Can you loft between 2 solid and use rails? Like let say I wanna loft a curved solid to a curved solid but not the entire solid just a portion of it and use rails to shape it Is it feasible?
Thanks for reaching out! I think this tutorial might help answer your question: Autodesk Fusion 360 - Solid, Surface, & Form Modeling Tutorial - RC Airplane Wheel Fairings/Pants ruclips.net/video/LWwBzu8cmrQ/видео.html
when you said, some people have problems doing that handle. well... that is me. That is really easy. Hey.. I am looking in your videos for project and intersect. do you have any about that?
Thanks for your comment! As each of us gain experience with F360 (or any software really) we will always find that there is an easier way of doing something. I’m still learning too. Glad that you’re benefitting from these tutorials. Project and intersect: it is in the works, but sorry I don’t have it available right now. Stay tuned!
I am trying to create a duct having a parallelogram profile at one end and a circular profile at the other. I linked the central axis of both with a straight line - acting as the rail. I wanted the finished part to be hollow with a 5 mm thick wall all along the model. All I can get from the loft tool is a completely solid body. Is it not possible to use the loft tool in this way or am I missing something. If anyone has any suggestions I would be pleased to hear from them.
Great question! It sounds like you’ve got quite the project underway. The loft tool can be a little difficult to use at times. Here’s a suggestion. No need to use rails. Loft the entire surface of the parallelogram to the circular profile so that it creates a solid body. After lofting, shell the body to the correct wall thickness. Let me know if that works!
@@learnitalready Thanks , I will give it a go today if I get chance. It is a simple adapter for a Bosch power tool to a vacuum cleaner. I thought - how hard can it be ? The answer is - a lot harder than I thought !
@@learnitalready Although fusion is telling me it has carried out the shell command it doesn't work ! I have had two different outcomes. First the two lofted shapes remain as a solid body. The second hollows out some of the outer part of the lofted entity leaving an outer shell then a cavity and then an inner solid core with a rather odd shape !
@@we-are-electric1445 sometimes the loft tool can be quite frustrating to make work. Would you consider sending your file to us to take a look at? It’s so much easier to diagnose when I can work with the file. You can find our email on our channel about page.
I followed this all the way through, but then deleted the handle sketch and made it a 3 point arc (for a curved handle). But it joins the body at a weird angle.
Awesome fusion360 Loft example! I still struggle, but it’s getting better with these vids. Also, a great reminder of the Move command.
Thanks for your comment! Glad you’re enjoying our tutorials.
Finding your channel was best RUclips feed suggestion!
Wow, thanks!
I saw the original post, amazing you turned around a video so quickly to help someone .
Thanks for the comment and support! Trying to help others quickly. Let us know if you have any suggestions too!
Thank you. I learnt a ton from this video.
You’re most welcome. Glad it was helpful!
Can you loft between 2 solid and use rails? Like let say I wanna loft a curved solid to a curved solid but not the entire solid just a portion of it and use rails to shape it
Is it feasible?
Thanks for reaching out! I think this tutorial might help answer your question:
Autodesk Fusion 360 - Solid, Surface, & Form Modeling Tutorial - RC Airplane Wheel Fairings/Pants
ruclips.net/video/LWwBzu8cmrQ/видео.html
when you said, some people have problems doing that handle. well... that is me. That is really easy. Hey.. I am looking in your videos for project and intersect. do you have any about that?
Thanks for your comment! As each of us gain experience with F360 (or any software really) we will always find that there is an easier way of doing something. I’m still learning too. Glad that you’re benefitting from these tutorials.
Project and intersect: it is in the works, but sorry I don’t have it available right now. Stay tuned!
I am trying to create a duct having a parallelogram profile at one end and a circular profile at the other. I linked the central axis of both with a straight line - acting as the rail. I wanted the finished part to be hollow with a 5 mm thick wall all along the model.
All I can get from the loft tool is a completely solid body. Is it not possible to use the loft tool in this way or am I missing something.
If anyone has any suggestions I would be pleased to hear from them.
Great question! It sounds like you’ve got quite the project underway.
The loft tool can be a little difficult to use at times. Here’s a suggestion. No need to use rails. Loft the entire surface of the parallelogram to the circular profile so that it creates a solid body. After lofting, shell the body to the correct wall thickness. Let me know if that works!
@@learnitalready Thanks , I will give it a go today if I get chance. It is a simple adapter for a Bosch power tool to a vacuum cleaner. I thought - how hard can it be ? The answer is - a lot harder than I thought !
@@we-are-electric1445 That’s the fun part of learning… hitting snags and figuring them out. Thanks for learning along with us!
@@learnitalready Although fusion is telling me it has carried out the shell command it doesn't work ! I have had two different outcomes. First the two lofted shapes remain as a solid body. The second hollows out some of the outer part of the lofted entity leaving an outer shell then a cavity and then an inner solid core with a rather odd shape !
@@we-are-electric1445 sometimes the loft tool can be quite frustrating to make work. Would you consider sending your file to us to take a look at? It’s so much easier to diagnose when I can work with the file. You can find our email on our channel about page.
I followed this all the way through, but then deleted the handle sketch and made it a 3 point arc (for a curved handle). But it joins the body at a weird angle.
Try switching your “Orientation” from “Perpendicular” to “Parallel” in sweep mode. Should solve your problem with the curved handle.
Anyone else try clicking some part of the fusion screen forgetting it was a video? 😂
That’s hilarious! Yes, I have done that many times before too. 😆