I use my low rank rejuv on the low priority targets. DPS that took a spike damage and likely won't take major damage again immediately, pets, warlocks who are tapping for mana. I typically do a healing touch on one target and switch to another immediately for rejuv. I have found that in ZG, it is a lot more effective, because I am much more likely to be the only druid healer in ZG, and thus not have to worry about my HoTs being overwritten, which is more of a concern to me than heal sniping. If you have a Heal Comm addon, heal sniping is trying to waste mana. It helps your numbers, but it doesn't help the encounter. What helps the encounter is if you can manage your mana as a team effectively. If I can boost my output while another healer is trying to stop casting to get the most of an innervate, or vice versa, I help the team more.
After I watched this video I went back and changed the way I play my druid, at first I was kinda salty that another druid got to be the tank healer. Last night I parsed rank 1 on the server for BWL I couldn't believe it. I'm sure it was this video that helped me achieve it. This "off Meta" healing style is a real sleeper and I've never enjoyed healing in classic more than I am now. First time I saw this vid was about a month ago, my parses went from avg 44-46 to 92. With many 95-98s no 99 yet.
The biggest problem with hot healing is actually the buffcap of 32. At least in my raid group every tank and most melees are already at the cap, and many of them even have macros to remove all hots bound into their rotation abilities.
@@Brettsauces Apparently at least warriors have so many buffs and procs, that if they're not careful and get unlucky, they might lose world buffs midfight. I just spoke to one of them, and he's considering getting a second LHH so he can have an unenchanted one for DMF weeks.
@@Brettsauces Fury/prot tanks encounter that problem frequently. Especially if they go ham with world buffs and consumes (as they should). That's because you get all the defensive procs from prot AND all the offensive ones from fury, even more than a dps warr, who shouldn't get hit (nor crit, so no enrage).
I play a priest and have been doing this but with renew for a while now. Glad to see a video finally putting into words that which has worked extremely well for me so far. I spam cast renews and on most fights get 90+ percentile with even 99% on fights that it works really well for
Okay nice! This type of healing seems to be really fun, ill try it out. I healed like this on my druid back in tbc with hots on many targets and threw in one or another big heal in between, worked really good and was top healer most of the times.
The reason most healers don't use HoTs is because Fury Prot Warriors are already close enough to buff cap and if they lose World Buffs because a Druid/Priest used a HoT on them it will effect the entire raid by them not being able to produce as much TPS which in turn threat caps your DPS and slow things down.
The problem with hots is that they're what I call "low impact" to the raid healing overall. Consider a scenario where your target takes damage - let's say 80% of their health, and you HoT them. What happens to your mana efficiency and to the raid overall, if they're double-tapped for the last 20% of their health? If you had used healing touch instead, you may have immediately healed them outside of the range of the incoming damage that killed them, but because you used a HoT, they were too vulnerable for too long. I think while the Healing Done charts tell one story, the actual effect of healing over time is that the other healers are picking up the slack and saving more lives, while the HoTs are rolling for "points". You save a lot of mana, but it's because.. you aren't healing anyone. Of course the mana efficiency looks good. You aren't using any!
This is the best way to compete in healing vs other healers. But with one risk, once the other healers realize this they will cowardly abandon their post to push your HOT to overheal in the name of "our heal is more efficient" which sometime will resulted in MT's death.
@V Gorp - Exactly this. It's such a lazy way to heal. Focusing on the meters instead of actually helping the raid with healing is what most slackers like this do.
I use rank 4 rejuv mostly. At 673 healing it's about 100 mana and heals for 800 hp over 12 seconds. I also use r3 regrowth, it heals for about 500 hp initially and another 600 over 21 seconds. You can use the HoT spec (imp regrowth with max points into imp rejuv) 21/0/30 to make this really shine, especially with 5 set t2. You get constant r3 gregrowth crits for 800-900 hp and it has a consistent 1.3 sec cast time.
@@dingomanz7 natures grace reduces is by 0.5 seconds and the t2 5 set reduces it by 0.2 seconds. 2 seconds - 0.7 = 1.3 seconds. Please tell me where you learned basic math...
@@dingomanz7 How am I being rude mr. sensitive? gcd does not equal casting time it just means the time you have to wait before the next cast. Your cast times will still be faster than a flash heal. If i waited for the gcd to be over, it'd still be a 1.3 second cast with natures grace. Idk what drugs you are smoking that take you to crazy town, but when you come down would you mind sharing some with the rest of us?
@@shamrock5133 you're pretty thick if you think GCD doesn't affect the cast. If regrowth is 1.3 sec cast you will be waiting .2 sec not casting the next regrowth due to GCD...
If rank 3 rej is your main source of healing, wouldn't the Improved Rejuvanation talent be in somewhat waste? It only buffs the base heal from the Rej, excluding the healing power from items, which ends up as only 15 heal per cast. Seems minuscule for me. Same with the Nature's Gift talent. 0/30/21 might be better in terms of the flat mana pool, which supports the mass spamming of the low rank Rej. Would love to see a few more variations of this approach! GL
was also thinking about this. I am feral atm, but have decent healing gear. So I imagine that this approach is especially interesting for me with HotW and no talents from the resto tree that support healing touch
A friend of mine was officer in a guild back in Vanilla who raided Naxx. He used this strategy and toped the Healing Done chart most of the time. There are obv. different healing-style, even within the Druid class, but I think this is the most fun one. Also, my friend tried to make Blizzard change Tranquillity - another HoT spell - to target everyone standing in its area instead of simply healing the group. To bad that wasn't the case.
I believe HoTs take up a buff slot so I am told not to use HoTs on Tanks, especially if they are maxed with buffs as a HoT like Rejuv or Regrowth will push off other buffs. --- For casual raiding I don't think this would be a problem because not everyone will be flasking and getting all world buffs...but it may not be that welcome in hardcore raiding groups. --- Definitely gonna try this though.
Kind of odd how in BWL, after all the calculation, you no longer top meters and don't downrank Rejuv anymore, and got Swiftmend also :) At least you get good numbers at Chromaggus (hey, no dispells mean more healing :D ) If anyone still takes this as a fact in BWL, keep searching, is not valid at all (if you don't believe me feel free search his own logs, is not hard). To point it out once more, HoT strategies work a bit better on horde side because you have no paladins, instead you have shamas with the only smartcast in classic. The more well geared healers you have in raid, the less heal you'll do with hots, just because they will afford the direct healing without issues(unless they are really lazy)
You said its not possible to have 2 rejuvenation on target its true BUT you can have 2 different renew on target. Priest T2 gives rank 5 renew on target And it stacks with like best rank renew. My main is priest with about 800 bonushealing and full tier 2.
So often when i heal i cast rank 1 greater heal that gives the rank 5 renew and use best rank renew on same target so he has 2 hots ticking. With best rank renew and the rank 5 from greater heal target gets about 550 healing per tick. The downside is that im usually topping the overhealing too but im always best healer according to lists. The T2 priest set is the best because free HOTs from greater heal.
Could you do this research on regrowth as well? I believe the 21/0/30 regrowth specialization might be utilized similarly to what you did to downranking rejuvenation.
@@neceriumcloudes5381 I'm so excited to see what this research results in! On alliance side we have flash healing paladins that make rejuv nearly useless if attempted in the same way as in this video. Thank you for doing all the big brain work!!
Really interested in this research. Seems like top druids use the regrowth crit build. If you look at top Druids on Warcraft logs, they all are using regrowth and they crit over 50%. I think the quicker cast time with nature’s grace really helps. I currently use rank 3 regrowth or 5. I think it’s also best to get a grace proc and then cast a HT tank 3 or 4. Really interested in this research.
Very surprised I still don't see a video on this spec from him improved regrowth/natures grace was the druid meta in any raid not at buff cap through phase 3 4 5, phase 6 does seem to be favouring rejuv healing now because of the fights and 2 piece set bonus classic.warcraftlogs.com/reports/LjYhDbxNqH1gVkcF#fight=5&type=healing I mean check out these logs for what it can do in a normal raid, I top healed 4 of 8 bosses, hit 1300 HPS on Vael and top healed by not far off double the priest under me
Wonder if its different as ally. We have 4-5 palas flash healing the raid to full in seconds. Usually using high level rejus doesnt do that much, but i havnt tried lower levels for longer fights yet. Maybe its a thing. Looking forward to regrowth theroycrafting. Is 21/0/30 a meme spec
If you got good healers and a good raid I don't see how this should be better than just using normal healing. It seems like you were killing Geddon really slow and taking a lot of damage compared to when my guild does it, not sure this method will work for everyone.
You should go for the rank 1 that does the most healing but doesn't make you go oom basically :) It might depend on the encounters, but I think r3 or maybe r2 would be good ranks for renew :)
Rank 3 renew is the lowest you should go. Rank 1 and 2 are both learned before level 20, and therefore have a near 0% benefit from +healing, whereas rank 3 has the full benefit that a max rank renew does. Any spell (and ranks) learned at below level 20 have a greatly diminished coefficient, basically. As a Priest you shouldn't have mana issues doing something like this anyway. Rank 3 is only 94 mana (after accounting for talents), so you can throw these out like candy even when mixing in heals/flash heals, and never run oom. Although, keep in mind that this sort of strategy **only** works if your HoTs are NOT overhealing which they often will do.
Also this won't work in aq or naxx, since those hots have to be strong and not mana efficient, this is nice ofc but only for MC and maybe bwl, but later on if you use hots like this it gona be worthless to be "top healer" if your raid gona wipe, and this also won't work if you are main tank healer..
While this spec works in theory, it doesn't really work in practice. Any good guild's melee dps and tanks are going to have buff cancel macros on their main abilities to avoid good world/food buffs being pushed off by Rejuvenation/Renew. Even in a semi-hardcore guild, you're looking at 15-20 players that will immediately cancel your Rejuv before it even ticks, wasting your mana and time.
är det rank 3 rejuv som du använder heal tiden? vad har du i +heal? och hur mycket healer den då med din +heal? just nu lvl 56 druid håller på med med bis resto gear för mc. grym contet som alltid! we want bipp! haha
Check your other healers if you are topping the meters. Druid should never be on top if every other healer is equally skilled and using proper consumables. That's just a known fact for classic wow.
Sadly meters dont take precasting/canceling heals effectively into account. It favors sniping, and competition amongst healers instead of teamwork. I gave the other druid in our raid hot slots and I'm concentratimg on regrowth and HT. He being swiftmend and I'm regrowth spec. Sure he got hots rolling on tanks so he can swiftmend when needed and will naturally be over me on meters since tanks take dmg all the time. But in zg and for example lab packs in bwl. Regrowth is awesome for keeping mages up. Also a quick regrowth crit gives me the oppurtunity to really save a tank going too low. We are a team after all.
I use my low rank rejuv on the low priority targets. DPS that took a spike damage and likely won't take major damage again immediately, pets, warlocks who are tapping for mana. I typically do a healing touch on one target and switch to another immediately for rejuv. I have found that in ZG, it is a lot more effective, because I am much more likely to be the only druid healer in ZG, and thus not have to worry about my HoTs being overwritten, which is more of a concern to me than heal sniping. If you have a Heal Comm addon, heal sniping is trying to waste mana. It helps your numbers, but it doesn't help the encounter. What helps the encounter is if you can manage your mana as a team effectively. If I can boost my output while another healer is trying to stop casting to get the most of an innervate, or vice versa, I help the team more.
That's pretty neat, will have to give it a shot as well. Keep it up, I thoroughly enjoy your out-of-the-box thinking and approach!
After I watched this video I went back and changed the way I play my druid, at first I was kinda salty that another druid got to be the tank healer. Last night I parsed rank 1 on the server for BWL I couldn't believe it.
I'm sure it was this video that helped me achieve it. This "off Meta" healing style is a real sleeper and I've never enjoyed healing in classic more than I am now.
First time I saw this vid was about a month ago, my parses went from avg 44-46 to 92. With many 95-98s no 99 yet.
Try improved regrowth/natures grace healing in bwl 😄 even better this rejuv healing seems to becoming the meta in naxx again though
The biggest problem with hot healing is actually the buffcap of 32. At least in my raid group every tank and most melees are already at the cap, and many of them even have macros to remove all hots bound into their rotation abilities.
what the actual fuck. Ive never heard of that. How do your melees reach buff cap!?
@@Brettsauces Apparently at least warriors have so many buffs and procs, that if they're not careful and get unlucky, they might lose world buffs midfight. I just spoke to one of them, and he's considering getting a second LHH so he can have an unenchanted one for DMF weeks.
@@Brettsauces Fury/prot tanks encounter that problem frequently. Especially if they go ham with world buffs and consumes (as they should). That's because you get all the defensive procs from prot AND all the offensive ones from fury, even more than a dps warr, who shouldn't get hit (nor crit, so no enrage).
@@Brettsauces Same reason fury/prot warrs shouldn't enchant legs and head with arcanums, they count towards buffcap.
You can tell warlocks to life tap as much as they like.
I play a priest and have been doing this but with renew for a while now. Glad to see a video finally putting into words that which has worked extremely well for me so far. I spam cast renews and on most fights get 90+ percentile with even 99% on fights that it works really well for
What rank are you using then?
@@megaflaxz it depends on the purpose but most commonly rank 9 on tanks and rank 4 on raid members
Okay nice! This type of healing seems to be really fun, ill try it out. I healed like this on my druid back in tbc with hots on many targets and threw in one or another big heal in between, worked really good and was top healer most of the times.
you madman your using morning glory dew instead of 55 water??? why
The reason most healers don't use HoTs is because Fury Prot Warriors are already close enough to buff cap and if they lose World Buffs because a Druid/Priest used a HoT on them it will effect the entire raid by them not being able to produce as much TPS which in turn threat caps your DPS and slow things down.
Yes that is true, suppose you could just avoid putting a Rejuv on the tank in that case :)
The problem with hots is that they're what I call "low impact" to the raid healing overall. Consider a scenario where your target takes damage - let's say 80% of their health, and you HoT them. What happens to your mana efficiency and to the raid overall, if they're double-tapped for the last 20% of their health? If you had used healing touch instead, you may have immediately healed them outside of the range of the incoming damage that killed them, but because you used a HoT, they were too vulnerable for too long. I think while the Healing Done charts tell one story, the actual effect of healing over time is that the other healers are picking up the slack and saving more lives, while the HoTs are rolling for "points". You save a lot of mana, but it's because.. you aren't healing anyone. Of course the mana efficiency looks good. You aren't using any!
This is the best way to compete in healing vs other healers. But with one risk, once the other healers realize this they will cowardly abandon their post to push your HOT to overheal in the name of "our heal is more efficient" which sometime will resulted in MT's death.
@V Gorp - Exactly this. It's such a lazy way to heal. Focusing on the meters instead of actually helping the raid with healing is what most slackers like this do.
Will be great now on hc when the take away the buff/debuff limit
As shaman you want 8/8 t1 and use "lesser healing wave" max rank. 1.5s hard heal. Especially on short fights or if you don't have mana issues aka Val
and push off buffs on mt/melees with Healing Way ?
I use rank 4 rejuv mostly. At 673 healing it's about 100 mana and heals for 800 hp over 12 seconds. I also use r3 regrowth, it heals for about 500 hp initially and another 600 over 21 seconds. You can use the HoT spec (imp regrowth with max points into imp rejuv) 21/0/30 to make this really shine, especially with 5 set t2. You get constant r3 gregrowth crits for 800-900 hp and it has a consistent 1.3 sec cast time.
global cooldown is 1.5 seconds so you'll never get 1.3 cast time
Powerful even still
@@dingomanz7 natures grace reduces is by 0.5 seconds and the t2 5 set reduces it by 0.2 seconds. 2 seconds - 0.7 = 1.3 seconds.
Please tell me where you learned basic math...
@@shamrock5133 Because you are rude. I will not and let you continue to think it's possible to cast faster than the global cooldown. Good day
@@dingomanz7 How am I being rude mr. sensitive? gcd does not equal casting time it just means the time you have to wait before the next cast. Your cast times will still be faster than a flash heal. If i waited for the gcd to be over, it'd still be a 1.3 second cast with natures grace. Idk what drugs you are smoking that take you to crazy town, but when you come down would you mind sharing some with the rest of us?
@@shamrock5133 you're pretty thick if you think GCD doesn't affect the cast. If regrowth is 1.3 sec cast you will be waiting .2 sec not casting the next regrowth due to GCD...
Hi I really love ur raid frame addon mate , what is it ?
i got 450 +healing and simply spamming rank 3 rejuv leaves me at the bottom of the healing meters
12:02 DoT with a HoT. Say it with me now!
If rank 3 rej is your main source of healing, wouldn't the Improved Rejuvanation talent be in somewhat waste? It only buffs the base heal from the Rej, excluding the healing power from items, which ends up as only 15 heal per cast. Seems minuscule for me. Same with the Nature's Gift talent. 0/30/21 might be better in terms of the flat mana pool, which supports the mass spamming of the low rank Rej. Would love to see a few more variations of this approach! GL
was also thinking about this. I am feral atm, but have decent healing gear. So I imagine that this approach is especially interesting for me with HotW and no talents from the resto tree that support healing touch
A friend of mine was officer in a guild back in Vanilla who raided Naxx. He used this strategy and toped the Healing Done chart most of the time.
There are obv. different healing-style, even within the Druid class, but I think this is the most fun one.
Also, my friend tried to make Blizzard change Tranquillity - another HoT spell - to target everyone standing in its area instead of simply healing the group. To bad that wasn't the case.
What about this Dark moon fair mana reg trinket proc with r3 Rejuvenation? No movie about it, can you tell something about it?
What's your spec? Have swiftmend, or went for moonglow?
I believe HoTs take up a buff slot so I am told not to use HoTs on Tanks, especially if they are maxed with buffs as a HoT like Rejuv or Regrowth will push off other buffs. --- For casual raiding I don't think this would be a problem because not everyone will be flasking and getting all world buffs...but it may not be that welcome in hardcore raiding groups. --- Definitely gonna try this though.
this is the exact strategy i used in tbc/woltk. i was #1 healing most of the time. without buff cap this style of healing is very good and fun.
Kind of odd how in BWL, after all the calculation, you no longer top meters and don't downrank Rejuv anymore, and got Swiftmend also :)
At least you get good numbers at Chromaggus (hey, no dispells mean more healing :D )
If anyone still takes this as a fact in BWL, keep searching, is not valid at all (if you don't believe me feel free search his own logs, is not hard).
To point it out once more, HoT strategies work a bit better on horde side because you have no paladins, instead you have shamas with the only smartcast in classic.
The more well geared healers you have in raid, the less heal you'll do with hots, just because they will afford the direct healing without issues(unless they are really lazy)
For anyone reading this now, he made a follow up video which makes this comment look really stupid.
which rank rejuv should I use if I have +650 healing power?
A New druid just enetered Azeroth
What is that raidframe ui your using?
what is this raid frame? looks awsome!!
You said its not possible to have 2 rejuvenation on target its true BUT you can have 2 different renew on target. Priest T2 gives rank 5 renew on target And it stacks with like best rank renew. My main is priest with about 800 bonushealing and full tier 2.
So often when i heal i cast rank 1 greater heal that gives the rank 5 renew and use best rank renew on same target so he has 2 hots ticking. With best rank renew and the rank 5 from greater heal target gets about 550 healing per tick. The downside is that im usually topping the overhealing too but im always best healer according to lists. The T2 priest set is the best because free HOTs from greater heal.
Dude another questions is what addon do you use for raid frames?
Thanks in advance :)
Heiko Hertrich i also wanna know!
Im using healbot for my raid frames :)
Could you do this research on regrowth as well? I believe the 21/0/30 regrowth specialization might be utilized similarly to what you did to downranking rejuvenation.
I sure can!
@@neceriumcloudes5381 I'm so excited to see what this research results in! On alliance side we have flash healing paladins that make rejuv nearly useless if attempted in the same way as in this video. Thank you for doing all the big brain work!!
Really interested in this research. Seems like top druids use the regrowth crit build. If you look at top Druids on Warcraft logs, they all are using regrowth and they crit over 50%. I think the quicker cast time with nature’s grace really helps. I currently use rank 3 regrowth or 5. I think it’s also best to get a grace proc and then cast a HT tank 3 or 4. Really interested in this research.
Very surprised I still don't see a video on this spec from him improved regrowth/natures grace was the druid meta in any raid not at buff cap through phase 3 4 5, phase 6 does seem to be favouring rejuv healing now because of the fights and 2 piece set bonus
classic.warcraftlogs.com/reports/LjYhDbxNqH1gVkcF#fight=5&type=healing
I mean check out these logs for what it can do in a normal raid, I top healed 4 of 8 bosses, hit 1300 HPS on Vael and top healed by not far off double the priest under me
Nice video man ! Gz ! Exept rank 3 Rej, what ranks are your HT and Regrowth when in raiding? Thx !
Wonder if its different as ally. We have 4-5 palas flash healing the raid to full in seconds. Usually using high level rejus doesnt do that much, but i havnt tried lower levels for longer fights yet. Maybe its a thing. Looking forward to regrowth theroycrafting. Is 21/0/30 a meme spec
It's not a meme spec. I use it and when shit hit's the fan you can pump like a god.
seems good if your the only on doing rejuvenation but if someone else is doing it aswell then there would just be alot of overwriting
¨Have the spellcoefficient penalty to spells trainable below level 20 taken into concideration?
Which renders me to belive rank 4 would be best as its trained at level 22!
It should be more heal per mana yes and more hps.
If you got good healers and a good raid I don't see how this should be better than just using normal healing. It seems like you were killing Geddon really slow and taking a lot of damage compared to when my guild does it, not sure this method will work for everyone.
im a priest and wanna try doing the same with renew. so should i go for r1 renew? its feels kinda weak even tho very mana efficent
You should go for the rank 1 that does the most healing but doesn't make you go oom basically :) It might depend on the encounters, but I think r3 or maybe r2 would be good ranks for renew :)
Rank 3 renew is the lowest you should go. Rank 1 and 2 are both learned before level 20, and therefore have a near 0% benefit from +healing, whereas rank 3 has the full benefit that a max rank renew does. Any spell (and ranks) learned at below level 20 have a greatly diminished coefficient, basically.
As a Priest you shouldn't have mana issues doing something like this anyway. Rank 3 is only 94 mana (after accounting for talents), so you can throw these out like candy even when mixing in heals/flash heals, and never run oom. Although, keep in mind that this sort of strategy **only** works if your HoTs are NOT overhealing which they often will do.
Also this won't work in aq or naxx, since those hots have to be strong and not mana efficient, this is nice ofc but only for MC and maybe bwl, but later on if you use hots like this it gona be worthless to be "top healer" if your raid gona wipe, and this also won't work if you are main tank healer..
While this spec works in theory, it doesn't really work in practice. Any good guild's melee dps and tanks are going to have buff cancel macros on their main abilities to avoid good world/food buffs being pushed off by Rejuvenation/Renew. Even in a semi-hardcore guild, you're looking at 15-20 players that will immediately cancel your Rejuv before it even ticks, wasting your mana and time.
Love ingenuity and our of box theorems.
Hey, have you tried maxing out crit for healing touch instead of higher healing? More crit heal can also increase efficiency in downranking HT.
är det rank 3 rejuv som du använder heal tiden? vad har du i +heal? och hur mycket healer den då med din +heal? just nu lvl 56 druid håller på med med bis resto gear för mc. grym contet som alltid! we want bipp! haha
Använder nästan bara r4 i den Mc:n. Har för nuvarande 498 healing, r3 gör 484 healing och r4 gör 624 healing :)
Grymt content! Får man fråga vad du använder för raid frames? Verkade sjukt najs!
Talents 18:02
Wait, people don't do this? I thought this was standard. It's the same principle as downranking other healing spells, like R4 HT...
In my experience, very few druids ever use hots for healing anything besides maybe the tank, and i've never seen a druid use this playstyle before. :P
Check your other healers if you are topping the meters. Druid should never be on top if every other healer is equally skilled and using proper consumables.
That's just a known fact for classic wow.
Sadly meters dont take precasting/canceling heals effectively into account. It favors sniping, and competition amongst healers instead of teamwork. I gave the other druid in our raid hot slots and I'm concentratimg on regrowth and HT. He being swiftmend and I'm regrowth spec. Sure he got hots rolling on tanks so he can swiftmend when needed and will naturally be over me on meters since tanks take dmg all the time. But in zg and for example lab packs in bwl. Regrowth is awesome for keeping mages up. Also a quick regrowth crit gives me the oppurtunity to really save a tank going too low. We are a team after all.
Innervate is still best on a priest though
You let me DIE!!!! ^^