🟥Missing Ambient Occlusion and Bloom?? Here are the new steps! cgfasttrack.notion.site/Missing-Ambient-Occlusion-Bloom-4-2-TLS-94f0fdb8c1f14deb8563fc9640e5d220
Hi, great video, I have followed the steps and have made everything work fine, I still have the dull lighting though, I am using 4.2, I cannot see the sunlight like in your clip?, I remember removing the light in the early steps, did I miss putting in back or is that not correct?
Anyone looking to get into blender, this is THE tutorial to do first! Literally could not be more beginner friendly, and when I went to remake it by myself after following along with the tutorial I did the whole thing without forgetting a step in 15 minutes - tyvm for the fantastic resource! 🙏🏽
If you're looking for Ambient occlusion in blender 4.2, go to render properties turn on raytracing, expand Fast GI Approximation and change the method to Ambient Occlusion from Global Illumnation. Unfortunately bloom cannot be turned on in the render properties anymore. you have to add a glare node in the blender compositor editor, put it between the render layers node and composite node and change its method to bloom, make sure to turn on use nodes option if these nodes are missing in the compositor. Bloom effect only shows up in the final renders by default, to see it in the viewport, press shift+A in the compositor and type viewer, add the viewer node and connect the output of the glare to the viewer node as well. edit: You also have to go to the shading options menu of the viewport and turn of scene world and change the compositor option to 'always' to see the bloom in the viewport.
"Eyes on the video" is so elementary school. And me and my ADHD needs it so bad, so thank you for the format of the video. I tend to love learning blender but fall asleep and with this one it is awesome!
I've been trying to learn Blender on and off for a couple of years with little to no progress. I struggle to learn and retain information. This is the most progress I've even done and it actually brought tears to my eyes. This is hands down the best tutorial I've ever seen. Not saying all the others are rubbish but this one was so straight forward, I was smiling all through it. Thank you so much.
You're an excellent teacher. I've watched quite a few tutorials on various specific skills, and while they almost always walk you through the process, they rarely give an explanation of WHY you do particular things. If something goes wrong and a glitch gets introduced into my project, I don't know how to fix it because I don't know why I was doing what I was doing. Your emphasis on clear explanation and developing specific muscle memory skills helped SO MUCH. I hope this tutorial series blows up because the work and skill and patience you put into it is unmatched. Thank you for this.
Just came here after finishing the Donut tutorial. Donut was great, I got to make something pretty, but I don't feel like I retained a lot of the concepts. I went away and tried to apply what I learned there to make a cupcake, and did OK, but not as good as when I followed the video step by step. I feel like you really helped in reinforcing and retaining the basic concepts and core skills. I like how you tell us to not just follow you, but to listen, then repeat. I'd recommend people come here first before going to Donut. Looking forward to the next part.
Just a heads up, if anyone gets a feeling all their blocks are being draw in by an invisible force it's because the objects origin is off. If you click on your object, it's highlighted orange but an orange dot is closer to the world origin then that's the cause. You'll need to select all the objects that are affected by this, right click, "Set Origin" & select "Origin to Geometry". If you do it & all your blocks move to the orange dot just ctrl+z & redo it just make sure to not select "Geometry to Origin".
I've taken so many tutorials over the last couple of years--free, paid, small and very very long--for so many different pieces of software, and this is at the top of the best list. I've been struggling with blender for months and, man, you just made it all very clear. And your "eyes on the screen" to bring the focus back to the video was very helpful. Thanks a lot for this!
This is an awesome introduction to Blender. You have done a great job of digging into the details without getting lost in ALL the details. Thank you so much for this series.
I already have a decent amount of experience with blender, but I've never really found an in depth tutorial as good as this one! Thank you so much for making this clear and helping me review the basics!
Its so refreshing to find this tutorial after looking at some of the other "beginner tutorials" out there that while interesting and somewhat followable are not really beginner friendly. This far and away the most beginner friendly and well explained tutorial I have seen.
I really appreciate that you have your resolution scale set so that your video is easy for me to see and read. The way you use the red lines to highlight the important details as well as the onscreen keyboard (when appropriate). These key details make your videos the easiest to watch and follow. Thank you very much!
I love how when you go through the menus you pause at the final destination for a minute while you talk about it so the rest of us can catch up and find it in the menu before you click it and move on. It's subtle and I've never seen tutorial makers do that really. So I applaud you sir. That was a fine tutorial. I'm going to keep going with this. Thank you.
I've been scouring intro tutorials and this is by far the best. 15 minutes in and I feel I have a great grasp of the basics. Thank you kind sir and well done!
I keep doing this off and on thing with blender and every time I go back I need another tutorial. I am going 2x speed and this is one of the most compressive and easiest tutorials. Please keep up the amazing work
I've just started this and I love the pacing. Enough to help you hit the ground running but not so much that you feel overwhelmed and wondering what you would even do with everything you've learned. Some tutorials throw too much at you and are very long and/or in depth. There is so much to 3D modeling that I think tutorials like this are better to let you learn just enough to decide which path you want to get started with.
This is fantastic. The way you explain it leaves very little 'What is this? but What is that?' and it moves at a pace that is efficient but not overly fast. Some other tutorials either race or leave me asking questions during the process like 'Wait I'm sorry, did I miss a button?' and then I have to spend a bit of time trying to explore what I might have done wrong or missed versus the tutorial not being as clear as desired for an absolute new person. I really appreciate your clarity in teaching and the teach-flow.
this is SO much better than any other tutorials I've seen. You really focus in on the basics and i feel like i'm actually retaining the information. definitely going to finish this series and join your premium stuff
This is a really good tutorial to have right after you finish your donut tutorial. It basically goes over the same stuff, but it's like there's a different workflow to it. Where he focused more on the shortcuts and getting through your first project, you go over the menu and some other things that he didn't really touch on. Because you use a different way of doing things, I can remember things better, and it solidified what I already learned. Which is exactly what I wanted from a tutorial.
I found this when I was about 5 videos deep into the donut tutorial and bookmarked it to watch afterwards. You're right it's an excellent one to pick up right afterwards! This video revisits some of the things that seemed a little more advanced and breaks it all down very well.
This is an AMAZING tutorial. I had so much fun making this project. All of the other videos I've watched were so boring and confusing, but this one is a masterpiece. Thank you ,CG Fast Track, for this tutorial!
When I go to animate, it just explodes the pillars instead of dropping them ???.....Turns out some of the assets were duplicated when I was copying them, and I had to remove all of the duplicated assets.
First I would like to the you for a very detailed and explained tutorial. I've tried following many in the past and they were either fast-paced , would use terms or would tell you to do something with explaining what tabs or sections needed to be used. This was the first tutorial in which I was able to finish a project, thanks!
Just want to say this is a fantastic primer. I'm a graphic and motion designer, graduating this fall, who just realized the limitless possibilities that Blender could offer me in my field. This was a great introduction to the software. Thank you!
I never leave comments but your teaching is perfect, I’ve retained so much information from just one video that would have took me hours to get, literally almost shed a tear man. Love you and keep up the outstanding work.
Not sure if you know how FRUSTRATING it is to try to learn Blender ! This video version matches my blender version, and so far, every thing has worked. WONDERFUL.
Thank you so much for this tuturial! I restarted Blender journey few days ago and I was lucky to find your tutorial! I think the most important skill for a beginner is to feel comfortable moving around in 3d space on 2d monitor. Following your newbie extercise finally I got confidence.
Idc what other tutorials did, but this one is the best for me! Before finding this I went to the blender tutorial sites different youtube channels even chat gpt! none worked and ut was so frustrating. I was so close on giving up glad i found this channel now atleast i can say m learning it! Thank you so much for explaning this so clearly!
Im glad I followed this tutorial. I saw the comments and gave it a try. I can't speak on other tutorials but this one is complete beginner as he explains very well each component of blender as your building in the project. I've recommended this to already to my friends and they want to give it a go, seeing my results from this one and part 2+3. Well worth it.
I am CRYING right now. This tutorial is amazing and I really appreciate it. But, the reason I'm crying is from laughter because I accidentally made a scene that blows up. I accidentally copy and pasted and left the side pillars inside of each other and duplicated that creating an accidental explosion mechanic before you mentioned it. Very cool! You did such a good job teaching that even though I made a mistake I was able to deduce why it happened and fix it if I wanted to. I think it's better exploding though, that's a core memory now.
@@freegamez2play I ended up shift+click all the blocks for each pillar, moving the pillar off to the left (for easy box select) then deleting the blocks that remained in it's place underneath. Repeat for each pillar / side. You have to select them individually with shift+click though, because the duplicate hiding cubes have the same material applied as well, so you can't use the linked material select method.
@@amu_cena see my reply to neo below. You have to move the cubes away to see if there is one hiding undearneath, then delete the hiding cube and move the original back into place. unless @CGFastTrack has a better way!
i am half way there, but i paused to tell you something, after trying blender for almost 5 months, (yes, ive been slow and procastinating it , difficult life choices) you are the first one which has given me interest to move ahead. Thank you. Thats the best i can do for you with a SUB and like.
So nice to see your tutorials again. I finished your first one and the old donuts tutorial years ago. Now when I decided to back to blender, both of you released tutorials of new version of blender.
omg I'm already thankful for this before even hitting the 3rd minute. I was learning Blender with it's default resolution, and my eyes felt incredibly strained. Increasing this really helped! Thank you! Ok, now to continue watching...
hello im very new to pc in general let alone blender ive done some photoshop classes in highschool so im versed in that (ctl c and ctl v get used so much) your video has so far been very helpful and you dont make me feel stupid or like you're condescending which i greatly appriciate
Part 2 will be awesome! I'm learning blender so i can design and 3d print knives for templates before i go to the forge. So getting "hands on" with a sword model is just perfect
Wow! One the very few tutorials... no... perhaps the only Blender tutorial I saw in YT that has larger font size. Makes it a lot easier to view on a tablet at the size while I blendering around on my laptop. Worth a sub and perhaps more!
I just finished this tutorial series. I've been working on it over the past three days, and I'm amazed at how engaging and easy to follow it was! I could follow along in real time without having to do a lot of pausing and backtracking. I've looked into the full course, and I'm definitely getting it! I am a graphic designer and product photographer, and I've been using Blender to build product models for my clients. I enjoy it and want to bring my skills to the next level. Based on what I experienced with this tutorial and what I saw in the trailers in the course, I believe I will jump to several levels ahead. I'm really excited to learn more, and I want to thank CG Fast Track for making this one available for free!
I have been modelling in CAD software for 22 years and rendering in various CAD based renderers for about 15 of those. I am at the top of my game in these industries and have decided to expand my skill set into surface modelling and decided to go with Blender due to the huge user base and evolved level of capabilities. Wish me luck as I dive into this excellent looking series.
can't wait for the rest of the tutorial...you are doing a great job for not only beginners but also intermediate....really appreciate your hard work...we need more like these..
This is the first tutorial i actually managed to complete :) my pillars exploded though but as the last tip says rebuilding is the key. So I will keep on practising. :)
The three button mouse emulator might be good for some people, but personally, I was lucky with my computer in the sense that my trackpad can do everything my mouse can without turning the three button mouse emulator on. The way I use the trackpad for navigation is by using to fingers to rotate, shift + two fingers to pan, and spreading my two fingers in and out to zoom in. Although I must say, while the zoom in feature on my trackpad is pretty good, it takes forever to zoom back out.
Awesome tutorial! As per your ending tip I remade the entire project from scratch and upgraded it to be larger and use cylinders too! Only had to rewatch the part where you link materials and added rigid body collision.
Blender Tools and Navigation: 💡 The three most important objects in Blender for beginners are the default Cube, the camera, and the light, which are essential for creating 3D models and animations. 🔵 The rotation tool allows users to easily rotate objects by clicking and dragging on the red, green, and blue handles. 🌍 Learning how to move around in the 3D viewport using navigation controls, such as the orbit tool using the middle mouse button, is essential for 3D modelling. 🔄 Blender's frame selection tool allows for precise orbiting around a specific object, enhancing the user experience and making navigation more efficient. 🎮 Practicing the three-step process of orbiting, selecting, and framing objects will help users navigate their scenes quickly and efficiently, improving their overall workflow. 🧲 The snapping tool in Blender allows us to easily line up objects and make our lives way easier when creating scenes. 🛠 Modifiers in Blender are like tools that can be added to objects with a permanent undo button, making them non-destructive to the scene. 🎬 The goal is to turn the scene into a rigid body simulation, making everything animate, which will be the biggest and most challenging chapter yet. Visual Customization and Effects: 🎨 The Shader editor in Blender is an important tool for customizing and fine-tuning the appearance of objects in the 3D view. 💎 Adding reflectivity and material properties can make objects in Blender look like glass or metal, enhancing the visual appeal of the 3D models. 💡 Using ambient occlusion and bloom can transform a flat scene into a more cinematic one, adding depth and visual interest. TLDR: Learning the essential tools and techniques in Blender, such as navigation controls, modifiers, and shader editing, is crucial for creating high-quality 3D models and animations. 1. 00:00 🎬 Learn the most important objects and tools in Blender 4.0, including the default Cube, camera, and light, to build confidence and skills as a beginner. 1.1 Learn the three most important objects in Blender - the default Cube, camera, and light - to build confidence and skills as a beginner. 1.2 To fix the small user interface in Blender, go to preferences, set the resolution scale to 1.25, and start using the three most important tools in the toolbar. 1.3 The most important tools in Blender 4.0 for beginners are move, rotate, and scale, which can be activated by clicking on the corresponding handles to manipulate objects. 1.4 Learn how to use the white handle for uniform scaling and navigate the 3D viewport using a three-button mouse or trackpad. 1.5 The orbit tool in Blender allows you to circle around a specific object by using the frame selection tool to select the object and then using the middle mouse button to orbit around it. 1.6 Zoom in and out with the middle mouse button, pan left and right with the shift and middle mouse button, and use the NB to Pro navigation exercise to build up skills. 2. 06:02 🎨 Practice orbiting, selecting, and framing objects in Blender, enable trackpad controls and use shortcuts to navigate, use the snapping tool for easy object alignment, and duplicate and align cubes using the move tool and pan navigation. 2.1 Build muscle memory by practicing the three steps of orbiting, selecting, and framing objects in Blender to navigate quickly and efficiently. 2.2 Enable trackpad controls, use shortcuts to navigate around the scene, and reset the scene to start creating a Minecraft pillar. 2.3 The snapping tool in Blender allows for easy object alignment and makes creating a Minecraft scene easier, after activating the snapping mode, the move tool will snap objects incrementally as they are moved. 2.4 Watch the demonstration of duplicating a cube, then use the move tool to align the two cubes using the snapping tool, and note that the duplicate objects button won't be used in this tutorial. 2.5 Select the default cube, copy and paste objects, use hotkeys for faster duplication, and use the pan navigation tool to move around. 2.6 Select and manipulate objects in the object properties panel to scale and duplicate cubes in Blender. 3. 11:48 🎬 Learn how to delete, duplicate, and move objects in Blender, use box drag selection, struggle with navigation controls, and switch to the shading tab for a fully rendered world. 3.1 In this chapter, we will learn how to delete objects, including the camera and light, and then move on to multi-select and duplicate objects. 3.2 Learn how to use the multi-selection tool in Blender to duplicate and move objects, and then learn how to do box drag selection. 3.3 Use box drag selection to easily select and copy multiple objects, and move copied objects outside the scene to make selection easier, then use the view frame selected tool for navigation. 3.4 Duplicate and move pillars and cubes, select all, continue duplicating, struggle with navigation controls, and use box drag selection to duplicate side pillars. 3.5 Duplicate and move objects, take your time, learn about the shading tab, and keep going in the video for more tips on creating a 3D world. 3.6 Switch to the shading tab in Blender to go from a default gray flat world to a fully rendered and colourized world, using the top and bottom panels to navigate the 3D view. 4. 18:05 🎨 Customize lighting and add colour/material properties in Blender using the Shader editor, import image textures, and organize/connect nodes for a final textured pillar. 4.1 Customize lighting in Blender by accessing the viewport shading menu and selecting a lighting preset, then get to know the Shader editor in the bottom panel. 4.2 Add color and material properties to objects in Blender, make sure to have a single selection, and use the Shader editor navigation controls to navigate and zoom. 4.3 Adjust the base color using the color wheel, make a selection, and link materials to all objects in Blender 4.0. 4.4 Assign and clean up materials, then import image textures into Blender to create a final textured pillar. 4.5 Repeat the process for importing images into the Shader editor, or use the alternative method of searching for image texture, then organize and connect the nodes to assign the color parameter to the base color parameter. 4.6 Click on the Shader editor to remove the grid, then access the viewport toolbar by going to the view menu and selecting the toolbar to be able to move the bottom pillar. 5. 25:00 🎨 Duplicate and create materials for cubes, add array modifiers, adjust settings, and duplicate layers to create a foundation for pillars and brown dirt. 5.1 Duplicate cubes using crl c control v instead of using the duplicate objects button or shift d, then create brown and green materials. 5.2 Select the correct object, rename the material, and assign the colour in the Shader editor, then duplicate the green cube to create the base foundation for the pillars. 5.3 To add an array modifier to an object in Blender, go to the modifiers panel, click the add modifier button, search for "Array", and then click enter. 5.4 Adjust the array count to duplicate the cube, collapse the array modifier for organization, add a second array modifier, change the direction and count, and duplicate the green cube layer to create the brown dirt layer. 5.5 First, copy and paste the selection, then move it down one unit, deactivate and reselect to remove dark highlight, and finally assign the Brown material. 5.6 Collapse the array modifier, add a new array modifier, change the factor settings, adjust the count, and move/rotate the object into place. 6. 31:33 🎬 Adjust parameters for cinematic effects, set up a timeline for playback and simulations, apply modifiers for rigid body physics and array modifiers to make objects move in simulation. 6.1 The goal is to make the scene look more cinematic by using ambient occlusion and Bloom, adjusting the parameters to exaggerate the effects. 6.2 Rotate around the scene to see shadows and light Bloom effect, then set up the timeline for playback and simulations. 6.3 Change the simulation length to 4 seconds, select all white cubes using the select linked materials tool, and then proceed with an active rigid body simulation. 6.4 Objects can be made to move in a simulation using rigid body physics, but passive objects need to be assigned to prevent them from going through the floor, and array modifiers need to be applied for the simulation to work properly. 6.5 Click on the wrench icon, select the upside-down triangle pull-down option, and click apply to collapse the modifier into the object, then repeat the process for both modifiers. 7. 35:53 🎬 Change gravity to speed up the simulation, sabotage by moving cubes, pause and rewind to fix issues and view the simulation with materials in the shading tab. 7.1 Exaggerate the gravity in the scene properties by changing the z-axis from 9.8 to 30 to speed up the movement in the simulation. 7.2 Sabotage the simulation by moving cubes around to make pillars fall, and be aware of common issues with objects snapping back to their original location. 7.3 To avoid issues with the simulation, pause and rewind as needed, and if the cubes explode, keep following along and use the pause and rewind buttons to adjust them, then view the simulation with materials in the shading tab. 8. 39:01 👍 Practice muscle memory by rebuilding your Minecraft Project to succeed in Blender.
This was the most helpfull tutorial for a absolute noob like me. I tryed blender a few years back and the tutorials were so bad I had to look up text articles which discouraged me at that point. This one actually motivated me to designe my own textures super simple in paint and export these. Thank you so much for this amazing corpus of work!!!
Tutorials Are Superb Except one More thing Ambient Occlusion and Blooms not working as your clip. Please make a short updated video for the new versions of blender as well. Thank you
I’ve seen quite a few blender beginner tuts out there and this is probably the best one covering the most amount of important stuff with the least amount of filler. The other ones are good too, but you can easily get lost in the max explanations. This was perfectly plan out to keep it simple while being wildly effective. Subbed 🍻
Lots of good videos on yt but ths is the most beginner friendly video. It really delivers on its promise to be treated like "I've never done Blender". Very well done tutorial! Thank you!
This is the guy! Like seriously, many of the youtube tutorials I've followed are nothing compared to this. I like it when someone teaches me and not himself- I mean the speed. I'm learning this stuff really first and I've downloaded all the series on my PC for reference during my practice.
After the previous donut tutorial didnt work for me because it was outdated I found your previous tutorial and it was so much more engaging. Now that I'm about to finish that new donut tutorial I was left underwhelm and actually wanted to look up your previous tutorial to make from scratch the sword scene but now with some donuts sprinkled in. So excited to see you made a new one can't wait to see what you got in store💯
hey there, great video but I encountered an issue... while I was making the pillars an active rigid body, it would just explode instead of falling through the block :/
i had the same issue, i realized its because when we were copying the pillars, we left duplicates inside the pillars. Animate one frame, then see were the explosion is coming from then delete any duplicates in that area until the explosions stop :)
I am so happy I found this, i got stuck on the donut even though its a beginner project and it made me basically give up after few hours of trying to figure out whats wrong, but I really love the idea of 3d modelling, so seeing a guide that starts even simpler gave me hope and i wanna try again, fingers crossed and thanks!
🟥Missing Ambient Occlusion and Bloom?? Here are the new steps! cgfasttrack.notion.site/Missing-Ambient-Occlusion-Bloom-4-2-TLS-94f0fdb8c1f14deb8563fc9640e5d220
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thank you 😊.
@@CGFastTrackthank u very much
Hi, great video, I have followed the steps and have made everything work fine, I still have the dull lighting though, I am using 4.2, I cannot see the sunlight like in your clip?, I remember removing the light in the early steps, did I miss putting in back or is that not correct?
@@azzlambert5566 Hey, in last step where u chose "always" option, change Blur to 0 that made it work for me.
LITERALLY ONE OF THE BEST TUTORIAL EVER!!!! most of the blender tutorials are so boring that i gave up in mid way . this push me to go through .
exactly 🔥🔥🔥🔥🔥🔥
well you ain't gonna go far
@@bossmen6665 wow, team player
@@bossmen6665About as far down as your nan is in hell mate
@@grimjk5707 thanks for the view. Means a lot to me
Anyone looking to get into blender, this is THE tutorial to do first! Literally could not be more beginner friendly, and when I went to remake it by myself after following along with the tutorial I did the whole thing without forgetting a step in 15 minutes - tyvm for the fantastic resource! 🙏🏽
All other tutorials do not explain this well. I am impressed.
I know. Every other tutorial jumps way too far way too fast and i'm like wait, you just modeled the whole world in 5 seconds. Thanks so much!!!
then tell me how to not have exploding cubes in motion ?
I like the way he draws the smiley face it makes me feel like i am progresss
ikr lol
I am progress too, feel gooo :D
@@jollyredninja5998he might not be a native speaker,making fun of his is a little mean :)
I agree with you brother :D
@@jollyredninja5998 He might not English be. Make fun of is friendly not so very you know you?
If you're looking for Ambient occlusion in blender 4.2, go to render properties turn on raytracing, expand Fast GI Approximation and change the method to Ambient Occlusion from Global Illumnation. Unfortunately bloom cannot be turned on in the render properties anymore. you have to add a glare node in the blender compositor editor, put it between the render layers node and composite node and change its method to bloom, make sure to turn on use nodes option if these nodes are missing in the compositor. Bloom effect only shows up in the final renders by default, to see it in the viewport, press shift+A in the compositor and type viewer, add the viewer node and connect the output of the glare to the viewer node as well.
edit: You also have to go to the shading options menu of the viewport and turn of scene world and change the compositor option to 'always' to see the bloom in the viewport.
You are a life saver dude! Thanks! :D
Thanks mann
Actual Life Saver
❤
thankuu broo
You're the best.
"Eyes on the video" is so elementary school. And me and my ADHD needs it so bad, so thank you for the format of the video. I tend to love learning blender but fall asleep and with this one it is awesome!
Agreeeeeed
Honestly thought you were about to complain in the first part lol
I've been trying to learn Blender on and off for a couple of years with little to no progress. I struggle to learn and retain information. This is the most progress I've even done and it actually brought tears to my eyes.
This is hands down the best tutorial I've ever seen. Not saying all the others are rubbish but this one was so straight forward, I was smiling all through it.
Thank you so much.
i just picked up blender, and found this literal masterpiece of a tutorial.
i've never had so much fun learning
bro same
fucj
Feel like I’m taking a highschool class. 10/10 best tutorial I’ve found so excited to keep learning😊
my high school classes sucked, but this guy is realistic and can teach. Thank you I learn so much every day in blender!
yeah same my teachers really didnt know how to teach properly@@StormBlessedxo
You're an excellent teacher. I've watched quite a few tutorials on various specific skills, and while they almost always walk you through the process, they rarely give an explanation of WHY you do particular things. If something goes wrong and a glitch gets introduced into my project, I don't know how to fix it because I don't know why I was doing what I was doing. Your emphasis on clear explanation and developing specific muscle memory skills helped SO MUCH. I hope this tutorial series blows up because the work and skill and patience you put into it is unmatched. Thank you for this.
THIS IS THE BEST TUTORIAL EVER, SO HANDS ON AND DETAILED.
Just came here after finishing the Donut tutorial. Donut was great, I got to make something pretty, but I don't feel like I retained a lot of the concepts. I went away and tried to apply what I learned there to make a cupcake, and did OK, but not as good as when I followed the video step by step.
I feel like you really helped in reinforcing and retaining the basic concepts and core skills. I like how you tell us to not just follow you, but to listen, then repeat. I'd recommend people come here first before going to Donut. Looking forward to the next part.
100%
I agree, I think the donut tutorial is for experienced 3d artists new to Blender, this is a great tutorial for new 3d artist
I figured it out, its duplicates not sure how I got random duplicates
Also here after the donut tutorial! Kudos to everyone learning Blender.
SAME! i agree 100% this was so helpful
Just a heads up, if anyone gets a feeling all their blocks are being draw in by an invisible force it's because the objects origin is off. If you click on your object, it's highlighted orange but an orange dot is closer to the world origin then that's the cause. You'll need to select all the objects that are affected by this, right click, "Set Origin" & select "Origin to Geometry". If you do it & all your blocks move to the orange dot just ctrl+z & redo it just make sure to not select "Geometry to Origin".
Thank you this fixed my issue
I've taken so many tutorials over the last couple of years--free, paid, small and very very long--for so many different pieces of software, and this is at the top of the best list. I've been struggling with blender for months and, man, you just made it all very clear. And your "eyes on the screen" to bring the focus back to the video was very helpful. Thanks a lot for this!
Finished the old one a couple of weeks ago and the new one is already available ! You guys rule ! Thank you so much :)
This is an awesome introduction to Blender. You have done a great job of digging into the details without getting lost in ALL the details. Thank you so much for this series.
I already have a decent amount of experience with blender, but I've never really found an in depth tutorial as good as this one! Thank you so much for making this clear and helping me review the basics!
Its so refreshing to find this tutorial after looking at some of the other "beginner tutorials" out there that while interesting and somewhat followable are not really beginner friendly. This far and away the most beginner friendly and well explained tutorial I have seen.
I really appreciate that you have your resolution scale set so that your video is easy for me to see and read. The way you use the red lines to highlight the important details as well as the onscreen keyboard (when appropriate). These key details make your videos the easiest to watch and follow. Thank you very much!
I love how when you go through the menus you pause at the final destination for a minute while you talk about it so the rest of us can catch up and find it in the menu before you click it and move on. It's subtle and I've never seen tutorial makers do that really. So I applaud you sir. That was a fine tutorial. I'm going to keep going with this. Thank you.
I've been scouring intro tutorials and this is by far the best. 15 minutes in and I feel I have a great grasp of the basics. Thank you kind sir and well done!
I keep doing this off and on thing with blender and every time I go back I need another tutorial. I am going 2x speed and this is one of the most compressive and easiest tutorials. Please keep up the amazing work
I've just started this and I love the pacing. Enough to help you hit the ground running but not so much that you feel overwhelmed and wondering what you would even do with everything you've learned. Some tutorials throw too much at you and are very long and/or in depth. There is so much to 3D modeling that I think tutorials like this are better to let you learn just enough to decide which path you want to get started with.
This is fantastic. The way you explain it leaves very little 'What is this? but What is that?' and it moves at a pace that is efficient but not overly fast. Some other tutorials either race or leave me asking questions during the process like 'Wait I'm sorry, did I miss a button?' and then I have to spend a bit of time trying to explore what I might have done wrong or missed versus the tutorial not being as clear as desired for an absolute new person.
I really appreciate your clarity in teaching and the teach-flow.
this is SO much better than any other tutorials I've seen. You really focus in on the basics and i feel like i'm actually retaining the information. definitely going to finish this series and join your premium stuff
This is a really good tutorial to have right after you finish your donut tutorial. It basically goes over the same stuff, but it's like there's a different workflow to it. Where he focused more on the shortcuts and getting through your first project, you go over the menu and some other things that he didn't really touch on. Because you use a different way of doing things, I can remember things better, and it solidified what I already learned. Which is exactly what I wanted from a tutorial.
I found this when I was about 5 videos deep into the donut tutorial and bookmarked it to watch afterwards. You're right it's an excellent one to pick up right afterwards! This video revisits some of the things that seemed a little more advanced and breaks it all down very well.
@@iamacheezit It's funny, this is exactly where I am now, 5 videos into the donut tutorial 🤣 saving this one to start on next
I’m here after donut tutorial
Finished the donut and I shall test this theory. If someone sees this in the future, ask me if it did work out or not. :)
i come from the future. i have to ask you if it worked out or not? @@anytng2077
From making donuts to sabotaging ancient ruins. Blender!!! Here I come.
lol
Me too !!!
swear
Already made enough Donuts to save hungry children in Africa, count me in for something new to learn, yay!
I struggled with the donut 🙃
This is an AMAZING tutorial. I had so much fun making this project. All of the other videos I've watched were so boring and confusing, but this one is a masterpiece. Thank you ,CG Fast Track, for this tutorial!
I have no clue who you are, but you are an amazing teacher ! .... let me say that again.... ultra amazing teacher ! wow.
i searched for so long and watched so many blender tutorials and this one is the only one that helped thank you
When I go to animate, it just explodes the pillars instead of dropping them ???.....Turns out some of the assets were duplicated when I was copying them, and I had to remove all of the duplicated assets.
First I would like to the you for a very detailed and explained tutorial. I've tried following many in the past and they were either fast-paced , would use terms or would tell you to do something with explaining what tabs or sections needed to be used. This was the first tutorial in which I was able to finish a project, thanks!
straight to the point best blender tutorial on youtube
Just want to say this is a fantastic primer. I'm a graphic and motion designer, graduating this fall, who just realized the limitless possibilities that Blender could offer me in my field. This was a great introduction to the software. Thank you!
My favorite beginner series, I've recommended this many times since first learning blender 3 years ago!
Robby, I'm new to Blender, I've tried other tutorials, but your course is setting the standard for me. You're a great teacher!
I never leave comments but your teaching is perfect, I’ve retained so much information from just one video that would have took me hours to get, literally almost shed a tear man. Love you and keep up the outstanding work.
We need more vids
Not sure if you know how FRUSTRATING it is to try to learn Blender ! This video version matches my blender version, and so far, every thing has worked. WONDERFUL.
Thank you so much for this tuturial! I restarted Blender journey few days ago and I was lucky to find your tutorial! I think the most important skill for a beginner is to feel comfortable moving around in 3d space on 2d monitor. Following your newbie extercise finally I got confidence.
Idc what other tutorials did, but this one is the best for me! Before finding this I went to the blender tutorial sites different youtube channels even chat gpt! none worked and ut was so frustrating. I was so close on giving up glad i found this channel now atleast i can say m learning it! Thank you so much for explaning this so clearly!
Im glad I followed this tutorial. I saw the comments and gave it a try. I can't speak on other tutorials but this one is complete beginner as he explains very well each component of blender as your building in the project. I've recommended this to already to my friends and they want to give it a go, seeing my results from this one and part 2+3. Well worth it.
As somone that learned in their study only to use the "old ways", working with Maya, making the shift with your videos to Blender was a blessing ❤
I am CRYING right now. This tutorial is amazing and I really appreciate it. But, the reason I'm crying is from laughter because I accidentally made a scene that blows up. I accidentally copy and pasted and left the side pillars inside of each other and duplicated that creating an accidental explosion mechanic before you mentioned it. Very cool! You did such a good job teaching that even though I made a mistake I was able to deduce why it happened and fix it if I wanted to. I think it's better exploding though, that's a core memory now.
I was looking for this comment! Mine exploded too!🤣🤣
do you know how to fix it
Bro mine is exploding dont know what to do😂
@@freegamez2play I ended up shift+click all the blocks for each pillar, moving the pillar off to the left (for easy box select) then deleting the blocks that remained in it's place underneath. Repeat for each pillar / side. You have to select them individually with shift+click though, because the duplicate hiding cubes have the same material applied as well, so you can't use the linked material select method.
@@amu_cena see my reply to neo below. You have to move the cubes away to see if there is one hiding undearneath, then delete the hiding cube and move the original back into place. unless @CGFastTrack has a better way!
Best Blender Tutorial for building confidence through practical steps and fun objectives!
Why is this so underrated? It REALLY helped me. Thanks so much
i am half way there, but i paused to tell you something, after trying blender for almost 5 months, (yes, ive been slow and procastinating it , difficult life choices) you are the first one which has given me interest to move ahead. Thank you. Thats the best i can do for you with a SUB and like.
I have been going crazy I still couldn’t do anything in blender. I’m gonna start from here. This looks fantastic just what I was looking for THANK YOU
I love how you explain everything cause in other blender tutorials they do everything too fast but yours is amazing I can understand it really good
So nice to see your tutorials again. I finished your first one and the old donuts tutorial years ago. Now when I decided to back to blender, both of you released tutorials of new version of blender.
omg I'm already thankful for this before even hitting the 3rd minute. I was learning Blender with it's default resolution, and my eyes felt incredibly strained. Increasing this really helped! Thank you!
Ok, now to continue watching...
BRO UR THE BEST BLENDER EXPLAINER IVE EVER SEEN!!!!! I LOVE UR VIDS!!!
Coming back to this, thank you for helping me re-igniting my passion to Graphics Design and 3D Modelling.
hello im very new to pc in general let alone blender ive done some photoshop classes in highschool so im versed in that (ctl c and ctl v get used so much) your video has so far been very helpful and you dont make me feel stupid or like you're condescending which i greatly appriciate
Part 2 will be awesome! I'm learning blender so i can design and 3d print knives for templates before i go to the forge. So getting "hands on" with a sword model is just perfect
This is the best tutorial I have ever watched for anything and im nearly 40
Wow! One the very few tutorials... no... perhaps the only Blender tutorial I saw in YT that has larger font size. Makes it a lot easier to view on a tablet at the size while I blendering around on my laptop. Worth a sub and perhaps more!
My bro is born to teach ! Thank you so much.
Finally a tutorial that not only teaches very well and objectively but is also fun and quick to do. Thank you and more of these please!
such a good guide.
i re made it a day later without the video and did it perfectly its such a good and useful guide thanks :D
I just finished this tutorial series. I've been working on it over the past three days, and I'm amazed at how engaging and easy to follow it was! I could follow along in real time without having to do a lot of pausing and backtracking. I've looked into the full course, and I'm definitely getting it! I am a graphic designer and product photographer, and I've been using Blender to build product models for my clients. I enjoy it and want to bring my skills to the next level. Based on what I experienced with this tutorial and what I saw in the trailers in the course, I believe I will jump to several levels ahead. I'm really excited to learn more, and I want to thank CG Fast Track for making this one available for free!
Part 2 is out now!
where?
ruclips.net/video/xr1lgLAragg/видео.html@@NewYorkeez
I finished up this part 1 and added a camera rotation
I know how to do this since I saw blenderboi's better tutorial
@CG Fast Track whenever i click shadding it just closes blender any ideai?
gonna be there soon then
I have been modelling in CAD software for 22 years and rendering in various CAD based renderers for about 15 of those. I am at the top of my game in these industries and have decided to expand my skill set into surface modelling and decided to go with Blender due to the huge user base and evolved level of capabilities. Wish me luck as I dive into this excellent looking series.
can't wait for the rest of the tutorial...you are doing a great job for not only beginners but also intermediate....really appreciate your hard work...we need more like these..
This is the first tutorial i actually managed to complete :) my pillars exploded though but as the last tip says rebuilding is the key. So I will keep on practising. :)
Wow, I was just about to take the 3.6 tutorial you guys put out, but you guys just released the 4.0 version. Thanks guys.
The three button mouse emulator might be good for some people, but personally, I was lucky with my computer in the sense that my trackpad can do everything my mouse can without turning the three button mouse emulator on. The way I use the trackpad for navigation is by using to fingers to rotate, shift + two fingers to pan, and spreading my two fingers in and out to zoom in. Although I must say, while the zoom in feature on my trackpad is pretty good, it takes forever to zoom back out.
This channel started my blender journey, thanks to this channel i'm now able to use blender at a decent level.
You are good at being clear and concise. Keep it up.
Awesome tutorial! As per your ending tip I remade the entire project from scratch and upgraded it to be larger and use cylinders too! Only had to rewatch the part where you link materials and added rigid body collision.
good as i always recommned your channel in all socmed when hey ask for tutorials. you are the best when it comes to beginner learning in blender
This video bring out one old thought, the students are intelligent if their teacher teaches well , and there you are ❤
Blender Tools and Navigation:
💡 The three most important objects in Blender for beginners are the default Cube, the camera, and the light, which are essential for creating 3D models and animations.
🔵 The rotation tool allows users to easily rotate objects by clicking and dragging on the red, green, and blue handles.
🌍 Learning how to move around in the 3D viewport using navigation controls, such as the orbit tool using the middle mouse button, is essential for 3D modelling.
🔄 Blender's frame selection tool allows for precise orbiting around a specific object, enhancing the user experience and making navigation more efficient.
🎮 Practicing the three-step process of orbiting, selecting, and framing objects will help users navigate their scenes quickly and efficiently, improving their overall workflow.
🧲 The snapping tool in Blender allows us to easily line up objects and make our lives way easier when creating scenes.
🛠 Modifiers in Blender are like tools that can be added to objects with a permanent undo button, making them non-destructive to the scene.
🎬 The goal is to turn the scene into a rigid body simulation, making everything animate, which will be the biggest and most challenging chapter yet.
Visual Customization and Effects:
🎨 The Shader editor in Blender is an important tool for customizing and fine-tuning the appearance of objects in the 3D view.
💎 Adding reflectivity and material properties can make objects in Blender look like glass or metal, enhancing the visual appeal of the 3D models.
💡 Using ambient occlusion and bloom can transform a flat scene into a more cinematic one, adding depth and visual interest.
TLDR: Learning the essential tools and techniques in Blender, such as navigation controls, modifiers, and shader editing, is crucial for creating high-quality 3D models and animations.
1. 00:00 🎬 Learn the most important objects and tools in Blender 4.0, including the default Cube, camera, and light, to build confidence and skills as a beginner.
1.1 Learn the three most important objects in Blender - the default Cube, camera, and light - to build confidence and skills as a beginner.
1.2 To fix the small user interface in Blender, go to preferences, set the resolution scale to 1.25, and start using the three most important tools in the toolbar.
1.3 The most important tools in Blender 4.0 for beginners are move, rotate, and scale, which can be activated by clicking on the corresponding handles to manipulate objects.
1.4 Learn how to use the white handle for uniform scaling and navigate the 3D viewport using a three-button mouse or trackpad.
1.5 The orbit tool in Blender allows you to circle around a specific object by using the frame selection tool to select the object and then using the middle mouse button to orbit around it.
1.6 Zoom in and out with the middle mouse button, pan left and right with the shift and middle mouse button, and use the NB to Pro navigation exercise to build up skills.
2. 06:02 🎨 Practice orbiting, selecting, and framing objects in Blender, enable trackpad controls and use shortcuts to navigate, use the snapping tool for easy object alignment, and duplicate and align cubes using the move tool and pan navigation.
2.1 Build muscle memory by practicing the three steps of orbiting, selecting, and framing objects in Blender to navigate quickly and efficiently.
2.2 Enable trackpad controls, use shortcuts to navigate around the scene, and reset the scene to start creating a Minecraft pillar.
2.3 The snapping tool in Blender allows for easy object alignment and makes creating a Minecraft scene easier, after activating the snapping mode, the move tool will snap objects incrementally as they are moved.
2.4 Watch the demonstration of duplicating a cube, then use the move tool to align the two cubes using the snapping tool, and note that the duplicate objects button won't be used in this tutorial.
2.5 Select the default cube, copy and paste objects, use hotkeys for faster duplication, and use the pan navigation tool to move around.
2.6 Select and manipulate objects in the object properties panel to scale and duplicate cubes in Blender.
3. 11:48 🎬 Learn how to delete, duplicate, and move objects in Blender, use box drag selection, struggle with navigation controls, and switch to the shading tab for a fully rendered world.
3.1 In this chapter, we will learn how to delete objects, including the camera and light, and then move on to multi-select and duplicate objects.
3.2 Learn how to use the multi-selection tool in Blender to duplicate and move objects, and then learn how to do box drag selection.
3.3 Use box drag selection to easily select and copy multiple objects, and move copied objects outside the scene to make selection easier, then use the view frame selected tool for navigation.
3.4 Duplicate and move pillars and cubes, select all, continue duplicating, struggle with navigation controls, and use box drag selection to duplicate side pillars.
3.5 Duplicate and move objects, take your time, learn about the shading tab, and keep going in the video for more tips on creating a 3D world.
3.6 Switch to the shading tab in Blender to go from a default gray flat world to a fully rendered and colourized world, using the top and bottom panels to navigate the 3D view.
4. 18:05 🎨 Customize lighting and add colour/material properties in Blender using the Shader editor, import image textures, and organize/connect nodes for a final textured pillar.
4.1 Customize lighting in Blender by accessing the viewport shading menu and selecting a lighting preset, then get to know the Shader editor in the bottom panel.
4.2 Add color and material properties to objects in Blender, make sure to have a single selection, and use the Shader editor navigation controls to navigate and zoom.
4.3 Adjust the base color using the color wheel, make a selection, and link materials to all objects in Blender 4.0.
4.4 Assign and clean up materials, then import image textures into Blender to create a final textured pillar.
4.5 Repeat the process for importing images into the Shader editor, or use the alternative method of searching for image texture, then organize and connect the nodes to assign the color parameter to the base color parameter.
4.6 Click on the Shader editor to remove the grid, then access the viewport toolbar by going to the view menu and selecting the toolbar to be able to move the bottom pillar.
5. 25:00 🎨 Duplicate and create materials for cubes, add array modifiers, adjust settings, and duplicate layers to create a foundation for pillars and brown dirt.
5.1 Duplicate cubes using crl c control v instead of using the duplicate objects button or shift d, then create brown and green materials.
5.2 Select the correct object, rename the material, and assign the colour in the Shader editor, then duplicate the green cube to create the base foundation for the pillars.
5.3 To add an array modifier to an object in Blender, go to the modifiers panel, click the add modifier button, search for "Array", and then click enter.
5.4 Adjust the array count to duplicate the cube, collapse the array modifier for organization, add a second array modifier, change the direction and count, and duplicate the green cube layer to create the brown dirt layer.
5.5 First, copy and paste the selection, then move it down one unit, deactivate and reselect to remove dark highlight, and finally assign the Brown material.
5.6 Collapse the array modifier, add a new array modifier, change the factor settings, adjust the count, and move/rotate the object into place.
6. 31:33 🎬 Adjust parameters for cinematic effects, set up a timeline for playback and simulations, apply modifiers for rigid body physics and array modifiers to make objects move in simulation.
6.1 The goal is to make the scene look more cinematic by using ambient occlusion and Bloom, adjusting the parameters to exaggerate the effects.
6.2 Rotate around the scene to see shadows and light Bloom effect, then set up the timeline for playback and simulations.
6.3 Change the simulation length to 4 seconds, select all white cubes using the select linked materials tool, and then proceed with an active rigid body simulation.
6.4 Objects can be made to move in a simulation using rigid body physics, but passive objects need to be assigned to prevent them from going through the floor, and array modifiers need to be applied for the simulation to work properly.
6.5 Click on the wrench icon, select the upside-down triangle pull-down option, and click apply to collapse the modifier into the object, then repeat the process for both modifiers.
7. 35:53 🎬 Change gravity to speed up the simulation, sabotage by moving cubes, pause and rewind to fix issues and view the simulation with materials in the shading tab.
7.1 Exaggerate the gravity in the scene properties by changing the z-axis from 9.8 to 30 to speed up the movement in the simulation.
7.2 Sabotage the simulation by moving cubes around to make pillars fall, and be aware of common issues with objects snapping back to their original location.
7.3 To avoid issues with the simulation, pause and rewind as needed, and if the cubes explode, keep following along and use the pause and rewind buttons to adjust them, then view the simulation with materials in the shading tab.
8. 39:01 👍 Practice muscle memory by rebuilding your Minecraft Project to succeed in Blender.
💪
This was the most helpfull tutorial for a absolute noob like me. I tryed blender a few years back and the tutorials were so bad I had to look up text articles which discouraged me at that point.
This one actually motivated me to designe my own textures super simple in paint and export these.
Thank you so much for this amazing corpus of work!!!
I thought the donut was good - bro, this was great. Thanks so much for providing this!
this was awesome and extremely helpful. thank you, as a 3d beginner this one really got me engaged and will keep going
Please more tutorials. Very cool. Thank you!!!
Done the tutorial. ruclips.net/video/PI0vINaBm3o/видео.html
This video is excellent. Pacing is great, results fast and frequent yet with the right level of challenge for a new starter. Well done and thank you.
Who else came here after modeling a donut lol
I'm 😊
How did you know!?
me
I nearly did but I got focused on geo nodes
bro same
Thank You so much!!!! I was very overwhelmed at the start! Genuinely one of the best tutorials on Blender on the internet.
thanks a lot for your tutorials they really helped me , can you please with the new sword tutorial to do uv editing instead of image projetion please.
Tutorials Are Superb Except one More thing Ambient Occlusion and Blooms not working as your clip. Please make a short updated video for the new versions of blender as well. Thank you
Just finished the old one yesterday
I’ve seen quite a few blender beginner tuts out there and this is probably the best one covering the most amount of important stuff with the least amount of filler. The other ones are good too, but you can easily get lost in the max explanations. This was perfectly plan out to keep it simple while being wildly effective. Subbed 🍻
Thank you so much for your efforts, helping me a lot. The trailer is very motivating, exactly what I have always been looking for
love when he adds those smiley :D when he is explaining
0:26 that panda has been me with c++ lately XD
Thank you very much sir for this😇 This will help me a lot😌
Lots of good videos on yt but ths is the most beginner friendly video. It really delivers on its promise to be treated like "I've never done Blender". Very well done tutorial! Thank you!
this was very good!
edit
i am now going to create new stuff with what ive been taught
This is the guy! Like seriously, many of the youtube tutorials I've followed are nothing compared to this. I like it when someone teaches me and not himself- I mean the speed. I'm learning this stuff really first and I've downloaded all the series on my PC for reference during my practice.
I cannot find ambient occlusion, there is something similar ray tracing but the UI is different from the video and so are the options at 32:00
The Feature got removed in 4.1, 4.2 i guess.
raytracing - fast GI approximation - method
Decided to start blender and your tutorial is very very very helpful and very informative along with being extremely beginner, friendly!
After the previous donut tutorial didnt work for me because it was outdated I found your previous tutorial and it was so much more engaging. Now that I'm about to finish that new donut tutorial I was left underwhelm and actually wanted to look up your previous tutorial to make from scratch the sword scene but now with some donuts sprinkled in. So excited to see you made a new one can't wait to see what you got in store💯
we have a new 4.0 related donut tutorial though?
I actually bought a course for a few hundred dollars, and watching this has helped even after 100 hours in blender haha. Thanks for the video
Hi, thanks a lot, amazing basic tutorial! Can't find ambient occlusion tab on 4.2.1, did they move it?
Check out the pinned comment.
You are best teacher ever I have seen so far.... lot's of respect
hey there, great video but I encountered an issue... while I was making the pillars an active rigid body, it would just explode instead of falling through the block :/
Did you figure out why?
i had the same issue, i realized its because when we were copying the pillars, we left duplicates inside the pillars. Animate one frame, then see were the explosion is coming from then delete any duplicates in that area until the explosions stop :)
@@stjonsgamingI had a ton. On the plus side, deleting them all individually really forced me to get faster and more comfortable with the interface!
@@troymarvel6386 that's great, getting use to the interface and shortcuts is a major step
I am so happy I found this, i got stuck on the donut even though its a beginner project and it made me basically give up after few hours of trying to figure out whats wrong, but I really love the idea of 3d modelling, so seeing a guide that starts even simpler gave me hope and i wanna try again, fingers crossed and thanks!
32:50, what do we do now that ambient occlusion and bloom was removed from there? in 4.2
Yeah mines says ray tracing only now
I needed this ten years ago. Thanks for an AWESOME video. 👏👏👏👏👏