UV Map Anything in 5 Minutes with Maya

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  • Опубликовано: 24 дек 2024

Комментарии • 361

  • @OnMars3D
    @OnMars3D  Год назад +2

    Master 3D Modeling and Topology Today! www.onmars3d.com/
    Discord: discord.gg/vybvJnEeya
    And my Patreon: www.patreon.com/OnMars3D for all my project files, 3d models, bonus videos, Discord and more or just to support this channel 🙂
    Check out my new 'UV Map Anything in Maya 2025' here: ruclips.net/video/EriiuMPx22Y/видео.htmlsi=vtsOPGKvTwvmS6mK
    *Make sure to Delete History and Freeze Transforms first!

  • @LUNTK
    @LUNTK 3 года назад +127

    That was the first time someone on RUclips actually managed to explain it right and show us the most important steps. Thanks a bunch!

    • @OnMars3D
      @OnMars3D  3 года назад +3

      Happy to help!

  • @TheDukersrules
    @TheDukersrules 3 года назад +151

    After literally crying from not figuring this out, you made it just look so easy and so nice. Thank you so much for explaining this concisely

    • @OnMars3D
      @OnMars3D  3 года назад +3

      You're welcome, so glad this helped you figure out UV Mapping!

  • @cglancer
    @cglancer 3 года назад +309

    For those not getting similar results make sure before you start unwrapping, that you "freeze transformations" and "delete history by type" for the object(s) you are going to work with.

    • @sullimafrax
      @sullimafrax 3 года назад +8

      thank you so much man, i was getting frustract

    • @cglancer
      @cglancer 3 года назад +5

      @@sullimafrax i was in the same boat. spent hours stuck on that.

    • @subhamsarkar7765
      @subhamsarkar7765 3 года назад

      Where can I freeze the transformation

    • @OnMars3D
      @OnMars3D  3 года назад +22

      Top menu, go to Modify>Freeze Transformations

    • @subhamsarkar7765
      @subhamsarkar7765 3 года назад +2

      @@OnMars3D thanks

  • @corrohsivegaming7077
    @corrohsivegaming7077 2 года назад +23

    Dude this is probably the most helpful Maya video I have ever seen about UV unwrapping. You explained it so simply and executed the process in what felt like mere seconds compared to all these other confusing ways.

    • @OnMars3D
      @OnMars3D  2 года назад +2

      Glad it helped!

  • @kaelynfraley3334
    @kaelynfraley3334 Год назад +6

    I know I'm commenting two years later, but WOW thank you for making a simple and to the point video about unwrapping! You are a huge help!

  • @davidshapcott3034
    @davidshapcott3034 2 года назад +10

    This is by far the easiest explanation regarding setting out your UVs, very easy to understand and simple.

    • @Vincent654
      @Vincent654 Год назад

      The key is how visual he teaches all of this, deleting the default UV and then make it like the camera is such a great idea, then separating the cute like visually “uncapping” the hammer also helped, it’s like breaking down into pieces!

  • @aurorielys3030
    @aurorielys3030 Год назад +1

    this was so much more helpful than anything my professors were showing/sending me. I was in tears before I found this video.

  • @totoosarts
    @totoosarts 4 месяца назад

    I'd like to say, we really appreciate your kindness in sharing these tutorials, your videos are to the point, no waste of time, precise at the same time, clear and easy to follow. Bless your heart and take care :)

  • @danmgc
    @danmgc Год назад +5

    What a great way to go about it. Your method is so simple and so effective, I never thought of doing a camera based UVs first and then just slicing up pieces

  • @sillaysponge
    @sillaysponge 2 года назад +9

    Doing a game design course right now with a week of crunch before hand-in and UV mapping was killing me.... thank you!

  • @StevesGarage
    @StevesGarage Год назад +1

    This video was perfect for what I was doing. I didn't realize who it was when I clicked it, but then I recognized your voice! Thanks for the great channel!

    • @OnMars3D
      @OnMars3D  Год назад +2

      Thank you, glad to help!

  • @muhamadrusliyuliswanto4855
    @muhamadrusliyuliswanto4855 2 года назад

    I appreciate how there’s no ads, thanks.

  • @JustWanderingAsIDo
    @JustWanderingAsIDo 11 месяцев назад

    You're getting a like, a subscribe and a comment for the algorithm. These are the kind of videos I need. Simple, straight to the point, easy to understand. No faffing around. Love it. Thank you.

  • @Shirukagiri-P
    @Shirukagiri-P Месяц назад

    thank you so much for this tutorial - i had a class on this and got soo frustrated because no matter what i tried i couldn't get the results i wanted. this tutorial helped me so much in understanding how to uv map!

  • @infinitegarb5927
    @infinitegarb5927 3 года назад +2

    This video has taught me more about unwrapping than my college professor... thank you, going to try this out and hopefully it works for me.

    • @OnMars3D
      @OnMars3D  3 года назад +1

      Happy to help!

  • @carrotface9090
    @carrotface9090 2 года назад

    Thhhannnnnnnnnnk uuuuuuuuuuuuuu :O I love you! You explained it so well. My university teacher make these videos that lasts 2 hours everyweek and you just explained it all so simple in 10 minutes! I was crying all day because I have a midterm tomarrow! If only I had saw your video earlier...

    • @OnMars3D
      @OnMars3D  2 года назад +1

      Happy to help! I'm guilty of lecturing for too long, especially if I'm excited about the subject but sometimes, breaking it down into simpler concepts is the better way to go.

  • @alejandrabernal7529
    @alejandrabernal7529 Год назад

    I tought I understood how to cut UV's until I saw your video, outstanding explanation!

  • @evankam2251
    @evankam2251 2 года назад

    This is a useful advanced method simplified. I'll try it when we UV Map our Lego Models for our finals in class. Right now, we're using basic projections with "Planar" and "Unwrap" revisions as we practice with cereal boxes.

    • @evankam2251
      @evankam2251 2 года назад

      Also, really hope I can figure out how to do the same in Blender since you just explained how to approach a complex concept in such a quick time frame

    • @OnMars3D
      @OnMars3D  2 года назад +1

      I plan to cover Blender tutorials in the future, stay tuned!

  • @000bunny3
    @000bunny3 3 года назад +1

    I owe you my life - This is the only tutorial that made me understand, thank you SO MUCH!

    • @OnMars3D
      @OnMars3D  3 года назад

      Really happy to hear that, glad I could help!

  • @edjonhadley1
    @edjonhadley1 2 года назад

    Took me awhile to figure this out, but after watching ur video a few times, it finally clicked and i was able to do good UV's. Thank you!

    • @OnMars3D
      @OnMars3D  2 года назад

      Glad I could help!

  • @АлексейЧ-б7л
    @АлексейЧ-б7л 3 месяца назад

    oh god, my eyes, now I understand why I have to teach every freelancer, what is the real UV mapping looks like

  • @NickEnchev
    @NickEnchev Год назад +3

    Probably the best Maya UV video I've seen so far. So many other videos just use one of the default pre-UVed primitives. I didn't know where to start in Maya and none of my cuts/seams were being created, needed to see that you start from camera based to generate the initial UVs in the tile. I was just deleting them and wondering why seams weren't appearing and why it wasn't unwrapping anything. Thank you!

  • @reese457
    @reese457 2 года назад +2

    This did help me quite a bit I did not use the exact technique you are doing but I had no idea the camera based button existed and I’ve been taking 3D classes for 2 years!

  • @gaurangsawant9678
    @gaurangsawant9678 3 года назад

    Thats very easy man im Professional Modelor but i had never come with these path and coz of this i took interest from now on unwrapping...thanks man ..u deserve everything

    • @OnMars3D
      @OnMars3D  3 года назад

      Glad I could help!

  • @habeebalrahman515
    @habeebalrahman515 2 года назад

    I watched a ton of videos and didn't understand much, you made it all clear.

  • @traceymuy1942
    @traceymuy1942 2 года назад +1

    Omg this helps a ton! I need to do this for class and everyone said it’s super complicated but you broke it down so well thank you!

    • @OnMars3D
      @OnMars3D  2 года назад

      Glad to hear it!

  • @quanghungle2262
    @quanghungle2262 3 года назад +9

    Your tutorial is very clear and easy to understand. Thanks a lot! Very helpful!

    • @OnMars3D
      @OnMars3D  3 года назад +1

      Glad to hear it, always happy to help!

  • @Skulka
    @Skulka 3 года назад

    Wow, after trying to understand uvs for so long and failing you made it so simple . Thank you very much

    • @OnMars3D
      @OnMars3D  3 года назад

      Glad to hear that!

  • @vartikchauhan5493
    @vartikchauhan5493 2 года назад

    Thankyou so much.... None could teach better than this on youtube, as much as i could find out. You helped me alot for my exams as i was a little confused on uv's and couldn't understand much on 3d due to this covid. Online teaching sucks of our university, but i could see you as a helping hand.
    Thanks again :)

    • @OnMars3D
      @OnMars3D  2 года назад +1

      Appreciate it, really happy I could be of some help!

  • @robertrandall7161
    @robertrandall7161 3 года назад +2

    Best tutorial on UVs that I've ever seen... you make it simple, thank you!

    • @OnMars3D
      @OnMars3D  3 года назад

      Glad it was helpful!

  • @animatedgeek6588
    @animatedgeek6588 3 года назад +2

    Thats what we expect from a tutorial!! Good job, pal✌

  • @tonybuelsing
    @tonybuelsing 10 месяцев назад

    This really helped! Thanks for saving my homework and explaining this in a way that feels like it stuck!

  • @johnwalker4787
    @johnwalker4787 2 года назад

    Awesome. I will give this a shot. I am doing a 3D modelling course and I didn't fully understand how this worked. They showed me taking uv using cylindrical and planar maping. Never showed this method or fully explain why we map. I thought you have to use cylindrical or planar maping to get UV's. Your tutorials explained everything clearly

  • @shereenyk
    @shereenyk 2 года назад

    Totally just had to leave a comment. You literally saved my life 😅 I couldn't figure out why some parts of my UV mapping went missing, and my model wouldn't print right on the 3D printer. Didn't even realise that was relevant to the printer until the print gave me an error halfway through. I watched like 3 other UV mapping videos that did not answer my question and your video showed me how to fix it in 3 clicks. Thank you so much for the tutorial!! 🫡 👊

    • @OnMars3D
      @OnMars3D  2 года назад

      Happy to hear that, I've always taught UVs like this and never found a similar video on RUclips. Glad it's helping so many people like you :)

  • @irenehouward7434
    @irenehouward7434 2 года назад

    thank you so much for this! the workflow in the end helps a lot too, figuring out which uvs to straighthen and which to separate!

  • @Southern_Perspective
    @Southern_Perspective Год назад

    Man, this explanation is saving my project, thanks

  • @ramakantmaraskole9249
    @ramakantmaraskole9249 2 года назад +1

    some people might facing same problem that i faced . try this solution . Uncheck the "Create new UV set " option from create UV based on camera option before everything . (UV editor top bar > Create > Camera based setting > Uncheck the "Create new UV set " option.

  • @KaustavMajumder
    @KaustavMajumder 3 года назад +4

    I love and have been using both Blender and Maya for quite a long time now, except I never gave Maya a fair chance when it came to UV Mapping. Let's see how this goes. Eager to learn. Thanks for creating the educational content! Much appreciated.

    • @OnMars3D
      @OnMars3D  3 года назад

      Glad I could help!

  • @naranciofilms
    @naranciofilms Год назад

    Make it simple at its finest. Huge thanks man.

  • @Phexous
    @Phexous 6 месяцев назад

    This was so much help for me, the only issues I had ran into is that I had to make sure that my unfold was set to unfold3D as it had set itself to legacy at some point.
    If you are having a similar issue where your unfold just doesn't seem to be working correctly you can check and change it by Shift+LMB to open the settings for unfold.

    • @OnMars3D
      @OnMars3D  6 месяцев назад

      Yeah, I should've started with make sure the plugin is loaded :)

  • @gouravsvlogs6059
    @gouravsvlogs6059 6 месяцев назад

    Thanks a lot brother ❤, my faculty was not able to teach in an easy way, but you cleared my all doubts, thanks a lot brother ❤😊

    • @OnMars3D
      @OnMars3D  6 месяцев назад +1

      Glad to hear that

    • @gouravsvlogs6059
      @gouravsvlogs6059 5 месяцев назад

      @@OnMars3D yess broo, will appreciate

  • @joepeterson3668
    @joepeterson3668 3 года назад +2

    Short and sweet, just how I like em! Thanks.

    • @OnMars3D
      @OnMars3D  3 года назад

      Glad you found it helpful!

  • @rachelh121
    @rachelh121 3 года назад +3

    Thank you, I will use this to teach my students. It simplifies it so much :)

  • @rickiousproductions
    @rickiousproductions Год назад

    Cheers dude. Had to mess around a bit with unfold option and still wasn't perfect, but i was using this for a randomly gagged low poly mountain wasn't quite as straightforward. I would say I got "good enough" results, but not the perfectly uniform UV I aspired to, but i think it will be unnoticeable. But if you have any ideas or if you covered this in a video I didn't watch, please lemme know.

  • @Ircapture
    @Ircapture 3 года назад

    Recently stumbled onto your channel and I’m hooked. You have some the best and most easily absorbable content on this subject 🙌

    • @OnMars3D
      @OnMars3D  3 года назад

      Awesome, thank you!

  • @leflyxdvd
    @leflyxdvd 2 года назад

    jeez this was the most simplistic thing to follow thank you!

  • @rubiworks
    @rubiworks 3 года назад

    Thanks so much!! My skill listening English is not my best point but you speak greatful and with a bit of patient. It is easy to understand you!! :D

    • @OnMars3D
      @OnMars3D  3 года назад

      I'm really happy to hear that, glad you found this helpful!

  • @kramit175
    @kramit175 3 года назад

    Perfect Tutorial for Maya Unwrapping.

  • @rishikeshpalaniappan1080
    @rishikeshpalaniappan1080 3 года назад +1

    Loved it... A lot simpler than I thought

  • @Iad83
    @Iad83 2 года назад +1

    Thanks, I'll be referencing this video again in the future. UV mapping is taking some time to get use to 😫

    • @OnMars3D
      @OnMars3D  2 года назад +1

      Happy to help!

  • @BrandonNyman
    @BrandonNyman 3 года назад +5

    Thank you. The method I've been going at it was way more tedious and slow and still more messy at times. And involved a lot of stitching at points. Hopefully this will be a bit quicker and simpler.

  • @GauravUniyalofficial
    @GauravUniyalofficial 3 года назад

    wow i was always scared to do uv unwraping till this day now u made it look alot easier for me

    • @OnMars3D
      @OnMars3D  3 года назад

      Glad I could help!

  • @julyrain9443
    @julyrain9443 2 года назад

    Thankyou for actually explaining tNice tutorialngs. Other videos that I watched started talking about how to make soft and didn't ntion anytNice tutorialng

  • @ryannguyen7425
    @ryannguyen7425 2 года назад

    Best UV tutorial

  • @shanefergie2311
    @shanefergie2311 3 года назад

    I'm going to show my college tutors your content! It's a art in gaming level 3 course and I think this will really help the class

    • @OnMars3D
      @OnMars3D  3 года назад +1

      Really glad to hear that, this is why I have this channel, for anyone to learn!

  • @universaldragonxoxo7148
    @universaldragonxoxo7148 Год назад

    thank you for helping me speed run my assignment

  • @evie1520
    @evie1520 3 года назад

    thank you so much this tutorial is so easy to understand compared to some others, i appreciate it so much :)

    • @OnMars3D
      @OnMars3D  3 года назад

      So glad you found this helpful!

  • @perfectvastu393
    @perfectvastu393 2 года назад

    good work king, love you

  • @brozb4chorez831
    @brozb4chorez831 2 года назад

    thank you for making this straight forward and to the point tutorial, very easy to follow and helpful especially for a maya noob like me haha

  • @etc5526
    @etc5526 2 года назад +1

    Good tutorial. You got a new subscriber!

    • @OnMars3D
      @OnMars3D  2 года назад +1

      Thanks for the sub!

  • @dancingbetweenus
    @dancingbetweenus Год назад

    Thank you! So clear and straight foward!

  • @KameleonKraft
    @KameleonKraft 2 года назад

    This tutorial is awesome ! you saved me lots of time and headaches. appreciate it very much 🤠

  • @Macfreak40
    @Macfreak40 2 года назад

    Cool tutorial, made perfect sense to me, thanks very much.

  • @sioswolff8896
    @sioswolff8896 2 года назад +1

    thanks for this awesome tutorial!

    • @OnMars3D
      @OnMars3D  2 года назад

      Glad it was helpful!

  • @florisakajevader7132
    @florisakajevader7132 3 года назад

    you're an absolute legend +1 subscriber

  • @MaximKhantaev
    @MaximKhantaev 4 года назад +1

    WOW!!! ❤ Pure genius simplicity ❤

  • @camiloguerrero2
    @camiloguerrero2 2 года назад

    Best tutorial ever. Thanks!!!

  • @jerruv1242
    @jerruv1242 3 года назад +1

    a very straightforward tutorial! thank you :)

    • @OnMars3D
      @OnMars3D  3 года назад

      Always glad to help!

  • @maddysdaddystevem563
    @maddysdaddystevem563 2 года назад

    That's a really good tutorial.

  • @LuFioreze
    @LuFioreze Год назад

    you just saved my life! thanksss

  • @diehorribly9333
    @diehorribly9333 2 месяца назад

    Waaay more easier compared to blender, 1 guide that is simple and straightforward compared to the 50 random 1 minute blender tutorials from people that can't speak english.

  • @duncantabletop1909
    @duncantabletop1909 Год назад

    Thanks so much for the video, it was really helpful. One question that I'm unclear on, though:
    You mentioned that you need to cut an edge loop on both sides of your object, and one more edge that effectively connects the other two edge loops. However, you don't appear to cut the connecting edge in the timelapsed examples at 7:54, and 8:35, and yet it still works. Why is that?

  • @nilexh3476
    @nilexh3476 4 года назад +3

    Thank you for the video, this was very helpful

    • @OnMars3D
      @OnMars3D  4 года назад +1

      No problem, glad you enjoyed it!

  • @akelaaslittlekitchen-diyfo1109

    great tute! cheers bro for the great help!

  • @LadySeraphineCC
    @LadySeraphineCC 2 года назад

    Wow.. I'm in college for computer animation right now and this made more sense to me than their prerecorded lectures.
    Could be that I'm just stupid as well lol

    • @OnMars3D
      @OnMars3D  2 года назад

      UVs can be confusing when you first learn them, so I definitely get it. Glad this helped!

  • @seismaisdoiss7215
    @seismaisdoiss7215 9 месяцев назад

    I was lost and you showed me the way TKS!

    • @OnMars3D
      @OnMars3D  8 месяцев назад

      Glad you found this helpful!

  • @staticbuilds7613
    @staticbuilds7613 2 года назад

    I kept making a mistake where I would alter my model and a UV would go missing, for some reason I forgot how to get it back and this video reminded me. I forgot how to recreate a UV for some reason, getting no mistakes on UV's for a few months would do that to me I guess

  • @attilaramirez3147
    @attilaramirez3147 3 года назад

    amazing your video, i was doing uv with Bonus tool uv editing and some uv's i get well others mm regular, i tried this method over a group of flat and wide ribbons around a medieval weapon and the results is really better, thank you a lot, you should make tutorials about Uv map over different objects,complicated and organic geometries, it would be a really help to everyone

    • @OnMars3D
      @OnMars3D  3 года назад

      I've released a good handful of UV mapping tutorials. Glad you found them helpful!

  • @korf.design
    @korf.design 3 месяца назад

    Best tutorial!

  • @salazar665
    @salazar665 3 года назад

    well you explained it easily.. but uv is still complicating for me.. i'll practice. keep doing the tutorials.. theyre so helpful. thankyou

    • @OnMars3D
      @OnMars3D  3 года назад +1

      Glad you found it helpful!

  • @slakeyreviews6149
    @slakeyreviews6149 2 года назад

    Has it been this simple for the last 4 years?

    • @OnMars3D
      @OnMars3D  2 года назад

      It's been this simple since Maya included 'Unfold3D' by default, which was back in 2015 :)

  • @seokim7211
    @seokim7211 3 года назад

    Thank you so much for kind tutorial🙏

    • @OnMars3D
      @OnMars3D  3 года назад

      My pleasure 😊

  • @gealdyrtheta6938
    @gealdyrtheta6938 3 года назад

    Very straight foreward and super helpful thanks man!

    • @OnMars3D
      @OnMars3D  3 года назад

      No problem, glad it helped!

  • @carmelosanchezarthur756
    @carmelosanchezarthur756 2 года назад

    Thank you soo much this SAVED Me

  • @qiuvincent3267
    @qiuvincent3267 2 года назад +1

    in uv editor, how you can change teh uv editor's background like the video cover image? like color and check box and number together..

    • @OnMars3D
      @OnMars3D  2 года назад

      I use a custom texture map to visualize the UV maps on the models here: uvchecker.byvalle.com/

    • @qiuvincent3267
      @qiuvincent3267 2 года назад

      @@OnMars3D ok. When I doing uv at uveditor I accidentally press a key and mouse it shows the same texture result without dragging an texture image,but I forgot how to do it again. I am still looking for it now… but thank you for the tutorial again.

  • @leatherslipper3017
    @leatherslipper3017 2 года назад

    thanks man, clear and perfect

  • @kapwinng
    @kapwinng 3 года назад

    Fantastic explanation

    • @OnMars3D
      @OnMars3D  3 года назад +1

      Glad it was helpful!

  • @Dunamis_music
    @Dunamis_music 2 года назад +1

    sir you are using camera based , and then there are planer and cylindercial based uv maping , which method is effective and usefull , or these methods depend on shape and size of the object ??

    • @OnMars3D
      @OnMars3D  2 года назад

      You can use either camera based, planar, or cylindrical. All that matters is you generate UVs so you can properly unfold them after you add the seams.

  • @ChloeLollyPops
    @ChloeLollyPops 2 месяца назад

    Awesome, thank you!

  • @samuelstone242
    @samuelstone242 8 месяцев назад

    I'm completely stuck at @3:16... When I try to double click after cutting my seam out nothing happens. Double clicking doesn't do anything :/ I don't know what's happening here but it's driving me insane!

  • @bombbuter
    @bombbuter 3 года назад +1

    thanks, i didnt fail thanks to this video

    • @OnMars3D
      @OnMars3D  3 года назад

      Glad I could help!

  • @danwilliamswillow141
    @danwilliamswillow141 3 года назад +1

    Thank you very much, i thought that maya's uv editor is just worst, but you showed me that is not so.

    • @OnMars3D
      @OnMars3D  3 года назад

      Yeah, it's not so bad!

  • @3dmodelers
    @3dmodelers 3 года назад +1

    thank you very very much for this tutorial !

    • @OnMars3D
      @OnMars3D  3 года назад

      No problem, glad to help!

  • @pamelavergara3771
    @pamelavergara3771 Год назад

    Thank you so much for your help!!

  • @strazzhell
    @strazzhell 2 года назад

    Thanks so much for this ! About the hammer handle...does it matter if it's UVS are a little bent ?

    • @OnMars3D
      @OnMars3D  2 года назад

      It depends if you need the texture pattern to be straight. Most of the time having slightly bent UVs are fine but if you need them to be completely straight, you can use tutorial here: ruclips.net/video/ujyxtqcdiLM/видео.html

    • @strazzhell
      @strazzhell 2 года назад

      @@OnMars3D hhm ok ok , will check out the other video :) thank again !!

  • @brca9585
    @brca9585 3 года назад

    Such a good tutorial, gj.

    • @OnMars3D
      @OnMars3D  3 года назад +1

      Glad it helped!

  • @grimdoom7787
    @grimdoom7787 2 года назад

    Its fine and explain the basics , but if you wanna optimised your uv map you should also keep them straight and check there texel size so you be able to use more complicated models in one uv map square , and by keeping them in almost same size the texture will looks with same detailing

    • @OnMars3D
      @OnMars3D  2 года назад +1

      This video was meant to cover the basics, I have a bunch of other videos that go into much further detail, here's a playlist with all of them: ruclips.net/p/PL0WgCOFFlmqIPFjELo-X2GRN_LaTBboTM

  • @lucasadams5440
    @lucasadams5440 3 года назад +2

    I wish you would explain what to do when "unfold" results in a distorted distribution of squares

    • @OnMars3D
      @OnMars3D  3 года назад +1

      For more organic objects, you will need to add more seams to reduce the amount of distortion. I cover that in my more in-depth Unwrapping tutorial here: ruclips.net/video/pajVKwwUbJg/видео.html
      When you have things like a curvy road, the workflow is a little different. I was planning on making a video on that in the near future.

  • @TAD197
    @TAD197 2 года назад

    Thank you so much. It's very useful for me