My secret animation trick you should always use, Retiming!

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  • Опубликовано: 21 янв 2025

Комментарии • 54

  • @PierrickPicaut_P2DESIGN
    @PierrickPicaut_P2DESIGN  2 дня назад +1

    🔥Discover my extensive Blender courses and free rigs : www.p2design-academy.com
    ❤🖌Post your work using the #p2design and tag me on twitter & Instagram : @pierrick_picaut

  • @TheHypersonic55
    @TheHypersonic55 2 часа назад

    Fascinating and insightful stuff. Really appreciate you showing your process and highlighting these timing techniques.

  • @NikolaNevenov86
    @NikolaNevenov86 11 часов назад

    Sweet. The way I did it was cut the clip at the keyframes and drag the start and end keys of each clip. I didn't knew I could add keyframes inside....Thanks!

  • @sambamproductions8883
    @sambamproductions8883 2 дня назад +3

    Wow... You just adjusted my workflow. This is too brilliant to ignore. It makes studying references so much engaging because you're manipulating it to fit your animation.

  • @JCBordafdez
    @JCBordafdez 2 дня назад +6

    You just gave me a new workflow. I usually did the retiming after posing the character. I never thought in retiming the reference footage first XD. Not that I won't end up doing it anyway, it all depends in how it feels at the end, but I think this is a great option for staging and planning ahead the shot better. Nice tip. Thank you!

    • @PierrickPicaut_P2DESIGN
      @PierrickPicaut_P2DESIGN  2 дня назад +4

      Yeah, it's fast and easy... I generaly have an idea of what will be my timing, but I found doing it on the reference pretty convincing.
      I think that can be very powerfull with 60FPS refences

    • @JCBordafdez
      @JCBordafdez 2 дня назад

      @PierrickPicaut_P2DESIGN with anything really. The way I see it, it's like having a better (custom) timing when staging with your reference. I think the idea is brilliant and very simple. In a way you already time things if using multiple reference for a shot, cutting and placing things together; so changing the actual speed of each footage where desired it's just taking a little extra time staging. So it can be a good benefit at a low timing cost.

  • @daryagd238
    @daryagd238 2 дня назад +1

    Such a game changer! Absolutely love this, I'd never think about such workflow. Thank you so much for sharing with us!

  • @adityasingh-uz7yr
    @adityasingh-uz7yr День назад

    Wow! This video is godsend. I would simply use the speed control effect in the effects menu of blender and use graph editor to retime stuff, but this gives retiming, at least for me, a new another meaning!! Thank you Pierrick!!

  • @blackvertigoion36
    @blackvertigoion36 День назад

    I swear, every day, I'm introduced to a feature of blender that I didn't know I needed. Thanks P

  • @Magnum44357
    @Magnum44357 2 дня назад +2

    The video comes in clutch given what I have to get done this week.

  • @ukmonk
    @ukmonk День назад

    Great video thank you PP! I always retime my reference video, makes animating much easier as you work out the timing you need before you actually start animating. I do mine in Davinci though, as didn’t know you could do this in Blender. Will try it now!! 😊

  • @mszczesnik
    @mszczesnik 2 дня назад +4

    I use something similar to edit mocap in Blender. The "Animated Strip Time" option in NLA.

    • @PierrickPicaut_P2DESIGN
      @PierrickPicaut_P2DESIGN  2 дня назад +2

      Yes, such a great tool. And I thought about it when I% found this tip.... I wish they were a curve editor for the sequencer too.

    • @WaterShowsProd
      @WaterShowsProd День назад

      That's a good idea too!

  • @WaterShowsProd
    @WaterShowsProd День назад

    That's a great idea about retiming the reference, rather than going back and doing the retiming on the animation after following the reference. It's a bit like doing a live-action animatic for an animated sequence. Ha ha! Great advice.

  • @alexandreancel6423
    @alexandreancel6423 2 дня назад

    Really useful tips, as usual, thank you Pierrick !

  • @katlegodidit
    @katlegodidit 2 дня назад +1

    I've been doing this for my 2D animations, and yet I never thought it was an actual concept. Thanks for the education.

  • @duvanestupinan2385
    @duvanestupinan2385 День назад

    What a great video, thank you very much!

  • @4120ify
    @4120ify День назад

    Thanks for this tip ❤️❤️

  • @iluv3dcr
    @iluv3dcr 4 часа назад

    Thanks man!

  • @devlinwekesa7295
    @devlinwekesa7295 2 дня назад

    Your videos are always a great lesson and I really enjoy them Regards Pierrick

  • @bayroot7385
    @bayroot7385 2 дня назад +8

    I'm a simple man. I see video from Pierrick, I press the like button!

    • @ThomasVelvitt
      @ThomasVelvitt 22 часа назад +1

      No, you are a sophisticated, cultured man 💪🏻

    • @bayroot7385
      @bayroot7385 17 часов назад

      💪​@@ThomasVelvitt

  • @randuxy
    @randuxy День назад

    @Pierrick Picaut - I use to do this in Maya using QuickTime pro on an imagine Plane. Can the video in Blender be added to an imagine Plane in the Layout scene?

    • @PierrickPicaut_P2DESIGN
      @PierrickPicaut_P2DESIGN  День назад

      I’m not sure but I think you can.
      Just try drag and drop in a 3D scene

    • @randuxy
      @randuxy 23 часа назад

      ​@@PierrickPicaut_P2DESIGN I mean while it is still in the blender Video Editor, so you could still retime it while using it in the Layout scene as a reference. I thought you might know off hand since you have used this Blender feature.

    • @PierrickPicaut_P2DESIGN
      @PierrickPicaut_P2DESIGN  23 часа назад

      ​​⁠TBH I always retimed animation in other software… a simple habit, but I would probably use blender now, because I like the tool.
      Also I never drop references in my 3D view, I give them a wich check in a jsy frame pro.

  • @VincentBurmeister
    @VincentBurmeister День назад

    Thanks a ton for this! Already added to my workflow. Could you give me a hint how to translate this to mocap raw data? Much appreciated

    • @PierrickPicaut_P2DESIGN
      @PierrickPicaut_P2DESIGN  День назад +1

      With the NLA. You can use time remapping on an action.
      Check out my NLA videos

  • @kilutica3D
    @kilutica3D 2 дня назад

    Thank you for the Tutorial ☺

  • @animationpractice1166
    @animationpractice1166 2 дня назад

    wtf!! THis is insane!! Would it be possible to dive in deeper into this video editor?
    I have not messed around with it at all.
    I only use it to string together png's into a mp4 file, when rendering with cycles.
    In theory, I could make clips of VFX explosions and projectiles with alpha channel. Then add them AFTER an animation, as a video on top of a video!!

  • @codymadeira3625
    @codymadeira3625 2 дня назад

    Thanks for this!

  • @jannraquitome8495
    @jannraquitome8495 2 дня назад +1

    Is this lesson included in your course?

    • @PierrickPicaut_P2DESIGN
      @PierrickPicaut_P2DESIGN  2 дня назад

      Nope... not yet at least :)

    • @cgbintang
      @cgbintang День назад

      ​@@PierrickPicaut_P2DESIGN this is very useful, you should put it into your animation course as an additional resources, your course is amazing so far!

  • @jaye6612
    @jaye6612 День назад

    this feels like a pseudo mocap workflow, maybe you should clip in on the talks at the blender foundation on how to implement a proper mocap workflow into Belnder Perik

  • @WynterLee-e2u
    @WynterLee-e2u День назад

    Can the lecture video subtitles be converted to Korean?

  • @WendellRamos
    @WendellRamos День назад

    What an amazing tip.

  • @princekiminou1927
    @princekiminou1927 2 дня назад

    tu rend l'animation tellement simple

  • @dagoelius
    @dagoelius 2 дня назад

    Thundercats intro was famous for its retiming action sequences.

  • @Villain_Productions
    @Villain_Productions 2 дня назад

    Thanks a bundle, P2!

  • @Ranss-game
    @Ranss-game 2 дня назад

    Hi pirerick can u do some lips sync tips tutorial animation

  • @liffaman
    @liffaman 2 дня назад

    i'd say, you're a bit of a genius! 😅😅

  • @Romaelzo
    @Romaelzo День назад

    you have no idea how we can easily do this in maya! :D everytime i think about learning blender i find something that scares me! because it will never be as easy as maya for animation

    • @PierrickPicaut_P2DESIGN
      @PierrickPicaut_P2DESIGN  День назад +1

      @@Romaelzo you should try tho. There are a lot of neat features with blender

    • @Romaelzo
      @Romaelzo День назад

      @@PierrickPicaut_P2DESIGN i was really planning to buy ur animation course but every time i compare it to Maya workflow and tools i get cold feet :D still thanks for the content i like it!

    • @naplex7390
      @naplex7390 День назад

      @@Romaelzo the course is still very good even if u don't use blender ,but u must be used to maya so u can follow up with the tools.

  • @QueenAI-ph1xi
    @QueenAI-ph1xi День назад

    Disney like movements (not that i dont like it)