alright this is very useful for like indoor or product rendering. thanks! but now i got some problem with outdoor lighting like a natural lighting since there's no sun lighting object in octane. maybe if you can crack this outdoor lighting setup i will be very grateful 😁😁
When you want to use real world values for lights shouldn't you also account for the efficiency? The standard lightbulb has only 5%, 95% of the power is just heat. So when you want to replicate a 1200W aperture light shouldn't you set the light closer 60W? At least I use it as a starting point and up it a bit until the shot looks great. (also acounting for the reflectors that focus the light a bit)
Liked and subscribed. Appreciate the work you're doing and sharing the knowledge.
Welcome aboard! Thank you for your support 🙏🏾
Hi, I actually have a question. which image did you have, in new one lightning material?
I agree and agree with the question: which image is being loaded?
"Where can I download PDF files?"
Damn, I wish Octane to be less overcomplicated/convoluted. Octane have really good render results but it takes a LOT of time to setup nodes/lights.
It's a little slow in the beginning but after some time it the same as nodes in cycles 👍🤓🙏🏾
alright this is very useful for like indoor or product rendering. thanks!
but now i got some problem with outdoor lighting like a natural lighting since there's no sun lighting object in octane. maybe if you can crack this outdoor lighting setup i will be very grateful 😁😁
Octane has a sun environment it's really cool and it also has a planetarium lighting system for space renders 🤓👍
Can this lighting system setup translate over to the Cycles render engine?
No it's octane
When you want to use real world values for lights shouldn't you also account for the efficiency? The standard lightbulb has only 5%, 95% of the power is just heat. So when you want to replicate a 1200W aperture light shouldn't you set the light closer 60W?
At least I use it as a starting point and up it a bit until the shot looks great. (also acounting for the reflectors that focus the light a bit)
It's not LES its ies. nice video btw keep creating.
Ok, thanks my bad 🙏🏾