I've gathered together 20ish tips and tricks in Satisfactory that I feel are extremely useful to Satisfactory players. Sure some of these are pretty simple and a lot of you guys out there probably already know, but in my experience not everyone knows a lot of these including things that may seem basic to us everyday players. So I hope some of you out there get some sort of help out of this video. Also Did I miss a trick that you know of.. let me know here in the comments.
If you can, use it, the "frame floor" part is useful to create consistent "steps" if you play around with it, unlike lining up the road barrier vertically.
First off I'd like to say that in 28 minutes, you showed me 14 new tricks I had NO idea I could do in this game! THANK YOU! Secondly, I'd like to seek your advice on something. I'm a recent addition to the Satisfactory Universe and been playing about 4-5 weeks now. [
you missed a very important one. pipe lift. with a pipe system you can make a lift tower having a blind pipe lift to a desired height. this way the rest of pipe network it is attached to have same lift height on ALL pipes saving you a ton of pumps. just keep in mind a valve cancels lift height and will need pumps behind it. also if you have tier 2 pipe as feed for a refinery setup then use tier 2 pipes too splitting from feed line into the refiners or it will mess up flow rates in the entire system if using tier 1 pipes in the splits to machines.
Just wanted to point out that you can place miners on top of 4m foundations. You usually have to remove at least one block to that you can physically see the node, then the miner will snap in place to the top of the 4m while you look at the node location.
You can enter formula when you configure your machines. Thus, in your example with assembler producing 5 motors per minute. Let's say you want for some unknown reason using three assemblers not one, underclocked to produce the same 5 motors per minute. You can just type 5/3 in each machine's clock settings.
When you first started playing, it is unlikely that autocrafting on the bench was in game. This was put in in recent patches. I also used weighted items to craft when it first came out. Patch 4.0 is when autocrafting using spacebar was included.
I used have my own trick for it. I want to say it was click and hold on the button, then alt+tab into Notepad or something like that? It was something about tricking the game into thinking I was still holding the button down.
Unless i missed it at any point one thing i discovered because i didn't watch any videos about the game for my first 35 hours was the buildings in each subcategory instead of searching for them you put one that you want on your hot bar and use 'e' to open the radial wheel of all the placeables in it. or if you only want to place level 1 belts down, you press 'e' and it'll scroll through the belts till you reach it. Some very handy tips that will save heaps of time, Cheers!
Love that tip with the pillar and road barrier. So many spots where I want a catwalk to match up with one on the machine. As I start making blueprints for miners and such, that's going to be very useful.
If you can use it, the "frame floor" part is useful to create consistent "steps" if you play around with it, unlike lining up the road barrier vertically.
I just found out that you can crouch and sneak up on the hatchers (the egg yolk flower things that spawn the death flies). They won't open up when you start hitting them unless you stop crouching
@TayschrennSedai Yeah. You can crouch walk right up to them and they will stay closed. Then you can whack 'em a couple times while you're still crouching. I figured it was pertinent since you told us that you won't fall off a foundation while crouching. I wonder what else we can do while crouching...
It’s very funny to me how the very first tip is something I have never discovered in my four+ years of playing this game, but the second tip was something I discovered in the first hour of my first save file ever. This game is so amazing in how it causes different people to play it different ways!
I have nearly 1000 hours of play and didn’t know that climbing vines was a thing. I did learn the spacebar way of manually crafting items very early on.
21:00. It could also be pointed out that when you are adjusting output that is also a calculator. Say you know your input will be 30 ingots but want to spread those over 3 machines. You can input 30/3 and it gives you the result needed. Obviously few people would need that for such a basic calculation but we both know there are time it is far from basic. (7.5 stators and 7.5 rotors coming in, how many motors? Go out to get the N calculator or do the math right there.)
One thing I love to do regarding the copy/paste tip, is for those with a mouse that has side buttons (e.g. I have a Corsair Nightsword), swap the hotkey commands of ctrl+c and ctrl+v to two of the side buttons. Makes for copy/pasting recipes even faster!
Side buttons on my mouse are prime real estate lol, I have 'E', Run, Reverse, Inventory, Build, and a few others. Mostly so I only have to use my keyboard for complex things like combat maneuvering or commands that I only need occasionally :)
i use a logitech mouse and i set "push mouse wheel left" to copy and "push mouse wheel right" to paste 💪🏻 i did that in 2020 already and used it to copy files on my PC but just about a month ago i found out that this works in satisfactory aswell 😅
If you use the calculator to figure out your machine settings, you don't even have to type in the result. You can just copy and paste the formula into your clock speed % or your items per min.
I usually use a resource bus, which is on the world grid. Normally, I have a smelter factory near my miner. I live with that the miner are not clean connected to it. More important is, that the bus, which is connected to the smelter factory, is on the world grid, so it is connected to my factories. If you want a more realist approach, use short routes of trucks between the smelter and the miner. Let the miner fill a storage near and let the trucks bring the resources from there to the smelter factory. Than bring the ingots with a central bus to your factories. You can connect additional smelter factories to the bus, to increase the amount transported.
The thing with color was nice. Because I both want to try it out, but have mostly been too lazy to really do anything about it. But it seams like it have been made way easier and more convenient since it was added
Lately I've been using the color presets a lot to color code things to the items they handle. It started when I was making an oil refinery setup, and wanted to know which ones were doing heavy oil and which were residue, so I just made them different colors. Now I've been doing most of my machines, belts and pipes, and the vehicles and vehicle stations. Setting defaults for building types and filtering the paint tool to specific buildings are both useful for color coding. Another organizational tip is station naming. I name them with a format like [region/factory]-[resource]-[pickup/drop-off], and name trains similarly, so I always know what a station or vehicle is supposed to be doing. I try to have personal train stations at these places so I can autopilot my personal train there without blocking regular stations.
Figured I would add on a little bit to what you mentioned in the video. Just like when crafting you can tap the E key on nodes to mine them if you need it early on. It also makes it easier to get the rocks off the node if you don't want to hold E for a minute. Look at grass or wood or even mob drops Hold down E while you run and you will pick up any you run over. Great for getting biomass early on or when you kill lots of spiders. The G filter key is great but you can press it again while looking at something new and still holding CTRL. It will change the filter and keep going but keep what you already have so you can delete or color multiple things in one action saves time when you get the hang of it and you're changing or coloring a lot of things.
Since you mentioned the build modes, you can also cycle between buildings of the same type with E. So e.g. Constructor -> Assembler -> Manufacturer. Great for saving hotbar room, if you learn which buildings are in the same cycle category. You can also middle mouse click on any building to open the build tool with that building selected, then use the aforementioned cycle to switch to another. Storage containers stack on each other at exactly the right height for a lifter at the minimum height. You can stack them with the input/output swapped at each level to create a stack and put lifters in between to store up or down the entire stack. Splitter/Mergers are also at this height when stacked 3 high (so e.g. Merger under Merger under Splitter, a lifter is exactly the right height to bring something from the bottom merger to the top splitter). Building inputs are at the right height for this as well, I use this for manufacturers since you can put a lifter at its minimum height and then another at I believe 2 ticks higher and that will line up with the 3rd and 4th splitter in a stack.
Thank you so much for sharing this information (OMG You can do THAT!) so very cool, please keep it up, I am trying to get the Ficsit Employee of the week and need all the tips and tricks you got! Then on to Employee of the Month, and quarter... Heck, maybe even the year! Love the pacing, not too fast or slow.
I'm going to use the miner foundation trick and then remove the foundations so that I could decor the location with railing and stuff to still show the node underneath. Thanks!
Just that first tip is incredible. I did manual crafting almost up to coal power just because I did not like messing around with bio burners and this makes that way easier.
the calculator one is an odd one for me. as a bit of a nerd i just have a calculator with me at my desk (ti-83+ for those wondering) and so it's generally faster for me to just grab it and punch in my calculations, which are sometimes not as easily done via the in game one (chaining complex operations together is one)
If you have a calculator handy yeah probably is faster. It used to be faster for me when I had a full size keyboard with a Numpad but now I have a Tenkeyless KB and it slows me down slightly
9:32 Instead of all that mumbo jumbo for aligning the output of miners, if you rotate the belt once, and then rotate it back, it will align at a perfect angle, at whatever length you want. I tend to try and align it as close to the miner, but if that looks too intrusive or off angle, extending the belt will work just as fine. So remember. Rotate once, reverse, snap!
First tip lulled me into a false sense of security so that the second tip could blow my mind. What do you mean you can climb the vines???? I need to go test that now, but I'm workinggg 😭😂
One thing with the miner is that if it doesn't snap look at the node then it should snap to the correct height. Note that if it is too high it will clip through the foundation
nothing wwrong with not being on the grid.. some people like it.. some people don't care. It does make it easier sometimes to be on the grid but.. for me.. if it looks better not being on it.. I'll do it that way and then make it work
hey @phenixxcreates I noticed there are no chapters. I know it's a pain but would be awesome to see chapters on this video for people who are searching for specifics
1:20 Well when the game first released in EA, you had to weigh down your spacebar, there was no "tap lock" feature. They wanted to discourage people from hand crafting a lot. 😆
@@PHENIXXCREATESThis works but, in my experience, there's a big caveat. On paper - suppose you have 7 machines that need to make a total of 659 widgets per minute. You can enter an output rate of 659/7 on the first machine, copy machine settings, paste to the other 6 machines. Done. In practice - The decimal precision is not that good. This means you will drift off of the target rate over time. With multiple machines replicating the same rounding error, it's a compounding error so it will be more severe. You're better off using an integer rate on the machines and only using the decimal on 1 machine. Now, TBH, this is not a real problem most of the time. It can be a severe problem when you're dealing with byproducts that can back up and make production seize though.
@@PHENIXXCREATES True. I thought it was only available for blueprints. So many building tricks I dont need to use anymore now bc of nudging everything. Love it.
WAIT YOU CAN HOLD THE BUTTON WHEN BUILDING FOUNDATION AND BUILD MORE AT ONCE?! I WAS JUST BUILDING IT ALL ONE AT A TIME! AAAAAAAAAAAAAA I was watching the world grid tip and saw you do that and that honestly blew my mind more than the actual tip
You didn't mention the hotbar in your video. I'm new to your videos, so you may have mentioned it in a previous video. If you hold the left ctrl button and scroll the mouse wheel, you have 9 or 10 hotbars, each with 10 slots to put items in
yeah, forgot that one.. I'm sure I missed quite a few things but I am going to do another one of these soon. so always looking for additional tips/tricks for it. Thank you for the reminder.
Press R before you place your foundations and you will change construction modes between Default.. Zoop.. and Vertical. Zoop is what I use for building floors and walls out like that.
@@PHENIXXCREATES I haven't found that to be the case - but of course I haven't hit every node in the game. I personally would always try the nudge first (to keep everything aligned to the world grid), and then resort to the road barrier trick when nudging doesn't work.
Wait a minute here.. I was half asleep when I read and responded to this, this morning.. so I never noticed.. but.. HOW are you nudging a miner? They snap to the nodes? I had to go into the game to make sure I wasn't missing something and nope.. you can't nudge the miners...
@@PHENIXXCREATES Ah in that case it could be the mod i use. I wanted to have a vertical nudge (since lining up road segments without it is almost impossible) - and having a vertical nudge excluded in the base game is frankly utterly baffling. Ah well - ignore me.
@PHENIXXCREATES I went and checked after watching this, and I must have snapped to the world grid by mistake when I was laying my first foundations. I had a whole foundation and walls laid for a mega factory already so that was a relief
This is the reason I put this in my tips and tricks video.. I get some people who are like.. these tips are pointless and useless.. everyone knows these. But the amount of comments I get like this.. Obviously.. everyone does not. Its all about spreading more information to help people in the game.
It's kinda lame the stack splitting isn't covered in the tutorial tbh. I happened on it by accident but i would've preferred if they at least explained that one. feels like basic inventory management to me.
I don't think I've ever had a game tell me how to stack split before to be honest. Always had to figure it out on my own. A simple little notification on the screen corner would go a long way though.
When you first started playing the game, it didn't auto-craft. Umm, of course if you use a 1 m and connect it to a 2m the height will be off. smh Hell, the height is off even if you do use 2m or 4m as you just demonstrated prior to this section. If you use 1m foundations on the world grid, they should all still align just fine.
Este chico me da pena. Ninguno de sus tips aporta nada nuevo y es ahora cuando descubre cosas que ya estaban en el juego cuando salió en Early Access hace ya cinco años
You are incorrect.. and obviously not understanding the concept of this video. You say I just discovered these.. I have been playing this game for years now since update 3 or 4. I didn't just discover these.. I am showing other new players. You say these tips aren't contributing anything new. Ask the new players who don't know them what they think. Once a week on reddit theres someone who is just finding out you can tap spacebar to auto craft. These are extremely useful to new players. This video isn't for the person who dedicates thousands of hours its for those who are just picking it up. My entire how to series is dedicated to teaching new players. I get hundreds of comments from people who follow my series thanking me for doing these videos. You feel sorry for me. I feel sorry for you sitting in at your laptop being a keyboard warrior thinking your all that. Move along troll and get a life. Maybe get a better attitude and you might gain a few friends.
No es lo mejor que he dicho pero es lo que sentí. Innecesario, repetido y tarde. Bravo que los chicos de Coffee Stain ya están preparando la versión 1.0 y estas listas de consejos y trucos vivirán un renacer para luego caer en el olvido
again.. you are incorrect.. just because 1.0 is on its way its still going to be awhile.. and I doubt many things are going to change from these tips. If anything we will get even more new things to figure out and learn. And again... you are being inconsiderate of others. Just because you think you know everything there is to know about the game.. doesnt many everyone else does. your opinion is one in a thousand.. and considering the praise I get from so many others for my how to series.. only thing fading intonoblivion is you. You dont like my content .. dont watch its that easy
@@MOhonPaLil Son, I feel sorry for _you._ I think you are misinterpreting the reason for the video. Like you, I have many hours (1500+) in Satisfactory. I enjoy watching this video because it helps me feel that I've mastered all the tricks, and maybe I'll get to add a comment. Or maybe I'll be bored and not finish watching. But also, I learned one new thing today: putting a formula into the machine. Why did you comment? Let's make the internet a friendlier place together.
I've gathered together 20ish tips and tricks in Satisfactory that I feel are extremely useful to Satisfactory players. Sure some of these are pretty simple and a lot of you guys out there probably already know, but in my experience not everyone knows a lot of these including things that may seem basic to us everyday players. So I hope some of you out there get some sort of help out of this video. Also Did I miss a trick that you know of.. let me know here in the comments.
much obliged
If you can, use it, the "frame floor" part is useful to create consistent "steps" if you play around with it, unlike lining up the road barrier vertically.
Appreciated friend.
First off I'd like to say that in 28 minutes, you showed me 14 new tricks I had NO idea I could do in this game! THANK YOU! Secondly, I'd like to seek your advice on something.
I'm a recent addition to the Satisfactory Universe and been playing about 4-5 weeks now. [
you missed a very important one. pipe lift.
with a pipe system you can make a lift tower having a blind pipe lift to a desired height.
this way the rest of pipe network it is attached to have same lift height on ALL pipes saving you a ton of pumps. just keep in mind a valve cancels lift height and will need pumps behind it.
also if you have tier 2 pipe as feed for a refinery setup then use tier 2 pipes too splitting from feed line into the refiners or it will mess up flow rates in the entire system if using tier 1 pipes in the splits to machines.
Just wanted to point out that you can place miners on top of 4m foundations. You usually have to remove at least one block to that you can physically see the node, then the miner will snap in place to the top of the 4m while you look at the node location.
I will need to try that. in my testing I could only get it to go so far on top of the initial foundation
Thank you!
You can enter formula when you configure your machines. Thus, in your example with assembler producing 5 motors per minute. Let's say you want for some unknown reason using three assemblers not one, underclocked to produce the same 5 motors per minute. You can just type 5/3 in each machine's clock settings.
When you first started playing, it is unlikely that autocrafting on the bench was in game. This was put in in recent patches. I also used weighted items to craft when it first came out.
Patch 4.0 is when autocrafting using spacebar was included.
I never knew when it was actually added in the game.. just kinda happened upon it one day.
Been there for quite some time... shift + space
I used have my own trick for it. I want to say it was click and hold on the button, then alt+tab into Notepad or something like that? It was something about tricking the game into thinking I was still holding the button down.
Unless i missed it at any point one thing i discovered because i didn't watch any videos about the game for my first 35 hours was the buildings in each subcategory instead of searching for them you put one that you want on your hot bar and use 'e' to open the radial wheel of all the placeables in it. or if you only want to place level 1 belts down, you press 'e' and it'll scroll through the belts till you reach it. Some very handy tips that will save heaps of time, Cheers!
thats a good one for the next video like this I make.
Been playing this since like day one and literally placed my mobile on the space bar yesterday to hold it down, gentle tap here I come
I was doing that for so long too 😂
Love that tip with the pillar and road barrier. So many spots where I want a catwalk to match up with one on the machine. As I start making blueprints for miners and such, that's going to be very useful.
Glad it was helpful!
If you can use it, the "frame floor" part is useful to create consistent "steps" if you play around with it, unlike lining up the road barrier vertically.
Another tip I've never seen someone mention, if you crouch you won't fall off an edge of a foundation, like in minecraft.
I just found out that you can crouch and sneak up on the hatchers (the egg yolk flower things that spawn the death flies). They won't open up when you start hitting them unless you stop crouching
@@kcmedic WHAT?!
@TayschrennSedai Yeah. You can crouch walk right up to them and they will stay closed. Then you can whack 'em a couple times while you're still crouching. I figured it was pertinent since you told us that you won't fall off a foundation while crouching. I wonder what else we can do while crouching...
@kcmedic that's fantastic advice! I recently learned Turbo Bass on the boom box destroys the flies with an AoE. No more frantic fly swatting for me!
@@jamierice1028this. Now a boombox permanently occupies one of my handslots.
I have around 2500 hours in game and never knew you could climb like that... always something new.
It’s very funny to me how the very first tip is something I have never discovered in my four+ years of playing this game, but the second tip was something I discovered in the first hour of my first save file ever. This game is so amazing in how it causes different people to play it different ways!
Agreed! The spacebar trick is something I learned in the first hour of game play, but the nudge I only just learned after hundreds of hours in game!
@@jmeinen1686 Nudge was only introduced with Update 8, it got introduced comparatively recently.
I have nearly 1000 hours of play and didn’t know that climbing vines was a thing. I did learn the spacebar way of manually crafting items very early on.
@@Oxibase desperately facehopping every rock formation you encounter reveals some interesting features.
21:00. It could also be pointed out that when you are adjusting output that is also a calculator. Say you know your input will be 30 ingots but want to spread those over 3 machines. You can input 30/3 and it gives you the result needed. Obviously few people would need that for such a basic calculation but we both know there are time it is far from basic. (7.5 stators and 7.5 rotors coming in, how many motors? Go out to get the N calculator or do the math right there.)
One thing I love to do regarding the copy/paste tip, is for those with a mouse that has side buttons (e.g. I have a Corsair Nightsword), swap the hotkey commands of ctrl+c and ctrl+v to two of the side buttons. Makes for copy/pasting recipes even faster!
You’re a genius, thank you!
Thank you!
Side buttons on my mouse are prime real estate lol, I have 'E', Run, Reverse, Inventory, Build, and a few others. Mostly so I only have to use my keyboard for complex things like combat maneuvering or commands that I only need occasionally :)
i use a logitech mouse and i set "push mouse wheel left" to copy and "push mouse wheel right" to paste 💪🏻 i did that in 2020 already and used it to copy files on my PC but just about a month ago i found out that this works in satisfactory aswell 😅
Day 1 of playing - I was about to put something on my space bar - you saved me the trouble :)
In the old days I used a macro 🤣
@@TayschrennSedai i used to weigh down my mouse 😂😂😂
I used a granular dive weight
If you use the calculator to figure out your machine settings, you don't even have to type in the result. You can just copy and paste the formula into your clock speed % or your items per min.
I usually use a resource bus, which is on the world grid. Normally, I have a smelter factory near my miner. I live with that the miner are not clean connected to it. More important is, that the bus, which is connected to the smelter factory, is on the world grid, so it is connected to my factories.
If you want a more realist approach, use short routes of trucks between the smelter and the miner. Let the miner fill a storage near and let the trucks bring the resources from there to the smelter factory. Than bring the ingots with a central bus to your factories.
You can connect additional smelter factories to the bus, to increase the amount transported.
The thing with color was nice. Because I both want to try it out, but have mostly been too lazy to really do anything about it. But it seams like it have been made way easier and more convenient since it was added
yeah coloring things was a lot harder and time consuming than it needed to be before.
I haven't played since Update 5. Learned a lot of new information. Thank you!
Thank you. This is why I made it. So people who are new or catching up may gain a little bit more knowledge
Lately I've been using the color presets a lot to color code things to the items they handle. It started when I was making an oil refinery setup, and wanted to know which ones were doing heavy oil and which were residue, so I just made them different colors. Now I've been doing most of my machines, belts and pipes, and the vehicles and vehicle stations. Setting defaults for building types and filtering the paint tool to specific buildings are both useful for color coding.
Another organizational tip is station naming. I name them with a format like [region/factory]-[resource]-[pickup/drop-off], and name trains similarly, so I always know what a station or vehicle is supposed to be doing. I try to have personal train stations at these places so I can autopilot my personal train there without blocking regular stations.
Figured I would add on a little bit to what you mentioned in the video.
Just like when crafting you can tap the E key on nodes to mine them if you need it early on. It also makes it easier to get the rocks off the node if you don't want to hold E for a minute.
Look at grass or wood or even mob drops Hold down E while you run and you will pick up any you run over. Great for getting biomass early on or when you kill lots of spiders.
The G filter key is great but you can press it again while looking at something new and still holding CTRL. It will change the filter and keep going but keep what you already have so you can delete or color multiple things in one action saves time when you get the hang of it and you're changing or coloring a lot of things.
All great tips yes..
Since you mentioned the build modes, you can also cycle between buildings of the same type with E. So e.g. Constructor -> Assembler -> Manufacturer. Great for saving hotbar room, if you learn which buildings are in the same cycle category. You can also middle mouse click on any building to open the build tool with that building selected, then use the aforementioned cycle to switch to another.
Storage containers stack on each other at exactly the right height for a lifter at the minimum height. You can stack them with the input/output swapped at each level to create a stack and put lifters in between to store up or down the entire stack. Splitter/Mergers are also at this height when stacked 3 high (so e.g. Merger under Merger under Splitter, a lifter is exactly the right height to bring something from the bottom merger to the top splitter). Building inputs are at the right height for this as well, I use this for manufacturers since you can put a lifter at its minimum height and then another at I believe 2 ticks higher and that will line up with the 3rd and 4th splitter in a stack.
Thank you so much for sharing this information (OMG You can do THAT!) so very cool, please keep it up, I am trying to get the Ficsit Employee of the week and need all the tips and tricks you got! Then on to Employee of the Month, and quarter...
Heck, maybe even the year! Love the pacing, not too fast or slow.
The nudge feature got me gasping
I'm going to use the miner foundation trick and then remove the foundations so that I could decor the location with railing and stuff to still show the node underneath. Thanks!
Just that first tip is incredible. I did manual crafting almost up to coal power just because I did not like messing around with bio burners and this makes that way easier.
Thank you
Thank you for that! Learned quite a bit, despite playing Satisfactory for a long time!
Glad to hear it!
New measurments... half a nudge😂 love it
OMFG i never knew you could just tap the space bar to make items. Thanks for that.
I have played a lot of this and didn’t know literally any of these except for maybe the miner height adjusting by putting foundation under it
I spent 35 hours on my first serious world putting something heavy on my mouse cuz i didnt know about the space bar
Been playing since update 2 or 3 and I didn't know about those vines!!
I think I started in Update 3 or 4 and didn't know
the calculator one is an odd one for me. as a bit of a nerd i just have a calculator with me at my desk (ti-83+ for those wondering) and so it's generally faster for me to just grab it and punch in my calculations, which are sometimes not as easily done via the in game one (chaining complex operations together is one)
If you have a calculator handy yeah probably is faster. It used to be faster for me when I had a full size keyboard with a Numpad but now I have a Tenkeyless KB and it slows me down slightly
i used a Fork for a bunch of handcrafting :D learned that from Palworld ^^ thanks for the video :D learned alot XD
There actually were a couple of things I didn't know, thanks Phenixx!
Just trying to share the knowledge
I knew all but the Filter key for mass dismantle.. Thst "G" got me, son! LOL
The "nudge" tip got you a subscriber. thanks for the tips
9:32 Instead of all that mumbo jumbo for aligning the output of miners, if you rotate the belt once, and then rotate it back, it will align at a perfect angle, at whatever length you want. I tend to try and align it as close to the miner, but if that looks too intrusive or off angle, extending the belt will work just as fine.
So remember. Rotate once, reverse, snap!
holding the space bar I did that too before I learned that, i use to place my coffee cup on it haha
First tip lulled me into a false sense of security so that the second tip could blow my mind. What do you mean you can climb the vines???? I need to go test that now, but I'm workinggg 😭😂
2:09 ladders work too but those vines are probably faster
Liked just for the space bar tip!
resting my phone on the spacebar is a nostaligia trip at this point.
One thing with the miner is that if it doesn't snap look at the node then it should snap to the correct height. Note that if it is too high it will clip through the foundation
Excellent.
Thank you very much.
If follow world grid my base will be diagonally between rock pillars entrance
So i just build road from my base to the place i need
nothing wwrong with not being on the grid.. some people like it.. some people don't care. It does make it easier sometimes to be on the grid but.. for me.. if it looks better not being on it.. I'll do it that way and then make it work
nice stellaris music.
hey @phenixxcreates I noticed there are no chapters. I know it's a pain but would be awesome to see chapters on this video for people who are searching for specifics
I will see about adding that in a day or two
Thank you so much for this series bro your how to satisfactory is da best 😁
i agree :)
Not a problem. Though with todays announcement I need to get into gear and get it done cause once 1.0 comes out. I will start a new How To.
Looking forward to it as usual.@@PHENIXXCREATES
are you a monster saying it north south west east :P jk man love the tips :)
I used MK1 conveyor belts as ramps to get to high places
good tip
Shoutout for the Stellaris music
This helped me so much!
Glad to hear it
1:20 Well when the game first released in EA, you had to weigh down your spacebar, there was no "tap lock" feature. They wanted to discourage people from hand crafting a lot. 😆
I didn't even know you could "pick up" items instead of just selecting them from the build menu.
Cool man, hundreds of hours and 5+ years of game time and I legit didn't know quite a few of these.
Glad you were able to take something away from the video.
Came for the tips and tricks.
Stayed for the "Howld Controwl".
You can use the parachute to go up really steep slopes. Credit - OGVenomGamer
Timestamps would be really helpful for this kind of videos.
Very helpful thank you
You're welcome!
You can actually do math inside the machines to Calculate Production rate
didn’t know that. Will look into it
@@PHENIXXCREATESThis works but, in my experience, there's a big caveat.
On paper - suppose you have 7 machines that need to make a total of 659 widgets per minute. You can enter an output rate of 659/7 on the first machine, copy machine settings, paste to the other 6 machines. Done.
In practice - The decimal precision is not that good. This means you will drift off of the target rate over time. With multiple machines replicating the same rounding error, it's a compounding error so it will be more severe. You're better off using an integer rate on the machines and only using the decimal on 1 machine. Now, TBH, this is not a real problem most of the time. It can be a severe problem when you're dealing with byproducts that can back up and make production seize though.
super helpful thanks!
No problem!
Can also blow up most rocks @ 7:25 that are in the way graphically
The nudging is HUGE thanks m8!
Its probably my favorite new addition to the game honestly.
@@PHENIXXCREATES True. I thought it was only available for blueprints. So many building tricks I dont need to use anymore now bc of nudging everything. Love it.
WAIT YOU CAN HOLD THE BUTTON WHEN BUILDING FOUNDATION AND BUILD MORE AT ONCE?! I WAS JUST BUILDING IT ALL ONE AT A TIME! AAAAAAAAAAAAAA I was watching the world grid tip and saw you do that and that honestly blew my mind more than the actual tip
change build mode to Zoop... I think It's R.. or E.. but I think R. Not in front of my main pc right now.
What a great video!
Thank you!
Your first tip, I had a weight I used until I watched this video! Lol
I'm still surprised on how many people don't know that one.... also.. you can just tap E to auto mine on nodes as well
Am I weirding out or am I hearing Stellaris music @23:40 ??
I got tired of getting to many copyright claims so anymore I just have a playlist of music from Sci-fi games. It works pretty well I think.
You didn't mention the hotbar in your video. I'm new to your videos, so you may have mentioned it in a previous video. If you hold the left ctrl button and scroll the mouse wheel, you have 9 or 10 hotbars, each with 10 slots to put items in
yeah, forgot that one.. I'm sure I missed quite a few things but I am going to do another one of these soon. so always looking for additional tips/tricks for it. Thank you for the reminder.
1:12 relatable
You didn't have zoop before world grid was implemented, so all foundations were placed literally 1 at a time
wait how did you strech that foundation at 2:34 , i did not know that was posible
Press R before you place your foundations and you will change construction modes between Default.. Zoop.. and Vertical. Zoop is what I use for building floors and walls out like that.
You can even zoop under terrain and out into the waters.
wow great
I Have 750h in this game an didnt know half of the tricks ... crazy stuff :D
While putting this video together I actually learned a few things myself lol.
I just use 1m tiles for as much as possible
These tips is very helpful! My factory building also got much faster
You're very welcome
oooo noooooooos.... i didnt snap to the world grid AND i used 1 m thick foundations... GAH ...
You can just nudge the miner left and right to align the miner to the world grid - no need for the road barrier trick.
That doesn't work everywhere... it might work in some nodes but on others even nudging won't align it correctly..
@@PHENIXXCREATES I haven't found that to be the case - but of course I haven't hit every node in the game. I personally would always try the nudge first (to keep everything aligned to the world grid), and then resort to the road barrier trick when nudging doesn't work.
Wait a minute here.. I was half asleep when I read and responded to this, this morning.. so I never noticed.. but.. HOW are you nudging a miner? They snap to the nodes? I had to go into the game to make sure I wasn't missing something and nope.. you can't nudge the miners...
@@PHENIXXCREATES Ah in that case it could be the mod i use. I wanted to have a vertical nudge (since lining up road segments without it is almost impossible) - and having a vertical nudge excluded in the base game is frankly utterly baffling.
Ah well - ignore me.
I just got back into the game and had no idea about the world grid. I'm too far in at this point lol
Its really only there for a convienance. You don't HAVE to use it. Though some people get very upset if you don't.. lol.
@PHENIXXCREATES I went and checked after watching this, and I must have snapped to the world grid by mistake when I was laying my first foundations. I had a whole foundation and walls laid for a mega factory already so that was a relief
YOU CAN TAP THE SPACEBAR??? I had my mug's handle resting on my mouse left click
This is the reason I put this in my tips and tricks video.. I get some people who are like.. these tips are pointless and useless.. everyone knows these. But the amount of comments I get like this.. Obviously.. everyone does not. Its all about spreading more information to help people in the game.
The vines O_o
I love Satisfactory but I find it frustrating that people have to resort to tips and tricks to get things to line up properly
How do you "grab" an item?
Look at it and click the middle mouse button (the scroll wheel).
If you read the controls that pop up when building stuff the game DOES tell you about the nudge feature
Not everyone pays attention to the small text, and actually when I made this video.. Nudge was still brand new.
It's kinda lame the stack splitting isn't covered in the tutorial tbh. I happened on it by accident but i would've preferred if they at least explained that one. feels like basic inventory management to me.
I don't think I've ever had a game tell me how to stack split before to be honest. Always had to figure it out on my own. A simple little notification on the screen corner would go a long way though.
factory yellow lookin kinda orange 😭
When you first started playing the game, it didn't auto-craft. Umm, of course if you use a 1 m and connect it to a 2m the height will be off. smh Hell, the height is off even if you do use 2m or 4m as you just demonstrated prior to this section. If you use 1m foundations on the world grid, they should all still align just fine.
Este chico me da pena. Ninguno de sus tips aporta nada nuevo y es ahora cuando descubre cosas que ya estaban en el juego cuando salió en Early Access hace ya cinco años
You are incorrect.. and obviously not understanding the concept of this video. You say I just discovered these.. I have been playing this game for years now since update 3 or 4. I didn't just discover these.. I am showing other new players. You say these tips aren't contributing anything new. Ask the new players who don't know them what they think. Once a week on reddit theres someone who is just finding out you can tap spacebar to auto craft. These are extremely useful to new players. This video isn't for the person who dedicates thousands of hours its for those who are just picking it up. My entire how to series is dedicated to teaching new players. I get hundreds of comments from people who follow my series thanking me for doing these videos. You feel sorry for me. I feel sorry for you sitting in at your laptop being a keyboard warrior thinking your all that. Move along troll and get a life. Maybe get a better attitude and you might gain a few friends.
No es lo mejor que he dicho pero es lo que sentí. Innecesario, repetido y tarde. Bravo que los chicos de Coffee Stain ya están preparando la versión 1.0 y estas listas de consejos y trucos vivirán un renacer para luego caer en el olvido
again.. you are incorrect.. just because 1.0 is on its way its still going to be awhile.. and I doubt many things are going to change from these tips. If anything we will get even more new things to figure out and learn. And again... you are being inconsiderate of others. Just because you think you know everything there is to know about the game.. doesnt many everyone else does. your opinion is one in a thousand.. and considering the praise I get from so many others for my how to series.. only thing fading intonoblivion is you. You dont like my content .. dont watch its that easy
@@MOhonPaLil Son, I feel sorry for _you._
I think you are misinterpreting the reason for the video. Like you, I have many hours (1500+) in Satisfactory. I enjoy watching this video because it helps me feel that I've mastered all the tricks, and maybe I'll get to add a comment. Or maybe I'll be bored and not finish watching. But also, I learned one new thing today: putting a formula into the machine.
Why did you comment? Let's make the internet a friendlier place together.