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How to Master UV Mapping

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  • Опубликовано: 18 авг 2024
  • Datsun 240z 3D model available for download here: www.artstation...
    After watching this tutorial, you will learn the key steps to uv map the majority of your models, look at the 3D cut and sew tool, learn how to use free scripts to transfer UV attributes to multiple objects, discuss UV packing, texel density, how to solve distortion, and much more.
    To support my channel: www.buymeacoff...
    Professional Website: onmars3d.com/
    Gumroad: gumroad.com/on...
    Artstation: www.artstation...
    Instagram: / onmars3d
    Links from tutorial:
    Nicolas Morlet Artstation Post: www.artstation...
    Nestor Prado Tumblr: nestorprado.tu...
    UV Checker Maker: uvchecker.byval...
    Software used in Tutorial:
    Maya 2020.4
    Pure Ref
    #3D #rendering #3dart
    -----------------------------------------------------------------------------------------------------------------------------------------------------
    -----------------------------------------------------------------------------------------------------------------------------------------------------
    Table of Contents
    0:00 Introduction
    1:08 Step 1: Delete history, Freeze Transforms, Delete UVs
    2:41 Step 2: Generate UVs
    3:50 Step 3: Create seams (select edges and cut)
    5:29 Step 4: Unfold UVs
    6:15 Step 5: Layout and Pack UVs
    8:08 Recap 5 step UV workflow
    8:44 Apply 5 step UV workflow to other objects
    11:41 Review UVs with checker map
    12:41 How to use the 3D Cut and Sew Tool
    15:27 Apply the 3D Cut and Sew Tool to the tires
    18:53 Apply the 3D Cut and Sew Tool to the wheel rims
    24:43 How to reduce UV distortion
    29:08 When to use Automatic Unwrap
    30:51 UV Mapping with symmetry
    33:33 Copy UVs with Transfer Attributes
    37:03 Copy UVs to multiple objects with free scripts
    41:35 How to match texel density across multiple UV Sets
    46:20 How to create UVs when messy topology/bad edgeflow
    49:29 How to prevent reversed UVs
    54:03 How to apply custom checker maps
    58:26 The importance of edgeflow/topology for UV Mapping
    1:00:14 The Datsun 240z Model will be available for download
    1:01:13 Conclusion
    -----------------------------------------------------------------------------------------------------------------------------------------------------
    -----------------------------------------------------------------------------------------------------------------------------------------------------

Комментарии • 109

  • @OnMars3D
    @OnMars3D  2 года назад +9

    Check out my Patreon/RUclips Membership for all my project files, 3d models, bonus videos, Discord and more or just to support this channel 🙂
    www.patreon.com/OnMars3D
    The Datsun 240 Resto Mod is finally available for download. You can find a link here: www.artstation.com/a/13400100

  • @jashanhayer1046
    @jashanhayer1046 2 года назад +24

    I can watch your videos for hours. Never bores me. Very informative and helpful. Thanks a lot and there goes the like you deserve, just like that, boom 😉

    • @OnMars3D
      @OnMars3D  2 года назад +1

      Thank you, I appreciate it!

  • @serwizzart
    @serwizzart Год назад +1

    Dude, your teaching is waaay better than the school I paid 10k for.
    Please never stop teaching, you are GREAT!
    much love from austria man :)

    • @OnMars3D
      @OnMars3D  Год назад

      Appreciate it, glad you found this helpful!

  • @HAFIZSUBHAN-gl5yj
    @HAFIZSUBHAN-gl5yj Год назад

    You are the best teacher I have ever seen. I knew nothing about UV mapping for almost one and a half years before watching these videos. But when I watched these videos I found them very helpful for both beginners and experts. Thanks a lot, sir for your services

  • @lockenessmotorsports818
    @lockenessmotorsports818 2 года назад +4

    You must read my mind lol another great video. You are by far my fav 3d content creator on youtube keep up the great work!

  • @unknownuser3000
    @unknownuser3000 2 года назад +5

    I've been struggling learning modeling in blender, with things like uvs in particular. You're tempting me to just start fresh learning Maya with how good your tutorials are. I know Blender is easier but it seems Maya is the best solution for 3d modeling.

    • @OnMars3D
      @OnMars3D  2 года назад +1

      Keep watching because I have some Blender tutorials in the works!

  • @ashwin4302
    @ashwin4302 6 месяцев назад

    You have no idea how helpful this was. I ran into a lot questions when I tried UV mapping myself and pretty much everything was shown and structured so well. Kudos my man!

    • @OnMars3D
      @OnMars3D  5 месяцев назад

      Glad it helped!

  • @AlexTsekot
    @AlexTsekot Год назад +9

    In general it is bad practice to just leave your cylindrical shapes in a weird bent shape. You should always unfold cylyndrical shapes in a straight line wherever possible. With wheels and tires this is important to make texturing a lot easier, and gives you more texel density. Please don't leave your unwraps all bent out of shape. For wheels specifically use cylindrical mapping under the UV dropdown and afterwards place the seam where it needs to be if its not correct, then use Unfold U or Unfold V to unfold only in one direction.

    • @Bulborb1
      @Bulborb1 Год назад

      Thank you, I use follow active quads in Blender to get my cylinder strips, it's super effective especially for objects when texturing first ie using a trim sheet.

  • @sculptre
    @sculptre 2 года назад +6

    Simply insane amounts of useful information in this channel!
    Thank you very much, man.

    • @OnMars3D
      @OnMars3D  2 года назад +1

      Happy to help!

  • @grandaddyjesus
    @grandaddyjesus 2 года назад +3

    I was just working on a custom character and trying to work on the UV's your timing couldn't be any better. Will be returning to this very soon for full viewing. Thank you for the content.

    • @OnMars3D
      @OnMars3D  2 года назад +1

      I love when that happens, happy to help!

  • @PeterSatera
    @PeterSatera 2 года назад +1

    Since you said about adding comments on UV workflow. I find once you flip on the -1 axis when duplicating an object, the quickest way is not necessary to unfold again and rotate, but simply flip the UV, that way both UV's are identical mirrors too.

  • @FatihTopuz
    @FatihTopuz Год назад

    Gosh, this custom checker map technique is much better than that default boring checker map! With it, it's much easier to fix texel densities across the model! Thanks for this whole amazing tutorial.

  • @MrGuardian1993
    @MrGuardian1993 2 года назад +2

    Thank you so much for the Clip. This is exactly what i need to learn :)

  • @samunderkhan1078
    @samunderkhan1078 Год назад

    Salute to you, you magnificent scholar of a being.

  • @farazfiction
    @farazfiction 2 года назад +1

    Hi . Your channel is amazing. I work on maya and wanted to see a good tutorial channel for maya and here we are. Thank you so much.

    • @OnMars3D
      @OnMars3D  2 года назад +1

      Glad you found your way here!

  • @mohamednasser2230
    @mohamednasser2230 2 года назад +2

    Thank you so much I appreciate your time to share with us ur knowledge, you explained it in an easy way more than I expected, I have always struggled with UV mapping but here we go I will try to follow your UV mapping work flow and hope to do well

    • @OnMars3D
      @OnMars3D  2 года назад

      You're very welcome!

  • @xene9965
    @xene9965 2 года назад +3

    Thank you!

  • @purple-gw2vm
    @purple-gw2vm 2 года назад +1

    Really helpful, I was doing uv mapping with just some research while doing it, but now that I have seen the whole video I think I know much more about it!!

    • @OnMars3D
      @OnMars3D  2 года назад

      Glad you found it helpful!

  • @onaligan
    @onaligan 2 года назад

    well this is the best video ive seen in months.

    • @OnMars3D
      @OnMars3D  2 года назад +1

      Happy to hear that :)

  • @Voided4rt
    @Voided4rt 2 года назад +2

    Man these tutorials are so helpful

  • @infinitea4258
    @infinitea4258 2 года назад +2

    Such awesome stuff, thank you!

  • @kmare17
    @kmare17 2 года назад

    Like the rest of your tutorials prior to this one, the content here is again priceless. For a heavy task like UV mapping (in Maya) to be simplified in quite an articulate and easy-to-follow tutorial, you ought to know you are a big blessing. Thank you so much.

    • @OnMars3D
      @OnMars3D  2 года назад

      Thank you, appreciate the kind words.

  • @hashirakuz4753
    @hashirakuz4753 2 года назад +2

    Can't thanku enough sir really needed this one 🙏🏻

  • @diegogomez6634
    @diegogomez6634 2 года назад

    the texel density transfer is life saving, thanks!

    • @OnMars3D
      @OnMars3D  2 года назад

      Yeah, I use it all the time, glad it helped!

  • @thekiweed9929
    @thekiweed9929 2 года назад

    Thank you so much for yet another very useful video. You've covered every issue I went through while unwrapping my models, I'll definitely send this video to anyone asking me about UV unwrapping from now on.

    • @OnMars3D
      @OnMars3D  2 года назад +1

      Glad to hear it, thank you!

  • @lukasallenbaugh4728
    @lukasallenbaugh4728 2 года назад

    As always, your videos are so thorough and helpful. Thanks for all the new information, I've learned exactly what I came for.

  • @dhabasushivakumar6118
    @dhabasushivakumar6118 2 года назад

    Greatest tutor, very informative, very helpful
    You are my virtual Master. Thank you Sir

  • @edwinjose8888
    @edwinjose8888 2 года назад

    All of ur classes are great. Learned a lot of things. Thanks for that.
    It would be much more helpfull if you make a video on rigging this car.
    Ry looking forward for it. 😇👍

  • @nihanmaleri2422
    @nihanmaleri2422 2 года назад +1

    I learned many things, thank you so much 💪

  • @hicbey4939
    @hicbey4939 2 года назад

    amazing tutorial I've been struggling to find a free tutorial about uv unwrapping and boom i found your video 😄 you covered almost everything in a short amount of time thank you a lot. I subscribed your chanell from now on i always watch your tutorials and other videos also😍

    • @OnMars3D
      @OnMars3D  2 года назад

      Thank you, more to come!

  • @ronydey2696
    @ronydey2696 2 года назад +1

    Great tutorial over UVW Mapping..please also on hypershadde and materials textures class over maya sir ...please sir because you really explains very good sir..Hi sir myself Rony an VFX CG student from India

  • @hardikvaland9102
    @hardikvaland9102 11 месяцев назад

    Thats a really good tutorial❤❤

  • @pr1meKun
    @pr1meKun 2 года назад +2

    Hi i use blender for 3d i want to switch to maya is it good decision? Or can tou upload tutorial on maya it would be helpful

  • @mikerusby
    @mikerusby 2 месяца назад

    re the back part of the car, i would split it down the middle, then each half would map with less distortion
    generally in blender I lay them out either side of the mirror centre then apply a mirror, with x on the data turned on

  • @livefornow6927
    @livefornow6927 2 года назад

    Nice tutorial~ Thanks

  • @djuarez0221
    @djuarez0221 2 года назад

    You're the best!! I'm gratefull for everything I´ve learned from you.

  • @ij6708
    @ij6708 2 года назад +1

    Not even one comment on that stunning Fairlady, I despair for the world

    • @OnMars3D
      @OnMars3D  2 года назад

      It's one of my favorite cars, I have a whole series on how to model the 240z.

  • @apoorvchitransh7541
    @apoorvchitransh7541 2 года назад

    your tutorials are amazing and very well explained... can you make a tutorial on how to rig a car? this is something that I cannot find anywhere

  • @NeroForte_
    @NeroForte_ 2 года назад

    Please please please. I hope you keep your content free for some of us who are not able to afford buying

    • @OnMars3D
      @OnMars3D  2 года назад +2

      That's the plan! All I ask is to share this content with anyone looking to learn 3D Art :)

  • @yusifnasser4597
    @yusifnasser4597 2 года назад

    very useful information thank you

  • @pikachufan25
    @pikachufan25 2 года назад

    Finnalley a indepth Tutorial explaining uv's :D
    most of the tutorials i have seen are just put seams here and Done!. without going in-depth like you did
    you explain to me at least the most Basic Stuff that i need to understand to export Good Stuff.
    and yes I'm a blender user. and most of these thing (if not all) can Translatated in blender. just in blender have different Nammings.
    which is gonna be the hard part ;-;.

    • @OnMars3D
      @OnMars3D  2 года назад +1

      Glad I could help, I'll have some Blender tutorials coming soon!

  • @quanduongau9276
    @quanduongau9276 2 года назад

    Thanks for your content

  • @orlelouch6384
    @orlelouch6384 Год назад

    yo man tnx for this!

  • @Voided4rt
    @Voided4rt 2 года назад

    I LOVE YOUR VIDEOSSSS AHHH

  • @nov3000
    @nov3000 2 года назад

    great thanks

  • @pritpalnita
    @pritpalnita 5 месяцев назад

    thanks bro

  • @Glorious_Deccan
    @Glorious_Deccan Год назад

    awesome 😎

  • @imleozx2808
    @imleozx2808 2 года назад

    thank you so much

  • @mihirm3632
    @mihirm3632 2 года назад +1

    you should launch your tutorial courses already! you are giving away too much good information for free. Thanks for the courses

    • @OnMars3D
      @OnMars3D  2 года назад +1

      That's the point, my tutorials are all free :)

    • @mihirm3632
      @mihirm3632 2 года назад

      @@OnMars3D Thank you sir!

  • @modernmuslm
    @modernmuslm 2 года назад

    Can you make the same video using 3ds Max for us, please

  • @hglankshear
    @hglankshear 2 года назад

    Using the 3D cut and sew tool right now, uv mapping a Roman Bireme Ship and damn it feels so much more cathartic than working in the UV editor ahahahah.

  • @nayandurge8877
    @nayandurge8877 2 года назад

    I love it very fantastic

  • @bigmosquito3256
    @bigmosquito3256 Год назад

    does uv tile affect the scale and quality resolution of the texture? fe. i am making blocks of metal, if i make one block in one uv tile, will it show better quality then if I make several blocks in one uv tile?

  • @hashirakuz4753
    @hashirakuz4753 2 года назад +1

    Can u plz make a tutorial how to do all the texture like car paint tire colour and headlights how to light them in renders

    • @OnMars3D
      @OnMars3D  2 года назад +1

      Coming this weekend!

  • @xXMABSHREDXx
    @xXMABSHREDXx Год назад

    One question I have is how do you prevent artifacts in substance painter after baking. I get these horrible dark low resolution edges on my models

  • @imleozx2808
    @imleozx2808 2 года назад

    do we have to straighten Uv after unfold .. u didn't mention that in the video .. plz clear my doubt,, IS unfold is enough?

    • @OnMars3D
      @OnMars3D  2 года назад

      The UVs do not need to be perfectly flat unless you need perfect tiling for a specific pattern. If you do, then this video will help you learn how to unwrap your UVs so they are perfectly flat: ruclips.net/video/ujyxtqcdiLM/видео.html

  • @AlexTsekot
    @AlexTsekot 2 года назад

    I strongly recommend the following scripts for UVS:
    UV toolbox by Malcolm 341
    PolyRaven UV Tools
    Straighten Quads UV by Nick Barre
    Spend the money, you won't be dissapointed

  • @RazorThat
    @RazorThat 2 года назад

    Does the same information that I learned from here apply to any 3D software, such as Blender?

  • @surajbist999
    @surajbist999 Год назад

    I have made a buggy, but after cutting it and unfolding it the squares on the uv are stretching. Why does it happen?

    • @surajbist999
      @surajbist999 Год назад

      Do I have to manually strech my uv shells to make it square shapes?

  • @sugumaran6364
    @sugumaran6364 2 года назад

    Can anyone tell where we get model like this for free...

  • @quimmartingolf9163
    @quimmartingolf9163 2 года назад

    How do you export that model with the uv cheker on?

    • @OnMars3D
      @OnMars3D  2 года назад +1

      I just applied a checker box texture to the material.

  • @ArashSeisan
    @ArashSeisan 2 года назад

    Is it possible for you to run aerodynamic drag on this car or if possible share the file :)

    • @OnMars3D
      @OnMars3D  2 года назад

      The model is available for purchase. It's not modeled off CAD but give you good results to test aero sims.

  • @mamtapatil1892
    @mamtapatil1892 2 года назад

    Hello sir, when should we do uv i mean i have modelled car according to smooth preview but now my question is when should i do uv, should i do uvunwrap in smooth preview or should i first apply smooth to every thing and then do uv. But when i do uvs in smooth preview without applying smooth to everything than it leads to uv distortion and everything gets red in uv distortion, please tell me what to do

    • @OnMars3D
      @OnMars3D  2 года назад

      There should be no issue when UV mapping before the low poly. You just need to make sure to enable "smooth UVs" in the settings.

    • @mamtapatil1892
      @mamtapatil1892 2 года назад

      @@OnMars3D Thank you sir, i will definitely follow it

  • @leatherslipper3017
    @leatherslipper3017 2 года назад

    may I ask what are your unfold parameters? because most of the times when I try to unfold something, even the easiest mesh, the result is really bad (the seams I do are correct, in fact on 3dsmax I have no problem making UVs with the pelt map)
    Thanks in advance

    • @OnMars3D
      @OnMars3D  2 года назад +1

      I just use the default settings. Make sure you double check your plugin settings, 'Unfold3D' should be enabled in the plugins if not, it will use the legacy Unfold settings which doesn't work nearly as well.

    • @leatherslipper3017
      @leatherslipper3017 2 года назад

      @@OnMars3D thanks for the tip! I'm gonna check immediately!
      Btw keep it up man, your work is great 💪

  • @TimV777
    @TimV777 2 года назад

    what about multiple udims?

    • @OnMars3D
      @OnMars3D  2 года назад +1

      You can use UDIMS, no problem. I cover that in this video here: ruclips.net/video/JiEQNDZapXs/видео.html

    • @TimV777
      @TimV777 2 года назад

      @@OnMars3D thank u so much. I will check it out.

  • @narendra672
    @narendra672 2 года назад

    👍👍👍

  • @fsalad
    @fsalad 2 года назад

    👍👍👍👍

  • @DaJet
    @DaJet 2 года назад

    wait this is not doom play through

  • @chrisbriggs334
    @chrisbriggs334 2 года назад

    Thx for uploading! Do not miss out - Promo>SM !!

  • @manolomaru
    @manolomaru 2 года назад

    ✨👌😎😮😵😮😎👍✨

  • @oscarcampbellhobson
    @oscarcampbellhobson 2 месяца назад

    Swear to god whoever designed uvs didn’t try their system cos it sucks