@@sftgaming9194 No season 4 part 1 had bad CGI, im not saying it was so bad I couldnt watch it but, it was below average. However the other 2 parts of season 4 were actually well animated. By the way WIT was also not so innocent with CGI. Have you seen the colossal titan CGI in some episodes?
I guess you haven't heard the power of animation technique ROTOSCOPING , which is so much time consuming and makes 2d with real 3d feel, here in demon slayer environment is pretty much Best in class 3d CGI for infinity fortress , and 2d drawn characters between them with proper blending , only god knows how many layers UFOTABLE put in their animation.
This is amazing ! I’ve been working on a video for anime style combat in VR, but I hit a roadblock because I’m not that great at vfx. This video acts as a tutorial of sorts and I can’t thank you enough for that!
Yutapon cubes are in reference to Yutaka Nakamura, one of the greatest Japanese animator alive who made this technique popular and then was copied by a lot of younger animators. Great video, I'm subscribing! I can't believe I've never come across this channel before
This all looks really awesome and all. And don't want to downplay that. Really awesome job there. Looks really cool. I'd like to see more of that. However, that the debris in anime is always just cuboids kinda bothered me. I know it is probalby easier to do with cuboids. But someone should just write an algorithm that creates debris as just some random geometric shapes so that it looks more realistic. That the debris is always breaking into cuboids looks so artificial. That was one of those tiny flaws that bothered me in the otherwise really awesome Naruto anime. Someone should just write such an algorithm that then everybody uses so that we can finally have somewhat realistic looking debris - instead of cubes. I mean, when was the last time you've seen something breaking into cubes? I mean apart of anime of cause, that apperently some people have already gotten used to so much, that they kinda expect it like that.
@@saitougin7210 I get where you're coming from this point of view, but I'd argue that Yutapon Cubes are simply a stilization choice. Anime isnt exatly looking to be realistic in its interpretation of destruction, we have things like impact frames and characters stretching and disfiguring their forms just to provide a different adaptation away from reality, and a lot more entertaining.
😂😂 i find it funny when people only and only relate it to nazi But its also a symbol in indian culture or our hindu dharm(religion) and it is called Swastika and it means 'well-being' good health, luck, success and prosperity
The little line things inside would have made it look like a rasengan he should of done rasenshuriken but ow do i get what he uses for the character-dummy?
"I'm an avid subscriber! Excitedly anticipating more fantastic animations in the future. Watching your progress is a joy, and I can't wait to witness your continuous growth and improvement over time!" Really looking forward to it.
Would be cool to see an imagining of a JoJo effect, like sure I have seen JoJo's time stop iterated upon as reference, but maybe as an effect, time skip of King Crimson where for a moment attacks phase through the player as the world temporarily shatters, except things like other characters and harmful objects (like bullets, hazards, etc.).
i noticed you didnt really use displacement maps around your objects, would've really helped set in wind effect especially since the rasengan is a wind orb, and the flame edges also distort the light around it
Hmm, the Rasengan didn't have that swirly form, also the swirls inside it are not moving. I am just a beginner in Blender, but let me give you 2 options that I could think of from the top of my head: 1. Use a Bezier curve maybe with a solidify modifier to make them into one of those blue swirls. Then use a screw modifier to replicate it around a center point. 2. Add a partical system to the ball with hair particles to get the swirls with a vortex forcefield added. I tried this out and played around a bit. I get the hairs to bend in direction of the ball when I activate "Self Effect" on the force field. Don't know why. Try it out if you like. Good luck
The good thing about modern anime for all the eager artists out there is that a ton of backgrounds are now just 3D renders instead of matte paintings. This saves a ton of time, as you can simply pan the camera to whatever the desired angle is, without needing to draw a new background for each shot; then you just add your 2D characters in the foreground. Faster, easier, cheaper, and better for collaborative efforts. Obviously it still takes time, but this saves a ton of work.
I made my own Rasen gun idea called RasenVortex, basically Rasen Vortex is distorted air fabric and distorted space matter turns into a vortex type and it sucks in all the matter, then if you hit the move it will make the ground, air, anythin suck into it (Ayo pause) for only 2 seconds then releases the energy and the matter it absorb and forces it away, even if nothing was sucked the energy is so powerful it makes a perfect crater with no cracks just a hole.
Ok ok, wait, 2d art and animation in great, 3d animation and I think art is also great, I would say, they both take time and work, and the results are pretty cool after your finished, 3d animation is 3d, 2d animation is 2d, and the moral of this is that 2d and 3d animation are both great ways to animate, I personally wouldn’t say one is better since as I said they both take time and effort, and that’s my opinion, anyway great job man, also I know I made multiple grammatical errors with my punctuations, but if you have a problem, respectful suck it :))
I have another idea about the cubes you added at last. You can make it tiny visible cubes to get small particles that can be used along with dust to make the scene look cool and better
I liked the perspective in the kamehameha attempt 1 a lot too. Maybe you could've put the moon up there and exploded that with the kamehameha? Either way, awesome video!
Interesting opinion. Maybe it’s because your a 3D animator but personally I’ve always liked the way 2D looks way more than 3D by a large margin. 3D has its difficulties in trying to make things look natural in its environment and if anything is off the whole thing tends to just look goofy but even when it’s all perfect and is a great product for its medium 2D just seems so much cooler to me and it feels right. 3D just always feels so limited to me while 2D can make anything happen and feel believable in its own world. That’s not to say I don’t like 3D just that I find 2D immensely more satisfying.
I just noticed something that I feel like you intentionally missed, the Rasengan itself isn't merely Rotating Around, it's Rotating Inward and Outward, Inward like a Black Hole, and Outward like it's Releasing Energy. You could've changed the "Energy being Pulled into it" to "The Energy is instead Rotating Around it, along with the Wind" and lastly, you could make a Drill like Wind towards the Direction where the Rasengan is being Trust Towards, so you could make those Wind Blades to only Curve when said Rasengan Moves, but not bounce around, but to slowly go back to merely be a Spinning Wind Blades.
Hands down the best video essay I’ve watched this whole year on someone’s reflection on there workflow when doing a creative project and idea. 💡 Bravo New Subscriber 🎉
This is all really cool, but you really can see the difficulty in doing this as his final products are considerably more barebones than the actual animes hes replicating. bravo to him though its still sick as hell.
Wow!!!! I don't know anything about 3D animation, so this really puts into perspective for me the amount of work required for it! You did amazing, this looks dope. ✅
good explanation bro.. you talked about a 3d workflow without being boring, I wonder if you think a business model of making custom merch for anime fandoms / anime fan clubs would work? It'd be great to get insights from a pro like you, thanks in advance.
The sword strike pose is obscured, but the downward angle he is cutting looks exactly like a golf swing. Now you have 1000's of reference videos to pull from. Lol
Rasengan isn't translucent enough, and it's missing the spinning vortex of strings on the inside of the ball. Too much focus on the external effects on it.
This kind of work is what makes anime look good. I think FX is kinda underrated, because FX artists doesn't get the recognition they deserve. They are anonimous heroes.
The kemaha light beams coming off the ball is just light passing through there fingers so you could of just gave some collision on the light with the hand and played around with that idea
From someone who has no idea how to do what you’re doing: i loved the rasengan but maybe it would be more accurate if the particles inside where windy instead of like water. Amazing video tho
Here are some other anime moves I would love to see in 3D Getsuga Tensho- Used by Ichigo from Bleach Father and Son Kamehameha- used by gohan from Dragon ball Z Atomic- Used by cid from Eminence in Shadow
Learn 3D Art FASTER 👉 stylizedstation.com
2D artists: try to make their art look 3D
3D artists: try to make their art look 2D
Simple solution:Do both and blend it.
@@sftgaming9194 Looking at CGI in 2D anime...it can end horribly
Attack on titan 💀💀@@MiyuKuhaku
@@ErenYeager-qo7jf yea look at side characters in aot season 4 and look at Levi animation from wit studio.
@@sftgaming9194 No season 4 part 1 had bad CGI, im not saying it was so bad I couldnt watch it but, it was below average. However the other 2 parts of season 4 were actually well animated. By the way WIT was also not so innocent with CGI. Have you seen the colossal titan CGI in some episodes?
That anime is already made in 3D. That's why it has such impressive camera movements.
But it is made in such a way that it feels 2d , it's their art style
nah only some of them are. prob the newer ones.
which one
Demon Slayer is partially made in 3d, scenery, effects, and some character shots are 3d.@@xenon7n342
I guess you haven't heard the power of animation technique ROTOSCOPING , which is so much time consuming and makes 2d with real 3d feel, here in demon slayer environment is pretty much Best in class 3d CGI for infinity fortress , and 2d drawn characters between them with proper blending , only god knows how many layers UFOTABLE put in their animation.
This is amazing ! I’ve been working on a video for anime style combat in VR, but I hit a roadblock because I’m not that great at vfx. This video acts as a tutorial of sorts and I can’t thank you enough for that!
keep going brother, we need more anime combat in VR, wishing you the best, it gets hard but keep fighting and learning lad, you'll get there
Post it when you done the vr we might like to watch
Where is the video g
Yutapon cubes are in reference to Yutaka Nakamura, one of the greatest Japanese animator alive who made this technique popular and then was copied by a lot of younger animators. Great video, I'm subscribing! I can't believe I've never come across this channel before
This all looks really awesome and all. And don't want to downplay that. Really awesome job there. Looks really cool. I'd like to see more of that.
However, that the debris in anime is always just cuboids kinda bothered me. I know it is probalby easier to do with cuboids. But someone should just write an algorithm that creates debris as just some random geometric shapes so that it looks more realistic. That the debris is always breaking into cuboids looks so artificial. That was one of those tiny flaws that bothered me in the otherwise really awesome Naruto anime.
Someone should just write such an algorithm that then everybody uses so that we can finally have somewhat realistic looking debris - instead of cubes. I mean, when was the last time you've seen something breaking into cubes? I mean apart of anime of cause, that apperently some people have already gotten used to so much, that they kinda expect it like that.
@@saitougin7210 I get where you're coming from this point of view, but I'd argue that Yutapon Cubes are simply a stilization choice. Anime isnt exatly looking to be realistic in its interpretation of destruction, we have things like impact frames and characters stretching and disfiguring their forms just to provide a different adaptation away from reality, and a lot more entertaining.
You sir just earnt a sub 😂
4:48 as a german fellow, i find the shape very nice👍
😂😂 i find it funny when people only and only relate it to nazi
But its also a symbol in indian culture or our hindu dharm(religion) and it is called Swastika and it means 'well-being' good health, luck, success and prosperity
I mean.... the rasengan looks really cool, but the sphere itself doesn't look like a rasengan at all...
it looks like a spirit bomb
FINALLY SOMEONE SAID IT
The little line things inside would have made it look like a rasengan he should of done rasenshuriken but ow do i get what he uses for the character-dummy?
Honestly, all the 2d ones look better. They have more detail.
and bro forgot to add the clear blue sky part to the clear blue sky attack :(
Rasengan: 6:25, Kamehameha: 11:23, Hinokami Kagura: 19:03
This is way more educational than any of my 3d modelling class thank you. ❤️
i *LOVE* that little greg comedy scene😂❤ keep up the good work🎉
That's the best video talking about a 3d workflow without being boring, instead fun.
I need more.
"I'm an avid subscriber! Excitedly anticipating more fantastic animations in the future. Watching your progress is a joy, and I can't wait to witness your continuous growth and improvement over time!" Really looking forward to it.
Demon Slayer is one
chatgpt
Next. Video:Try To Make Kakashi Vs Obito Scene.
R.I.P Akira Toriyama
Rip
Id love a breakdown on the techniques or ways you draw these textures. Id love to understand the methodology people use to make fx textures
How do i get what he uses for the character-dummy
it's astonishing how much work goes into a few seconds of clip
Would be cool to see an imagining of a JoJo effect, like sure I have seen JoJo's time stop iterated upon as reference, but maybe as an effect, time skip of King Crimson where for a moment attacks phase through the player as the world temporarily shatters, except things like other characters and harmful objects (like bullets, hazards, etc.).
That would be very cool
How do i get what he uses for the character-dummy
i noticed you didnt really use displacement maps around your objects, would've really helped set in wind effect especially since the rasengan is a wind orb, and the flame edges also distort the light around it
fr but how do i get what he uses for the character-dummy
This is cool but saying 3d animation is better than 2d is crazy. They’re just different styles, not better or worse.
fr fr
This was really fun and informative, love to see the problem solving and final result they came out great!
That Sasuke "i can see you" freeze frame will always live in infamy. Also man literaly snapped hes neck to see.
love the german fork as wind design
This guy taught me, better than my teachers could ever teach. 👏
6:16 this effect covers the rasengan. Which anime will never do, too many effects and ur suppose to see lines on ball showing violent spinning.
Hmm, the Rasengan didn't have that swirly form, also the swirls inside it are not moving.
I am just a beginner in Blender, but let me give you 2 options that I could think of from the top of my head:
1. Use a Bezier curve maybe with a solidify modifier to make them into one of those blue swirls. Then use a screw modifier to replicate it around a center point.
2. Add a partical system to the ball with hair particles to get the swirls with a vortex forcefield added. I tried this out and played around a bit.
I get the hairs to bend in direction of the ball when I activate "Self Effect" on the force field. Don't know why. Try it out if you like.
Good luck
The good thing about modern anime for all the eager artists out there is that a ton of backgrounds are now just 3D renders instead of matte paintings. This saves a ton of time, as you can simply pan the camera to whatever the desired angle is, without needing to draw a new background for each shot; then you just add your 2D characters in the foreground.
Faster, easier, cheaper, and better for collaborative efforts. Obviously it still takes time, but this saves a ton of work.
How do i get what he uses for the character-dummy
it does not matter if it's in 2D 3D + what matters is that it's good
I made my own Rasen gun idea called RasenVortex, basically Rasen Vortex is distorted air fabric and distorted space matter turns into a vortex type and it sucks in all the matter, then if you hit the move it will make the ground, air, anythin suck into it (Ayo pause) for only 2 seconds then releases the energy and the matter it absorb and forces it away, even if nothing was sucked the energy is so powerful it makes a perfect crater with no cracks just a hole.
Bro just taught how to make a suction effect using particles in a fun way. Tangiro's vfx was epik
Tangiro…. 😂
@@DaichiMatsu 🤦🏽♂😂🤣
Ok ok, wait, 2d art and animation in great, 3d animation and I think art is also great, I would say, they both take time and work, and the results are pretty cool after your finished, 3d animation is 3d, 2d animation is 2d, and the moral of this is that 2d and 3d animation are both great ways to animate, I personally wouldn’t say one is better since as I said they both take time and effort, and that’s my opinion, anyway great job man, also I know I made multiple grammatical errors with my punctuations, but if you have a problem, respectful suck it :))
I don’t know why I left this comment, just felt tempted to
TBH I won't say that i really love those effects but u know what u inspired me really thnx man
Sorry i still think old animation is better But Thanks for the tutorial it was nice
I have another idea about the cubes you added at last. You can make it tiny visible cubes to get small particles that can be used along with dust to make the scene look cool and better
Kefla doesn’t know the kamahamaha that’s just a normal ki blast that is a combo of califla’s red ki and kale’s green ki
Many can agree that the pixelated tanjiro on the thumbnail actually goes hard
I think Studio Khara is the perfect studio when it comes to blending 2d and 3d animation,sometimes i genuinly can't tell which is which.
I haven't used blender in about 10 years you make me wanna get back into it
Imagine when you make this me this would take me five years no cap.So we appreciate what you do for us
Demon Slayer game looks so good!! they made it look like 2d even if you know it is 3d! it is so charming I don't why and they imitate it so well
3:32 im dying lmao
Great video man!
I liked the perspective in the kamehameha attempt 1 a lot too. Maybe you could've put the moon up there and exploded that with the kamehameha? Either way, awesome video!
Man....this is amazing, you have talent, congratulations
I love the gregs you should put them in every vid
Stylized Station: 14:55
Me: laughs in months of practicing drawing anatomy under clothes and behind objects 😂😂
❤Rip Greg’s 2024-2024❤
Bro can you make all of goku farms in 3d?
Interesting opinion. Maybe it’s because your a 3D animator but personally I’ve always liked the way 2D looks way more than 3D by a large margin. 3D has its difficulties in trying to make things look natural in its environment and if anything is off the whole thing tends to just look goofy but even when it’s all perfect and is a great product for its medium 2D just seems so much cooler to me and it feels right. 3D just always feels so limited to me while 2D can make anything happen and feel believable in its own world. That’s not to say I don’t like 3D just that I find 2D immensely more satisfying.
Nice to see you play around with Unreal 5, keep up the good work
As I blender animator I am EATING today! Time to LEARN!!!
looks like i have to get into blender to get good references for wall-breaks and debris
I prefer the 2d versions obviously but it's cool too
I just noticed something that I feel like you intentionally missed, the Rasengan itself isn't merely Rotating Around, it's Rotating Inward and Outward, Inward like a Black Hole, and Outward like it's Releasing Energy. You could've changed the "Energy being Pulled into it" to "The Energy is instead Rotating Around it, along with the Wind" and lastly, you could make a Drill like Wind towards the Direction where the Rasengan is being Trust Towards, so you could make those Wind Blades to only Curve when said Rasengan Moves, but not bounce around, but to slowly go back to merely be a Spinning Wind Blades.
omg yutapon cubes just unlocked something in me and I can wait to show it off when im done, ty very much.
Hands down the best video essay I’ve watched this whole year on someone’s reflection on there workflow when doing a creative project and idea. 💡 Bravo New Subscriber 🎉
This video is proof that glowy effects can't carry everything
i still think Rengokus estonic art scene would have looked better
Wow. Between you and Corridor Crew, I'm learning so much! 😀
This is all really cool, but you really can see the difficulty in doing this as his final products are considerably more barebones than the actual animes hes replicating. bravo to him though its still sick as hell.
Naruto's base rasengan is just pure chakra it makes no sense to make it windy
Fr bro
So working 3D is doing math. Interesting! I'm interested
Wow!!!! I don't know anything about 3D animation, so this really puts into perspective for me the amount of work required for it! You did amazing, this looks dope. ✅
good explanation bro.. you talked about a 3d workflow without being boring, I wonder if you think a business model of making custom merch for anime fandoms / anime fan clubs would work? It'd be great to get insights from a pro like you, thanks in advance.
6:03 nah thats not rasengan thats lapse blue
Amazing, Educational, Cool...
...and Anime, 💯👏🏻
Do I need to say more?
I really like these kind of videos.
actually both kamehamehas were EPIC!
😂 The army of gregs killed me. MVPs of the video
Rip gregs sacrificing themselves for the better
The sword strike pose is obscured, but the downward angle he is cutting looks exactly like a golf swing. Now you have 1000's of reference videos to pull from. Lol
Highly suggest a collab with Daniel Krafft
This brother is really Dragging Balls.
THIS WAS PERFECT
Rasengan isn't translucent enough, and it's missing the spinning vortex of strings on the inside of the ball. Too much focus on the external effects on it.
Who cares? He’s not doing a 1 for 1 copy
@@thchiefe It's literally one of its defining characteristics.
This kind of work is what makes anime look good. I think FX is kinda underrated, because FX artists doesn't get the recognition they deserve. They are anonimous heroes.
this guy need to be in a live action anime
1:47 now my ball is looking pretty fancy💀😭
man, i would love to animate with this guy, i love anime and i love doing animation, im terrible at VFX tho
you would be a perfect game editor
The kemaha light beams coming off the ball is just light passing through there fingers so you could of just gave some collision on the light with the hand and played around with that idea
I....really like what just happened here! 👏
masterpiece! and thank you for sharing the thought process! I'm new to art related work, this help me a lot!
Now make those in a 30-minute anime submitted weekly (100 episode) in very TOXIC editors and bosses .
Nice, these look great, and I'm learning
This is cool, but when it's good it stays good.
From someone who has no idea how to do what you’re doing: i loved the rasengan but maybe it would be more accurate if the particles inside where windy instead of like water.
Amazing video tho
Here are some other anime moves I would love to see in 3D
Getsuga Tensho- Used by Ichigo from Bleach
Father and Son Kamehameha- used by gohan from Dragon ball Z
Atomic- Used by cid from Eminence in Shadow
I need more of this anime recreation❤
3d is cool and what you made is cool, but 3d will never be a replacement for 2d animation.
Could pass it off as Himura Kenshin's sword
wind texture carried the team B)
"and make sure you die when you touch the outside of the ball" 🤣
I’ve been curious for a long time what saber from fate heavens feel would look like in 3d. I’d be super happy to see that!
Now, get one of those Volumetric Displays!
Ooooh you should doo Shin Godzilla Beam effect!!!!!
I'll never understand how people are so smart and talented such as you, omfg you're amazing plz date me XD
Liked and subscribed! You are hilarious man, poor Gregs!! But they won't be forgotten
Stylized Station: It’s just a sphere and a sphylinder that grows outwards. Pretty easy!
Me: 🫤?
Nice one! Hilarious! 😄 But I'd be happy if I could better see what it's going on in blueprints
You can always have more Yuta cubes.
It's funny all these anime's are some of my favorites!
Yes finish more of this.