How to Achieve Realism in 3D

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  • Опубликовано: 2 окт 2024

Комментарии • 126

  • @filipelqj
    @filipelqj Год назад +101

    I'm the dude from Reddit who asked about the render engine and stuff. Dude thank you so much. I'm 100% copying your ideas from this video for my renders.

    • @aumission
      @aumission  Год назад +11

      Right on man, I'm glad this helped ! Good luck !

    • @subspacesausage5918
      @subspacesausage5918 11 месяцев назад +3

      Lol Im here because I remember the post

    • @SuperLordee
      @SuperLordee 10 месяцев назад

      @@subspacesausage5918haha yeah me 2

  • @nirajsheth506
    @nirajsheth506 9 месяцев назад +10

    I remember seeing this on reddit and was confused for a hot-second if I was on a photography sub. Your render genuinely looks so good it's actually mind-blowing how you were able to achieve that.

    • @aumission
      @aumission  9 месяцев назад +1

      I appreciate your comment friend !

  • @gaurisam
    @gaurisam Год назад +2

    Incredible stuff. Thanks a ton for sharing your insights with us. Looking forward to more tutorials from you. Cheers!

  • @stache_obj
    @stache_obj 11 месяцев назад +5

    what an awesome looking render. great job dude!

    • @aumission
      @aumission  11 месяцев назад

      Thank you man ! I love your tutorials.

    • @stache_obj
      @stache_obj 11 месяцев назад

      appreciate it my brother. you keep going. gotta see more from you for sure!@@aumission

  • @faisalrahman9860
    @faisalrahman9860 9 месяцев назад +8

    Please keep being this kind and genuine with your knowledge and works. I look forward to learn a lot more from you while also learning myself.

  • @catalinsandu3844
    @catalinsandu3844 11 месяцев назад

    Incredible work and lovely video! Subscribed and definitely looking forward to more of your work!

    • @aumission
      @aumission  11 месяцев назад

      Thank you my friend !

  • @hoplite_softworks
    @hoplite_softworks 11 месяцев назад +8

    Excellent video. I really liked your simple and effective way of giving information. The pace of the video was great and made it a pleasure to watch. Liking and subscribing is the least I can do. Keep it up! 🎉

    • @aumission
      @aumission  11 месяцев назад +1

      I appreciate your kind comment !

  • @user-sl309jd90
    @user-sl309jd90 10 месяцев назад +1

    Could you do a video about how you texture as well?

  • @EmvyBeats
    @EmvyBeats 11 месяцев назад +8

    The noise filter you used is amazing, adds a realistic camera effect.

  • @sirlefuppe
    @sirlefuppe 11 месяцев назад +9

    wow, this is a very compact video of everything you need for realism. Thanks! helped me a lot to understand what my renders were lacking. I always felt like there is still something to tweak, but couldn´t find out what my renders always lacked. this video gave me the answers!

    • @aumission
      @aumission  11 месяцев назад

      I'm happy this helped ! good luck with your renders !

  • @RomboutVersluijs
    @RomboutVersluijs 6 месяцев назад +1

    I find that note about adding dirt and finger prints to make it look real, so over the top. I mean, in real life we dont see that on everything. Perhaps some smudges or soft changes.

  • @errorgx
    @errorgx Год назад +3

    Oh damn you good!! This looks hella realistic. Do you mind sharing the project file for this also once? I want to explore the scene and see it for myself

    • @Ig_ma
      @Ig_ma 9 месяцев назад

      Тоже интересно

  • @-E-M-M-
    @-E-M-M- 5 месяцев назад

    thank you so much this was very very helpfull I forgot to use a lot of things you mentioned also could you share the hdri?

    • @aumission
      @aumission  5 месяцев назад

      I got it from polyhaven I dont remember which one exactly, its mentionned in the video maybe.

  • @dukemarius8691
    @dukemarius8691 9 месяцев назад

    Make a tutorial for this image please 🙏

  • @devonalbatross
    @devonalbatross 9 месяцев назад

    After translating the braille, I feel (rightfully) called out.

    • @aumission
      @aumission  9 месяцев назад

      😆 sorry not sorry

  • @jujda7
    @jujda7 4 месяца назад

    how would i approach making the ridges on the bottle cap? is it just a high poly mesh or displacement or a normal map?

    • @aumission
      @aumission  4 месяца назад +1

      geometry or displacement both would work here. I don't recommend normal map because of the fact that it's a round object, so the illusion of fake displacement will show at glazing angles

  • @sahlibrahimi
    @sahlibrahimi 11 месяцев назад

    the thumbnail really grabs attention

  • @Kriplok42
    @Kriplok42 11 месяцев назад

    Thanks, really useful tips!

    • @aumission
      @aumission  11 месяцев назад

      you are welcome !

  • @mm3dgraphics
    @mm3dgraphics Год назад +2

    Beautiful work. Subbed. Great shaders and texturing!

  • @jalpranjal
    @jalpranjal 10 месяцев назад

    Rad

  • @dekyleung
    @dekyleung 4 месяца назад

    Thank you!

  • @naumanbarcha
    @naumanbarcha 11 месяцев назад +1

    How did you make the textures and materials? Did you use any software like substance painter or was it just texture stacking? Fantastic job ❤

    • @aumission
      @aumission  11 месяцев назад

      thank you. all in Octane

  • @Ig_ma
    @Ig_ma 9 месяцев назад

    Where I can download octane? For free 🤔

    • @aumission
      @aumission  9 месяцев назад

      if you type "install octane for blender" on youtube you will get plenty of tutorials

  • @GiJoe94
    @GiJoe94 11 месяцев назад

    Can you get similar quality in Cycles in your opinion?

    • @aumission
      @aumission  11 месяцев назад +1

      Yes of course

  • @rendericeib4513
    @rendericeib4513 10 месяцев назад

    thnks sir

  • @CGI-Space
    @CGI-Space 2 месяца назад

    Brilliant work. Thank you for the tips.

  • @Ivan_Balakirev
    @Ivan_Balakirev 11 месяцев назад

    similar hand written "everyone" breaks any realism, you could made a few variants of sign and used random offset rotation for mapping

    • @aumission
      @aumission  11 месяцев назад

      No, it was done on purpose to insinuate a manufactured feel. it's a fake hand writing. it's not exclusive like the it says on the box, and it's not exclusive because it literally says "everyone"

  • @ArthurBizkit
    @ArthurBizkit 11 месяцев назад

    Can't belive I didnt subscribe after the Adidas and Braun tutorials. I have now, do keep these high-quality tutorials coming.

  • @thatwasgaming6225
    @thatwasgaming6225 Год назад +1

    Do you recommend switching to octane ?

    • @aumission
      @aumission  Год назад

      for sure. I personally find it superior to cycles. In blender, you have access to Octane for free, unlike other softwares.

  • @sasho3d
    @sasho3d 11 месяцев назад

    good tips, thanks!

    • @aumission
      @aumission  11 месяцев назад

      you are welcome !

  • @tonyemenike
    @tonyemenike Год назад +1

    Hello sir, I don’t see the link to the 8k texture and other resources you mentioned. Please can you help me with the links?

    • @aumission
      @aumission  Год назад

      Hi. I mentionned the resources I used in the video. it's mainly from quixel megascans

    • @tonyemenike
      @tonyemenike Год назад

      @@aumission the 8k noise texture?

    • @aumission
      @aumission  Год назад

      you are right. I made a mistake. I edited the description of the video to include the link.

  • @landgrenwilliam
    @landgrenwilliam 11 месяцев назад

    good shit!!!

    • @aumission
      @aumission  11 месяцев назад

      Eeey, the boy genius himself ! I love your work man ! Keep it up

  • @FlickerJab
    @FlickerJab 9 месяцев назад

    quick question about EXR. I recently made a night scene and realized that the PNG format is giving me much better results than the EXR. There were a lot of bandings that were happening when I was doing post processing on the EXR in photoshop, whereas the PNG was really smooth. Is EXR only superior for brighter scenes? I've seen the Polyfiord video and I remember he was using a night scene also, but this has been my experience so far.

    • @aumission
      @aumission  9 месяцев назад +2

      I dont think so, EXR stores more data in blacks and whites so it should work the same. if you use PS Make sure to apply a gamma correction of 0.4545 first

  • @jossescobar6114
    @jossescobar6114 10 месяцев назад

    this image played with my mind😂👍

  • @multimicah
    @multimicah 11 месяцев назад

    Wow, huge love for this video.

  • @aaronaton
    @aaronaton 10 месяцев назад

    I can't believe Blender didn't have light linking, that's been around in Maya for about a decade.

    • @aumission
      @aumission  10 месяцев назад

      I agree, it's should be a pretty standard feature. the official release of Blender 4.0 is out now and has light linking !

  • @DesignGoBrr
    @DesignGoBrr 10 месяцев назад

    Such a lovely breakdown!

  • @aryanmrd
    @aryanmrd 5 месяцев назад

    Duuuude, Amazing work, and thanks so mush for sharing this content.

    • @aumission
      @aumission  5 месяцев назад

      Thank you. I'm happy it helped you in some way !

  • @Utrenniystoyak
    @Utrenniystoyak 11 месяцев назад

    Politik vs politic ?

    • @aumission
      @aumission  11 месяцев назад +1

      en.m.wikipedia.org/wiki/Realpolitik

  • @Sahibaatnobakwas
    @Sahibaatnobakwas 10 месяцев назад +1

    Beautiful render bro

    • @aumission
      @aumission  10 месяцев назад

      thank you my friend !

  • @Dstonephoto
    @Dstonephoto 10 месяцев назад

    Hold up. Is this a 3D image? This looks incredible

    • @aumission
      @aumission  10 месяцев назад

      thank you 🙏

  • @digitalArtform
    @digitalArtform 11 месяцев назад

    Did you misspell “effective?”

    • @aumission
      @aumission  11 месяцев назад +1

      no. it's affective, as in, relating to emotions

  • @hamidsalami7022
    @hamidsalami7022 11 месяцев назад

    Thanks for this video. just one question why scratched shouldn't go to the roughness channel. in the reality the roughness on the scratches is different than the smooth parts for example in the varnish wood materials the roughness on the scratches are much more than the rest of the wood.

    • @aumission
      @aumission  11 месяцев назад

      you can obviously get away with scratches on the roughness channel it will look almost the same, but I agree with you, for varnished wood for instance, it might look better

  • @jinx-xinj
    @jinx-xinj 10 месяцев назад

    how do u draw on ur screen how can I do that ?

    • @aumission
      @aumission  10 месяцев назад +1

      I use an app called epic pen

    • @jinx-xinj
      @jinx-xinj 10 месяцев назад

      @@aumission thank you

  • @MarkTierney
    @MarkTierney Год назад

    Very useful information, cheers!

  • @adriancarp3476
    @adriancarp3476 11 месяцев назад

    hey! nice job! i saw your posts on reddit and congrats for taking this project so far!

  • @here_is_russell
    @here_is_russell 8 месяцев назад

    mindblowing 🤤

  • @angrylionlion6109
    @angrylionlion6109 11 месяцев назад

    This render is hilarious

  • @randall.chamberlain
    @randall.chamberlain 4 месяца назад

    Your render is fantastic

  • @1rdwn
    @1rdwn 10 месяцев назад

    I'm so so glad i found your channel, I'm going to lean so much. Thank you

  • @Steve.Jobless
    @Steve.Jobless 11 месяцев назад

    this really helpful for me, i just started learn 3d couple weeks ago, thank you

    • @aumission
      @aumission  11 месяцев назад

      you are welcome and good luck !

  • @JonasRoenn
    @JonasRoenn 11 месяцев назад

    Awesome video! :D

    • @aumission
      @aumission  11 месяцев назад

      Thank you Jonas !

  • @marcoschiavone9169
    @marcoschiavone9169 11 месяцев назад

    Hey amazing work, just wanted to point out that you are not allowed to use quixel assets with the free license and export renders from blender so be careful with this topic as they could act accordingly (quixel account ban or worse). besides from than i am really impressed, id love to see a short animation of that scene to see how realistic it is on video.

    • @aumission
      @aumission  11 месяцев назад +2

      Yes I agree with you, but I think quixel realises that most blender users are hobbyists and dont use the assets for commercial purposes. But legally ? Yes you are totally right

  • @TimTangents
    @TimTangents 9 месяцев назад

    Thank you for making this video. It's amazing to see your work and what you have to share about the creating process

    • @aumission
      @aumission  9 месяцев назад

      Thank you brother !

  • @HyderMarakkar-p1n
    @HyderMarakkar-p1n 11 месяцев назад

    Thanks for the detail brother 👍👍 can you tell me what software are you using for that screen writing if we get that name easy for marking stuff in blender thanks in advance all the best 👍👍

  • @leonardodaniel4038
    @leonardodaniel4038 11 месяцев назад

    Can i achieve the same result using Cycles? Or this kind of realism is just possible on Octane?

    • @aumission
      @aumission  11 месяцев назад

      no it is definetly possible to achieve on cycles, it's just harder in my opinion. You need less effort to make things look realistic in Octane because of it's energy conservation.

  • @nadiryoussef3035
    @nadiryoussef3035 11 месяцев назад

    This is very informative thank you so Much !!!

    • @aumission
      @aumission  11 месяцев назад

      You are very welcome !

  • @chidubemoldani
    @chidubemoldani 11 месяцев назад

    I remember I had seen it on reddit,nice job!

    • @aumission
      @aumission  11 месяцев назад +1

      thank you !

  • @Supramonk
    @Supramonk 11 месяцев назад

    Amazing work

  • @natsunwtk
    @natsunwtk 11 месяцев назад

    Any trick of yours for the bumbing part like those dots?

    • @aumission
      @aumission  11 месяцев назад

      Octane displacement. Make sure to add blur to your displacement map for a smoother height transition

  • @Dvorkin82
    @Dvorkin82 9 месяцев назад

    Hard to swallow pills. Nice 👍. Good tutorial

  • @r1pperuk
    @r1pperuk 11 месяцев назад

    you can literally put an overlay of scratches over the top in photoshop with a clouds filter to add variance in post and save you 90% of the work. Work smarter not harder. Remember to add these details do it spairingly....and honestly 99% of clients aren't interested in this level of detail.

    • @aumission
      @aumission  11 месяцев назад +3

      you are looking at it from a "making money" prespective. cinematic pieces like these are mostly passion projects, I do it because I enjoy the process.

  • @anishk5572
    @anishk5572 11 месяцев назад

    Hey , can you next time increase the volume of the video, the video is good, just the sound is less, i know its like system to system, but it will help out if you can adjust this. other than this, the video is good.

  • @janardansutar9522
    @janardansutar9522 Год назад

    if i do the render with filmic render profile, sand save it with EXR. then open that EXR in photoshop with all the passes. and align those passes it dosent match with the main RGB pass or with the render i see in viweport.
    @aumission

    • @aumission
      @aumission  Год назад

      PS converts it to 16 bits by default I think. you need to apply a gamma filter of 0.4545

    • @janardansutar9522
      @janardansutar9522 11 месяцев назад

      ​@@aumissionill try this.

  • @VisitBeforeHumanPollute
    @VisitBeforeHumanPollute 6 месяцев назад

    May i get that product Textures? 🎈😊

    • @aumission
      @aumission  6 месяцев назад

      I put the link in the description

    • @VisitBeforeHumanPollute
      @VisitBeforeHumanPollute 6 месяцев назад

      Within that 8k textures link? I had downloaded, but isn't there.
      Thanks for the reply! 🤍

  • @fuckallnames
    @fuckallnames 9 месяцев назад

    Nice video, thanks)

  • @Ninja-CG
    @Ninja-CG 11 месяцев назад

    Saw your feedbacks on Reddit, what a coincidence I stumbled up to your channel. Definitely subscribing