I Redesigned ANOTHER ICONIC ANIME MOMENT in 3D

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  • Опубликовано: 25 ноя 2024

Комментарии • 715

  • @SPRWtv
    @SPRWtv 10 месяцев назад +1062

    What's up good sir, professional VFX Artist here.
    I really love the way you're documenting your learning path, as well as a great many of the solutions you came up with for the different challenges presented.
    Not only is the final result visually appealing, but it has that feeling of satisfaction that is often the most important of the many 'secret sauces' required to create compelling VFX.
    The colours are strong and striking without being oversaturated, the shapes are clear and the textures aren't too noisy.
    Overall, this is a great recreation of the ability and I'd call this a success.
    Ship it 👌

    • @AmineSidki-e4h
      @AmineSidki-e4h 10 месяцев назад +16

      just a question , is it possible to make impact frames in 3d animations ? because one right after the shot would have made it divine, (of course not that its not already )

    • @SPRWtv
      @SPRWtv 10 месяцев назад +25

      @@AmineSidki-e4h Since this particular shot has a static camera, you can physically draw a flash frame or similar and have it appear in front of everything. If this needed to happen from any angle, you could modify the colors of all elements or do a post-process shader

    • @vamshitarun4399
      @vamshitarun4399 10 месяцев назад +1

      how much time does it take to complete editing course?

    • @ClassicDev123
      @ClassicDev123 10 месяцев назад

      🤓

    • @Gamer15YT
      @Gamer15YT 5 месяцев назад +1

      ​@@ClassicDev123Ohhhhh, lil bro seems to be jealous... putting a 🤓 emoji makes you seem so pathetic. Bro was saying good work, and sharing his knowledge as another person in the same business.
      You are so jealous I can feel it!!!

  • @3desiart
    @3desiart 10 месяцев назад +1136

    Here's your replay button 17:48
    Briliantly executed. That refraction effect is just *chef's kiss*

  • @entropy404
    @entropy404 10 месяцев назад +232

    The effect looks really cool! Love the use of the "shockwave" distortion at the end, but I'm surprised you didn't use a similar technique for the world distortion at the charge up stage of the attack.

    • @Zakjuh
      @Zakjuh 10 месяцев назад +2

      Exactly the same thing I was thinking. Kind of a black hole type of effect.

    • @Notbacons
      @Notbacons 9 месяцев назад

      Black hole into black hole like cursed technique red and cursed technique blue merge ​@@Zakjuh

  • @mymonahassan2892
    @mymonahassan2892 2 месяца назад +5

    ‏‪5:58‬‏ the black and white affects are insane

  • @tomashv8931
    @tomashv8931 10 месяцев назад +167

    it looks amazing man, but if you really want the explosion to feel epic, you should add some impact frames, those really help to sell the effect that youre looking for

    • @dittomario
      @dittomario 10 месяцев назад +2

      yess taz what im sayinn

    • @nolanphan7694
      @nolanphan7694 10 месяцев назад +2

      I was looking at it and I kept on feeling like something was missing which impact frames was mising

    • @Divinity-t4i
      @Divinity-t4i 8 месяцев назад +1

      frfr

    • @oluwanifemifrancis4313
      @oluwanifemifrancis4313 4 дня назад

      So true

  • @factzilla1868
    @factzilla1868 10 месяцев назад +130

    What's missing is the black hole lensing effect and hue shift - I'd have started with a physically accurate Interstellar-esque black hole shader tbh. But in terms of overall visual fidelity this kinda shows up the limitations of tricks like scrolling textures across spheres etc. Versus the anime using real volumetrics and fluids and lightning simulations rendered in Houdini etc.

  • @SAP1201
    @SAP1201 10 месяцев назад +1665

    WE WANT JIGGLE PHYSICS 😭
    Edit : it was a freaking joke guys

    • @axilirate
      @axilirate 10 месяцев назад +111

      we're better than this

    • @marioc647
      @marioc647 10 месяцев назад +82

      There is a site for that

    • @hikari4415
      @hikari4415 10 месяцев назад +31

      Plenty of courses on jiggle physics and how to make that kind of stuff on youtube

    • @Blazepointfive
      @Blazepointfive 10 месяцев назад +20

      Damn right i wanted to say yess but bro hold it, cant break at this moment

    • @PrinceEIijah
      @PrinceEIijah 10 месяцев назад +17

      Calm down buddy

  • @elizabethivy1337
    @elizabethivy1337 10 месяцев назад +14

    This is awesome, I really love that you share your work process and talk about the different struggle-points that you encounter as you go along.
    I think one thing that might push the impact of the animation overall would be to have the effects speed up as the sphere is accelerating away from the character. That way, it would look like the inside is gaining energy and becoming more volatile as it's flying outwards.

  • @antistoppable
    @antistoppable 10 месяцев назад +106

    Now do the Mahoraga walk through sukuna's domain...

    • @Surcradis2525
      @Surcradis2525 10 месяцев назад +3

      this!

    • @Modern_amv7
      @Modern_amv7 8 месяцев назад +6

      You want him to suffer or smt

    • @antistoppable
      @antistoppable 8 месяцев назад

      @@Modern_amv7 already is

    • @sscrma2
      @sscrma2 7 месяцев назад +1

      It’s Sukuna

    • @antistoppable
      @antistoppable 7 месяцев назад +1

      @@sscrma2 ik its autocorrect

  • @DaydreamStudios_Official
    @DaydreamStudios_Official 10 месяцев назад +21

    The amount of Impact you added was really good! I would love for you to discover IMPACT FRAMES :D
    If you step through the original you can see a frame or 2 where the frame goes black and white
    This create a ton of impact for the viewer!

  • @helenbooth5109
    @helenbooth5109 11 дней назад +1

    I think making some kind of domain would look cool. Maybe coffin of the iron fortress (i think its called) to unlimited void.

  • @XanthumS
    @XanthumS 10 месяцев назад +15

    you can add impact frames to animation I think it would look better

    • @rubededcii2395
      @rubededcii2395 10 месяцев назад +1

      thats a cool idea! doing them by hand is hard so you could try looking for one that someone already made or make everything white but the character and the energy ball (wich will be black like a shodow) and create lighting randomly all over their surface so it looks distorted, just for a few frames.

  • @CloudedSeoul
    @CloudedSeoul 10 месяцев назад +9

    Just a suggestion, how about impact frames, not sure how you would be able to do that but it would leave a greater impression in the animation

  • @arcanegenius4697
    @arcanegenius4697 10 месяцев назад +5

    A cool way to do impact frames is to do a quick burst of powerful light and shake the screen really hard for a moment!

  • @subject7287
    @subject7287 10 месяцев назад +5

    This is by far the best you've done, the little details in the lightning and the wind trails not to mention the refraction sphere is perfect. the only other way to enhance the "impact" would be an impact frame itself. which for 3D would be annoying to do and is why films like spiderverse or puss in boots does impact frames in 2D drawn over the 3d

  • @ImNotJackE
    @ImNotJackE 10 месяцев назад +1

    i made this big ball using Unitys particle system. a grrreeeat system for making particles in unity.

  • @Thorluk
    @Thorluk 9 месяцев назад +4

    5:49 "my ball was looking kinda gangster"

  • @justachrissy
    @justachrissy 7 месяцев назад +742

    Psstt buddy, stop making these animations before mappa finds you(don’t want another talented person getting kidnapped)

    • @mercyrufus
      @mercyrufus 6 месяцев назад +18

      Lol

    • @Real_Potato_Man
      @Real_Potato_Man 6 месяцев назад +21

      Eh, more like game developers, since Mappa looks for 2D animators rather than... Well, 3D, obviously.

    • @spooderman1000-s4j
      @spooderman1000-s4j 6 месяцев назад

      They ​could use him in the game@@Real_Potato_Man

    • @That1_derr
      @That1_derr 6 месяцев назад +17

      @@Real_Potato_Manthey use 3d sometimes

    • @Just_Racky
      @Just_Racky 6 месяцев назад +13

      Yeah they used 3d for a little bit of hollow purple

  • @REDDPANDA7
    @REDDPANDA7 8 месяцев назад +2

    1:35 That reminds me of the Rasengan lol

    • @DJHINEZ
      @DJHINEZ 2 месяца назад +1

      That was rasengan

  • @Sesilu_
    @Sesilu_ 10 месяцев назад +1

    You should do Boros' Collapsing Star Roaring Cannon.

  • @fardin4243
    @fardin4243 9 месяцев назад +1

    Pretty cool stuff

  • @Nuggets-h7h
    @Nuggets-h7h 9 месяцев назад +1

    That was sick nah how hard was it cause it took almost like 1000days to do that i can’t imagine myself doing what you did

  • @KaneyoriHK
    @KaneyoriHK 10 месяцев назад +5

    Ah. I know what is missing from these.
    Anime has impact frames. Usually just a bright white frame where the screen flashes once before the actual thing happens. There's usually the actual effect displayed in black for a moment too.
    The impact frame is really important. And I think you could benefit a lot from adding them. Even if that's just throwing a shadowless white plane in front of the camera for a moment to imitate it.
    Overall everything is good. That's my only critique.

  • @Noxomi_gl
    @Noxomi_gl 4 месяца назад +1

    I remember watching the episode that gojo made hollow purple with my brother and at first there was two ball: a blue and a red balls. The balls were moving to overlaps and I just randomly ‘purple’ bc red and blue is purple and it directly said after what I said ‘purple’ my brother was like ‘how TF did you knew?, did you already know ???’ And I was just surprised as him 😂
    Anyways your animation is so good !

  • @ewakurzaj94
    @ewakurzaj94 8 месяцев назад +1

    I would have added more lightning

  • @luizgustavoneto8105
    @luizgustavoneto8105 8 месяцев назад

    also, you could add impact frames to make the punch feel stronger, and in the hollow purple animation, when the purple is growing it has a spherical distortion behinnd it that warps the light like in a black hole

  • @Vatzaa
    @Vatzaa 10 месяцев назад +1

    That was amazing! Wonderful work man, really enjoyed watching the whole process explained.

  • @connzng8268
    @connzng8268 10 месяцев назад +1

    I don’t know if this helps, but if it is possible in the future you can make the ball carve out the floor to make it cooler, like the ball it erasing the floor

  • @chakibchemso
    @chakibchemso 10 месяцев назад +1

    Chef cooked again 🔥
    - sound is missing tho.

  • @AM-io5rb
    @AM-io5rb 4 месяца назад +1

    The 2X lightning looks HORRIBLE (but when he turned off the 2X speed it looked REALLY GOOD)

    • @AM-io5rb
      @AM-io5rb 4 месяца назад +1

      Your the best

  • @isaiahhansen9110
    @isaiahhansen9110 10 месяцев назад

    Looks amazing, you can really see the improvement from your last effect to this one. Keep up the great work!!

  • @HussainMurtaza-ov4ln
    @HussainMurtaza-ov4ln 10 месяцев назад

    The Refraction in the end make the whole scene a lot more cool

  • @NoobieWafflesedits
    @NoobieWafflesedits 3 месяца назад +1

    12:49 ”i lvoe it”

  • @TheRopiak
    @TheRopiak 10 месяцев назад +1

    This was great! I had this idea to replicate the "curse energy" using a translucent blue flame like texture and a deep dark ink outline in UE.

  • @PortGamer_YT
    @PortGamer_YT 10 месяцев назад +1

    Bro, that first animation looks cool

  • @Mubarak74257
    @Mubarak74257 7 месяцев назад +1

    LET HIM COOK🗣️🔥

  • @STAAAAAAAAAAAARRRS
    @STAAAAAAAAAAAARRRS 7 месяцев назад +1

    If you want to do energy balls or energy and fire related attacks Vfx in 3D, there’s also EmberGen which is really good

  • @Sen-xe4ug
    @Sen-xe4ug 10 месяцев назад +1

    Hella good improvement from the last vid, good work bro

  • @CallmeAMV
    @CallmeAMV 5 месяцев назад +1

    You should have made the animation for when the blue and red mixing. That would be soo cool. But still this is fire🔥🔥

  • @moimeme3122
    @moimeme3122 10 месяцев назад +1

    it's always stimulating to see when the boundary between something that looks cheap and something actually immersive is crossed (event tho it's a continuum, so you can't really draw a clear line)
    nice job

  • @renzesparza6281
    @renzesparza6281 10 месяцев назад

    This is brilliant. Also both my favorite things, learning tips and tricks to improve my own work by watching people excel at it, and Jujutsu Kaisen haha

  • @SNG_OSIRIS
    @SNG_OSIRIS 10 месяцев назад +2

    This final rendering is masterful. The video is also very well put together, and the way you tell the story of the creative process is really captivating. Very, very good work!
    If I may say so, even if the final rendering was incredibly accurate and very well executed, I think that a big crack in the ground as the sphere passed through would have made the final composition even spicier than it already is 🔥

  • @Scrumb1t
    @Scrumb1t 10 месяцев назад

    In my opinion, small complex things in a big simple result makes something realistic.

  • @blessZm
    @blessZm 10 месяцев назад

    one thing i noticed is that in the anime, the ball grows and then shrinks a likkle bit emphasizing the force it exerts

  • @FreakyHimmel
    @FreakyHimmel 4 месяца назад

    8:30 ish mark, i feel like having the particles swirl was way cooler and didnt make it too noisy, it helps show how powerfully the the ball is spinning

  • @Megumi_fushiguro1.
    @Megumi_fushiguro1. 10 месяцев назад +1

    "My balls looking pretty gangster" 💀

  • @constantingioulos7034
    @constantingioulos7034 7 месяцев назад

    it's insane dude just imagine doing it with the background city getting destroyed like you did on the kame hame ha mountain but getting also kinda absorbed by the hollow purple

  • @Raindanced
    @Raindanced 10 месяцев назад

    6:28 is literally me every time I try to start making a game and run into any minor problem

  • @ARandomEliatrope
    @ARandomEliatrope 10 месяцев назад +1

    My only issue with this is that its WAY too slow, theres no burst of energy despite the fact you added an effect for it, it remains the same speed and feels incredibly sluggish.

  • @Angel67559
    @Angel67559 5 дней назад +1

    throughout burger king and mcdonalds i alone am the fat one

  • @crismo390
    @crismo390 10 месяцев назад

    I love this one more than all the animations in the previous video combined!!!

  • @thabimagashule3951
    @thabimagashule3951 7 месяцев назад

    You put so much effort to make it so cool
    i respect you my man :D

  • @XanderPlayzzzz
    @XanderPlayzzzz Месяц назад

    DUDE YOU DID AMAZING, you should've added the lapse blue and reversal red combining but even without it, THAT LOOKS SO COOL

  • @OnLowBattery
    @OnLowBattery 10 месяцев назад

    yous leave a trail of big cubes on the ground in random rotations as it flies through the air to make it look like the effect is breaking up the earth

  • @vedantwasave6716
    @vedantwasave6716 10 месяцев назад

    Dude This looks great !!! adding Impact frames before it launches would have been a cherry on top tho xD

  • @iiVx_V
    @iiVx_V 6 месяцев назад +2

    This low key doesn’t look like hollow purple

  • @avreve
    @avreve 4 месяца назад

    the thing that the anime does is make it very very bright, kinda a blinding white and purple, so that effect will make it infinitely better. and maybe illuminate the buildings too? absoluet w job nonetheless

  • @eriskrasniqi4303
    @eriskrasniqi4303 10 месяцев назад

    It would be cooled if the red and blue xombined and turned to that purple!you still made beautiful animation,what an art...cheff kiss

  • @WingsTheRobloxYT
    @WingsTheRobloxYT 7 месяцев назад

    Amazing, would be cooler if you did the whole reversal red and amplification blue fusing before the purple

  • @Gametime05577
    @Gametime05577 7 месяцев назад +1

    Awesome ❤😊

  • @BeanArtPerson
    @BeanArtPerson 10 месяцев назад

    This was so cool! If i were doing somthing like this, I might add the ripple effect thing to the smoke trails- but thats just me. Love the work you do, so very cool

  • @strobalicious
    @strobalicious 10 месяцев назад

    I recommend keeping the lil sucked around thy thing part when you feel ready to do more to this (if you are)

  • @jaidenmupfawi6431
    @jaidenmupfawi6431 10 месяцев назад

    this was a really cool effect it would be epic if you could add a squash and stretch motion to it to really sell that its going fast.

  • @RIP_DENTO-bl1lk
    @RIP_DENTO-bl1lk 7 месяцев назад +1

    w vid bro keep it up we want more!!!😁😁

  • @awesomecatgaming7060
    @awesomecatgaming7060 10 месяцев назад +21

    Looks better then Fortnite’s.

  • @Lomscfy314
    @Lomscfy314 10 месяцев назад +1

    It looks super cool... I'm not a professional GFX expert or animation expert, but I was at the edge of my seat while watching this video expecting you to add some impact frames. It was the first thing that came to my mind when you said you were missing some kick at the part where Gerald launched hollow purple. It would have a lot more spice if it was added, if you're interested, look it up. overall though, I can see this being in an official Jujutsu Kaisen game.

  • @pipex32
    @pipex32 10 месяцев назад

    Some impact frames could make it even better

  • @ChocoStream
    @ChocoStream 10 месяцев назад +1

    Honestly the lvl of detail you have mastered now is unparalleled… This is Absolutely INSNAE !!! 😮

  • @VisualistAyush07
    @VisualistAyush07 10 месяцев назад

    Man that shock wave trick was a clever move

  • @tobyindahouse
    @tobyindahouse 5 месяцев назад +6

    "And then I made it purple"

  • @VIVEK-oh6jv
    @VIVEK-oh6jv 10 месяцев назад

    The way it went forward extra effort for that really paid off ❤❤

  • @TheRealCybil
    @TheRealCybil 7 месяцев назад

    W art bro your amazing! Keep up the work! 🔥🔥🔥

  • @dragontamor7784
    @dragontamor7784 6 месяцев назад

    You should have made a separate lightning bolt that would strike the ground as it moved away like if it was magnetic to the ground. And as it hit the ground it broke or chipped the ground as if it striked it or damaged it

  • @mahadevanrmunjanattu1754
    @mahadevanrmunjanattu1754 8 месяцев назад

    here is a tip for animation: in blenedr u can import images and videos for reference just take the clip u wanna animate slap it on to blender and align ur rigged model to the anime charecter or whatever ur trying to animate . This makes it insanely easier

  • @a_blue_chicken1093
    @a_blue_chicken1093 10 месяцев назад

    That shockwave distortion can be done in premiere pro, with a few clicks!
    very cool effect!

  • @blastem_high
    @blastem_high 10 месяцев назад

    The moment it blasted off, I smiled. You haven't ceased to amaze me!

  • @RickAstley-eq5yh
    @RickAstley-eq5yh 10 месяцев назад

    bro is basically the backup corridor crew (for when your vfx effects needs are not satisfied)

  • @Satoru_Gojo_Fr
    @Satoru_Gojo_Fr 6 месяцев назад +1

    Damn that's pretty cool.

  • @moshmoshpitpit
    @moshmoshpitpit 10 месяцев назад

    Thank you for the substance in the video!

  • @SimbologiaChido
    @SimbologiaChido 10 месяцев назад

    Wow. That was very educative. Thanks.

  • @hipjoeroflmto4764
    @hipjoeroflmto4764 10 месяцев назад

    Some say the projectile is still flying to this day

  • @onioncutterninja1535
    @onioncutterninja1535 10 месяцев назад

    It's incredible how you manage to explain things and not in a single moment make me feel confused.

  • @krishnashah3358
    @krishnashah3358 7 месяцев назад +1

    17:48

  • @francc-tuto
    @francc-tuto 10 месяцев назад

    i just love when he says "SUCKED INTO"

  • @TheMilkMan_0
    @TheMilkMan_0 7 месяцев назад

    Looks perfect, id really wish if you would have done a better animation on the character and added the red and blue colliding animation

  • @fulgurskye
    @fulgurskye 10 месяцев назад

    You should make use of impact frames, itll give that umpf you’re looking for

  • @godlikestevie
    @godlikestevie 9 месяцев назад

    I know nothing about vfx or any of the “node” and “mesh” talk but I was thoroughly entertained. The end result was tough!!!! Gojo is proud

  • @brainnn
    @brainnn 10 месяцев назад

    impact frame would help with punchiness

  • @0fenser
    @0fenser 10 месяцев назад

    I also did that moment in unreal! its so cool to see your process to making this

  • @antares3030
    @antares3030 10 месяцев назад +1

    These vids are really inspiring even for a 2D animator like me, thank you!

  • @AdrianSabellano
    @AdrianSabellano 7 месяцев назад

    Its amazing! but you forgot red and blue combining to make the purple

  • @heneedsomemilk751
    @heneedsomemilk751 10 месяцев назад

    love it but l was hoping you did that lapse blue and reversal red merging into hollow purple

  • @teamtubetv1465
    @teamtubetv1465 6 месяцев назад

    to make it even more punchy, you could've also replicated the anime by stopping time for a little bit and make the scene black and white for that time. Anyways even without that the animation is super clean and the vfx are very cool

  • @Thehonored_One28
    @Thehonored_One28 6 месяцев назад

    So amazing. This is some great work you made. Great job!

  • @doomarhuh9028
    @doomarhuh9028 6 месяцев назад

    MAKE IT SO LIGHT WARPS AROUND IT LIKE A BLACK HOLE. u can see that in the real scene where light bends around the orb/ball

  • @jianzhou4743
    @jianzhou4743 10 месяцев назад

    I’m a huge fan of the anime and you replicated this scene perfectly
    The only thing now that I want is sukunas domain malevolent kitchen

  • @MicelTheGuy
    @MicelTheGuy 10 месяцев назад

    it would be really cool if instead of adding a slow mo for the punchiness you added a impact frame, by making everything black and white for a milisecond

  • @forbidden7996
    @forbidden7996 10 месяцев назад

    looks great, however I suggest you use the same idea from the dragon ball z one, of breaking the terrain such as the street and buildings (even in the iconic anime cubes), this also gives realism of where that debris under the ball is coming from

  • @baileygobrr
    @baileygobrr 7 месяцев назад

    cursed clash qctually does this hollow purple cutscene really well

  • @genericsidecharacter8915
    @genericsidecharacter8915 10 месяцев назад +1

    I think this looks amazing. A solid 9/10. Now this is coming from someone that doesn’t do vfx, so you can roast me and tell me I don’t know anything and have no right to “criticize.” But I think a couple things that I feel could push this into a 10/10 has to to do with some small details.
    I think that the lighting should have branches like it does in real life. Also be more curved. Because they did look a little flat and stiff.
    Another thing I noticed when watching the original is that there is a blue aura around the sphere. But that’s more of a nitpick.
    And lastly, you can see the space distorting and spiraling around the ball. Now idk how you would do that in 3D, but I think it would be cool to see.
    So yeah, overall I think pretty much everything else is perfect. So the countless little layers and details that I didn’t talk about are absolutely mind blowing to me. It’s just a few small details I wanted to point out. Anyway, absolutely amazing animation man