I really liked the tutorial but i think when you call it beginner tutorial maybe consider showing the shortcuts (like shift + z or whatever) next time. Sometimes it's really hard to follow when you're that fast.
I know he is basically telling us everything on how to do this. But I got completely lost somewhere along specular. This is so complicated and that makes it even more impressive !
For anyone struggling with the tree extrude part, Select the top face, press E on the keyboard then right click your mouse straightaway to cancel (this creates a top face copy), then press S to be able to scale the top face (copy).
@@mrmusic3756 after placing your circle you just need to press E to extrude dragging towards the centre of the circle. I will test what I've said to make sure and reply when I have done
This is NOT beginner! I am a beginner and just starting and... you are SO fast! You don't explain anything, you don't go into any information, you jump all around, and also, there are steps missing even in the first 58secs! We can tell you are great at this stuff - but - seriously if you want to advertise it as beginner, remember beginners don't even know where things are!
For anyone that has used Blender, they know this is lowest quality of work imaginable (almost) ... and THAT'S what makes Blender and this video so powerful. Videos like these lower the threshold for aspiring 3D artists and are as valuable as BlenderGuru's donut.
wow , as a total beginner , this one is amazing me ! i tested a few things you did just to create some random forms and get familiar with the toys ; i felt like a magician creating stuff ! I think i'm gonna view it again and again soon !
As a beginner I’m not sure how anyone got past the part where he starts making trees. He’s clearly hitting shortcuts to scale the faces a certain way and not saying how he is scaling them
For scaling you can click s key and drag the mouse, left click to end. Similarly click r key and drag the mouse for rotating, left click to end. For modifying the shapes, enable proportional editing from 3D view header. And then move the vertices around with mouse. With lot of practice, it becomes easy.
You should rename this from tutorial to showcase, you speed along everything and bearly tell what to do, only saying the basics, the tree part is what I'm stuck on but you don't say what to do to make the extruded faces go the way you want. They all go the same way
hey man i just wondered if you know something when i rendered.why the big cube with boole modifire exist?. is there a way to remove the cube so when i rendered the cube doesnt exist? sorry for my bad english
@@Bagoesardiansyah Find the boolean object (probably named "Cube.001") in the Outliner section. You'll find that the "Boolean Object" or "Cube.001" is a bit transparent. And next to the eye icon, there's a camera button. Simply click the button and boom! The object no longer appears in the render view.
@@RobertoLongobardi What if you wanted to move the river to somewhere else? Also, isn't the object required for the boolean to actually negate (or differentiate) the cut off area?
@@IdOnThAvEaUsE69 If you want to move river then yes, you still need the object. For the boolean condition, instead, as soon as you "Apply" the transformation (as described in the video), it actually modifies the terrain object, so you don't need the object anymore. By the way, once you have applied the transformation, you won't be able to move the river anymore, because the terrain is now actually carved with the river.
Thanks so much! This tutorial helped me really learn and understand some basic fundamentals like Extrude, and even a little bit about nodes and textures, You earned a Sub 😁👌
Really, i fell for you sir. You are amazing. I have seen many videos and blender tutorial but no one was explaining perfectly, but you have explained very extraordinarily. Keep on sir. 😘😘😘
me: i needa learn how they do those low poly faces!! CG Geek: *teaches me by saying one ctrl command* me: *thinking of all those years of pain and sadness of not knowing the low poly faces secrets*
18:32 I cannot find this menu, and no matter what I've changed my duplicate rocks do not rotate around the 3d cursor, they don't rotate at all except manually. I can get the initial rock to behave properly, but duplicates don't inherit the cursor as the focal point.
Great tutorial!! One thing though... for the slight variation in colours between the trees or rocks... why don't you try random colour? That way you won't have to create a new material every time!!
He might wanted to keep it simple. But i have seen tutorials which use random shades of green for lowpoly trees and such. Its awesome and i recommend it... But maybe, its easier for the beginning not to mess around too much with shaders(we had a little trouble with the water anyway)
Awesome, sir really awesome. You all videos are awesome and I am a student of just 13 and watching your all tutorials regularly. And I am trying to do them on my computer,but........... I am having only Intel Pentium 4 without GPU but still than, whether it took 1 hour to render one frame. But still I love your creations.
Great video, but as i am a beginner i feel you are going to fast and arent explaining most things, i think if you just had a slower pace it would help a lot more.
steve: has a super computer gpu companies: do you want a gpu? steve: i already have a super computer.. could you increase the pay instead of that GPU companies: we take that as a yes
I really appreciate the tutorial but just 2 things. You did some things without actually explaining how (shift + Z doesn't activate scaling unless you press S first, and you resized your cursor when leveling the ground without saying anything so if I didn't rewatch that part 10 times I would still not know why mine only moves one point while yours moved the blocks nearby as well.) All in all great tutorial, just hope this can maybe help future ones.
Anyone know how he scaled the tree to a point at the top? Been trying to work out how to scale diagonally (instead of vertically and horizontally) for ages and I'm stumped!!
@@cstpa1 I think I figured it out - I turned off propertional editing ("O" hotkey) and that allowed me to edit the tree to look like it did in the video, along with only selecting the top face by making sure you're in edit mode, then hitting 3 and selecting the face.
I really liked the tutorial but i think when you call it beginner tutorial maybe consider showing the shortcuts (like shift + z or whatever) next time. Sometimes it's really hard to follow when you're that fast.
i agree, really wanted to follow the toturial but he went way to fast for me as a blender noob
@@rafsku2415 While watching the video, just put playback speed 0.75, that way he talks slower
@@hobbydinosaur9787 ya he was really kinda fast for beginners lol
You may watch other yt tutorials until you advance to this level
And you can carry on
It'll be useful
it’s annoying how he never likes comments that are saying something helpful but likes the comments that are saying everything’s good
As a beginner just seeing how you did the boolean just opened a new world for me.
SAME BRO
me too bro ive seen a tutorial that do 10 diffrent steups and to get that same 1 step boolean
@@mMonti_1 year later are you good at blender I am just starting out
I really like low poly scenes. Less distraction, easier to convey message
Yeah but his voice i had to mute
Do have got free lowpoly city to download on my channel
@@Fix44 lmao why tho?
Also low poly models are good to run games a lot smoother and makes the artstyle sometimes look really cool/interesting.
I know he is basically telling us everything on how to do this. But I got completely lost somewhere along specular. This is so complicated and that makes it even more impressive !
Love this guy... moves a bit fast but still comprehensive and easy to follow... I like how he explains everything he is doing and WHY....
I’ve seen these types of works but never realized how fun they could be until now. Thank you and great video!!
For anyone struggling with the tree extrude part,
Select the top face, press E on the keyboard then right click your mouse straightaway to cancel (this creates a top face copy), then press S to be able to scale the top face (copy).
I'm struggling with the campfire part when I add in a circle mesh there are no vertices or anything it's just the outline of a circle
@@mrmusic3756 after placing your circle you just need to press E to extrude dragging towards the centre of the circle. I will test what I've said to make sure and reply when I have done
@@AsR3DaS Thank you very much I actually ended up finishing the render
Thank you!
When I press S to scale it doesn’t scale it in the same way that his does
as someone who is learning blender this is a video that has really helped me understand basic fundamentals. thank you!
This is NOT beginner! I am a beginner and just starting and... you are SO fast! You don't explain anything, you don't go into any information, you jump all around, and also, there are steps missing even in the first 58secs!
We can tell you are great at this stuff - but - seriously if you want to advertise it as beginner, remember beginners don't even know where things are!
For anyone that has used Blender, they know this is lowest quality of work imaginable (almost) ... and THAT'S what makes Blender and this video so powerful.
Videos like these lower the threshold for aspiring 3D artists and are as valuable as BlenderGuru's donut.
wow , as a total beginner , this one is amazing me ! i tested a few things you did just to create some random forms and get familiar with the toys ; i felt like a magician creating stuff !
I think i'm gonna view it again and again soon !
within 5 mins of watching .. i just learnt almost every single thing tht i wanted to in blender :o
so much information i gotta right this down!!
"Hey everyone, Steve here" Already know this is gonna be good
As a beginner I’m not sure how anyone got past the part where he starts making trees. He’s clearly hitting shortcuts to scale the faces a certain way and not saying how he is scaling them
For scaling you can click s key and drag the mouse, left click to end.
Similarly click r key and drag the mouse for rotating, left click to end.
For modifying the shapes, enable proportional editing from 3D view header. And then move the vertices around with mouse.
With lot of practice, it becomes easy.
I had this problem too, he hits e and then right clicks then hits s to scale it out, had to look elsewhere to find out how this worked!
Wow that’s awesome I remember doing the low poly world when I was a beginner! Super awesome 👏
Everyone's still a beginner at heart.
I think lol.
Cycles has become so fast that CG geek uses it the way Eevee used to.
Me who uses evee and low resolution to render
If you’ve a 3090….
@@alberteinstein126yearsago3 i feel that bro
Oh man i was amazed so,...
Du bist der beste blender youtober
propotional editing is the key. I've always wondered how to form an object for low poly, and now I know.
Nice steve i like this tutorial
YEEES finally. Always wanted to create on of these!
im overwhelmed
You should rename this from tutorial to showcase, you speed along everything and bearly tell what to do, only saying the basics, the tree part is what I'm stuck on but you don't say what to do to make the extruded faces go the way you want. They all go the same way
"This is why I love watching your video."
Almost 1m subscribers! Thats cool! You deserve it))
"Sit back and relax," good one
Thank you for this tutorial! It is definitely great for new 3D devs out there.👍🏽
Modern Paper Mario Vibes. Gives me some inspiration.
Another beautiful tutorial ,thank you steve
hey man i just wondered if you know something when i rendered.why the big cube with boole modifire exist?. is there a way to remove the cube so when i rendered the cube doesnt exist?
sorry for my bad english
@@Bagoesardiansyah Find the boolean object (probably named "Cube.001") in the Outliner section. You'll find that the "Boolean Object" or "Cube.001" is a bit transparent. And next to the eye icon, there's a camera button.
Simply click the button and boom! The object no longer appears in the render view.
@@IdOnThAvEaUsE69 Or you can just delete the object, since it served its purpose already.
@@RobertoLongobardi What if you wanted to move the river to somewhere else? Also, isn't the object required for the boolean to actually negate (or differentiate) the cut off area?
@@IdOnThAvEaUsE69 If you want to move river then yes, you still need the object. For the boolean condition, instead, as soon as you "Apply" the transformation (as described in the video), it actually modifies the terrain object, so you don't need the object anymore. By the way, once you have applied the transformation, you won't be able to move the river anymore, because the terrain is now actually carved with the river.
Waited for the MSI creator awards, FINALLY.
Please make a super realistic 4k version tutorial for this as well, and thanks for the noice tutorials !!
I Don't Mean To Be Rude And I Understand That Alot Of People Do Not Like Low-Poly Creation's But That Would Be Cool Af Ngl.
@@archiveee1 why is your reply in title format
soooooooooooooooooooo coool u have proved scince 2011
letssss gooo!!
Good tutorial.
Beautiful tutorial
Thank you! Cheers!
Thanks so much! This tutorial helped me really learn and understand some basic fundamentals like Extrude, and even a little bit about nodes and textures, You earned a Sub 😁👌
Great tutorial bud 🔥🔥
Like the mullet btw
I love the tutorial. That graphics card looks juicy!
Wow great tutorial
I like the scene, I hate tutorials that I have to playback at 0.25x speed because the speaker feels like they have to talk at 100 miles per minute.
just gonna submit a picture of me looking down in the morning.
utopia achieved.
when choosing a spot for the loop cut, ctrl r, you hold /slide down to the spot and then let go.
Thanks so much for this tutorial!
You are so welcome!
Hey mate! You are the best ;)
I love your work!
I love this channel, keep making awesome tutorials. -so jealous of the 3090 btw 😂
Omg thank you! This was an extremely useful and simple tutorial. I'm not sure if I would have been able to install without it
I don't use blender but I like your videos
Thanks bro, great tut
Really, i fell for you sir.
You are amazing.
I have seen many videos and blender tutorial but no one was explaining perfectly, but you have explained very extraordinarily.
Keep on sir. 😘😘😘
The million is coming quite near, eh? 😀
Thanks, it helps me so much in the creation of my game
Thank you very much for tutorial!!
amazing tutorial, learned alot!
me:
i needa learn how they do those low poly faces!!
CG Geek: *teaches me by saying one ctrl command*
me: *thinking of all those years of pain and sadness of not knowing the low poly faces secrets*
11:22 Thank you very much bro, I am strunggling to make some crystal. It's mindblowing how you make these looks very easy to do.
I love watching your videos. Thanks for the blender training.!!!
Looks good
Ah yes I am early. One day I want to make 3d models and rigged models for a low poly unity game.
Realy your project are so awesome
Please make a small movie sene step wise
THANK YOU, this gave me a sense of direction
Do you have a pre-beginner tutorial?
Thank you for this! Super cool video! A+++
Great timing I'm working on a island and sought out to finish it this weekend
as much as you wanna lable this as a beginner tutorial this was super hard to follow
Love your totorials!
18:32 I cannot find this menu, and no matter what I've changed my duplicate rocks do not rotate around the 3d cursor, they don't rotate at all except manually. I can get the initial rock to behave properly, but duplicates don't inherit the cursor as the focal point.
wow .... thanks .. you'r my teacher
Love from India ❤️❤️
Some low-poly blockhead left their campfire unattended.
Awesome tutorial thank you
Very impresive
To make this low-poly landscape we're going to use a suped up 3090. Then I'm going to take the Lamborghini out to buy a carton of milk at the store.
Thank You Sir.
Great tutorial!!
One thing though... for the slight variation in colours between the trees or rocks... why don't you try random colour? That way you won't have to create a new material every time!!
He might wanted to keep it simple. But i have seen tutorials which use random shades of green for lowpoly trees and such. Its awesome and i recommend it... But maybe, its easier for the beginning not to mess around too much with shaders(we had a little trouble with the water anyway)
thank u, helps a lot for a begginer
I'm just getting started with blender, and I've learned so much from you. thank you
Fantastic tutorial, well done!
Thanks so much for creating such a awesome video that was explained and easy to follow. Thanks again.😁
really cool,helps a lot!
Thank you! That was a great tutorial!
once the work is finished, is it possible to save it in 3mf so that it can then be printed with a multicolor printer?
thanks. i learned a lot from this
Steve! It is a great tutorial for beginners. But I like your high poly meshes.
Thanks.
Thank you!
great tutorial, I now interest with low poly style animation. I want to make more high quality animation..
Nice!
Awesome, sir really awesome. You all videos are awesome and I am a student of just 13 and watching your all tutorials regularly. And I am trying to do them on my computer,but........... I am having only Intel Pentium 4 without GPU but still than, whether it took 1 hour to render one frame. But still I love your creations.
You make great videos using your limited cpu computation power. Many people having 3090 cannot even think of making those
thanks cg geek
would this be in the graphic design? and wow u got a 3090 :o
Vertex is the singular form. "Vertices" is plural.
Hello, what is your command that you do at 7:42 , thank you for your tutorial
He uses S (Scaling) but scales using Z
Great video, but as i am a beginner i feel you are going to fast and arent explaining most things, i think if you just had a slower pace it would help a lot more.
steve: has a super computer
gpu companies: do you want a gpu?
steve: i already have a super computer.. could you increase the pay instead of that
GPU companies: we take that as a yes
I really appreciate the tutorial but just 2 things. You did some things without actually explaining how (shift + Z doesn't activate scaling unless you press S first, and you resized your cursor when leveling the ground without saying anything so if I didn't rewatch that part 10 times I would still not know why mine only moves one point while yours moved the blocks nearby as well.) All in all great tutorial, just hope this can maybe help future ones.
guys he did this in cycles rendered mode this is so crazy
For reals! It's soo fun Cycles X in Blender 3.0 along with Optix and an RTX GPU is magic.
Jesus calm down, he's got about 600 verts in this scene.
I like it upload more video this video
Anyone know how he scaled the tree to a point at the top? Been trying to work out how to scale diagonally (instead of vertically and horizontally) for ages and I'm stumped!!
same problem lmao
@@edisbalihodzic1841 they make it look so easy😂
he has 'face' selected in edit mode. he only has the top face of the boxy tree selected. you hit s for scaling the face to a point
@@cstpa1 I think I figured it out - I turned off propertional editing ("O" hotkey) and that allowed me to edit the tree to look like it did in the video, along with only selecting the top face by making sure you're in edit mode, then hitting 3 and selecting the face.
i’m really stuck here aswell. everytime i got to scale it on the 2nd half of making the tree at a point it resets the scale to the base…. PAIN
Great content but It's not for beginners. If you recorded/showed key strokes It would be a beginners guide.
it def needs key strokes