berate his dogsbody for not having the thing salvaged yet.
And now, here was the little white mech in his garage. "Well," he commented to Kentucky, "It's not like it walked here all by itself."
Kentuck got that dopey, one-sided smile of his, "he looks pretty plucky, he does. I think I'll just call 'im 'Urbie'."
Ahhh, and now, Monday doesn't suck as much as it usually does. Thanks SCROMBLES
I made it through this extremely hard mission on first attempt but was so tempted to save scum it anyway.
Unlike you I had no idea there was a drop coming and instead of taking out the defensive lance as I should have.
I took out the two power generators and immediately went to work on the fuel pumps.
So I of course ended up facing both lances at once same as you.
I may have made it but one of my Shadowhawks and a Dragon didn't.
Also Decker now hangs on my Memorial Wall after 736 days of service, he will be missed.
Behemoth was injured for a long, long time.
My two surviving mechs another Shadowhawk and Thunderbolt were both out of ammo and it was Kung Foo fighting at the end.
I have to say as a first play through that was some of the most fun and challenge I've had in the game so far, that is after I cooled down enough to realize it.
Not saying this to say look, "Oh I'm better than Tex", because I'm not by a long shot and the only reason I'm playing this game is because of him and the BPL.
Their JAW DROPPING, STUNNING AND AMAZING presentations on this outstanding universe is why I'm having so much fun.
So in closing thank you so much Tex and the madlads/ladies at the BPL, their Patrons and supporters, please never change...
(PS. I also bought Far Cry 5 just because of Tex and the Deputy play-through, have yet to play it but it is on my to do list)...
i love using the Dragon with its quirks and Direct Hits/ Glancing Blows rules
A lecture on tanks would be amazing.
eventually
Wooo! Go Scrombles!!!! Scromble those brain cells some more!
We have to keep the plot driven singleplayer experience alive!
Don't listen to all those back seat mech drivers, Scrubbles !
The two Scrombles theory: there are actually two Scrombles. One is slightly bigger than the other. The smaller one knows how to use cover and precision shots: he works Wednesdays only.
The bigger Scrombles went to night school and studied English literature.
They both have cooking blogs.
1:03:40 I'd ray RNGsus is the main character of this game; sometimes, you have to whittle down every last structure point on a 'mech before it will fall, sometimes the first shot is just head destroyed, pilot is big *DED* , wham bam thank you ma'am.
LOL Luv that Scrombles went back to his roots and went swinging! Luv the series Tex
6:32 I'm kind of disappointed they don't have a "roll downhill" mechanic when you fall on top of a mountain like that. At least when it happens to an enemy mech. Also, the Amiga era 2D strategy game that got me into Battletech in the first place had things like forest fires started by stray energy or missile shots and crits to gyro or engine (the latter of which had an increasing chance to do what you call a "stackpole").
42:08 Funny thing about Damascus steel: it's actual Lostech (no joke).
1:23:32 Surprisingly much damage seeing as he punched with a missing arm.
Awww, Scrobles didn't get injured. That means no after mission Applesauce
Was a rough mission in more ways than one. Pretty obvious it was a trap, but even the first time playing I was pleading with the game to let me avoid destroying the dropship. Didn't have any issue with it getting blown up, just knew it would drag us into some larger conflict. Was just a dumb move strategically.
There is a lot of lights and switches up here!
It's so funny how many styles of play their are. And strategies for operation. I operate on Mech Heavy and Cash Moderate. I think at the end of the 1st play thru of the campaign I had somehting like 60+ complete mech's in storage and like 10-12M Cbills operating and had I think 9 pilots and 10 active mechs. (4 HGN's. 2KC, 1 Stalker, 1 Shadow, 1 Archer and something else). :P
Both me and my son play Battletech and run a company in career mode. My job is to earn the money so I'm called C-Bills. His (self appointed) job is to spend it in the black market so his callsign is Lostech. We've had some great times together murdering Capellans which I hope he remembers when he's older.
That's wholesome!
Nothing more wholesome than murdering Capellans with your son.
Burger Time gets a medal made from armor pieces from the Javelin.
HI Tex.
What to do with a Traitor? My fave is 30 minutes, W.O.O (Without Oxygen). Of course, the tried and true 'Exterior Ship Inspection, sans suit', which is always a classic.
And to honor a deal... You promised them they could take a Life Pod... But, you never said it would function right, nor that it would be aimed at a Planet... In fact, to prevent Space Littering... aim it at the Sun!
And if your ship has an Anti-Matter drive? Well, show 'em the Core... up close and 'personal'.
And, of course, there is always the lovely Marooned on an air-less moon, with a suit full of Fire Ants.
Yes, I am both insane, and 'evil'... at times. I -TRY- to be a 'nice' guy... but some Asshats just deserve your most innovative thought processes... applied to them.
Ooooohhhh it's a Cargonia mission!!!
I'm trying to figure out how to get the damn flashpoint with the Wolf's Dragoons to happen so I can try and get my Annihilator Mech.
I hate those ambush convoy missions, you're pretty much just forced to be a punching bag for a minute till you focus down the vehicles. But it seems like they always give you ++ weapons, so I have a hard time passing on them.
Also cool story with that dad and his kid, I never really had anything like that growing up.
I think the Defend the Convoy Missions are worse, the vehicles tend to run ahead of the escort or lag behind.
@@charlesborden8111 I usually do ok on those though, and they at least have some weapons to shoot back with. It's kind of a 50/50, guessing where the convoys are going to go, and where the enemy lance is going to drop. If you can call that it's a turkeyshoot.
For the convoy missions, I usually roll two mediums and two heavies with decent long range weapons. The mediums just sprint and jump from cover to cover, getting piles of evasion, until they can start stomping the convoy vehicles from behind. Melee against a vehicle's rear is pretty much always a kill.
Heavies shoot escorts.
@@scottmacgregor3444 Seems like a good strat. I just found a couple Coil-L's and they're putting in work, probably make ambush convoys a lot easier.
Problem with the dragon in this game is that whatever you want to use it for a shadowhawk (or really any 55 ton) will do better.
Scrombles 2026. State of Maine congressional race 2nd district. Aka "The newbie incoming freshman lobster"
The Dragon does get a bad rep. For those that have used it and don't like it, two questions: 1.) When have you ever overheated? 2.) When have you ever ran out of ammunition?
Fiesta pail... batch re-preserved in 2020, 2085, 2115, 2200, 2312, 2450, 2563, 2699, 2813, 2976 and in 3022...
Re-labeled with "as fresh and nutritious as new"
Then sold to a periphery state food agent for almost nothing by an honest looking buisnessman challing himself Discount Dan...
Kuritabro's dad sounds awesome.
Roguetech has "Drop anywhere far enough from the enemy, or at a specific location that's always okay to drop at even if it's close to the enemy" Please do not give Lady Alekto any ideas on how to make the drop more evil.
Too late XD
Poor Medusa, good pilot, but war is war.
The ++ stuff off of Gallants is always great. It makes sense that a Lostech tank has good shit on board.
oh man, speaking of a "lot of missiles" I have run into some meme tanks in missions with like.. 20 srm's
I honestly didn't expect the marauder to die, thought hitman would dir
It's not a real alpha strike until you pop the hatch and have a crack with your pistol.