Watch This if You Just Started Satisfactory... 5 Rare Tips

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  • Опубликовано: 22 ноя 2024

Комментарии • 68

  • @SirHackaL0t.
    @SirHackaL0t. 6 месяцев назад +58

    This game has come such a long way since it was first released. Remember making conveyor towers to get items up or down? Ah, those were the days.

    • @SatisfactoryNews
      @SatisfactoryNews  6 месяцев назад +6

      Ah the good old days. If only we knew what was coming!

  • @yosemitedan7457
    @yosemitedan7457 6 месяцев назад +32

    The one thing every new player needs to know.
    Hold down E when harvesting leaves or wood, then tap Q. Close Q if needed but you will be auto harvesting until you hit E again. No more spam tapping E at the start.

    • @leventedanka6764
      @leventedanka6764 4 месяца назад +1

      You can just hold down E now, no need to spam it

    • @yosemitedan7457
      @yosemitedan7457 4 месяца назад +1

      @@leventedanka6764 No need to even hold down E. Just hold it down long enough to tap Q, close your inventory screen then you can just WASD.

  • @whacks100
    @whacks100 3 месяца назад +8

    "Watch this if you just started Satisfactory" "Hmmmmmm I only have 300 hours in the game I should probably watch this."

  • @PaulCole-71
    @PaulCole-71 6 месяцев назад +15

    For tip 1 alone you deserve a medal! Thanks, no more boxes in hard to reach places.

    • @SatisfactoryNews
      @SatisfactoryNews  6 месяцев назад +1

      It's such a simple thing but so easy to miss!!

    • @yuriikovalchuk564
      @yuriikovalchuk564 5 месяцев назад

      Holly molly, I've been running back and forth from my base to the power plant site just to grab another resources. Half of the map...
      So many wasted hours(

  • @pt-xl7wo
    @pt-xl7wo 6 месяцев назад +12

    0:20 I thought I was weird for naming stations "pickup" and "dropoff", guess it's more common than I thought.

    • @SatisfactoryNews
      @SatisfactoryNews  6 месяцев назад +5

      It helps make sense of everything when you have a lot of trains!

  • @geviindovah780
    @geviindovah780 5 месяцев назад +3

    satysfactory news - "Avoid backups"
    Me - mathing my whole factory to have backups on each stage with mutiple storage points between each stage. all designed to fully backed up.

    • @SatisfactoryNews
      @SatisfactoryNews  5 месяцев назад +2

      In a majority of cases, that is the ideal way to play. But for some situations and some setups, a backup somewhere can cause the whole system to shut down. You just have to make sure you have failsafes if you're in that situation.

  • @kawashimiku4974
    @kawashimiku4974 6 месяцев назад +4

    I think a usefull thing to notice is that you can align foundations to the grid of the map by holding ctrl while placing them

    • @FlagDropped
      @FlagDropped 3 месяца назад

      god i wish i had known this. thank you lol

  • @Minihood31770
    @Minihood31770 6 месяцев назад +7

    I never knew you could get a light beam by selecting a map marker, huh.

    • @SatisfactoryNews
      @SatisfactoryNews  6 месяцев назад +3

      It was only added a couple updates ago so I don't blame you for not knowing!

  • @jonorgames6596
    @jonorgames6596 6 месяцев назад +5

    tip: when in doubt, handcraft.

  • @jembawls
    @jembawls 6 месяцев назад +10

    Thanks Mason, Helps A Lot!

  • @garlic6405
    @garlic6405 5 месяцев назад +3

    lmao i have 12 hours on this game and i didnt know it had a map

  • @joeman123964
    @joeman123964 6 месяцев назад +3

    i havent played since update 7
    THERE IS AN OVERFLOW FEATURE NOW?????? holy COW lol

    • @SatisfactoryNews
      @SatisfactoryNews  6 месяцев назад +2

      According to the wiki, overflow was added to smart splitters in Update 3 😅

    • @joeman123964
      @joeman123964 6 месяцев назад +1

      @@SatisfactoryNews WHAAAAT lol I'm dumb hahaha

  • @bobbyjohnbunn
    @bobbyjohnbunn 6 месяцев назад +3

    That first tip is genius! Never thought of doing that before! Great video!

    • @SatisfactoryNews
      @SatisfactoryNews  6 месяцев назад +1

      It saves so many headaches.

    • @Miraihi
      @Miraihi 6 месяцев назад

      You can find blueprints with a whole modular storage facilities utilizing smart splitters exactly like that.

    • @bobbyjohnbunn
      @bobbyjohnbunn 6 месяцев назад

      @@Miraihi my comment was more about transporting items by dismantling them from far away

  • @sorfutar
    @sorfutar 6 месяцев назад

    nice tips! 1650hrs in and I had no idea about the Marker Beacon of Light thing :))

  • @Varsett
    @Varsett 2 месяца назад

    Please explain the trick from 0:26 to 1:00. The second part is clear, about the drowned transport, but I can't understand the first one.

    • @SatisfactoryNews
      @SatisfactoryNews  2 месяца назад

      Basically if your inventory is full and you would create an overflow box, the box will be created at the location of the last item you selected (this specifically works in Mass Dismantle mode). It's a pretty niche tip but it's good to know sometimes.

    • @Varsett
      @Varsett 2 месяца назад

      @@SatisfactoryNews I understand that. But I don't understand how things from previous overflow boxes are teleported to a new location, i.e. to new overflow boxes created during dismantling?

    • @sergu4o
      @sergu4o Месяц назад

      ​@@Varsett they was not teleported because was not selected for deconstruction. I doubt they even existed.

  • @kristiangregory4860
    @kristiangregory4860 6 месяцев назад +2

    I have 60 hours, and I learnt about stamps creating a pillar of light, the debuild box trick and the broken geometry of beams.
    I will contribute:
    - Always Be Automating
    - Plan factories around logistics before outputs i.e. "I have access to iron, copper, water and caterium in this area, what can I automate out of that?" rather than "I need to automate computers, where should I build that?"

    • @kristiangregory4860
      @kristiangregory4860 6 месяцев назад

      You can plan factories for specific items too of course, I've just found it much more effective for logistics to build around resources first.

  • @knotsure7648
    @knotsure7648 4 месяца назад +1

    There is no waste. Ficsit is efficient!

  • @JW-wr4ep
    @JW-wr4ep 2 месяца назад +2

    How did you bring up the stamp on the non-map mode, the real world.

    • @memory_null
      @memory_null Месяц назад +1

      I'm wondering the same. Anyone know the answer?

    • @memory_null
      @memory_null Месяц назад +2

      Found the answer. If you ALT left click it will ping where your cursor is pointing. If you ALT right click it will open a dialog wheel to select a stamp to place where your cursor is pointing. And finally holding just ALT will show any stamps that are nearby.

    • @JW-wr4ep
      @JW-wr4ep Месяц назад

      @@memory_null thank you

  • @swoopify2044
    @swoopify2044 5 месяцев назад

    even with 417 hours, i'd only heard of a few of these beforehand lol, thanks

  • @Dude29
    @Dude29 6 месяцев назад +3

    Your channel is amazing!

  • @gonalvarez
    @gonalvarez 6 месяцев назад +4

    Other basic tip for starters is not use fiscit foundation in the begining of the game, unlock the concrete foundation and you are good to go.

  • @user-zp4ge3yp2o
    @user-zp4ge3yp2o 4 месяца назад

    I know the engine has a maximum amount of objects in the world, it's like 2 million or something, but i wondered do items in storage count towards this number?

    • @SatisfactoryNews
      @SatisfactoryNews  4 месяца назад

      They do not. The objects in storage are simply stored as a number rather than a game object. Essentially, they don't exist. And if I recall, Items on belts are also optimized so that they don't count toward that object limit. It's mostly buildings that count toward it. But some building are made up of multiple objects, so may count as more than one.

  • @makergaming2022
    @makergaming2022 6 месяцев назад +1

    Great tips.

  • @ExtremeTeddy
    @ExtremeTeddy 3 месяца назад

    The stamp one was new to me.

    • @SatisfactoryNews
      @SatisfactoryNews  3 месяца назад

      It's underutilized in my opinion!

    • @ExtremeTeddy
      @ExtremeTeddy 3 месяца назад

      @@SatisfactoryNews I used the map marker so far. Wasn’t aware of I could stamp outside the map interface. Thus will marking nodes and crash sites far easier.
      And especially that beacon effect 😅

  • @JulianSloman
    @JulianSloman 3 месяца назад

    "Just started" - "Smart splitter" - I feel like just started implies first 3-5 h

    • @SatisfactoryNews
      @SatisfactoryNews  3 месяца назад

      I was going for more general lack of game knowledge, rather than tips for the first few hours of gameplay, but I understand the criticism.

  • @omgilovesteak6484
    @omgilovesteak6484 2 месяца назад

    So use beans to build anything. Got it.

  • @joneyre4931
    @joneyre4931 7 дней назад

    Unfortunately so much of this information is obvious to the devs but is not passed on to ther player IN GAME! The game forces you to stop playing it to go browse how top do something

  • @Moltenbacon-t2k
    @Moltenbacon-t2k 22 дня назад

    I don’t do most of the math and just make more than I have too

  • @swifty630
    @swifty630 6 месяцев назад +39

    title is a bit misleading as most of these things arent important for people who just started the game

    • @swifty630
      @swifty630 5 месяцев назад

      @@frankgrimes7388playing a game for 2 weeks doesnt mean just started, now does it?

    • @TheBrothergreen
      @TheBrothergreen 3 месяца назад

      Satisfactory is not a difficult game to progress. It's basically just a time sink. As such there aren't really any tips that are "only for advanced players."

  • @Turtle_on_da_skateboard
    @Turtle_on_da_skateboard 4 месяца назад

    Hey um my nuclear waste won’t go into the sink cause my storage is almost full wth

    • @SatisfactoryNews
      @SatisfactoryNews  4 месяца назад +2

      Nuclear waste doesn't go into the sink, you need to make it into plutonium fuel rods, which can be sunk.

  • @donaldpetersen2382
    @donaldpetersen2382 4 месяца назад

    Fluids: no one knows why

  • @WerrinLotsuvhats
    @WerrinLotsuvhats 6 месяцев назад +1

    here I am stuck in U7 since the engine change in U8 causes the game to crash on my potato :pepehands:

    • @kkev2883
      @kkev2883 6 месяцев назад +1

      also playing on a potato. I get lots of freezes...

    • @SatisfactoryNews
      @SatisfactoryNews  6 месяцев назад

      How are you playing on update 7? There aren't any public versions, they're all on 8.

    • @WerrinLotsuvhats
      @WerrinLotsuvhats 6 месяцев назад

      @@kkev2883 it's unfortunate, The nudge feature especially would be a very nice quality of life thing

    • @WerrinLotsuvhats
      @WerrinLotsuvhats 6 месяцев назад

      RUclips deleted 2 of my replies? Hmm

    • @reubenbruce2061
      @reubenbruce2061 6 месяцев назад

      @@SatisfactoryNews I think I have a backup of U7, from knowing U8 was experimental when I found out how to update it.